23:52:005 EmuThread.cpp:120 I[BOOT]: Done.
23:53:444 System.cpp:321 I[BOOT]: PPSSPP v0.9.8-676-g6fcf25b Windows 64 bit
23:53:444 PSPLoaders.cpp:107 D[LOAD]: HDRemaster mode is false
23:53:444 MemMap.cpp:135 I[MM]: Memory system initialized. RAM at 0000000009620000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000)
23:53:461 PSPLoaders.cpp:150 I[LOAD]: ULUS10450 : Silent Hill: Shattered Memories
23:53:461 PSPLoaders.cpp:189 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
23:53:462 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized
23:53:462 FileUtil.cpp:274 D[COMMON]: CreateFullPath: path E:\PPSSPP\ppsspp-v0.9.8-676-g6fcf25b-windows-amd64\ppsspp\memstick/
23:53:462 FileUtil.cpp:278 D[COMMON]: CreateFullPath: path exists E:\PPSSPP\ppsspp-v0.9.8-676-g6fcf25b-windows-amd64\ppsspp\memstick/
23:53:462 FileUtil.cpp:274 D[COMMON]: CreateFullPath: path E:\PPSSPP\ppsspp-v0.9.8-676-g6fcf25b-windows-amd64\ppsspp\flash0/
23:53:462 FileUtil.cpp:278 D[COMMON]: CreateFullPath: path exists E:\PPSSPP\ppsspp-v0.9.8-676-g6fcf25b-windows-amd64\ppsspp\flash0/
23:53:462 FileUtil.cpp:274 D[COMMON]: CreateFullPath: path E:\PPSSPP\ppsspp-v0.9.8-676-g6fcf25b-windows-amd64\ppsspp\memstick/PSP\PPSSPP_STATE
23:53:462 FileUtil.cpp:278 D[COMMON]: CreateFullPath: path exists E:\PPSSPP\ppsspp-v0.9.8-676-g6fcf25b-windows-amd64\ppsspp\memstick/PSP\PPSSPP_STATE
23:53:494 Util\PPGeDraw.cpp:208 D[SCEGE]: PPGe drawing library initialized. DL: 08000100 Data: 08010100 Atlas: 08020a00 (2097152) Args: 08020100
23:53:494 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized.
23:53:516 HLE\sceKernelModule.cpp:823 D[MODULE]: Decrypting ~PSP file
23:53:574 ELF\ElfReader.cpp:353 D[LOAD]: String section: 58
23:53:574 ELF\ElfReader.cpp:414 D[LOAD]: Relocatable module
23:53:574 ELF\ElfReader.cpp:420 D[LOAD]: 2 segments:
23:53:574 ELF\ElfReader.cpp:428 D[LOAD]: Type: 00000001 Vaddr: 00000000 Filesz: 003add00 Memsz: 003add00 
23:53:576 ELF\ElfReader.cpp:447 D[LOAD]: Loadable Segment Copied to 08804000, size 003add00
23:53:576 ELF\ElfReader.cpp:428 D[LOAD]: Type: 00000001 Vaddr: 003add00 Filesz: 00000340 Memsz: 0003f33c 
23:53:576 ELF\ElfReader.cpp:447 D[LOAD]: Loadable Segment Copied to 08bb1d00, size 0003f33c
23:53:576 Util\BlockAllocator.cpp:381 I[HLE]: -----------
23:53:576 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
23:53:576 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08bf1100 size 003ed100 taken=1 tag=ELF
23:53:577 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08bf1100 - 0c000000 size 0340ef00 taken=0 tag=(untitled)
23:53:577 Util\BlockAllocator.cpp:387 I[HLE]: -----------
23:53:577 ELF\ElfReader.cpp:452 D[LOAD]: 59 sections:
23:53:577 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: (null)     Ignoring (size=00000000) (flags=00000000)
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .text     Sitting at 08804000, size 00321798
23:53:577 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.text     Ignoring (size=000b01f0) (flags=00000000)
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceSasCore     Sitting at 08b25798, size 000000d8
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceAtrac3plus     Sitting at 08b25870, size 00000078
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceMp3     Sitting at 08b258e8, size 00000050
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceImpose     Sitting at 08b25938, size 00000008
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceMpeg     Sitting at 08b25940, size 000000b8
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.scePower     Sitting at 08b259f8, size 00000010
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceUmdUser     Sitting at 08b25a08, size 00000040
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceUtility     Sitting at 08b25a48, size 00000038
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceGe_user     Sitting at 08b25a80, size 00000060
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceDisplay     Sitting at 08b25ae0, size 00000020
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceCtrl     Sitting at 08b25b00, size 00000018
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceSuspendForUser     Sitting at 08b25b18, size 00000028
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.UtilsForUser     Sitting at 08b25b40, size 00000040
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.ThreadManForUser     Sitting at 08b25b80, size 00000120
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.SysMemUserForUser     Sitting at 08b25ca0, size 00000030
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.StdioForUser     Sitting at 08b25cd0, size 00000018
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.ModuleMgrForUser     Sitting at 08b25ce8, size 00000040
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.LoadExecForUser     Sitting at 08b25d28, size 00000010
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.Kernel_Library     Sitting at 08b25d38, size 00000010
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.IoFileMgrForUser     Sitting at 08b25d48, size 00000098
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sceStub.text.sceAudio     Sitting at 08b25de0, size 00000068
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .lib.ent.top     Sitting at 08b25e48, size 00000004
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .lib.ent     Sitting at 08b25e4c, size 00000010
23:53:577 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.lib.ent     Ignoring (size=00000008) (flags=00000000)
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .lib.ent.btm     Sitting at 08b25e5c, size 00000004
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .lib.stub.top     Sitting at 08b25e60, size 00000004
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .lib.stub     Sitting at 08b25e64, size 000001a4
23:53:577 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.lib.stub     Ignoring (size=000001f8) (flags=00000000)
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .lib.stub.btm     Sitting at 08b26008, size 00000004
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .rodata.sceModuleInfo     Sitting at 08b2600c, size 00000034
23:53:577 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.rodata.sceModuleInfo     Ignoring (size=00000028) (flags=00000000)
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .rodata.sceResident     Sitting at 08b26040, size 000001b0
23:53:577 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.rodata.sceResident     Ignoring (size=00000030) (flags=00000000)
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .rodata.sceNid     Sitting at 08b261f0, size 00000358
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .rodata     Sitting at 08b26550, size 0001e888
23:53:577 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.rodata     Ignoring (size=0000d260) (flags=00000000)
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .data     Sitting at 08b44e00, size 0006a528
23:53:577 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.data     Ignoring (size=00017c00) (flags=00000000)
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .eh_frame     Sitting at 08baf328, size 00000074
23:53:577 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.eh_frame     Ignoring (size=00000010) (flags=00000000)
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .ctors     Sitting at 08baf39c, size 00000008
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .dtors     Sitting at 08baf3a4, size 00000008
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .cplinit     Sitting at 08baf3b0, size 000008f0
23:53:577 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.cplinit     Ignoring (size=000008e8) (flags=00000000)
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .psp_lib_markimport_     Sitting at 08bafca0, size 00000018
23:53:577 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.psp_lib_markimport_     Ignoring (size=00000030) (flags=00000000)
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .psp_lib_mark_     Sitting at 08bafcb8, size 00000060
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .linkonce.d     Sitting at 08bafd18, size 00001fe8
23:53:577 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.linkonce.d     Ignoring (size=00001a98) (flags=00000000)
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sdata     Sitting at 08bb1d00, size 00000340
23:53:577 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .rel.sdata     Ignoring (size=00000008) (flags=00000000)
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .sbss     Sitting at 08bb2040, size 00000008
23:53:577 ELF\ElfReader.cpp:465 D[LOAD]: Data Section found: .bss     Sitting at 08bb2080, size 0003efbc
23:53:577 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .symtab     Ignoring (size=00000010) (flags=00000000)
23:53:577 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .strtab     Ignoring (size=00000001) (flags=00000000)
23:53:577 ELF\ElfReader.cpp:469 D[LOAD]: NonData Section found: .shstrtab     Ignoring (size=000003fe) (flags=00000000)
23:53:577 ELF\ElfReader.cpp:473 D[LOAD]: Relocations:
23:53:577 ELF\ElfReader.cpp:497 D[LOAD]: .rel.text: Performing 90174 relocations on .text : offset = 003aee04
23:53:577 ELF\ElfReader.cpp:58 D[LOAD]: Loading 90174 relocations...
23:53:580 ELF\ElfReader.cpp:497 D[LOAD]: .rel.lib.ent: Performing 1 relocations on .lib.ent : offset = 0045eff4
23:53:580 ELF\ElfReader.cpp:58 D[LOAD]: Loading 1 relocations...
23:53:580 ELF\ElfReader.cpp:497 D[LOAD]: .rel.lib.stub: Performing 63 relocations on .lib.stub : offset = 0045effc
23:53:580 ELF\ElfReader.cpp:58 D[LOAD]: Loading 63 relocations...
23:53:580 ELF\ElfReader.cpp:497 D[LOAD]: .rel.rodata.sceModuleInfo: Performing 5 relocations on .rodata.sceModuleInfo : offset = 0045f1f4
23:53:580 ELF\ElfReader.cpp:58 D[LOAD]: Loading 5 relocations...
23:53:580 ELF\ElfReader.cpp:497 D[LOAD]: .rel.rodata.sceResident: Performing 6 relocations on .rodata.sceResident : offset = 0045f21c
23:53:580 ELF\ElfReader.cpp:58 D[LOAD]: Loading 6 relocations...
23:53:580 ELF\ElfReader.cpp:497 D[LOAD]: .rel.rodata: Performing 6732 relocations on .rodata : offset = 0045f24c
23:53:580 ELF\ElfReader.cpp:58 D[LOAD]: Loading 6732 relocations...
23:53:580 ELF\ElfReader.cpp:497 D[LOAD]: .rel.data: Performing 12160 relocations on .data : offset = 0046c4ac
23:53:580 ELF\ElfReader.cpp:58 D[LOAD]: Loading 12160 relocations...
23:53:580 ELF\ElfReader.cpp:497 D[LOAD]: .rel.eh_frame: Performing 2 relocations on .eh_frame : offset = 004840ac
23:53:580 ELF\ElfReader.cpp:58 D[LOAD]: Loading 2 relocations...
23:53:580 ELF\ElfReader.cpp:497 D[LOAD]: .rel.cplinit: Performing 285 relocations on .cplinit : offset = 004840bc
23:53:580 ELF\ElfReader.cpp:58 D[LOAD]: Loading 285 relocations...
23:53:580 ELF\ElfReader.cpp:497 D[LOAD]: .rel.psp_lib_markimport_: Performing 6 relocations on .psp_lib_markimport_ : offset = 004849a4
23:53:580 ELF\ElfReader.cpp:58 D[LOAD]: Loading 6 relocations...
23:53:580 ELF\ElfReader.cpp:497 D[LOAD]: .rel.linkonce.d: Performing 851 relocations on .linkonce.d : offset = 004849d4
23:53:580 ELF\ElfReader.cpp:58 D[LOAD]: Loading 851 relocations...
23:53:580 ELF\ElfReader.cpp:497 D[LOAD]: .rel.sdata: Performing 1 relocations on .sdata : offset = 0048646c
23:53:580 ELF\ElfReader.cpp:58 D[LOAD]: Loading 1 relocations...
23:53:639 HLE\sceKernelModule.cpp:987 I[LOAD]: Module SilentHill: 08bb9cf0 08b25e4c 08b25e64
23:53:639 HLE\sceKernelModule.cpp:1017 D[LOAD]: ===================================================
23:53:639 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceAudio, stubs at 08b25de0
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioOutputBlocking : 08b25de0
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioOutputPannedBlocking : 08b25de8
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioChReserve : 08b25df0
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioChRelease : 08b25df8
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioChangeChannelConfig : 08b25e00
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioGetChannelRestLength : 08b25e08
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioChangeChannelVolume : 08b25e10
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioSetChannelDataLen : 08b25e18
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioOutputPanned : 08b25e20
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioOutput2Reserve : 08b25e28
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioOutput2OutputBlocking : 08b25e30
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioOutput2Release : 08b25e38
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAudioOutput2GetRestSample : 08b25e40
23:53:639 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:639 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module IoFileMgrForUser, stubs at 08b25d48
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoWrite : 08b25d48
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoDevctl : 08b25d50
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoRead : 08b25d58
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoRename : 08b25d60
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoClose : 08b25d68
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoOpenAsync : 08b25d70
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoReadAsync : 08b25d78
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoSync : 08b25d80
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoGetstat : 08b25d88
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoChangeAsyncPriority : 08b25d90
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoCloseAsync : 08b25d98
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoOpen : 08b25da0
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoLseek : 08b25da8
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoPollAsync : 08b25db0
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoWaitAsyncCB : 08b25db8
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoLseekAsync : 08b25dc0
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoDopen : 08b25dc8
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoDread : 08b25dd0
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceIoDclose : 08b25dd8
23:53:639 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:639 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module Kernel_Library, stubs at 08b25d38
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCpuSuspendIntr : 08b25d38
23:53:639 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCpuResumeIntr : 08b25d40
23:53:639 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:639 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module LoadExecForUser, stubs at 08b25d28
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelExitGame : 08b25d28
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelRegisterExitCallback : 08b25d30
23:53:640 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:640 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module ModuleMgrForUser, stubs at 08b25ce8
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelUnloadModule : 08b25ce8
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStopModule : 08b25cf0
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetModuleIdByAddress : 08b25cf8
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetModuleId : 08b25d00
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStartModule : 08b25d08
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelQueryModuleInfo : 08b25d10
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStopUnloadSelfModuleWithStatus : 08b25d18
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLoadModule : 08b25d20
23:53:640 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:640 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module StdioForUser, stubs at 08b25cd0
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStdin : 08b25cd0
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStdout : 08b25cd8
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStderr : 08b25ce0
23:53:640 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:640 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module SysMemUserForUser, stubs at 08b25ca0
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPrintf : 08b25ca0
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelAllocPartitionMemory : 08b25ca8
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSetCompiledSdkVersion500_505 : 08b25cb0
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetBlockHeadAddr : 08b25cb8
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelFreePartitionMemory : 08b25cc0
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSetCompilerVersion : 08b25cc8
23:53:640 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:640 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module ThreadManForUser, stubs at 08b25b80
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDelayThread : 08b25b80
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateSema : 08b25b88
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSysClock2USecWide : 08b25b90
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSetEventFlag : 08b25b98
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateCallback : 08b25ba0
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteEventFlag : 08b25ba8
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelStartThread : 08b25bb0
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelWaitThreadEnd : 08b25bb8
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteSema : 08b25bc0
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetThreadId : 08b25bc8
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCheckCallback : 08b25bd0
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetSystemTimeLow : 08b25bd8
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSignalSema : 08b25be0
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelWaitEventFlag : 08b25be8
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateThread : 08b25bf0
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelWaitSema : 08b25bf8
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetThreadStackFreeSize : 08b25c00
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateEventFlag : 08b25c08
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPollSema : 08b25c10
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDelayThreadCB : 08b25c18
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelWaitSemaCB : 08b25c20
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelResumeThread : 08b25c28
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelClearEventFlag : 08b25c30
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetSystemTimeWide : 08b25c38
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelReferThreadStatus : 08b25c40
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSuspendThread : 08b25c48
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelSleepThread : 08b25c50
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteThread : 08b25c58
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelReferEventFlagStatus : 08b25c60
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelExitThread : 08b25c68
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelReferSemaStatus : 08b25c70
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDeleteMutex : 08b25c78
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelUnlockMutex : 08b25c80
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelExitDeleteThread : 08b25c88
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLockMutex : 08b25c90
23:53:640 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelCreateMutex : 08b25c98
23:53:640 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:640 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module UtilsForUser, stubs at 08b25b40
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLibcGettimeofday : 08b25b40
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDcacheWritebackAll : 08b25b48
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLibcClock : 08b25b50
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDcacheWritebackInvalidateAll : 08b25b58
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelLibcTime : 08b25b60
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDcacheWritebackInvalidateRange : 08b25b68
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelGetGPI : 08b25b70
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelDcacheWritebackRange : 08b25b78
23:53:641 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:641 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceSuspendForUser, stubs at 08b25b18
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPowerTick : 08b25b18
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPowerUnlock : 08b25b20
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelVolatileMemLock : 08b25b28
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelVolatileMemUnlock : 08b25b30
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceKernelPowerLock : 08b25b38
23:53:641 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:641 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceCtrl, stubs at 08b25b00
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceCtrlSetSamplingMode : 08b25b00
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceCtrlReadBufferPositive : 08b25b08
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceCtrlSetSamplingCycle : 08b25b10
23:53:641 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:641 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceDisplay, stubs at 08b25ae0
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplaySetMode : 08b25ae0
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplaySetFrameBuf : 08b25ae8
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplayWaitVblankStart : 08b25af0
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceDisplayGetFramePerSec : 08b25af8
23:53:641 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:641 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceGe_user, stubs at 08b25a80
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeListSync : 08b25a80
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeUnsetCallback : 08b25a88
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeListEnQueueHead : 08b25a90
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeContinue : 08b25a98
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeSetCallback : 08b25aa0
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeListEnQueue : 08b25aa8
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeDrawSync : 08b25ab0
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeBreak : 08b25ab8
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeListUpdateStallAddr : 08b25ac0
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeEdramGetAddr : 08b25ac8
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeEdramGetSize : 08b25ad0
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceGeEdramSetAddrTranslation : 08b25ad8
23:53:641 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:641 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceUtility, stubs at 08b25a48
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityLoadModule : 08b25a48
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilitySavedataInitStart : 08b25a50
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilitySavedataGetStatus : 08b25a58
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilitySavedataShutdownStart : 08b25a60
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityGetSystemParamInt : 08b25a68
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilitySavedataUpdate : 08b25a70
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUtilityUnloadModule : 08b25a78
23:53:641 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:641 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceUmdUser, stubs at 08b25a08
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdGetErrorStat : 08b25a08
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdCheckMedium : 08b25a10
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdWaitDriveStatCB : 08b25a18
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdCancelWaitDriveStat : 08b25a20
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdGetDriveStat : 08b25a28
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdWaitDriveStat : 08b25a30
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdRegisterUMDCallBack : 08b25a38
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceUmdActivate : 08b25a40
23:53:641 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:641 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module scePower, stubs at 08b259f8
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing scePowerRegisterCallback : 08b259f8
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing scePower_EBD177D6 : 08b25a00
23:53:641 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:641 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceMpeg, stubs at 08b25940
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegAvcDecode : 08b25940
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRingbufferDestruct : 08b25948
23:53:641 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegInitAu : 08b25950
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegQueryStreamOffset : 08b25958
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRingbufferConstruct : 08b25960
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRegistStream : 08b25968
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegUnRegistStream : 08b25970
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegDelete : 08b25978
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegQueryStreamSize : 08b25980
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegInit : 08b25988
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegAvcDecodeStop : 08b25990
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegAtracDecode : 08b25998
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegFinish : 08b259a0
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegMallocAvcEsBuf : 08b259a8
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRingbufferPut : 08b259b0
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRingbufferAvailableSize : 08b259b8
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegQueryMemSize : 08b259c0
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegFreeAvcEsBuf : 08b259c8
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegRingbufferQueryMemSize : 08b259d0
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegCreate : 08b259d8
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegGetAtracAu : 08b259e0
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegQueryAtracEsSize : 08b259e8
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMpegGetAvcAu : 08b259f0
23:53:642 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:642 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceImpose, stubs at 08b25938
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceImposeSetLanguageMode : 08b25938
23:53:642 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:642 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceMp3, stubs at 08b258e8
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMp3ReserveMp3Handle : 08b258e8
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMp3NotifyAddStreamData : 08b258f0
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMp3InitResource : 08b258f8
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMp3TermResource : 08b25900
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMp3SetLoopNum : 08b25908
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMp3Init : 08b25910
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMp3GetInfoToAddStreamData : 08b25918
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMp3Decode : 08b25920
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMp3CheckStreamDataNeeded : 08b25928
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceMp3ReleaseMp3Handle : 08b25930
23:53:642 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:642 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceAtrac3plus, stubs at 08b25870
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracSetData : 08b25870
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetBufferInfoForResetting : 08b25878
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetChannel : 08b25880
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracSetMOutHalfwayBuffer : 08b25888
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetStreamDataInfo : 08b25890
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracReleaseAtracID : 08b25898
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracResetPlayPosition : 08b258a0
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracDecodeData : 08b258a8
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracSetDataAndGetID : 08b258b0
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracAddStreamData : 08b258b8
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracSetLoopNum : 08b258c0
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetRemainFrame : 08b258c8
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetSoundSample : 08b258d0
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetBitrate : 08b258d8
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing sceAtracGetMaxSample : 08b258e0
23:53:642 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:642 HLE\sceKernelModule.cpp:1037 D[LOAD]: Importing Module sceSasCore, stubs at 08b25798
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetADSR : 08b25798
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetAllEnvelopeHeights : 08b257a0
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasRevParam : 08b257a8
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetPauseFlag : 08b257b0
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasRevType : 08b257b8
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasInit : 08b257c0
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetVolume : 08b257c8
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasCoreWithMix : 08b257d0
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetSL : 08b257d8
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetEndFlag : 08b257e0
23:53:642 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetEnvelopeHeight : 08b257e8
23:53:643 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetKeyOn : 08b257f0
23:53:643 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetPause : 08b257f8
23:53:643 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetVoice : 08b25800
23:53:643 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetADSRmode : 08b25808
23:53:643 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetKeyOff : 08b25810
23:53:643 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasCore : 08b25818
23:53:643 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetPitch : 08b25820
23:53:643 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetNoise : 08b25828
23:53:643 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetGrain : 08b25830
23:53:643 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetSimpleADSR : 08b25838
23:53:643 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetGrain : 08b25840
23:53:643 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasRevEVOL : 08b25848
23:53:643 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasGetOutputmode : 08b25850
23:53:643 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetVoicePCM : 08b25858
23:53:643 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasSetOutputmode : 08b25860
23:53:643 HLE\sceKernelModule.cpp:290 D[LOAD]: Importing __sceSasRevVON : 08b25868
23:53:643 HLE\sceKernelModule.cpp:1108 D[LOAD]: -------------------------------------------------------------
23:53:643 HLE\sceKernelModule.cpp:1185 I[LOAD]: Exporting ent 0 named SilentHill, 2 funcs, 4 vars, resident 08b261c0
23:53:643 HLE\sceKernelModule.cpp:1275 D[LOAD]: Module SDK: 05050010
23:53:643 HLE\sceKernelModule.cpp:1470 I[LOAD]: Module entry: 0897e210
23:53:796 root         N[BOOT]: EmuScreen.cpp:127 Loading E:/ISO/PSP-Silent_Hill_Shattered_Memories_USA.iso...
23:53:797 root         D[KERNEL]: HLE\sceKernelMemory.cpp:1243 sceKernelSetCompiledSdkVersion500_505(05050010)
23:53:797 root         D[KERNEL]: HLE\sceKernelMemory.cpp:1307 sceKernelSetCompilerVersion(00030306)
23:53:797 root         I[KERNEL]: HLE\sceKernelThread.cpp:2136 276=sceKernelCreateThread(name=user_main, entry=0897e324, prio=20, stacksize=32768)
23:53:797 root         I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
23:53:797 root         I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0
23:53:797 root         D[KERNEL]: HLE\sceKernelThread.cpp:1589 sceKernelGetThreadExitStatus(275)
23:53:797 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: root -> user_main (275->276, pc: 08000034->0897e324, returned from module) +144us
23:53:797 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:2400 sceKernelDeleteThread(275)
23:53:797 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:439 Freeing thread stack root
23:53:797 user_main    D[HLE]: Util\BlockAllocator.cpp:224 Merging Blocks
23:53:797 user_main    D[KERNEL]: HLE\sceKernelMemory.cpp:1014 277 = sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 3, size= 20729856, addr= 00001000)
23:53:797 user_main    D[KERNEL]: HLE\sceKernelMemory.cpp:1032 08bf2000 = sceKernelGetBlockHeadAddr(277)
23:53:801 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 278=sceKernelCreateSema(cLockObject, 00000000, 1, 1, 00000000)
23:53:801 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 279=sceKernelCreateSema(cLockObject, 00000000, 1, 1, 00000000)
23:53:805 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 280=sceKernelCreateSema(cLockObject, 00000000, 1, 1, 00000000)
23:53:805 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 281=sceKernelCreateSema(cLockObject, 00000000, 1, 1, 00000000)
23:53:806 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 282=sceKernelCreateThread(name=CBHandler, entry=0897da8c, prio=10, stacksize=16384)
23:53:806 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=282, argSize=0, argPtr=00000000)
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> CBHandler (276->282, pc: 0897dafc->0897da8c, thread started) +2495us
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2942 283=sceKernelCreateCallback(name=ExitGame, entry=0897d9f0, callbackArg=00000000)
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3677 sceKernelRegisterExitCallback(283)
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2942 284=sceKernelCreateCallback(name=UMD, entry=0897d67c, callbackArg=00000000)
23:53:806 CBHandler    D[IO]: HLE\sceUmd.cpp:290 0=sceUmdRegisterUMDCallback(id=0000011c)
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2942 285=sceKernelCreateCallback(name=Power, entry=0897d844, callbackArg=00000000)
23:53:806 CBHandler    D[HLE]: HLE\scePower.cpp:131 0=scePowerRegisterCallback(-1, 285)
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2942 286=sceKernelCreateCallback(name=MCInsertCB, entry=08811da8, callbackArg=00000000)
23:53:806 CBHandler    D[IO]: HLE\sceIo.cpp:1285 sceIoDevctl("fatms0:", 02415821, 0bff7a90, 4, 00000000, 0)
23:53:806 CBHandler    D[IO]: HLE\sceIo.cpp:1482 sceIoDevCtl: Memstick FAT callback 286 registered, notifying immediately.
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3452 __KernelRunCallbackOnThread: Turning callback 285 into pending mipscall
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 1
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3587 sceKernelCheckCallback() - processed a callback.
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000000
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3452 __KernelRunCallbackOnThread: Turning callback 286 into pending mipscall
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3306 Making mipscall pending on thread
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3485 Left callback 285 - Power
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 2
23:53:806 CBHandler    D[IO]: HLE\sceIo.cpp:1285 sceIoDevctl("ms0:", 02425818, 0bff7a70, 4, 00000000, 0)
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000000
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3485 Left callback 286 - MCInsertCB
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:806 user_main    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> user_main (282->276, pc: 0897daac->0897dafc, thread delayed) +2us
23:53:806 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 287=sceKernelCreateSema(GameRequestPause, 00000000, 0, 1, 00000000)
23:53:806 user_main    D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 288=sceKernelCreateSema(GameResume, 00000000, 0, 1, 00000000)
23:53:806 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2136 289=sceKernelCreateThread(name=main, entry=0897dd98, prio=6f, stacksize=32768)
23:53:806 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=289, argSize=0, argPtr=00000000)
23:53:806 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: user_main -> main (276->289, pc: 0897dcc8->0897dd98, thread slept) +144us
23:53:806 main         D[CPU]: Mips\MIPS.cpp:288 FCR31 written to, value 00000000
23:53:806 main         I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(769)
23:53:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0897ddb8->08000000, utility module loaded) +0us
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +9855us
23:53:806 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:806 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +1us
23:53:806 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 0
23:53:806 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:806 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:806 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:806 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1046 Found no FBO to display! displayFBPtr = 00000000
23:53:824 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 0
23:53:824 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +10000us
23:53:824 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +1us
23:53:824 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0897ddb8, idle) +5142us
23:53:824 main         I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(768)
23:53:824 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0897ddc0->08000000, utility module loaded) +0us
23:53:824 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 1
23:53:824 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:824 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:824 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:824 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1046 Found no FBO to display! displayFBPtr = 00000000
23:53:841 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4857us
23:53:841 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +1us
23:53:841 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 1
23:53:841 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +10000us
23:53:841 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:841 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +1us
23:53:841 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 2
23:53:841 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:841 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:841 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:841 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1046 Found no FBO to display! displayFBPtr = 00000000
23:53:857 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 2
23:53:857 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +10000us
23:53:857 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +1us
23:53:857 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0897ddc0, idle) +139us
23:53:857 main         I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(770)
23:53:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0897ddc8->08000000, utility module loaded) +0us
23:53:857 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +9860us
23:53:857 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:857 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +1us
23:53:857 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 3
23:53:857 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:857 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:857 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:857 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1046 Found no FBO to display! displayFBPtr = 00000000
23:53:874 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 3
23:53:874 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +10000us
23:53:874 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:874 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +1us
23:53:874 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0897ddc8, idle) +5136us
23:53:874 main         D[IO]: HLE\sceUmd.cpp:227 1=sceUmdCheckMedium()
23:53:874 main         D[IO]: HLE\sceUmd.cpp:254 0=sceUmdActivate(1, disc0:)
23:53:874 main         D[IO]: HLE\sceUmd.cpp:374 0=sceUmdWaitDriveStat(stat = 00000020)
23:53:874 main         D[HLE]: HLE\scePower.cpp:319 sceKernelVolatileMemLock(0, 08b4ad2c, 08b4ad30) - success
23:53:874 main         I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166)
23:53:874 main         D[UTIL]: HLE\sceUtility.cpp:622 sceUtilityGetSystemParamInt(8, 0bff3aa8)
23:53:874 main         D[KERNEL]: HLE\sceKernelThread.cpp:1522 sceKernelReferThreadStatus(289, 0bff3960)
23:53:874 main         D[KERNEL]: HLE\sceKernelThread.cpp:3452 __KernelRunCallbackOnThread: Turning callback 284 into pending mipscall
23:53:874 main         D[KERNEL]: HLE\sceKernelThread.cpp:1006 sceKernelDelayThreadCB: Suspending delay for callback
23:53:874 main         D[KERNEL]: HLE\sceKernelThread.cpp:3306 Making mipscall pending on thread
23:53:874 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 089a0aa0->0897daac, refer thread status) +1510us
23:53:874 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3331 Executing mipscall 3
23:53:874 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3378 __KernelReturnFromMipsCall(), returned 00000000
23:53:874 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3485 Left callback 284 - UMD
23:53:874 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:1034 sceKernelDelayThreadCB: Resuming delay after callback
23:53:874 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> main (282->289, pc: 0897daac->089a0aa0, return from callback) +0us
23:53:877 main         D[SCEGE]: HLE\sceGe.cpp:405 04000000 = sceGeEdramGetAddr
23:53:877 main         D[SCEGE]: HLE\sceGe.cpp:413 00200000 = sceGeEdramGetSize()
23:53:877 main         D[KERNEL]: HLE\sceKernelEventFlag.cpp:251 290=sceKernelCreateEventFlag("RwPspDLSignal", 00000200, 00000001, 00000000)
23:53:877 main         D[SCEGE]: HLE\sceGe.cpp:522 sceGeSetCallback(struct=0bff39c0)
23:53:877 main         D[INTC]: HLE\sceKernelInterrupt.cpp:474 sceKernelRegisterSubIntrHandler(25, 1, 08a081b0, 08bdb200)
23:53:877 main         D[INTC]: HLE\sceKernelInterrupt.cpp:502 sceKernelEnableSubIntr(25, 1)
23:53:877 main         D[INTC]: HLE\sceKernelInterrupt.cpp:474 sceKernelRegisterSubIntrHandler(25, 0, 08a08134, 08bdb200)
23:53:877 main         D[INTC]: HLE\sceKernelInterrupt.cpp:502 sceKernelEnableSubIntr(25, 0)
23:53:877 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=08b96c80, stall=00000000, cbid=ffffffff, param=00000000)
23:53:877 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08b96c80 - stall = 00000000
23:53:877 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192448 enqueued.
23:53:877 main         D[SCEGE]: HLE\sceGe.cpp:479 sceGeListSync(dlid=35000000, mode=00000000)
23:53:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a0a8d8->08000000, GeListSync) +116us
23:53:877 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a0a8d8, idle) +0us
23:53:878 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:53:878 main         D[SCEGE]: HLE\sceGe.cpp:405 04000000 = sceGeEdramGetAddr
23:53:878 main         D[SCEGE]: HLE\sceGe.cpp:405 04000000 = sceGeEdramGetAddr
23:53:878 main         I[KERNEL]: HLE\sceKernelThread.cpp:2136 291=sceKernelCreateThread(name=RwClimaxVBL, entry=08a09f94, prio=10, stacksize=1024)
23:53:878 main         I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=291, argSize=0, argPtr=00000000)
23:53:878 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> RwClimaxVBL (289->291, pc: 08a0a924->08a09f94, thread started) +151us
23:53:878 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08a0a924, vblank start waited) +0us
23:53:878 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bd9d80, stall=48bd9d80, cbid=00000000, param=08b40b48)
23:53:878 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bd9d80 - stall = 08bd9d80
23:53:878 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192449 enqueued.
23:53:880 main         D[SCEGE]: HLE\sceGe.cpp:696 sceGeEdramSetAddrTranslation(4096)
23:53:880 main         D[DISP]: HLE\sceDisplay.cpp:651 sceDisplaySetMode(0, 480, 272)
23:53:880 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48bd9ec0)
23:53:880 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bd9d80 - stall = 08bd9ec0
23:53:880 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:53:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a09e44->08000000, GeDrawSync) +10us
23:53:880 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:53:880 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a09e44, left interrupt) +0us
23:53:880 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bd9d80, stall=48bd9d80, cbid=00000000, param=08b40b48)
23:53:880 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bd9d80 - stall = 08bd9d80
23:53:880 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192450 enqueued.
23:53:880 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48bd9dd8)
23:53:880 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bd9d80 - stall = 08bd9dd8
23:53:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089a0a80->08000000, interrupt) +4us
23:53:880 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:53:880 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089a0a80, left interrupt) +0us
23:53:886 main         D[IO]: HLE\sceIo.cpp:1910 sceIoDopen("disc0:/PSP_GAME/USRDIR/")
23:53:886 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 292 0bff3870 ) = DATA.ARC
23:53:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47820->08000000, readdir) +958us
23:53:886 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +494us
23:53:886 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:886 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:53:886 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 4
23:53:886 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:886 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:886 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:886 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1046 Found no FBO to display! displayFBPtr = 00000000
23:53:891 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +16us
23:53:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +0us
23:53:891 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47820, idle) +487us
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 292 0bff3870 ) = IGC.ARC
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 292 0bff3870 ) = MOVIES
23:53:891 main         D[IO]: HLE\sceIo.cpp:1910 sceIoDopen("disc0:/PSP_GAME/USRDIR/MOVIES/")
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = CREDITS
23:53:891 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47820->08000000, readdir) +3us
23:53:891 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 4
23:53:891 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47820, idle) +1000us
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = HM1PLY
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = HM1RWD
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = HM2PLY
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = HM2RWD
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = HM3PLY
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = HM3RWD
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = IGC25DRG
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = IGC25PNK
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = IGC25SEX
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = IGC49A
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = IGC49B
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = IGC49C0
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = IGC49C1
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = IGC49C2
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = IGC49D
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = IGC_1
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = INTRO
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = LOOP
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = MONTAGE
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = NOISE
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = OUTRO
23:53:891 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = PUBDEV
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 293 0bff35d0 ) = UFO
23:53:892 main         D[IO]: HLE\sceIo.cpp:1948 sceIoDread( 293 0bff35d0 ) - end of the line
23:53:892 main         D[IO]: HLE\sceIo.cpp:2006 sceIoDclose(293)
23:53:892 main         D[IO]: HLE\sceIo.cpp:1948 sceIoDread( 292 0bff3870 ) - end of the line
23:53:892 main         D[IO]: HLE\sceIo.cpp:2006 sceIoDclose(292)
23:53:892 main         D[IO]: HLE\sceIo.cpp:1910 sceIoDopen("disc0:/PSP_GAME/USRDIR/")
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 294 0bff3870 ) = DATA.ARC
23:53:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47820->08000000, readdir) +2us
23:53:892 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47820, idle) +1000us
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 294 0bff3870 ) = IGC.ARC
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 294 0bff3870 ) = MOVIES
23:53:892 main         D[IO]: HLE\sceIo.cpp:1910 sceIoDopen("disc0:/PSP_GAME/USRDIR/MOVIES/")
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = CREDITS
23:53:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47820->08000000, readdir) +10us
23:53:892 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47820, idle) +1000us
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = HM1PLY
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = HM1RWD
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = HM2PLY
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = HM2RWD
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = HM3PLY
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = HM3RWD
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = IGC25DRG
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = IGC25PNK
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = IGC25SEX
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = IGC49A
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = IGC49B
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = IGC49C0
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = IGC49C1
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = IGC49C2
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = IGC49D
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = IGC_1
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = INTRO
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = LOOP
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = MONTAGE
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = NOISE
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = OUTRO
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = PUBDEV
23:53:892 main         D[IO]: HLE\sceIo.cpp:1992 sceIoDread( 295 0bff35d0 ) = UFO
23:53:892 main         D[IO]: HLE\sceIo.cpp:1948 sceIoDread( 295 0bff35d0 ) - end of the line
23:53:892 main         D[IO]: HLE\sceIo.cpp:2006 sceIoDclose(295)
23:53:892 main         D[IO]: HLE\sceIo.cpp:1948 sceIoDread( 294 0bff3870 ) - end of the line
23:53:892 main         D[IO]: HLE\sceIo.cpp:2006 sceIoDclose(294)
23:53:896 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:53:896 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:53:896 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:53:896 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192451 enqueued.
23:53:896 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48bdae1c)
23:53:896 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae1c
23:53:896 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:53:898 main         I[SCEGE]: GLES\Framebuffer.cpp:823 Creating FBO for 040d4000 : 480 x 272 x 0
23:53:898 main         D[G3D]: GLES\VertexDecoder.cpp:664 VTYPE: THRU=1 TC=2 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
23:53:898 main         D[G3D]: GLES\VertexDecoder.cpp:832 SVT : size = 16, aligned to biggest 4
23:53:900 main         D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
void main() {
  v_texcoord = texcoord;
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


23:53:900 main         D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb, p.a);
  fragColor0 = v;
}


23:53:901 main         I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14
23:53:901 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:53:901 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a09e44->08000000, GeDrawSync) +454us
23:53:901 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:53:901 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a09e44, left interrupt) +1us
23:53:901 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:53:901 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:53:901 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192452 enqueued.
23:53:901 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48bdae24)
23:53:901 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:53:901 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:53:901 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:53:903 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:53:903 main         I[SCEGE]: GLES\Framebuffer.cpp:823 Creating FBO for 0404c000 : 480 x 272 x 3
23:53:903 main         W[SCEGE]: GLES\Framebuffer.cpp:843 FBO reusing depthbuffer, 0404c000/00000000 and 040d4000/00000000
23:53:903 main         D[G3D]: GLES\VertexDecoder.cpp:664 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
23:53:903 main         D[G3D]: GLES\VertexDecoder.cpp:832 SVT : size = 12, aligned to biggest 4
23:53:903 main         D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


23:53:903 main         D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
in vec4 v_color0;
out vec4 fragColor0;
void main() {
  vec4 v = v_color0;
  fragColor0 = v;
}


23:53:903 main         I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17
23:53:904 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899dcac->08000000, interrupt) +16us
23:53:904 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:53:904 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899dcac, left interrupt) +0us
23:53:909 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 86355=sceKernelGetSystemTimeWide()
23:53:909 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 86355=sceKernelGetSystemTimeWide()
23:53:909 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 86355, lo = 0bff3a10, hi = 0bff3a14)
23:53:914 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 90290=sceKernelGetSystemTimeWide()
23:53:914 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 90290=sceKernelGetSystemTimeWide()
23:53:914 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 90290, lo = 0bff3a10, hi = 0bff3a14)
23:53:915 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 90303=sceKernelGetSystemTimeWide()
23:53:915 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 90303=sceKernelGetSystemTimeWide()
23:53:915 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 90303, lo = 0bff3a10, hi = 0bff3a14)
23:53:915 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 90492=sceKernelGetSystemTimeWide()
23:53:915 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 90493=sceKernelGetSystemTimeWide()
23:53:915 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 90493, lo = 0bff3a10, hi = 0bff3a14)
23:53:916 main         D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xe2f0_size0xe016800, sector 0000e2f0, size 0e016800
23:53:916 main         D[IO]: HLE\sceIo.cpp:1227 4=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 00000001, 000001ff)
23:53:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47b18->08000000, file opened) +4746us
23:53:916 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47b18, idle) +100us
23:53:916 main         D[IO]: HLE\sceIo.cpp:663 sceIoGetstat(disc0:/PSP_GAME/USRDIR/DATA.ARC, 0bff3790) : sector = 0000e2f0
23:53:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47d10->08000000, io getstat) +0us
23:53:916 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47d10, idle) +1000us
23:53:916 main         D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x2a320_size0x1f9d7000, sector 0002a320, size 1f9d7000
23:53:916 main         D[IO]: HLE\sceIo.cpp:1227 5=sceIoOpen(disc0:/sce_lbn0x2a320_size0x1f9d7000, 00000001, 000001ff)
23:53:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47b18->08000000, file opened) +24us
23:53:916 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47b18, idle) +100us
23:53:916 main         D[IO]: HLE\sceIo.cpp:663 sceIoGetstat(disc0:/PSP_GAME/USRDIR/IGC.ARC, 0bff3790) : sector = 0002a320
23:53:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47d10->08000000, io getstat) +0us
23:53:916 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +33us
23:53:916 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:53:916 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47d10, idle) +965us
23:53:917 main         D[IO]: HLE\sceIo.cpp:1096 205111296 = sceIoLseek(4, c39c000, 0)
23:53:917 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a48190->08000000, io seek) +932us
23:53:917 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a48190, idle) +100us
23:53:918 main         D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 08bc48c0, 3000): deferring result
23:53:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47f0c->08000000, io read) +14us
23:53:918 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47f0c, idle) +122us
23:53:924 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 5
23:53:924 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e18c8->08000000, interrupt) +4565us
23:53:924 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:924 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:924 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 00000000
23:53:924 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1046 Found no FBO to display! displayFBPtr = 00000000
23:53:924 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 5
23:53:924 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +731us
23:53:924 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=1)
23:53:924 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089e18c8, vblank start waited) +1us
23:53:925 main         D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 08bc48c0, 3000): deferring result
23:53:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47f0c->08000000, io read) +2378us
23:53:925 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47f0c, idle) +122us
23:53:928 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 6
23:53:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e18c8->08000000, interrupt) +13450us
23:53:928 idle0        D[DISP]: HLE\sceDisplay.cpp:566 Setting latched framebuffer 040d4000 (prev: 04000000)
23:53:928 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:53:928 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +504us
23:53:928 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:928 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:53:928 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089e18c8, vblank start waited) +0us
23:53:928 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 6
23:53:932 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 7
23:53:932 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e3064->08000000, interrupt) +16177us
23:53:932 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 7
23:53:932 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +731us
23:53:932 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:932 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:53:932 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089e3064, vblank start waited) +0us
23:53:932 main         D[IO]: HLE\sceIo.cpp:813 sceIoRead(4, 08bc48c0, cde): deferring result
23:53:933 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47f0c->08000000, io read) +290us
23:53:933 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47f0c, idle) +100us
23:53:937 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +14726us
23:53:937 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:937 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> main (282->289, pc: 0897daac->0898ee94, thread delayed) +0us
23:53:938 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 8
23:53:938 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d89bc->08000000, interrupt) +833us
23:53:938 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +510us
23:53:938 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089d89bc, vblank start waited) +0us
23:53:938 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 8
23:53:943 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +8679us
23:53:943 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:943 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> main (282->289, pc: 0897daac->0898ee94, thread delayed) +0us
23:53:943 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 298=sceKernelCreateSema(cLockObject, 00000000, 1, 1, 00000000)
23:53:944 main         D[KERNEL]: HLE\sceKernelMutex.cpp:342 299=sceKernelCreateMutex(FMOD Memory CriticalSection, 00000200, 0, 00000000)
23:53:944 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:944 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:944 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:944 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:944 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:944 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:944 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:944 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:944 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:944 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:944 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:944 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:944 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:944 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:944 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:944 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:945 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:945 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:945 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:945 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:945 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:945 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:945 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:945 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:945 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:945 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:945 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:945 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:945 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:945 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:946 main         I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08bec300, 256, 32, 0, 44100)
23:53:946 main         D[AUDIO]: HLE\sceAudio.cpp:327 sceAudioOutput2Reserve(00000100)
23:53:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:947 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:947 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:947 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:947 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:947 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:947 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:947 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:947 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:947 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:947 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:947 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:947 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:947 main         I[KERNEL]: HLE\sceKernelThread.cpp:2136 300=sceKernelCreateThread(name=FMOD SAS update/mix thread, entry=08a95000, prio=10, stacksize=65536)
23:53:947 main         I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=300, argSize=12, argPtr=08d47220)
23:53:947 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 08a95238->08a95000, thread started) +248us
23:53:947 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:53:947 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->08a95238, sas core) +0us
23:53:947 main         D[SCESAS]: HLE\sceSas.cpp:512 sceSasGetOutputMode(08bec300)
23:53:947 main         D[SCESAS]: HLE\sceSas.cpp:470 sceSasRevType(08bec300, -1)
23:53:947 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:947 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:947 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:947 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:947 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:947 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:947 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:947 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:948 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:948 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:948 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:948 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:948 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:948 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:948 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:948 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:948 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:948 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:948 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:948 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:948 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:948 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:342 301=sceKernelCreateMutex(FMOD CriticalSection, 00000200, 0, 00000000)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:342 302=sceKernelCreateMutex(FMOD CriticalSection, 00000200, 0, 00000000)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:342 303=sceKernelCreateMutex(FMOD CriticalSection, 00000200, 0, 00000000)
23:53:948 main         D[KERNEL]: HLE\sceKernelMutex.cpp:342 304=sceKernelCreateMutex(FMOD CriticalSection, 00000200, 0, 00000000)
23:53:949 main         D[KERNEL]: HLE\sceKernelMutex.cpp:342 305=sceKernelCreateMutex(FMOD CriticalSection, 00000200, 0, 00000000)
23:53:949 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:949 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:949 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:949 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:949 main         I[KERNEL]: HLE\sceKernelThread.cpp:2136 306=sceKernelCreateThread(name=FMOD stream thread, entry=08a95000, prio=14, stacksize=16384)
23:53:949 main         I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=306, argSize=12, argPtr=08d46a00)
23:53:949 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD stream thread (289->306, pc: 08a95238->08a95000, thread started) +183us
23:53:949 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:53:949 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:53:949 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:53:949 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:53:949 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:949 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->08a95238, thread delayed) +2us
23:53:949 main         D[KERNEL]: HLE\sceKernelMutex.cpp:342 307=sceKernelCreateMutex(FMOD CriticalSection, 00000200, 0, 00000000)
23:53:949 main         D[KERNEL]: HLE\sceKernelMutex.cpp:342 308=sceKernelCreateMutex(FMOD CriticalSection, 00000200, 0, 00000000)
23:53:949 main         D[SCESAS]: HLE\sceSas.cpp:512 sceSasGetOutputMode(08bec300)
23:53:949 main         D[SCESAS]: HLE\sceSas.cpp:494 sceSasRevVON(08bec300, 1, 0)
23:53:949 main         D[SCESAS]: HLE\sceSas.cpp:512 sceSasGetOutputMode(08bec300)
23:53:949 main         D[SCESAS]: HLE\sceSas.cpp:487 sceSasRevEVOL(08bec300, 0, 0)
23:53:950 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:950 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:950 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:950 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:950 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:950 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:950 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:950 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:950 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:950 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:950 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:950 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:950 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:950 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:950 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:950 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:950 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:950 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:951 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:951 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:951 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:951 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:951 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:951 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:951 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:951 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:951 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:951 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:951 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:951 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:951 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:951 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:951 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:951 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:951 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:951 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:951 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:951 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:951 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:951 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:952 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:952 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:952 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:952 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:952 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:952 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:952 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:952 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:952 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:952 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:952 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:952 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:952 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:952 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:952 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:952 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:952 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:952 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:952 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:952 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:952 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:952 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:952 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:952 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:952 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:952 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:53:953 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:53:953 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:53:954 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +333us
23:53:954 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:53:954 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:53:954 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:53:954 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +15us
23:53:957 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +253us
23:53:957 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:53:957 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:53:957 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:53:961 main         D[UTIL]: HLE\sceUtility.cpp:622 sceUtilityGetSystemParamInt(8, 0bff3a20)
23:53:961 main         D[UTIL]: HLE\sceImpose.cpp:70 sceImposeSetLanguageMode(00000001, 00000001)
23:53:961 main         D[CTRL]: HLE\sceCtrl.cpp:369 sceCtrlSetSamplingCycle(0)
23:53:961 main         D[CTRL]: HLE\sceCtrl.cpp:400 sceCtrlSetSamplingMode(1)
23:53:961 main         D[CTRL]: HLE\sceCtrl.cpp:456 8=sceCtrlReadBufferPositive(08d5d4b0, 8)
23:53:962 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:53:962 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:53:962 main         I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166)
23:53:963 main         D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xe2f0_size0xe016800, sector 0000e2f0, size 0e016800
23:53:963 main         D[IO]: HLE\sceIo.cpp:1227 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 00000001, 000001ff)
23:53:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47b18->08000000, file opened) +3358us
23:53:963 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47b18, idle) +100us
23:53:963 main         E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20)
23:53:963 main         D[IO]: HLE\sceIo.cpp:1096 206422016 = sceIoLseek(6, c4dc000, 0)
23:53:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899f99c->08000000, io seek) +1us
23:53:963 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899f99c, idle) +100us
23:53:963 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 6800): deferring result
23:53:964 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:53:964 main         D[IO]: HLE\sceIo.cpp:1857 309 = sceIoPollAsync(6, 0bff3a10): not ready
23:53:964 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
23:53:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +8us
23:53:964 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +1000us
23:53:967 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:53:967 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:53:967 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:53:967 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192453 enqueued.
23:53:967 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48bdae24)
23:53:967 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:53:967 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:53:967 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:53:967 main         D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec2 v_texcoord;
void main() {
  v_texcoord = texcoord;
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


23:53:967 main         I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 14
23:53:968 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:53:968 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:53:968 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:53:968 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:53:968 main         D[IO]: HLE\sceIo.cpp:1860 26624 = sceIoPollAsync(6, 0bff3a10)
23:53:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08985390->08000000, interrupt) +39us
23:53:968 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:53:968 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08985390, left interrupt) +0us
23:53:968 main         D[IO]: HLE\sceIo.cpp:1651 sceIoCloseAsync(6)
23:53:968 main         D[IO]: HLE\sceIo.cpp:1829 0 = sceIoWaitAsyncCB(6, 0bff39b8): waiting
23:53:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fb14->08000000, io waited) +86us
23:53:968 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +83us
23:53:968 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:53:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:53:968 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fb14, idle) +16us
23:53:968 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:53:969 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:53:969 main         D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xe2f0_size0xe016800, sector 0000e2f0, size 0e016800
23:53:969 main         D[IO]: HLE\sceIo.cpp:1227 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 00000001, 000001ff)
23:53:969 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47b18->08000000, file opened) +128us
23:53:969 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +94us
23:53:969 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:53:969 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:53:969 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->08a47b18, blocking audio) +14us
23:53:969 main         E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20)
23:53:969 main         D[IO]: HLE\sceIo.cpp:1096 205955072 = sceIoLseek(6, c46a000, 0)
23:53:969 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899f99c->08000000, io seek) +1us
23:53:969 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899f99c, idle) +100us
23:53:969 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 4800): deferring result
23:53:969 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:53:969 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:53:969 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
23:53:969 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 9
23:53:969 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:53:969 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1302us
23:53:969 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:53:969 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:53:969 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 9
23:53:969 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:53:971 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:53:971 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:53:971 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:53:971 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:53:972 main         D[IO]: HLE\sceIo.cpp:1860 18432 = sceIoPollAsync(6, 0bff3a10)
23:53:972 main         D[IO]: HLE\sceIo.cpp:1651 sceIoCloseAsync(6)
23:53:972 main         D[IO]: HLE\sceIo.cpp:1829 0 = sceIoWaitAsyncCB(6, 0bff39b8): waiting
23:53:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fb14->08000000, io waited) +88us
23:53:972 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fb14, idle) +99us
23:53:972 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:53:972 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:53:972 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:53:972 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192454 enqueued.
23:53:972 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48bdae24)
23:53:972 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:53:972 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:53:972 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:53:972 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:53:972 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:53:972 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:53:972 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:53:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +34us
23:53:972 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:53:972 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:53:972 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:53:972 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:53:972 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:53:972 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:53:972 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:53:972 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1550us
23:53:973 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:53:973 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +434us
23:53:973 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:53:973 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:53:973 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:53:973 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:53:973 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:53:973 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1196us
23:53:973 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:53:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:53:973 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:53:973 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:53:973 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:53:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:53:973 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:53:973 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:53:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:53:973 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:53:973 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:53:973 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:53:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:53:973 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2308us
23:53:973 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:53:973 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +435us
23:53:973 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:53:973 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:53:973 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:53:973 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:53:973 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:53:973 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2802us
23:53:973 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:53:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:53:973 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:53:973 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:53:973 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:53:973 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:53:973 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 10
23:53:973 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:53:973 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:53:973 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:53:974 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +678us
23:53:974 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:53:974 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:53:974 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 10
23:53:974 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:53:974 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:53:974 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:53:974 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:53:974 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:53:974 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:53:975 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:53:975 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:53:975 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192455 enqueued.
23:53:975 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48bdae24)
23:53:975 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:53:975 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:53:975 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:53:975 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:53:975 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:53:975 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:53:975 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:53:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:53:975 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:53:975 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:53:975 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:53:975 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:53:975 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:53:975 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:53:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:53:975 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4087us
23:53:975 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:53:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:53:975 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:53:975 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:53:975 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:53:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:53:975 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +701us
23:53:975 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:53:975 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +436us
23:53:975 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:53:975 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:53:975 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:53:975 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:53:975 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:53:975 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4409us
23:53:975 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:53:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:53:975 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:53:975 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:53:975 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:53:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:53:975 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4897us
23:53:975 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:53:975 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +437us
23:53:975 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:53:975 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:53:975 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:53:975 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:53:975 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:53:975 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +211us
23:53:975 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:53:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:53:975 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 11
23:53:975 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:53:983 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +204us
23:53:983 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:53:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:53:983 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +33us
23:53:983 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:53:983 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:53:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:53:983 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 11
23:53:983 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +681us
23:53:983 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:53:983 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:53:983 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:53:983 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:53:983 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:53:983 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:53:983 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:53:983 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192456 enqueued.
23:53:983 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48bdae24)
23:53:983 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:53:983 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:53:983 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:53:983 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:53:983 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:53:983 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:53:983 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:53:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:53:983 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:53:983 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:53:983 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:53:983 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:53:983 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:53:983 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:53:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:53:983 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4816us
23:53:983 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:53:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:53:983 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:53:983 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:53:983 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:53:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:53:983 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3290us
23:53:983 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:53:983 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +438us
23:53:983 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:53:983 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:53:983 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:53:983 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:53:983 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:53:983 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:53:983 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1817us
23:53:983 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:53:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:53:984 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:53:984 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:53:984 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:53:984 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:53:984 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 12
23:53:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:53:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:53:984 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:003 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +5025us
23:54:003 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:003 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +522us
23:54:003 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:003 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 12
23:54:003 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +207us
23:54:003 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:003 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:003 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:003 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:003 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:003 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 08a085c4->08b001b4, interrupts resumed) +38us
23:54:003 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:003 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:003 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->08a085c4, blocking audio) +14us
23:54:003 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:003 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:003 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192457 enqueued.
23:54:003 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48bdae24)
23:54:003 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:003 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:003 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:003 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:003 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:003 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:003 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +7us
23:54:003 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:003 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:003 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:003 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:003 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:003 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:003 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1664us
23:54:003 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:003 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +439us
23:54:003 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:003 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:003 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:003 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:003 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:004 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3424us
23:54:004 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:004 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:004 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:004 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:004 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:004 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:004 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:004 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:004 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:004 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +76us
23:54:004 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:004 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +440us
23:54:004 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:004 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:004 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:004 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:004 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:004 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:004 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 13
23:54:004 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:024 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3778us
23:54:024 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:024 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 13
23:54:024 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:024 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:024 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:024 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:024 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:024 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:024 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:024 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:024 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192458 enqueued.
23:54:024 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48bdae24)
23:54:024 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:024 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:024 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:024 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:024 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:024 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:024 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:024 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:024 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:024 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:024 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:024 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:024 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:024 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +469us
23:54:024 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:024 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:024 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:024 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:024 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4272us
23:54:024 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:024 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +441us
23:54:024 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:024 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:024 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:024 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:024 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:024 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +832us
23:54:024 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:024 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:024 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:025 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:025 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:025 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:025 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:025 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:025 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:025 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:025 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2665us
23:54:025 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:025 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +442us
23:54:025 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:025 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:025 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:025 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:025 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:025 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 14
23:54:025 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:025 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:025 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:045 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +458us
23:54:045 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:045 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 14
23:54:045 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:045 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:045 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:045 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:045 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:045 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:045 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:045 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:045 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192459 enqueued.
23:54:045 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48bdae24)
23:54:045 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:045 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:045 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:045 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:045 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:045 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:045 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:045 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:045 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:045 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:045 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:045 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:045 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:045 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1198us
23:54:045 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:045 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:045 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:045 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:045 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:045 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:046 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:046 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:046 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:046 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1058us
23:54:046 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:046 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +442us
23:54:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:046 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:046 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4045us
23:54:046 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:046 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:046 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:046 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:046 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 15
23:54:046 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:066 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2839us
23:54:066 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:066 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 15
23:54:066 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:066 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:066 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:066 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:066 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:066 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:066 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:066 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:066 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192460 enqueued.
23:54:066 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48bdae24)
23:54:066 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:066 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:066 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:066 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:066 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:066 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:066 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:066 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:066 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:066 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:066 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:066 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:066 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:066 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1633us
23:54:066 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:066 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +293us
23:54:066 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:066 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:066 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +150us
23:54:066 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:067 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:067 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:067 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:067 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:067 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +87us
23:54:067 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:067 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:067 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:067 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:067 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:067 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:067 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:067 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3647us
23:54:067 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:067 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +444us
23:54:067 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:067 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:067 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:067 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:067 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:067 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1454us
23:54:067 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:067 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:067 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:067 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:067 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:067 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 16
23:54:067 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:067 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:067 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:087 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2110us
23:54:087 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:087 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 16
23:54:087 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:087 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:087 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:087 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:087 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:087 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:087 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:087 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:087 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192461 enqueued.
23:54:087 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48bdae24)
23:54:087 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:087 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:087 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:087 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:087 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:087 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:087 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:087 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:087 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:087 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:087 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:087 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:087 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:087 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2655us
23:54:087 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:087 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:087 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:087 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:087 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2040us
23:54:087 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:087 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +445us
23:54:087 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:087 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:087 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:087 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:087 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:087 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3060us
23:54:087 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:087 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:087 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:087 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:088 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:088 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:088 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:088 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:088 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:088 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:088 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +433us
23:54:088 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:088 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +446us
23:54:088 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:088 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:088 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:088 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:088 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:088 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:088 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 17
23:54:088 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:108 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +499us
23:54:108 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:108 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 17
23:54:108 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:108 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:108 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:108 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:108 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:108 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:108 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:108 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:108 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192462 enqueued.
23:54:108 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48bdae24)
23:54:108 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:108 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:108 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:108 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:108 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:108 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:108 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:108 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:108 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:108 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:108 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:108 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:108 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:108 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3384us
23:54:108 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:108 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:108 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:108 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:108 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4629us
23:54:108 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:108 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +447us
23:54:108 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:108 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:108 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:108 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:108 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:108 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:108 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +469us
23:54:108 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:109 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:109 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:109 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:109 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:109 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:109 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:109 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:109 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:109 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 18
23:54:109 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:109 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:109 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:124 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +653us
23:54:124 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:124 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 18
23:54:124 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:124 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:124 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:124 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:124 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192463 enqueued.
23:54:124 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48bdae24)
23:54:124 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:124 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:124 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:124 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:124 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:124 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:124 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:124 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:124 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:124 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1586us
23:54:124 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:124 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:124 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +448us
23:54:125 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:125 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:125 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:125 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:125 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:125 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2075us
23:54:125 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:125 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:125 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:125 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:125 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:125 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:125 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:125 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:125 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:125 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1415us
23:54:125 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:125 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +449us
23:54:125 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:125 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:125 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:125 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:125 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:125 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3681us
23:54:125 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:125 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 19
23:54:125 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:141 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +179us
23:54:141 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:141 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +59us
23:54:141 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:141 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:141 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 19
23:54:141 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +656us
23:54:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:141 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:141 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:141 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:141 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192464 enqueued.
23:54:141 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48bdae24)
23:54:141 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:141 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:141 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:141 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:141 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:141 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:141 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:141 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:141 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:141 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4841us
23:54:141 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:141 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +62us
23:54:141 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:141 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:141 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +176us
23:54:142 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:142 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:142 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +259us
23:54:142 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:142 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:142 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:142 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:142 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:142 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5288us
23:54:142 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:142 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:142 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:142 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:142 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4004us
23:54:142 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:142 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +451us
23:54:142 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:142 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:142 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:142 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:142 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:142 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 20
23:54:142 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:142 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:142 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:158 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +541us
23:54:158 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:158 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +547us
23:54:158 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:158 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 20
23:54:158 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +182us
23:54:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:158 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:158 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:158 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:158 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192465 enqueued.
23:54:158 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48bdae24)
23:54:158 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:158 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:158 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:158 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:158 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:158 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:158 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:158 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:158 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:158 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +6us
23:54:158 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:158 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:158 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:158 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:158 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:159 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:159 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:159 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:159 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2397us
23:54:159 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:159 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +452us
23:54:159 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:159 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:159 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:159 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:159 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:159 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2696us
23:54:159 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:159 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:159 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:159 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:159 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 21
23:54:159 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:174 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4271us
23:54:174 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:174 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 21
23:54:174 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:174 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:174 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:174 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:174 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192466 enqueued.
23:54:174 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48bdae24)
23:54:174 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:174 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:174 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:174 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:174 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:174 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:174 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:174 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:174 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:174 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:174 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +495us
23:54:175 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:175 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:175 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:175 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:175 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +790us
23:54:175 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:175 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +453us
23:54:175 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:175 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:175 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:175 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:175 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:175 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4303us
23:54:175 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:175 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:175 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:175 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:175 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4986us
23:54:175 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:175 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +454us
23:54:175 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:175 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:175 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:175 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:175 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:175 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +105us
23:54:175 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:175 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:175 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:175 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:175 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 22
23:54:175 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:175 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:175 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:191 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3542us
23:54:191 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:191 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 22
23:54:191 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:191 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:191 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:191 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:191 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192467 enqueued.
23:54:191 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48bdae24)
23:54:191 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:191 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:191 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:191 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:191 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:191 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:191 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:191 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:191 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:191 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1223us
23:54:191 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:191 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:191 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:191 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:191 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3379us
23:54:191 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:191 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +455us
23:54:191 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:191 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:191 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:191 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:191 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:191 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1711us
23:54:191 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:191 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:191 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:191 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:192 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:192 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:192 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:192 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:192 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:192 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:192 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1772us
23:54:192 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:192 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +456us
23:54:192 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:192 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:192 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:192 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:192 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:192 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 23
23:54:192 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:208 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +583us
23:54:208 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:208 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 23
23:54:208 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:208 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:208 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:208 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:208 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192468 enqueued.
23:54:208 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48bdae24)
23:54:208 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:208 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:208 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:208 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:208 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:208 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:208 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:208 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:208 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:208 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:208 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:208 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:208 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:208 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1952us
23:54:208 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:208 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:208 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:208 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:208 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:208 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:208 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:208 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:208 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:208 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +165us
23:54:208 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:208 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:208 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +457us
23:54:208 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:208 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:208 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:208 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:209 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:209 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4924us
23:54:209 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:209 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:209 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:209 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:209 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 24
23:54:209 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:209 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:209 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:224 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2085us
23:54:224 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:224 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 24
23:54:224 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:224 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:224 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:224 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:224 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192469 enqueued.
23:54:224 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48bdae24)
23:54:224 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:224 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:224 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:224 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:224 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:224 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:224 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:224 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:224 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:224 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1494us
23:54:224 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:224 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +458us
23:54:224 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:224 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:224 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:224 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:224 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:224 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +726us
23:54:224 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:224 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:224 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:224 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:224 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:224 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:224 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:224 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:225 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:225 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:225 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2754us
23:54:225 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:225 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +458us
23:54:225 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:225 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:225 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:225 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:225 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:225 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2333us
23:54:225 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:225 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:225 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:225 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:225 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 25
23:54:225 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:241 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1356us
23:54:241 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:241 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 25
23:54:241 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:241 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:241 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:241 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:241 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192470 enqueued.
23:54:241 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48bdae24)
23:54:241 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:241 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:241 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:241 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:241 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:241 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:241 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:241 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:241 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:241 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3409us
23:54:241 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:241 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:241 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:241 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:241 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1147us
23:54:241 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:241 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:242 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +459us
23:54:242 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:242 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:242 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:242 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:242 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:242 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3939us
23:54:242 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:242 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:242 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:242 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:242 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5343us
23:54:242 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:242 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +204us
23:54:242 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:242 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:242 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:242 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:242 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +1us
23:54:242 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:242 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:242 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:242 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:242 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:242 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 26
23:54:242 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:242 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:242 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:258 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +624us
23:54:258 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:258 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 26
23:54:258 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:258 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:258 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:258 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:258 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192471 enqueued.
23:54:258 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48bdae24)
23:54:258 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:258 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:258 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:258 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:258 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:258 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:258 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:258 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:258 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:258 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4138us
23:54:258 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:258 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:259 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:259 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:259 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:259 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3736us
23:54:259 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:259 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +461us
23:54:259 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:259 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:259 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:259 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:259 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:259 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1348us
23:54:259 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:259 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:259 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:259 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:259 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:259 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:259 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 27
23:54:259 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:275 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +154us
23:54:275 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:275 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +84us
23:54:275 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:275 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:275 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 27
23:54:275 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +630us
23:54:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:275 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:275 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:275 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:275 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192472 enqueued.
23:54:275 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48bdae24)
23:54:275 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:275 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:275 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:275 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:275 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:275 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:275 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:275 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:275 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:275 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1447us
23:54:275 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:275 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +462us
23:54:275 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:275 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:275 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:275 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:275 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:275 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2954us
23:54:275 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:275 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:275 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:275 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:275 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:275 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:276 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:276 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:276 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:276 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:276 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +522us
23:54:276 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:276 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +463us
23:54:276 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:276 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:276 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:276 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:276 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:276 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 28
23:54:276 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:276 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:276 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:291 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3986us
23:54:291 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:291 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +573us
23:54:291 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:291 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 28
23:54:291 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +156us
23:54:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:291 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:291 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:291 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:291 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192473 enqueued.
23:54:291 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48bdae24)
23:54:291 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:291 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:291 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:291 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:291 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:291 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:291 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:291 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:291 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:291 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:291 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:292 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:292 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:292 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:292 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +32us
23:54:292 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:292 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:292 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4718us
23:54:292 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:292 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +464us
23:54:292 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:292 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:292 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:292 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:292 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:292 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +363us
23:54:292 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:292 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:292 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:292 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:292 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:292 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:292 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:292 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:292 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:292 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3111us
23:54:292 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:292 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +465us
23:54:292 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:292 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:292 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:292 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:292 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:292 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 29
23:54:292 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:308 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +666us
23:54:308 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:308 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 29
23:54:308 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:308 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:308 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:308 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:308 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:308 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:308 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:308 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:308 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192474 enqueued.
23:54:308 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48bdae24)
23:54:308 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:308 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:308 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:308 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:308 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:308 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:308 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:308 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:308 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:308 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:308 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:308 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:308 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:308 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +520us
23:54:308 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:308 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:308 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:308 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:308 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:308 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:308 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:308 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:308 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:308 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1504us
23:54:308 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:308 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:308 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +466us
23:54:309 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:309 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:309 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:309 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:309 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:309 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3575us
23:54:309 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:309 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:309 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:309 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:309 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 30
23:54:309 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:309 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:309 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:325 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3517us
23:54:325 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:325 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 30
23:54:325 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:325 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:325 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:325 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:325 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:325 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:325 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:325 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:325 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192475 enqueued.
23:54:325 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48bdae24)
23:54:325 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:325 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:325 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:325 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:325 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:325 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:325 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:325 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:325 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:325 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:325 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:325 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:325 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:325 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1249us
23:54:325 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:325 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +151us
23:54:325 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:325 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +87us
23:54:325 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:325 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:325 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:325 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +365us
23:54:325 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:326 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:326 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:326 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:326 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:326 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5182us
23:54:326 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:326 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:326 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:326 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:326 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4093us
23:54:326 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:326 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +468us
23:54:326 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:326 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:326 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:326 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:326 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:326 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +984us
23:54:326 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:326 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:326 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:326 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:326 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 31
23:54:326 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:341 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2788us
23:54:341 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:341 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 31
23:54:341 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:341 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:341 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:341 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:341 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192476 enqueued.
23:54:341 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48bdae24)
23:54:341 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:341 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:341 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:341 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:341 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:341 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:341 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:341 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:341 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:341 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1977us
23:54:341 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:341 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:341 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:341 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:341 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2486us
23:54:341 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:341 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:341 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +469us
23:54:341 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:341 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:342 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:342 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:342 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:342 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2590us
23:54:342 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:342 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:342 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:342 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:342 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:342 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:342 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:342 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:342 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:342 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +879us
23:54:342 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:342 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +470us
23:54:342 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:342 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:342 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:342 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:342 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:342 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 32
23:54:342 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:342 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:342 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:358 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +708us
23:54:358 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:358 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 32
23:54:358 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:358 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:358 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:358 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:358 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192477 enqueued.
23:54:358 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48bdae24)
23:54:358 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:358 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:358 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:358 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:358 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:358 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:358 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:358 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:358 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:358 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:358 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2706us
23:54:359 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:359 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:359 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:359 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:359 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5075us
23:54:359 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:359 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +471us
23:54:359 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:359 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:359 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:359 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:359 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> FMOD SAS update/mix thread (306->300, pc: 08a94f50->08a9eb10, system time) +1us
23:54:359 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:359 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08b001b4->08a94f50, sas core) +0us
23:54:359 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +0us
23:54:359 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +239us
23:54:359 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:359 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:359 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:359 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:359 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:359 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:359 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:359 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 33
23:54:359 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:375 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1331us
23:54:375 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:375 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 33
23:54:375 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:375 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:375 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:375 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:375 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192478 enqueued.
23:54:375 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48bdae24)
23:54:375 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:375 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:375 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:375 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:375 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:375 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:375 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:375 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:375 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:375 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1354us
23:54:375 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:375 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +472us
23:54:375 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:375 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:375 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:375 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:375 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:375 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:375 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1605us
23:54:375 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:376 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:376 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:376 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:376 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:376 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:376 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:376 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:376 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:376 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1861us
23:54:376 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:376 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +473us
23:54:376 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:376 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:376 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:376 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:376 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:376 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3211us
23:54:376 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:376 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:376 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:376 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:376 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 34
23:54:376 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:376 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:376 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:391 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +602us
23:54:391 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:391 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 34
23:54:391 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:391 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:391 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:391 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:391 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192479 enqueued.
23:54:391 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48bdae24)
23:54:391 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:391 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:391 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:391 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:391 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:391 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:391 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:391 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:391 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:391 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4163us
23:54:391 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:391 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:391 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:391 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:391 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:392 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +254us
23:54:392 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:392 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +474us
23:54:392 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:392 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:392 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:392 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:392 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:392 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4818us
23:54:392 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:392 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:392 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:392 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:392 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4450us
23:54:392 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:392 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +475us
23:54:392 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:392 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:392 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:392 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:392 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:392 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +620us
23:54:392 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:392 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 35
23:54:392 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:408 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +128us
23:54:408 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:408 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +110us
23:54:408 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:408 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:408 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 35
23:54:408 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +605us
23:54:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:408 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:408 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:408 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:408 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192480 enqueued.
23:54:408 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48bdae24)
23:54:408 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:408 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:408 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:408 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:408 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:408 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:408 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:408 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:408 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:408 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4892us
23:54:408 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:408 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:409 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:409 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:409 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:409 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2843us
23:54:409 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:409 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +476us
23:54:409 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:409 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:409 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:409 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:409 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:409 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2226us
23:54:409 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:409 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:409 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:409 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:409 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 36
23:54:409 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:409 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:409 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:425 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4949us
23:54:425 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:425 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +598us
23:54:425 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:425 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 36
23:54:425 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +131us
23:54:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:425 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:425 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:425 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:425 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192481 enqueued.
23:54:425 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48bdae24)
23:54:425 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:425 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:425 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:425 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:425 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:425 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:425 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:425 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:425 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:425 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:425 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:425 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:425 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:425 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:425 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +57us
23:54:425 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:425 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:426 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1236us
23:54:426 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:426 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +477us
23:54:426 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:426 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:426 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:426 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:426 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:426 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3833us
23:54:426 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:426 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:426 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:426 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:426 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5432us
23:54:426 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:426 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +115us
23:54:426 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:426 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:426 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:426 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:426 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +107us
23:54:426 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:426 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:426 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:426 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:426 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:426 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 37
23:54:426 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:441 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4111us
23:54:441 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:441 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 37
23:54:441 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:441 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:441 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:441 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:441 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192482 enqueued.
23:54:441 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48bdae24)
23:54:441 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:441 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:441 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:441 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:441 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:441 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:441 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:441 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:441 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:441 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +545us
23:54:441 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:441 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:441 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:441 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:441 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3825us
23:54:441 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:441 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:442 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +479us
23:54:442 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:442 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:442 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:442 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:442 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:442 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1241us
23:54:442 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:442 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:442 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:442 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:442 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:442 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:442 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:442 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:442 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:442 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2218us
23:54:442 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:442 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +480us
23:54:442 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:442 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:442 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:442 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:442 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:442 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 38
23:54:442 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:442 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:442 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:458 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +791us
23:54:458 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:458 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 38
23:54:458 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:458 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:458 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:458 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:458 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192483 enqueued.
23:54:458 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48bdae24)
23:54:458 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:458 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:458 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:458 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:458 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:458 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:458 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:458 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:458 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:458 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1274us
23:54:458 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:458 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:458 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:458 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:458 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:458 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:458 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:458 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:459 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:459 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:459 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +611us
23:54:459 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:459 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +480us
23:54:459 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:459 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:459 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:459 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:459 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:459 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4454us
23:54:459 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:459 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:459 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:459 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:459 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 39
23:54:459 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:475 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2763us
23:54:475 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:475 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 39
23:54:475 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:475 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:475 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:475 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:475 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192484 enqueued.
23:54:475 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48bdae24)
23:54:475 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:475 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:475 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:475 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:475 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:475 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:475 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:475 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:475 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:475 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:475 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1262us
23:54:476 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:476 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +481us
23:54:476 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:476 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:476 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:476 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:476 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:476 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +256us
23:54:476 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:476 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:476 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:476 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:476 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:476 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:476 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:476 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:476 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:476 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3200us
23:54:476 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:476 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +482us
23:54:476 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:476 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:476 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:476 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:476 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:476 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1863us
23:54:476 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:476 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:476 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:476 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:476 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 40
23:54:476 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:476 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:476 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:491 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2034us
23:54:491 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:491 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 40
23:54:491 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:491 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:491 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:491 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:491 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192485 enqueued.
23:54:491 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48bdae24)
23:54:491 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:491 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:491 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:491 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:491 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:491 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:491 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:491 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:491 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:491 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2731us
23:54:491 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:491 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:491 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:491 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:491 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1593us
23:54:491 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:491 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +483us
23:54:491 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:491 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:491 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:491 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:491 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:491 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3469us
23:54:491 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:491 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:491 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:491 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:491 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:492 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:492 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:492 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:492 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:492 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:492 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08a9eb10->0897daac, blocking audio) +14us
23:54:492 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:492 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +470us
23:54:492 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:492 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:492 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:492 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:492 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:492 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 41
23:54:492 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:508 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +832us
23:54:508 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:508 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 41
23:54:508 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:508 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:508 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:508 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:508 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192486 enqueued.
23:54:508 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48bdae24)
23:54:508 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:508 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:508 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:508 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:508 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:508 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:508 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:508 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:508 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:508 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:508 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3460us
23:54:509 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:509 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:509 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:509 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:509 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4196us
23:54:509 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:509 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +471us
23:54:509 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:509 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:509 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:509 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:509 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:509 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +878us
23:54:509 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:509 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:509 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:509 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:509 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:509 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:509 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:509 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:509 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:509 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 42
23:54:509 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:509 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:509 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:525 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +577us
23:54:525 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:525 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 42
23:54:525 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:525 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:525 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:525 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:525 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192487 enqueued.
23:54:525 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48bdae24)
23:54:525 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:525 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:525 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:525 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:525 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:525 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:525 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:525 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:525 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:525 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1229us
23:54:525 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:525 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:526 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +472us
23:54:526 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:526 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:526 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:526 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:526 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:526 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2484us
23:54:526 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:526 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:526 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:526 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:526 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:526 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:526 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:526 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:526 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:526 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +982us
23:54:526 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:526 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +473us
23:54:526 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:526 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:526 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:526 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:526 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:526 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4090us
23:54:526 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:526 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 43
23:54:526 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:541 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +103us
23:54:541 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:541 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +135us
23:54:541 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:541 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:541 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 43
23:54:541 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +580us
23:54:541 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:541 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:541 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:541 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:541 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:541 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:541 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:541 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192488 enqueued.
23:54:541 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48bdae24)
23:54:541 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:541 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:541 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:541 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:541 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:541 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:541 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:541 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:541 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:541 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:541 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:541 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:541 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:541 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4547us
23:54:541 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:541 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:541 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +369us
23:54:542 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:542 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +104us
23:54:542 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:542 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:542 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:542 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:542 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:542 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +133us
23:54:542 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:542 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:542 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:542 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:542 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:542 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:542 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:542 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3571us
23:54:542 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:542 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +475us
23:54:542 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:542 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:542 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:542 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:542 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:542 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 44
23:54:542 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:542 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:542 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:558 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +874us
23:54:558 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:558 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +623us
23:54:558 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:558 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 44
23:54:558 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +106us
23:54:558 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:558 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:558 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:558 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:558 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:558 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:558 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:558 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192489 enqueued.
23:54:558 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48bdae24)
23:54:558 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:558 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:558 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:558 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:558 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:558 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:558 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:558 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:558 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:558 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:558 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:558 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:558 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:558 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +82us
23:54:558 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:558 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:558 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:558 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:558 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:558 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:558 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:558 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1964us
23:54:558 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:558 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:558 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +476us
23:54:559 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:559 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:559 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:559 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:559 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:559 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3105us
23:54:559 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:559 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:559 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:559 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:559 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 45
23:54:559 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:575 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4195us
23:54:575 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:575 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:575 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 45
23:54:575 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:575 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:575 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:575 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:575 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:575 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:575 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:575 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:575 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192490 enqueued.
23:54:575 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48bdae24)
23:54:575 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:575 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:575 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:575 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:575 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:575 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:575 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:575 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:575 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:575 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:575 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:575 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:575 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:575 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:575 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:575 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +571us
23:54:575 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:575 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:575 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:575 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:575 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:575 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:576 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +357us
23:54:576 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:576 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +477us
23:54:576 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:576 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:576 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:576 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:576 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:576 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4712us
23:54:576 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:576 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:576 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:576 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:576 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4553us
23:54:576 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:576 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +478us
23:54:576 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:576 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:576 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:576 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:576 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:576 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +514us
23:54:576 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:576 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:576 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:576 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:576 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 46
23:54:576 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:576 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:576 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:591 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3466us
23:54:591 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:591 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 46
23:54:591 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:591 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:591 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:591 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:591 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:591 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:591 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:591 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:591 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192491 enqueued.
23:54:591 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48bdae24)
23:54:591 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:591 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:591 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:591 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:591 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:591 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:591 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:591 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:591 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:591 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:591 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:591 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:591 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:591 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1299us
23:54:591 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:591 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:591 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:591 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:591 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2946us
23:54:591 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:591 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +479us
23:54:591 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:591 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:591 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:591 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:591 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:591 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2120us
23:54:591 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:591 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:591 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:591 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:592 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:592 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:592 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:592 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:592 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:592 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1339us
23:54:592 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:592 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +480us
23:54:592 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:592 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:592 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:592 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:592 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:592 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 47
23:54:592 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:608 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +916us
23:54:608 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:608 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 47
23:54:608 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:608 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:608 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:608 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:608 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:608 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:608 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:608 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:608 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192492 enqueued.
23:54:608 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48bdae24)
23:54:608 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:608 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:608 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:608 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:608 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:608 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:608 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:608 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:608 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:608 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:608 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:608 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:608 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:608 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2028us
23:54:608 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:608 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:608 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:608 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:608 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5535us
23:54:608 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:608 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +12us
23:54:608 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:608 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:608 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:608 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:608 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +213us
23:54:608 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:608 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:608 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:608 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:608 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:608 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:609 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5333us
23:54:609 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:609 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:609 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:609 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:609 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 48
23:54:609 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:609 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:609 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:625 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2009us
23:54:625 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:625 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:625 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 48
23:54:625 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:625 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:625 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:625 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:625 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:625 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:625 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:625 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:626 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192493 enqueued.
23:54:626 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48bdae24)
23:54:626 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:626 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:626 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:626 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:626 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:626 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:626 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:626 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:626 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:626 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:626 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:626 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:626 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:626 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1137us
23:54:626 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:626 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +482us
23:54:626 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:626 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:626 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:626 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:626 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:626 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1135us
23:54:626 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:626 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:626 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:626 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:626 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:626 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:626 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:626 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:626 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:626 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2321us
23:54:626 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:626 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +483us
23:54:626 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:626 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:626 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:626 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:626 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:626 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2742us
23:54:626 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:626 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:626 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:626 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:626 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 49
23:54:626 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:641 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1280us
23:54:641 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:641 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 49
23:54:641 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:641 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:641 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:641 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:641 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:641 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:641 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:641 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:641 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192494 enqueued.
23:54:641 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48bdae24)
23:54:641 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:641 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:641 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:641 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:641 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:641 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:641 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:641 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:641 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:641 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:641 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:641 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:641 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:641 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3485us
23:54:641 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:641 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:641 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:641 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:642 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:642 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +714us
23:54:642 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:642 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +483us
23:54:642 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:642 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:642 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:642 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:642 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:642 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4348us
23:54:642 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:642 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:642 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:642 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:642 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4910us
23:54:642 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:642 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +484us
23:54:642 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:642 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:642 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:642 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:642 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:642 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +150us
23:54:642 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:642 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:642 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:642 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:642 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:642 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 50
23:54:642 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:642 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:642 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:658 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +551us
23:54:658 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:658 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 50
23:54:658 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:658 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:658 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:658 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:658 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:658 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:658 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:658 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:658 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192495 enqueued.
23:54:658 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48bdae24)
23:54:658 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:658 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:658 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:658 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:658 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:658 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:658 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:658 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:658 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:658 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:658 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:658 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:658 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:658 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4214us
23:54:658 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:658 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:658 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:658 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:658 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:659 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3303us
23:54:659 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:659 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +485us
23:54:659 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:659 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:659 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:659 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:659 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:659 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1757us
23:54:659 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:659 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:659 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:659 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:659 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:659 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:659 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 51
23:54:659 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:675 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +78us
23:54:675 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:675 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +160us
23:54:675 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:675 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:675 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 51
23:54:675 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +554us
23:54:675 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:675 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:675 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:675 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:675 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:675 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:675 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:675 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192496 enqueued.
23:54:675 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48bdae24)
23:54:675 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:675 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:675 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:675 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:675 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:675 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:675 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:675 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:675 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:675 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:675 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:675 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:675 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:675 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:675 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1090us
23:54:675 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:676 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +486us
23:54:676 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:676 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:676 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:676 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:676 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:676 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3363us
23:54:676 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:676 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:676 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:676 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:676 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:676 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:676 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:676 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:676 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:676 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +89us
23:54:676 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:676 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +487us
23:54:676 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:676 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:676 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:676 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:676 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:676 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 52
23:54:676 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:676 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:676 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:692 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4319us
23:54:692 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:692 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +649us
23:54:692 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:692 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 52
23:54:692 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +80us
23:54:692 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:692 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:692 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:692 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:692 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:692 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:692 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:692 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192497 enqueued.
23:54:692 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48bdae24)
23:54:692 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:692 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:692 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:692 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:692 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:692 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:692 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:692 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:692 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:692 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:692 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:692 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:693 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:693 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:693 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +108us
23:54:693 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:693 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:693 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4285us
23:54:693 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:693 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +488us
23:54:693 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:693 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:693 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:693 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:693 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:693 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +772us
23:54:693 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:693 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:693 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:693 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:693 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:693 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:693 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:693 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:693 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:693 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2678us
23:54:693 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:693 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +489us
23:54:693 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:693 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:693 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:693 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:693 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:693 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 53
23:54:693 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:708 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +999us
23:54:708 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:708 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 53
23:54:708 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:708 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:708 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:708 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:708 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:708 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:708 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:708 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:708 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192498 enqueued.
23:54:708 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48bdae24)
23:54:708 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:708 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:708 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:708 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:708 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:708 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:708 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:708 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:708 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:708 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:708 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:708 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:708 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:708 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +596us
23:54:708 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:708 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:708 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:708 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:708 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:708 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:708 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:708 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:708 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:708 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1071us
23:54:708 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:708 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +490us
23:54:708 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:708 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:708 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:708 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:708 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:708 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3984us
23:54:708 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:708 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:708 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:708 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:708 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:709 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 54
23:54:709 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:709 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:709 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:725 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3441us
23:54:725 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:725 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 54
23:54:725 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:725 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:725 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:725 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:725 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:725 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:725 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:725 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:725 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192499 enqueued.
23:54:725 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48bdae24)
23:54:725 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:725 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:725 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:725 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:725 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:725 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:725 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:725 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:725 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:725 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:725 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:725 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:725 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:725 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1044us
23:54:725 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:725 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +280us
23:54:725 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:725 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:725 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +210us
23:54:725 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:725 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:725 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:726 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:726 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:726 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +27us
23:54:726 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:726 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:726 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:726 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:726 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:726 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:726 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:726 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3660us
23:54:726 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:726 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +492us
23:54:726 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:726 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:726 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:726 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:726 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:726 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1393us
23:54:726 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:726 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:726 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:726 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:726 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 55
23:54:726 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:742 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2712us
23:54:742 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:742 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 55
23:54:742 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:742 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:742 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:742 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:742 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:742 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:742 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:742 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:742 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192500 enqueued.
23:54:742 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48bdae24)
23:54:742 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:742 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:742 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:742 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:742 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:742 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:742 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:742 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:742 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:742 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:742 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:742 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:742 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:742 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2053us
23:54:742 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:742 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:742 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:742 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:742 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:742 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2053us
23:54:743 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:743 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +493us
23:54:743 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:743 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:743 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:743 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:743 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:743 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2999us
23:54:743 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:743 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:743 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:743 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:743 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:743 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:743 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:743 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:743 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:743 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +446us
23:54:743 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:743 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +494us
23:54:743 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:743 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:743 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:743 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:743 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:743 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 56
23:54:743 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:743 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:743 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:758 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1041us
23:54:758 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:758 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 56
23:54:758 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:758 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:758 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:758 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:758 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:758 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:758 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:758 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:758 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192501 enqueued.
23:54:758 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48bdae24)
23:54:758 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:758 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:758 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:758 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:758 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:758 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:758 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:758 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:758 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:758 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:758 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:758 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:758 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:758 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2782us
23:54:758 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:758 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:758 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:758 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:759 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:759 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4642us
23:54:759 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:759 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +495us
23:54:759 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:759 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:759 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:759 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:759 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:759 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +408us
23:54:759 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:759 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:759 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:759 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:759 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:759 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:759 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:759 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:759 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:759 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 57
23:54:759 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:775 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1255us
23:54:775 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:775 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 57
23:54:775 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:775 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:775 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:775 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:775 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:775 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:775 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:775 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:775 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192502 enqueued.
23:54:775 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48bdae24)
23:54:775 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:775 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:775 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:775 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:775 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:775 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:775 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:775 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:775 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:775 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:775 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:775 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:775 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:775 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +997us
23:54:775 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:775 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +496us
23:54:775 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:775 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:775 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:775 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:775 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:775 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2014us
23:54:775 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:775 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:775 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:775 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:775 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:775 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:776 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:776 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:776 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:776 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:776 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1428us
23:54:776 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:776 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +497us
23:54:776 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:776 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:776 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:776 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:776 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:776 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3621us
23:54:776 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:776 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:776 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:776 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:776 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 58
23:54:776 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:776 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:776 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:792 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +526us
23:54:792 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:792 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 58
23:54:792 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:792 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:792 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:792 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:792 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:792 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:792 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:792 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:792 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192503 enqueued.
23:54:792 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48bdae24)
23:54:792 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:792 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:792 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:792 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:792 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:792 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:792 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:792 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:792 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:792 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:792 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:792 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:792 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:792 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4239us
23:54:792 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:792 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +75us
23:54:792 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:792 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +163us
23:54:792 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:792 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:792 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:793 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +319us
23:54:793 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:793 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:793 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:793 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:793 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:793 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5227us
23:54:793 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:793 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:793 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:793 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:793 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4017us
23:54:793 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:793 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +499us
23:54:793 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:793 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:793 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:793 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:793 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:793 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1029us
23:54:793 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:793 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 59
23:54:793 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:808 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +52us
23:54:808 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:808 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +186us
23:54:808 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:808 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:808 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 59
23:54:808 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +529us
23:54:808 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:808 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:808 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:808 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:808 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:808 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:808 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:808 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192504 enqueued.
23:54:808 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48bdae24)
23:54:808 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:808 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:808 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:808 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:808 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:808 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:808 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:808 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:808 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:808 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:808 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:808 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:808 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:808 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4968us
23:54:808 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:808 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:808 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:808 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:808 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2410us
23:54:808 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:808 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:808 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +499us
23:54:808 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:808 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:808 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:809 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:809 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:809 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2636us
23:54:809 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:809 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:809 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:809 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:809 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 60
23:54:809 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:809 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:809 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:825 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4873us
23:54:825 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:825 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +674us
23:54:825 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:825 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 60
23:54:825 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +55us
23:54:825 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:825 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:825 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:825 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:825 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:825 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:825 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:825 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192505 enqueued.
23:54:825 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48bdae24)
23:54:825 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:825 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:825 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:825 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:825 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:825 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:825 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:825 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:825 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:825 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:825 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:825 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:825 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:825 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +133us
23:54:825 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:825 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:825 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +803us
23:54:825 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:825 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:826 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +500us
23:54:826 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:826 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:826 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:826 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:826 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:826 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4242us
23:54:826 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:826 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:826 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:826 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:826 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4999us
23:54:826 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:826 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +501us
23:54:826 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:826 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:826 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:826 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:826 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:826 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +44us
23:54:826 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:826 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:826 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:826 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:826 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 61
23:54:826 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:842 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4144us
23:54:842 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:842 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 61
23:54:842 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:842 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:842 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:842 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:842 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:842 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:842 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:842 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:842 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192506 enqueued.
23:54:842 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48bdae24)
23:54:842 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:842 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:842 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:842 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:842 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:842 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:842 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:842 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:842 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:842 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:842 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:842 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:842 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:842 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +621us
23:54:842 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:842 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:842 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:842 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:842 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3392us
23:54:842 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:842 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:842 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +502us
23:54:842 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:842 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:842 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:842 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:843 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:843 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1651us
23:54:843 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:843 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:843 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:843 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:843 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:843 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:843 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:843 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:843 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:843 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1785us
23:54:843 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:843 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +503us
23:54:843 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:843 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:843 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:843 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:843 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:843 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 62
23:54:843 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:843 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:843 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:858 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1124us
23:54:858 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:858 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 62
23:54:858 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:858 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:858 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:858 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:858 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:858 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:858 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:858 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:858 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192507 enqueued.
23:54:858 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48bdae24)
23:54:858 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:858 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:858 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:858 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:858 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:858 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:858 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:858 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:858 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:858 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:858 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:858 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:858 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:858 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1350us
23:54:858 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:858 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:858 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:858 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:858 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:858 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:858 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:859 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:859 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:859 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:859 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +178us
23:54:859 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:859 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +504us
23:54:859 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:859 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:859 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:859 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:859 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:859 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4863us
23:54:859 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:859 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:859 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:859 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:859 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 63
23:54:859 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:875 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2687us
23:54:875 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:875 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 63
23:54:875 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:875 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:875 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:875 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:875 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:875 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:875 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:875 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:875 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192508 enqueued.
23:54:875 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48bdae24)
23:54:875 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:875 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:875 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:875 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:875 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:875 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:875 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:875 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:875 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:875 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:875 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:875 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:875 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:875 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +905us
23:54:875 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:875 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +505us
23:54:875 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:875 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:875 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:875 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:875 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:875 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +666us
23:54:875 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:875 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:876 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:876 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:876 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:876 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:876 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:876 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:876 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:876 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:876 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2767us
23:54:876 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:876 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +506us
23:54:876 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:876 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:876 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:876 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:876 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:876 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2272us
23:54:876 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:876 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:876 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:876 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:876 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 64
23:54:876 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:876 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:876 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:892 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1958us
23:54:892 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:892 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 64
23:54:892 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:892 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:892 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:892 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:892 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:892 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:892 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:892 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:892 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192509 enqueued.
23:54:892 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48bdae24)
23:54:892 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:892 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:892 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:892 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:892 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:892 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:892 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:892 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:892 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:892 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:892 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:892 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:892 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:892 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2807us
23:54:892 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:892 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:892 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:893 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:893 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:893 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1160us
23:54:893 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:893 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +507us
23:54:893 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:893 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:893 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:893 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:893 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:893 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3878us
23:54:893 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:893 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:893 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:893 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:893 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5356us
23:54:893 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:893 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +191us
23:54:893 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:893 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:893 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:893 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:893 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +62us
23:54:893 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:893 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:893 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:893 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:893 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:893 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 65
23:54:893 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:908 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1166us
23:54:908 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:908 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 65
23:54:908 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:908 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:908 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:908 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:908 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:908 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:908 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:908 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:908 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192510 enqueued.
23:54:908 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48bdae24)
23:54:908 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:908 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:908 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:908 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:908 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:908 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:908 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:908 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:908 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:908 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:908 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:908 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:908 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:908 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:908 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3536us
23:54:909 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:909 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:909 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:909 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:909 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3749us
23:54:909 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:909 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +509us
23:54:909 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:909 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:909 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:909 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:909 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:909 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1287us
23:54:909 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:909 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:909 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:909 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:909 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:909 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:909 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:909 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:909 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:909 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 66
23:54:909 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:909 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:909 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:925 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +501us
23:54:925 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:925 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 66
23:54:925 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:925 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:925 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:925 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:925 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:925 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:925 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:925 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:925 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192511 enqueued.
23:54:925 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48bdae24)
23:54:925 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:925 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:925 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:925 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:925 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:925 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:925 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:925 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:925 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:925 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:925 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:925 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:925 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:925 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +858us
23:54:925 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:925 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +510us
23:54:926 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:926 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:926 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:926 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:926 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:926 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2893us
23:54:926 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:926 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:926 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:926 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:926 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:926 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:926 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:926 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:926 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:926 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +535us
23:54:926 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:926 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +511us
23:54:926 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:926 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:926 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:926 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:926 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:926 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4500us
23:54:926 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:926 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 67
23:54:926 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:942 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +27us
23:54:942 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:942 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +211us
23:54:942 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:942 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:942 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 67
23:54:942 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +503us
23:54:942 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:942 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:942 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:942 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:942 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:942 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:942 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:942 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192448 enqueued.
23:54:942 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48bdae24)
23:54:942 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:942 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:942 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:942 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:942 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:942 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:942 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:942 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:942 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:942 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:942 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:942 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:942 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:942 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4176us
23:54:942 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:942 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:942 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +512us
23:54:942 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:943 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:943 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:943 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:943 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:943 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +302us
23:54:943 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:943 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:943 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:943 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:943 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:943 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:943 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:943 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:943 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:943 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3124us
23:54:943 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:943 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +513us
23:54:943 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:943 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:943 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:943 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:943 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:943 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 68
23:54:943 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:943 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:943 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:958 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1207us
23:54:958 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:958 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +699us
23:54:958 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:958 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 68
23:54:958 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +30us
23:54:958 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:958 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:958 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:958 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:958 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:958 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:958 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:958 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192449 enqueued.
23:54:958 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48bdae24)
23:54:958 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:958 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:958 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:958 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:958 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:958 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:958 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:958 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:958 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:958 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:958 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:958 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:958 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:958 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +158us
23:54:958 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:958 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:958 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:958 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:959 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:959 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:959 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:959 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1517us
23:54:959 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:959 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +514us
23:54:959 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:959 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:959 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:959 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:959 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:959 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3515us
23:54:959 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:959 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:959 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:959 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:959 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:959 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 69
23:54:959 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:54:975 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4119us
23:54:975 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:54:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:975 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 69
23:54:975 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:975 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:975 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:975 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:975 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:975 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:975 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:975 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:975 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192450 enqueued.
23:54:975 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48bdae24)
23:54:975 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:975 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:975 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:975 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:975 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:975 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:975 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:975 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:975 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:975 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:975 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:975 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:975 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:975 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +647us
23:54:975 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:975 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +164us
23:54:975 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:975 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:975 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +74us
23:54:976 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:976 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:976 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +425us
23:54:976 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:976 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:976 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:976 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:976 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:976 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5121us
23:54:976 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:976 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:976 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:976 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:976 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4106us
23:54:976 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:976 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +516us
23:54:976 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:976 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:976 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:976 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:976 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:976 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +923us
23:54:976 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:976 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:976 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:976 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:976 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 70
23:54:976 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:976 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:976 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:54:992 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3390us
23:54:992 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:54:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:54:992 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 70
23:54:992 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:54:992 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:54:992 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:54:992 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:54:992 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:54:992 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:54:992 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:54:992 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:54:992 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192451 enqueued.
23:54:992 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48bdae24)
23:54:992 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:54:992 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:54:992 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:54:992 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:54:992 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:54:992 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:54:992 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:54:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:54:992 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:54:992 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:54:992 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:54:992 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:54:992 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:54:992 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:54:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:54:992 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1376us
23:54:992 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:992 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:992 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:993 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:993 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:993 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2499us
23:54:993 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:993 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +516us
23:54:993 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:993 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:993 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:993 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:993 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:993 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2530us
23:54:993 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:54:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:993 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:993 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:993 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:54:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:993 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:54:993 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:54:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:54:993 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:54:993 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:54:993 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:54:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:54:993 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +892us
23:54:993 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:54:993 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +517us
23:54:993 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:993 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:993 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:54:993 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:54:993 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:54:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:54:993 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 71
23:54:993 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:008 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1249us
23:55:008 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:008 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 71
23:55:008 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:008 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:008 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:008 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:008 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:008 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:008 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:008 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:008 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192452 enqueued.
23:55:008 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48bdae24)
23:55:008 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:008 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:008 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:008 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:008 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:008 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:008 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:008 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:008 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:008 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:008 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:008 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:008 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:008 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:009 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2104us
23:55:009 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:009 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:009 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:009 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:009 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5088us
23:55:009 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:009 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +459us
23:55:009 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:009 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +59us
23:55:009 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:009 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:009 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:009 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:009 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:009 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +179us
23:55:009 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:009 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:009 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:009 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:009 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:009 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:009 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:009 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:009 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 72
23:55:009 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:009 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:009 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:025 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1933us
23:55:025 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:025 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 72
23:55:025 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:025 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:025 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:025 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:025 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:025 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:025 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:025 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:025 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192453 enqueued.
23:55:025 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48bdae24)
23:55:025 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:025 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:025 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:025 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:025 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:025 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:025 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:025 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:025 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:025 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:025 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:025 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:025 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:025 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +766us
23:55:025 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:025 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +519us
23:55:025 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:025 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:025 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:025 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:025 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:025 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1545us
23:55:025 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:025 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:025 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:025 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:025 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:025 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:026 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:026 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:026 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:026 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1874us
23:55:026 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:026 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +520us
23:55:026 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:026 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:026 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:026 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:026 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:026 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3151us
23:55:026 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:026 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:026 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:026 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:026 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 73
23:55:026 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:042 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1204us
23:55:042 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:042 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 73
23:55:042 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:042 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:042 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:042 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:042 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:042 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:042 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:042 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:042 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192454 enqueued.
23:55:042 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48bdae24)
23:55:042 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:042 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:042 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:042 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:042 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:042 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:042 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:042 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:042 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:042 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:042 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:042 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:042 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:043 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:043 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3562us
23:55:043 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:043 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:043 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:043 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:043 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +267us
23:55:043 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:043 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +521us
23:55:043 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:043 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:043 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:043 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:043 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:043 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4757us
23:55:043 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:043 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:043 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:043 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:043 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4463us
23:55:043 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:043 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +522us
23:55:043 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:043 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:043 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:043 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:043 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:043 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +560us
23:55:043 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:043 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:043 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:043 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:043 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 74
23:55:043 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:043 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:043 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:059 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +475us
23:55:059 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:059 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 74
23:55:059 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:059 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:059 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:059 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:059 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:059 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:059 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:059 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:059 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192455 enqueued.
23:55:059 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48bdae24)
23:55:059 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:059 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:059 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:059 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:059 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:059 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:059 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:059 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:059 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:059 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:059 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:059 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:059 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:059 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4290us
23:55:059 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:059 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:059 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:059 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:059 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2856us
23:55:059 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:059 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +523us
23:55:059 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:059 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:059 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:059 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:059 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:059 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:060 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2166us
23:55:060 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:060 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:060 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:060 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:060 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:060 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:060 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 75
23:55:060 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:075 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1us
23:55:075 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:075 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +236us
23:55:075 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:075 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:075 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 75
23:55:075 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +478us
23:55:075 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:075 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:075 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:075 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:075 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:075 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:075 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:075 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192456 enqueued.
23:55:075 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48bdae24)
23:55:075 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:075 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:075 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:075 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:075 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:075 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:075 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:075 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:075 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:075 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:075 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:075 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:075 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:075 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +719us
23:55:075 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:075 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +524us
23:55:075 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:075 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:075 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:075 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:075 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:075 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3772us
23:55:075 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:075 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:075 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:075 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:075 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:076 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5445us
23:55:076 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:076 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +102us
23:55:076 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:076 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:076 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:076 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:076 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +168us
23:55:076 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:076 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:076 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:076 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:076 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:076 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 76
23:55:076 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:076 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:076 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:092 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4652us
23:55:092 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:092 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +725us
23:55:092 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:092 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 76
23:55:092 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +4us
23:55:092 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:092 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:092 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:092 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:092 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:092 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:092 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:092 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192457 enqueued.
23:55:092 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48bdae24)
23:55:092 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:092 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:092 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:092 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:092 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:092 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:092 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:092 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:092 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:092 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:092 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:092 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:092 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:092 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +184us
23:55:092 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:092 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:092 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3838us
23:55:092 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:092 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +526us
23:55:092 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:092 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:092 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:092 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:092 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:092 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1181us
23:55:092 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:092 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:092 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:092 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:092 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:093 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:093 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:093 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:093 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:093 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:093 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2231us
23:55:093 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:093 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +527us
23:55:093 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:093 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:093 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:093 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:093 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:093 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 77
23:55:093 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:109 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1332us
23:55:109 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:109 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 77
23:55:109 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:109 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:109 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:109 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:109 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:109 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:109 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:109 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:109 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192458 enqueued.
23:55:109 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48bdae24)
23:55:109 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:109 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:109 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:109 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:109 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:109 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:109 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:109 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:109 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:109 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:109 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:109 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:109 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:109 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +672us
23:55:109 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:109 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:109 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:109 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:109 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:109 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:109 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:109 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:110 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:110 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:110 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +624us
23:55:110 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:110 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +528us
23:55:110 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:110 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:110 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:110 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:110 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:110 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4394us
23:55:110 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:110 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:110 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:110 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:110 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 78
23:55:110 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:110 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:110 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:125 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3365us
23:55:125 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:125 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 78
23:55:125 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:125 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:125 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:125 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:125 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192459 enqueued.
23:55:125 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48bdae24)
23:55:125 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:125 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:125 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:125 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:125 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:125 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:125 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:125 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:125 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:125 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +673us
23:55:125 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:125 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:125 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +529us
23:55:125 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:125 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:125 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:125 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:125 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:126 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +196us
23:55:126 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:126 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:126 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:126 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:126 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:126 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:126 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:126 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:126 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:126 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3213us
23:55:126 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:126 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +530us
23:55:126 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:126 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:126 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:126 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:126 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:126 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1802us
23:55:126 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:126 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:126 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:126 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:126 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 79
23:55:126 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:142 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2636us
23:55:142 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:142 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 79
23:55:142 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:142 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:142 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:142 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:142 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192460 enqueued.
23:55:142 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48bdae24)
23:55:142 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:142 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:142 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:142 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:142 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:142 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:142 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:142 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:142 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:142 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2130us
23:55:142 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:142 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:142 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:142 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:142 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1606us
23:55:142 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:142 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:142 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +531us
23:55:143 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:143 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:143 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:143 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:143 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:143 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3409us
23:55:143 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:143 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:143 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:143 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:143 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:143 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:143 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:143 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:143 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:143 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08a9eb10->0897daac, blocking audio) +14us
23:55:143 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:143 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +531us
23:55:143 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:143 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:143 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:143 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:143 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:143 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 80
23:55:143 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:143 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:143 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:159 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1374us
23:55:159 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:159 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 80
23:55:159 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:159 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:159 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:159 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:159 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192461 enqueued.
23:55:159 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48bdae24)
23:55:159 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:159 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:159 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:159 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:159 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:159 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:159 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:159 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:159 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:159 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2858us
23:55:159 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:159 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:159 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:159 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:159 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:160 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:160 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4196us
23:55:160 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:160 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:160 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +532us
23:55:160 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:160 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:160 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:160 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:160 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:160 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:160 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +817us
23:55:160 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:160 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:160 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:160 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:160 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:160 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:160 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:160 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:160 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:160 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:160 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:160 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:160 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:160 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 81
23:55:160 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:175 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1179us
23:55:175 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:175 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 81
23:55:175 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:175 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:175 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:175 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:175 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192462 enqueued.
23:55:175 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48bdae24)
23:55:175 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:175 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:175 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:175 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:175 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:175 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:175 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:175 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:175 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:175 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +627us
23:55:175 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:175 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:175 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +532us
23:55:175 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:175 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:175 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:176 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:176 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:176 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2424us
23:55:176 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:176 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:176 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:176 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:176 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:176 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:176 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:176 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:176 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:176 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +982us
23:55:176 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:176 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +533us
23:55:176 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:176 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:176 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:176 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:176 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:176 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4030us
23:55:176 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:176 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:176 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:176 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:176 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 82
23:55:176 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:176 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:176 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:192 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +450us
23:55:192 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:192 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 82
23:55:192 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:192 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:192 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:192 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:192 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:192 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:192 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:192 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:192 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192463 enqueued.
23:55:192 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48bdae24)
23:55:192 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:192 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:192 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:192 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:192 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:192 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:192 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:192 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:192 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:192 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:192 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:192 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:192 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:192 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3946us
23:55:192 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:192 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +369us
23:55:192 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:192 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +165us
23:55:193 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:193 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:193 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:193 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:193 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:193 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +73us
23:55:193 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:193 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:193 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:193 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:193 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:193 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:193 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:193 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3571us
23:55:193 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:193 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +535us
23:55:193 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:193 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:193 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:193 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:193 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:193 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 83
23:55:193 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:209 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1415us
23:55:209 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:209 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +21us
23:55:209 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:209 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:209 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:209 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:209 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 83
23:55:209 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +453us
23:55:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:209 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:209 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:209 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:209 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192464 enqueued.
23:55:209 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48bdae24)
23:55:209 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:209 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:209 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:209 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:209 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:209 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:209 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:209 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:209 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:209 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:209 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5044us
23:55:209 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:210 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:210 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:210 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:210 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1964us
23:55:210 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:210 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +536us
23:55:210 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:210 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:210 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:210 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:210 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:210 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3045us
23:55:210 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:210 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:210 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:210 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:210 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 84
23:55:210 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:210 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:210 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:225 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4797us
23:55:225 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:225 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 84
23:55:225 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:225 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:225 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 08a085c4->08a9eb10, interrupts resumed) +38us
23:55:225 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:225 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->08a085c4, sas core) +0us
23:55:225 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:225 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:225 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192465 enqueued.
23:55:225 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48bdae24)
23:55:225 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:225 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:225 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:225 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:225 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:225 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +7us
23:55:225 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:225 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:225 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:225 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +227us
23:55:225 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:225 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:225 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:225 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +338us
23:55:225 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:226 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +537us
23:55:226 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:226 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:226 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:226 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:226 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:226 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4651us
23:55:226 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:226 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:226 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:226 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:226 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4553us
23:55:226 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:226 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +538us
23:55:226 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:226 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:226 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:226 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:226 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:226 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +454us
23:55:226 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:226 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:226 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:226 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:226 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 85
23:55:226 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:242 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4068us
23:55:242 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:242 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 85
23:55:242 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:242 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:242 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:242 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:242 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192466 enqueued.
23:55:242 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48bdae24)
23:55:242 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:242 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:242 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:242 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:242 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:242 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:242 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:242 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:242 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:242 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +698us
23:55:242 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:242 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:242 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:242 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:242 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2946us
23:55:242 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:242 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +539us
23:55:242 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:242 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:242 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:242 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:242 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:242 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:243 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2060us
23:55:243 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:243 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:243 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:243 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:243 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:243 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:243 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:243 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:243 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:243 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1339us
23:55:243 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:243 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +540us
23:55:243 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:243 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:243 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:243 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:243 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:243 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 86
23:55:243 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:243 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:243 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:259 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1457us
23:55:259 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:259 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 86
23:55:259 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:259 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:259 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:259 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:259 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192467 enqueued.
23:55:259 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48bdae24)
23:55:259 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:259 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:259 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:259 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:259 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:259 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:259 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:259 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:259 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:259 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1426us
23:55:259 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:259 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:259 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:259 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:259 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5535us
23:55:259 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:259 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +12us
23:55:259 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:259 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:259 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:259 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:259 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:260 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:260 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +274us
23:55:260 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:260 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:260 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:260 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:260 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:260 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:260 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5273us
23:55:260 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:260 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:260 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:260 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:260 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:260 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:260 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 87
23:55:260 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:276 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2611us
23:55:278 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:278 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 87
23:55:278 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:278 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:278 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:278 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:278 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192468 enqueued.
23:55:279 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48bdae24)
23:55:279 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:279 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:279 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:279 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:279 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:279 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:279 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:279 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:279 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:279 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +535us
23:55:279 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:279 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +542us
23:55:279 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:279 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:279 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:279 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:279 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:279 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1075us
23:55:279 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:279 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:279 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:279 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:279 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:279 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:279 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:279 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:279 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:279 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2321us
23:55:279 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:279 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +543us
23:55:279 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:279 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:279 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:279 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:279 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:279 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2681us
23:55:279 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:279 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:279 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:279 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:279 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 88
23:55:279 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:279 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:279 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:292 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1882us
23:55:292 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:292 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 88
23:55:292 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:292 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:292 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:292 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:292 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:292 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:292 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:292 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:292 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192469 enqueued.
23:55:292 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48bdae24)
23:55:292 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:292 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:292 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:292 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:292 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:292 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:292 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:292 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:292 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:292 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:292 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:292 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:292 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:292 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2884us
23:55:292 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:292 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:292 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:292 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:292 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:293 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +714us
23:55:293 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:293 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +544us
23:55:293 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:293 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:293 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:293 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:293 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:293 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4288us
23:55:293 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:293 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:293 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:293 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:293 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4910us
23:55:293 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:293 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +545us
23:55:293 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:293 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:293 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:293 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:293 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:293 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +90us
23:55:293 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:293 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:293 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:293 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:293 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 89
23:55:293 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:309 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1153us
23:55:309 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:309 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 89
23:55:309 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:309 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:309 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:309 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:309 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:309 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:309 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:309 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:309 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192470 enqueued.
23:55:309 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48bdae24)
23:55:309 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:309 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:309 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:309 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:309 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:309 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:309 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:309 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:309 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:309 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:309 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:310 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:310 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:310 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:310 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3612us
23:55:310 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:310 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:310 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:310 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:310 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3303us
23:55:310 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:310 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +546us
23:55:310 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:310 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:310 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:310 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:310 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:310 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1696us
23:55:310 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:310 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:310 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:310 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:310 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:310 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:310 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:310 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:310 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:310 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 90
23:55:310 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:310 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:310 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:326 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +425us
23:55:326 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:326 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 90
23:55:326 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:326 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:326 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:326 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:326 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:326 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:326 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:326 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:326 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192471 enqueued.
23:55:326 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48bdae24)
23:55:326 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:326 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:326 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:326 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:326 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:326 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:326 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:326 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:326 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:326 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:326 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:326 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:326 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:326 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +488us
23:55:326 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:326 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +547us
23:55:326 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:326 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:326 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:326 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:326 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:326 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3303us
23:55:326 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:326 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:326 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:327 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:327 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:327 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:327 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:327 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:327 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:327 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:327 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +89us
23:55:327 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:327 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +548us
23:55:327 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:327 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:327 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:327 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:327 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:327 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 91
23:55:327 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:342 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4860us
23:55:342 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:342 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +47us
23:55:342 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:342 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:342 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:342 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:342 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:342 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 91
23:55:342 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +427us
23:55:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:342 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:342 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:342 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:342 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192472 enqueued.
23:55:342 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48bdae24)
23:55:343 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:343 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:343 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:343 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:343 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:343 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:343 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:343 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:343 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:343 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3806us
23:55:343 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:343 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +548us
23:55:343 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:343 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:343 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:343 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:343 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:343 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +711us
23:55:343 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:343 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:343 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:343 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:343 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:343 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:343 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:343 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:343 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:343 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2678us
23:55:343 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:343 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +549us
23:55:343 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:343 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:343 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:343 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:343 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:343 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 92
23:55:343 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:343 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:343 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:359 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1540us
23:55:359 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:359 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 92
23:55:359 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:359 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:359 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:359 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:359 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192473 enqueued.
23:55:359 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48bdae24)
23:55:359 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:359 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:359 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:359 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:359 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:359 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:359 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:359 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, left interrupt) +0us
23:55:359 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:359 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d8f88, sas core) +0us
23:55:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:359 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:359 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +235us
23:55:359 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:359 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:359 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:359 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:359 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:359 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:359 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:359 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1071us
23:55:359 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:359 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:359 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +550us
23:55:359 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:359 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:359 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:359 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:360 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:360 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3924us
23:55:360 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:360 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:360 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:360 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:360 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 93
23:55:360 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:376 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4043us
23:55:376 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:376 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 93
23:55:376 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:376 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:376 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:376 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:376 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192474 enqueued.
23:55:376 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48bdae24)
23:55:376 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:376 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:376 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:376 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:376 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:376 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:376 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:376 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:376 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:376 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +442us
23:55:376 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:376 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +280us
23:55:376 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:376 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:376 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:377 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:377 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:377 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +16us
23:55:377 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:377 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:377 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:377 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:377 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:377 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5530us
23:55:377 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:377 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:377 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:377 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:377 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3660us
23:55:377 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:377 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +552us
23:55:377 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:377 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:377 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:377 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:377 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:377 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1333us
23:55:377 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:377 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:377 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:377 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:377 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 94
23:55:377 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:377 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:377 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:392 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3314us
23:55:392 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:392 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 94
23:55:392 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:392 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:392 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:392 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:392 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192475 enqueued.
23:55:392 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48bdae24)
23:55:392 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:392 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:392 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:392 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:392 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:392 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:392 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:392 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:392 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:392 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1452us
23:55:392 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:392 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:392 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:392 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:392 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2053us
23:55:392 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:392 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +553us
23:55:392 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:392 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:392 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:392 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:392 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:392 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:392 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2939us
23:55:393 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:393 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:393 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:393 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:393 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:393 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:393 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:393 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:393 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:393 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +446us
23:55:393 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:393 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +554us
23:55:393 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:393 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:393 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:393 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:393 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:393 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 95
23:55:393 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:409 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1582us
23:55:409 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:409 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 95
23:55:409 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:409 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:409 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:409 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:409 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192476 enqueued.
23:55:409 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48bdae24)
23:55:409 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:409 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:409 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:409 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:409 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:409 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:409 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:409 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:409 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:409 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2180us
23:55:409 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:409 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:409 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:409 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:409 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4642us
23:55:409 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:409 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:409 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +555us
23:55:409 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:409 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:409 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:409 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:409 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:410 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +348us
23:55:410 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:410 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:410 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:410 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:410 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:410 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:410 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:410 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:410 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:410 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 96
23:55:410 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:410 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:410 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:426 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1857us
23:55:426 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:426 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 96
23:55:426 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:426 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:426 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:426 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:426 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192477 enqueued.
23:55:426 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48bdae24)
23:55:426 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:426 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:426 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:426 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:426 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:426 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:426 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:426 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:426 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:426 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:426 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:426 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:426 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:426 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +396us
23:55:426 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:426 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +556us
23:55:426 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:426 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:426 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:426 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:426 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:426 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1954us
23:55:426 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:426 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:426 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:426 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:426 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:426 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:427 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:427 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:427 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:427 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:427 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1428us
23:55:427 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:427 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +557us
23:55:427 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:427 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:427 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:427 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:427 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:427 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3560us
23:55:427 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:427 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:427 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:427 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:427 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 97
23:55:427 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:442 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1128us
23:55:442 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:442 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 97
23:55:442 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:442 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:442 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:442 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:442 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192478 enqueued.
23:55:442 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48bdae24)
23:55:442 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:442 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:442 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:442 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:442 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:442 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:442 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:442 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:442 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:442 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3638us
23:55:442 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:442 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +75us
23:55:442 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:442 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +163us
23:55:442 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:442 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:442 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:443 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +380us
23:55:443 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:443 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:443 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:443 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:443 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:443 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5167us
23:55:443 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:443 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:443 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:443 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:443 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4017us
23:55:443 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:443 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +559us
23:55:443 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:443 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:443 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:443 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:443 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:443 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +969us
23:55:443 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:443 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:443 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:443 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:443 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 98
23:55:443 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:443 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:443 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:459 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +399us
23:55:459 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:459 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 98
23:55:459 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:459 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:459 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:459 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:459 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192479 enqueued.
23:55:459 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48bdae24)
23:55:459 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:459 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:459 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:459 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:459 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:459 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:459 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:459 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:459 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:459 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:459 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:459 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:459 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:459 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4366us
23:55:459 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:459 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:459 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:459 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:459 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2410us
23:55:459 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:459 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +560us
23:55:459 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:459 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:459 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:459 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:459 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:459 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2575us
23:55:459 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:459 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:459 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:460 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:460 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:460 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 99
23:55:460 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:476 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +5475us
23:55:476 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:476 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +72us
23:55:476 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:476 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:476 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:476 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:476 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 99
23:55:476 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +402us
23:55:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:476 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:476 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:476 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:476 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192480 enqueued.
23:55:476 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48bdae24)
23:55:476 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:476 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:476 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:476 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:476 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:476 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:476 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:476 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:476 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:476 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +349us
23:55:476 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:476 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +561us
23:55:476 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:476 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:476 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:476 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:476 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:476 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:476 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4182us
23:55:477 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:477 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:477 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:477 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:477 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4999us
23:55:477 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:477 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +548us
23:55:477 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:477 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +13us
23:55:477 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:477 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:477 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:477 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:477 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:477 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +224us
23:55:477 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:477 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:477 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 100
23:55:477 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:477 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:477 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:492 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4746us
23:55:492 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:492 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 100
23:55:492 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:492 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:492 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:492 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:492 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192481 enqueued.
23:55:492 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48bdae24)
23:55:492 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:492 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:492 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:492 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:492 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:492 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:492 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:492 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:492 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:492 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +20us
23:55:492 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:492 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:493 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:493 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:493 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:493 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3392us
23:55:493 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:493 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +563us
23:55:493 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:493 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:493 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:493 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:493 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:493 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1590us
23:55:493 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:493 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:493 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:493 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:493 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:493 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:493 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:493 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:493 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:493 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1785us
23:55:493 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:493 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +564us
23:55:493 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:493 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:493 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:493 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:493 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:493 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 101
23:55:493 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:509 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1665us
23:55:509 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:509 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 101
23:55:509 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:509 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:509 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:509 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:509 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192482 enqueued.
23:55:509 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48bdae24)
23:55:509 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:509 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:509 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:509 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:509 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:509 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:509 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:509 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:509 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:509 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +748us
23:55:509 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:509 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:509 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:509 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:509 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:509 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:509 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:510 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:510 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:510 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:510 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +178us
23:55:510 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:510 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +565us
23:55:510 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:510 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:510 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:510 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:510 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:510 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4803us
23:55:510 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:510 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:510 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:510 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:510 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 102
23:55:510 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:510 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:510 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:526 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3289us
23:55:526 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:526 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 102
23:55:526 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:526 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:526 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:526 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:526 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192483 enqueued.
23:55:526 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48bdae24)
23:55:526 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:526 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:526 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:526 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:526 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:526 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:526 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:526 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:526 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:526 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +303us
23:55:526 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:526 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +565us
23:55:526 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:526 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:526 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:526 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:526 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:526 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +605us
23:55:526 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:526 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:526 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:526 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:526 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:526 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:526 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:526 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:526 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:526 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:526 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2767us
23:55:526 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:527 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +566us
23:55:527 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:527 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:527 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:527 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:527 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:527 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2212us
23:55:527 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:527 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:527 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:527 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:527 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 103
23:55:527 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:542 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2560us
23:55:542 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:542 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 103
23:55:542 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:542 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:542 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:542 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:542 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:542 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:542 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:542 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:542 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192484 enqueued.
23:55:542 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48bdae24)
23:55:542 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:542 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:542 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:542 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:542 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:542 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:542 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:542 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:542 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:542 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:542 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:542 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:542 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:542 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2206us
23:55:542 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:542 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:542 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:542 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:542 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1160us
23:55:543 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:543 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +567us
23:55:543 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:543 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:543 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:543 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:543 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:543 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3818us
23:55:543 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:543 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:543 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:543 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:543 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5356us
23:55:543 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:543 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +191us
23:55:543 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:543 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:543 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:543 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:543 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +122us
23:55:543 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:543 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:543 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:543 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:543 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:543 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 104
23:55:543 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:543 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:543 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:559 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1707us
23:55:559 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:559 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 104
23:55:559 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:559 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:559 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:559 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:559 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:559 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:559 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:559 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:559 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192485 enqueued.
23:55:559 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48bdae24)
23:55:559 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:559 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:559 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:559 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:559 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:559 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:559 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:559 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:559 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:559 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:559 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:559 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:559 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:559 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2934us
23:55:559 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:559 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:559 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:559 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:559 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3749us
23:55:559 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:559 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +569us
23:55:559 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:559 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:559 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:559 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:559 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:559 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:560 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1227us
23:55:560 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:560 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:560 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:560 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:560 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:560 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:560 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:560 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:560 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:560 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 105
23:55:560 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:576 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1103us
23:55:576 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:576 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 105
23:55:576 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:576 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:576 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:576 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:576 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:576 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:576 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:576 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:576 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192486 enqueued.
23:55:576 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48bdae24)
23:55:576 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:576 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:576 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:576 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:576 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:576 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:576 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:576 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:576 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:576 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:576 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:576 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:576 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:576 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +256us
23:55:576 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:576 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +570us
23:55:576 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:576 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:576 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:576 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:576 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:576 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2833us
23:55:576 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:576 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:577 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:577 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:577 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:577 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:577 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:577 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:577 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:577 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +535us
23:55:577 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:577 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +571us
23:55:577 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:577 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:577 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:577 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:577 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:577 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4439us
23:55:577 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:577 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:577 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:577 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:577 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 106
23:55:577 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:577 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:577 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:592 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +374us
23:55:592 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:592 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 106
23:55:592 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:592 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:592 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:592 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:592 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:592 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:592 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:592 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:592 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192487 enqueued.
23:55:592 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48bdae24)
23:55:592 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:592 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:592 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:592 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:592 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:592 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:592 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:592 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:592 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:592 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:592 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:592 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:592 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:592 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3575us
23:55:592 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:592 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +572us
23:55:592 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:592 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:592 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:592 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:592 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:592 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +242us
23:55:592 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:592 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:592 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:592 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:592 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:592 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:592 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:593 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:593 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:593 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:593 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3124us
23:55:593 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:593 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +573us
23:55:593 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:593 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:593 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:593 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:593 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:593 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 107
23:55:593 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:609 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1749us
23:55:609 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:609 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +97us
23:55:609 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:609 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:609 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:609 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:609 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 107
23:55:609 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +377us
23:55:609 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:609 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:609 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:609 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:609 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:609 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:609 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:609 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192488 enqueued.
23:55:609 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48bdae24)
23:55:609 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:609 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:609 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:609 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:609 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:609 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:609 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:609 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:609 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:609 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:609 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:609 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:609 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:609 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5120us
23:55:609 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:609 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:609 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:609 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:609 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1517us
23:55:609 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:609 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +574us
23:55:609 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:609 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:609 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:609 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:609 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:609 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:610 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3454us
23:55:610 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:610 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:610 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:610 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:610 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 108
23:55:610 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:610 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:610 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:626 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4721us
23:55:626 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:626 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 108
23:55:626 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:626 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:626 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:626 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:626 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:626 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:626 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:626 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:626 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192489 enqueued.
23:55:626 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48bdae24)
23:55:626 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:626 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:626 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:626 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:626 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:626 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:626 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:626 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:626 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:626 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:626 main         I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId()
23:55:626 main         D[KERNEL]: HLE\sceKernelThread.cpp:2230 sceKernelGetThreadStackFreeSize(289)
23:55:626 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:627 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:627 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:627 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +5us
23:55:627 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +44us
23:55:627 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:627 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +164us
23:55:627 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:627 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +74us
23:55:627 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:627 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:627 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +486us
23:55:627 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:627 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:627 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:627 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:627 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:627 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5061us
23:55:627 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:627 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:627 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:627 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:627 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4106us
23:55:627 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:627 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +576us
23:55:627 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:627 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:627 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:627 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:627 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:627 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +863us
23:55:627 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:627 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:627 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:627 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:627 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 109
23:55:627 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:643 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3992us
23:55:643 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:643 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 109
23:55:643 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:643 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:643 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:643 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:643 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:643 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:643 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:643 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:643 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192490 enqueued.
23:55:643 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48bdae24)
23:55:643 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:643 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:643 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:643 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:643 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:643 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:643 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:643 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:643 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:643 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:643 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:643 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:643 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:643 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +774us
23:55:643 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:643 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:643 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:643 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:643 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2499us
23:55:643 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:643 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +577us
23:55:643 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:643 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:644 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:644 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:644 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:644 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2469us
23:55:644 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:644 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:644 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:644 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:644 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:644 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:644 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:644 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:644 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:644 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +892us
23:55:644 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:644 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +578us
23:55:644 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:644 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:644 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:644 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:644 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:644 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 110
23:55:644 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:644 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:644 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:659 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1790us
23:55:659 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:659 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 110
23:55:659 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:659 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:659 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:659 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:659 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:659 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:659 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:659 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:659 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192491 enqueued.
23:55:659 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48bdae24)
23:55:659 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:659 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:659 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:659 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:659 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:659 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:659 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:659 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:659 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:659 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:659 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:659 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:659 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:659 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1502us
23:55:659 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:659 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:659 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:659 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:659 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5088us
23:55:659 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:659 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +459us
23:55:659 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:659 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:660 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +119us
23:55:660 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:660 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:660 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:660 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:660 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:660 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +118us
23:55:660 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:660 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:660 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:660 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:660 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:660 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:660 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:660 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 111
23:55:660 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:676 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2535us
23:55:676 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:676 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 111
23:55:676 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:676 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:676 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:676 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:676 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:676 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:676 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:676 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:676 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192492 enqueued.
23:55:676 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48bdae24)
23:55:676 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:676 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:676 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:676 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:676 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:676 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:676 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:676 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:676 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:676 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:676 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:676 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:676 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:676 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +164us
23:55:676 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:676 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +580us
23:55:676 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:676 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:676 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:676 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:676 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:676 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1484us
23:55:676 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:676 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:676 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:676 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:676 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:676 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:676 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:677 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:677 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:677 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:677 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1874us
23:55:677 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:677 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +581us
23:55:677 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:677 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:677 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:677 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:677 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:677 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3091us
23:55:677 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:677 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:677 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:677 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:677 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 112
23:55:677 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:677 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:677 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:693 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1806us
23:55:693 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:693 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 112
23:55:693 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:693 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:693 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:693 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:693 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:693 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:693 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:693 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:693 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192493 enqueued.
23:55:693 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48bdae24)
23:55:693 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:693 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:693 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:693 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:693 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:693 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:693 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:693 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:693 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:693 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:693 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:693 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:693 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:693 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2960us
23:55:693 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:693 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:693 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:693 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:693 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +267us
23:55:693 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:693 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:693 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +581us
23:55:693 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:693 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:693 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:693 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:693 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:694 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4697us
23:55:694 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:694 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:694 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:694 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:694 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4463us
23:55:694 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:694 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +582us
23:55:694 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:694 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:694 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:694 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:694 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:694 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +499us
23:55:694 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:694 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:694 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:694 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:694 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 113
23:55:694 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:709 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1077us
23:55:709 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:709 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 113
23:55:709 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:709 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:709 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:709 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:709 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:709 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:709 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:709 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:709 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192494 enqueued.
23:55:709 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48bdae24)
23:55:709 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:709 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:709 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:709 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:709 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:709 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:709 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:709 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:709 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:709 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:709 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:709 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:709 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:709 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3688us
23:55:709 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:709 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:709 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:709 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:709 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2856us
23:55:709 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:709 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +583us
23:55:709 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:709 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:709 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:709 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:709 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:709 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:709 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2106us
23:55:709 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:710 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:710 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:710 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:710 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:710 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:710 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:710 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:710 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:710 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 114
23:55:710 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:710 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:710 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:726 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +349us
23:55:726 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:726 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 114
23:55:726 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:726 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:726 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:726 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:726 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:726 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:726 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:726 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:726 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192495 enqueued.
23:55:726 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48bdae24)
23:55:726 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:726 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:726 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:726 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:726 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:726 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:726 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:726 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:726 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:726 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:726 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:726 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:726 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:726 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:726 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +117us
23:55:726 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:727 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +584us
23:55:727 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:727 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:727 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:727 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:727 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:727 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3712us
23:55:727 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:727 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:727 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:727 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:727 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5445us
23:55:727 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:727 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +102us
23:55:727 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:727 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:727 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:727 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:727 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +228us
23:55:727 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:727 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:727 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:727 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:727 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:727 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 115
23:55:727 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:743 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +5194us
23:55:743 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:743 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +123us
23:55:743 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:743 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:743 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:743 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:743 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 115
23:55:743 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +351us
23:55:743 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:743 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:743 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:743 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:743 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:743 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:743 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:743 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192496 enqueued.
23:55:743 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48bdae24)
23:55:743 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:743 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:743 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:743 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:743 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:743 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:743 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:743 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:743 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:743 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:743 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:743 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:743 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:743 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3435us
23:55:743 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:743 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +586us
23:55:743 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:743 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:743 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:743 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:743 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:743 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:743 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1121us
23:55:744 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:744 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:744 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:744 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:744 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:744 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:744 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:744 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:744 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:744 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2231us
23:55:744 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:744 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +587us
23:55:744 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:744 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:744 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:744 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:744 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:744 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 116
23:55:744 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:744 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:744 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:759 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1874us
23:55:759 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:759 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 116
23:55:759 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:759 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:759 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:759 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:759 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:759 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:759 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:759 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:759 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192497 enqueued.
23:55:759 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48bdae24)
23:55:759 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:759 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:759 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:759 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:759 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:759 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:759 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:759 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:759 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:759 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:759 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:759 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:759 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:759 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +70us
23:55:759 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:759 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:759 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:759 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:759 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:759 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:759 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:759 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:759 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:759 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +624us
23:55:759 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:759 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:759 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +588us
23:55:759 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:759 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:759 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:760 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:760 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:760 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4333us
23:55:760 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:760 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:760 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:760 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:760 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 117
23:55:760 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:776 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3967us
23:55:776 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:776 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 117
23:55:776 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:776 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:776 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:776 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:776 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:776 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:776 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:776 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:776 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192498 enqueued.
23:55:776 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48bdae24)
23:55:776 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:776 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:776 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:776 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:776 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:776 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:776 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:776 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:776 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:776 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:776 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:776 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:776 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:776 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +71us
23:55:776 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:776 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +589us
23:55:776 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:776 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:776 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:776 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:776 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:776 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +136us
23:55:776 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:776 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:776 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:776 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:776 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:776 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:776 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:777 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:777 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:777 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:777 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3213us
23:55:777 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:777 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +590us
23:55:777 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:777 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:777 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:777 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:777 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:777 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1742us
23:55:777 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:777 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:777 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:777 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:777 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 118
23:55:777 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:777 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:777 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:793 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3238us
23:55:793 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:793 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 118
23:55:793 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:793 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:793 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:793 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:793 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:793 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:793 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:793 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:793 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192499 enqueued.
23:55:793 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48bdae24)
23:55:793 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:793 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:793 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:793 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:793 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:793 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:793 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:793 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:793 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:793 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:793 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:793 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:793 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:793 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1528us
23:55:793 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:793 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:793 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:793 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:793 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1606us
23:55:793 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:793 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:793 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +591us
23:55:793 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:793 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:793 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:793 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:793 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:794 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3348us
23:55:794 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:794 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:794 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:794 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:794 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:794 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:794 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:794 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:794 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:794 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08a9eb10->0897daac, blocking audio) +14us
23:55:794 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:794 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +591us
23:55:794 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:794 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:794 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:794 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:794 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:794 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 119
23:55:794 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:809 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1915us
23:55:809 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:809 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 119
23:55:809 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:809 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:809 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:809 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:809 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:809 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:809 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:809 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:809 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192500 enqueued.
23:55:809 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48bdae24)
23:55:809 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:809 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:809 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:809 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:809 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:809 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:809 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:809 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:809 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:809 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:809 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:809 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:809 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:809 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2256us
23:55:809 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:809 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:809 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:809 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:809 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4196us
23:55:809 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:809 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +592us
23:55:809 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:809 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:809 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:809 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:809 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:809 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +757us
23:55:809 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:809 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:809 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:809 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:809 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:810 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:810 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:810 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:810 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:810 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:810 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 120
23:55:810 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:810 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:810 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:826 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1781us
23:55:826 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:826 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 120
23:55:826 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:826 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:826 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:826 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:826 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:826 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:826 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:826 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:826 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192501 enqueued.
23:55:826 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48bdae24)
23:55:826 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:826 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:826 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:826 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:826 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:826 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:826 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:826 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:826 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:826 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:826 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:826 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:826 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:826 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +26us
23:55:826 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:826 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +593us
23:55:826 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:826 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:826 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:826 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:826 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:826 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2363us
23:55:826 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:826 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:826 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:826 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:826 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:826 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:826 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:826 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:827 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:827 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:827 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:827 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +982us
23:55:827 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:827 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:827 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +594us
23:55:827 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:827 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:827 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:827 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:827 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:827 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:827 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3970us
23:55:827 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:827 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:827 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:827 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:827 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:827 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:827 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 121
23:55:827 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:843 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1052us
23:55:843 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:843 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:843 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 121
23:55:843 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:843 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:843 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:843 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:843 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:843 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:843 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:843 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:843 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192502 enqueued.
23:55:843 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48bdae24)
23:55:843 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:843 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:843 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:843 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:843 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:843 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:843 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:844 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:844 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:844 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:844 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:844 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:844 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:844 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3344us
23:55:844 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:844 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +369us
23:55:844 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:844 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +225us
23:55:844 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:844 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:844 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:844 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:844 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:844 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +12us
23:55:844 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:844 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:844 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:844 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:844 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:844 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:844 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:844 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3571us
23:55:844 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:844 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +596us
23:55:844 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:844 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:844 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:844 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:844 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:844 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1378us
23:55:844 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:844 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:844 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:844 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:844 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 122
23:55:844 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:844 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:844 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:859 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +323us
23:55:859 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:859 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 122
23:55:859 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:859 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:859 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:859 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:859 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:859 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:859 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:859 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:859 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192503 enqueued.
23:55:859 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48bdae24)
23:55:859 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:859 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:859 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:859 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:859 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:859 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:859 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:859 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:859 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:859 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:859 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:859 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:859 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:859 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4442us
23:55:859 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:859 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:859 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:859 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:859 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1964us
23:55:859 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:859 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:859 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +597us
23:55:859 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:859 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:859 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:859 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:859 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:860 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2985us
23:55:860 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:860 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:860 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:860 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:860 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 123
23:55:860 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:876 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +5398us
23:55:876 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:876 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +148us
23:55:876 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:876 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:876 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:876 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:876 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 123
23:55:876 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +326us
23:55:876 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:876 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:876 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:876 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:876 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:876 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 08a085c4->0897daac, interrupts resumed) +38us
23:55:876 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:876 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> main (282->289, pc: 0897daac->08a085c4, thread delayed) +0us
23:55:876 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:876 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:876 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192504 enqueued.
23:55:876 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48bdae24)
23:55:876 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:876 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:876 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:876 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:876 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:876 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:876 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +7us
23:55:876 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:876 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:876 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:876 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:876 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:876 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:876 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +577us
23:55:876 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:876 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:876 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:876 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:876 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:876 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4591us
23:55:876 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:876 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:877 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:877 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:877 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:877 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4562us
23:55:877 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:877 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +590us
23:55:877 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:877 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:877 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:877 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:877 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:877 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +393us
23:55:877 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:877 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:877 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:877 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:877 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 124
23:55:877 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:877 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:877 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:893 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4670us
23:55:893 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:893 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 124
23:55:893 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:893 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:893 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:893 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:893 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:893 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:893 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:893 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:893 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192505 enqueued.
23:55:893 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48bdae24)
23:55:893 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:893 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:893 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:893 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:893 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:893 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:893 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:893 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:893 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:893 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:893 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:893 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:893 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:893 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +96us
23:55:893 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:893 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:893 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:893 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:893 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2954us
23:55:893 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:893 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +591us
23:55:893 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:893 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:893 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:893 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:893 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:893 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2000us
23:55:893 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:893 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:893 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:893 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:893 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:894 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:894 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:894 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:894 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:894 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:894 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1347us
23:55:894 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:894 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +592us
23:55:894 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:894 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:894 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:894 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:894 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:894 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 125
23:55:894 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:909 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1999us
23:55:909 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:909 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 125
23:55:909 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:909 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:909 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:909 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:909 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:909 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:909 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:909 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:909 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192506 enqueued.
23:55:909 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48bdae24)
23:55:909 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:909 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:909 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:909 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:909 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:909 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:909 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:909 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:909 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:909 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:909 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:909 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:909 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:909 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +824us
23:55:909 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:909 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:909 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:909 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:909 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5544us
23:55:909 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:909 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3us
23:55:909 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:909 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:909 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:909 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:909 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:909 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +334us
23:55:909 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:910 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:910 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:910 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:910 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:910 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5212us
23:55:910 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:910 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:910 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:910 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:910 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 126
23:55:910 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:910 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:910 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:926 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3212us
23:55:926 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:926 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +722us
23:55:926 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:926 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 126
23:55:926 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +6us
23:55:926 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:926 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:926 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:926 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:926 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:926 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:926 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:926 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192507 enqueued.
23:55:926 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48bdae24)
23:55:926 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:926 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:926 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:926 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:926 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:926 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:926 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:926 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:926 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:926 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:926 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:926 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:926 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:926 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +536us
23:55:926 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:926 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:926 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:926 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:926 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:926 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1015us
23:55:926 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:926 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:926 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:926 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:926 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:926 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:926 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:926 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:926 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:926 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:927 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2329us
23:55:927 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:927 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +595us
23:55:927 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:927 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:927 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:927 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:927 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:927 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2621us
23:55:927 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:927 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:927 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:927 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:927 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 127
23:55:927 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:943 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2484us
23:55:943 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:943 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 127
23:55:943 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:943 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:943 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:943 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:943 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:943 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:943 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:943 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:943 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192508 enqueued.
23:55:943 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48bdae24)
23:55:943 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:943 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:943 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:943 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:943 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:943 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:943 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:943 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:943 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:943 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:943 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:943 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:943 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:943 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2282us
23:55:943 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:943 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:943 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:943 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:943 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +722us
23:55:943 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:943 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:943 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +596us
23:55:943 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:943 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:943 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:944 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:944 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:944 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4227us
23:55:944 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:944 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:944 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:944 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:944 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4919us
23:55:944 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:944 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +597us
23:55:944 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:944 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:944 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:944 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:944 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:944 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +30us
23:55:944 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:944 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:944 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:944 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:944 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 128
23:55:944 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:944 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:944 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:960 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1755us
23:55:960 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:960 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 128
23:55:960 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:960 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:960 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:960 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:960 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:960 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:960 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:960 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:960 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192509 enqueued.
23:55:960 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48bdae24)
23:55:960 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:960 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:960 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:960 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:960 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:960 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:960 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:960 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:960 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:960 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:960 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:960 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:961 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:961 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3010us
23:55:961 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:961 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:961 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:961 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:961 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3311us
23:55:961 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:961 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +598us
23:55:961 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:961 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:961 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:961 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:961 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:961 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1636us
23:55:961 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:961 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:961 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:961 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:961 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:961 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:961 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:961 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:961 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:961 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 129
23:55:961 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:55:976 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1026us
23:55:976 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:55:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:976 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +676us
23:55:976 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:976 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 129
23:55:976 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +53us
23:55:976 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:976 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:976 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:976 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:976 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:976 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:976 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:976 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192510 enqueued.
23:55:976 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48bdae24)
23:55:976 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:976 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:976 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:976 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:976 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:976 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:976 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:976 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:976 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:976 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:976 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:976 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:976 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:976 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +495us
23:55:976 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:976 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:976 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:976 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:976 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:976 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3242us
23:55:976 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:976 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:976 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:977 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:977 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:977 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:977 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:977 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:977 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:977 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:977 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +97us
23:55:977 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:977 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +600us
23:55:977 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:977 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:977 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:977 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:977 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:977 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4849us
23:55:977 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:977 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:977 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:977 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:977 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 130
23:55:977 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:977 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:977 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:55:993 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +298us
23:55:993 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:55:993 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 130
23:55:993 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:55:993 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:55:993 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:55:993 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:55:993 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:55:993 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:55:993 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:55:993 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:55:993 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192511 enqueued.
23:55:993 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48bdae24)
23:55:993 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:55:993 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:55:993 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:55:993 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:55:993 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:55:993 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:55:993 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:55:993 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:55:993 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:55:993 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:55:993 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:55:993 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:55:993 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:55:993 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3213us
23:55:993 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:993 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +601us
23:55:993 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:993 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:993 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:993 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:993 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:993 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +651us
23:55:993 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:55:993 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:993 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:993 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:993 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:994 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:55:994 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:55:994 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:55:994 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:55:994 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:55:994 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2686us
23:55:994 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:55:994 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +601us
23:55:994 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:994 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:994 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:55:994 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:55:994 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:55:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:55:994 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 131
23:55:994 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:010 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2082us
23:56:010 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:010 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +174us
23:56:010 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:010 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:010 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:010 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:010 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 131
23:56:010 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +301us
23:56:010 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:010 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:010 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:010 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:010 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:010 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:010 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:010 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192448 enqueued.
23:56:010 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48bdae24)
23:56:010 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:010 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:010 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:010 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:010 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:010 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:010 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:010 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:010 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:010 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:010 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:010 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:010 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:010 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5196us
23:56:010 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:010 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:011 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:011 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:011 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1079us
23:56:011 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:011 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +602us
23:56:011 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:011 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:011 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:011 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:011 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:011 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3864us
23:56:011 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:011 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:011 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:011 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:011 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 132
23:56:011 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:011 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:011 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:026 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4644us
23:56:026 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:026 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +630us
23:56:026 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:026 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 132
23:56:026 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +99us
23:56:026 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:026 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:026 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:026 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:026 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:026 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:026 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:026 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192449 enqueued.
23:56:026 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48bdae24)
23:56:026 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:026 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:026 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:026 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:026 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:026 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:026 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:026 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:026 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:026 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:026 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:026 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:026 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:026 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +121us
23:56:026 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:026 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:026 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:026 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:026 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +76us
23:56:026 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:026 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:026 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:026 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:026 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:026 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:026 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5470us
23:56:026 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:027 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:027 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:027 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:027 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3668us
23:56:027 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:027 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +604us
23:56:027 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:027 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:027 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:027 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:027 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:027 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1272us
23:56:027 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:027 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:027 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:027 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:027 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 133
23:56:027 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:043 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3916us
23:56:043 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:043 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 133
23:56:043 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:043 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:043 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:043 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:043 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:043 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:043 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:043 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:043 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192450 enqueued.
23:56:043 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48bdae24)
23:56:043 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:043 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:043 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:043 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:043 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:043 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:043 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:043 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:043 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:043 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:043 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:043 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:043 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:043 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +850us
23:56:043 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:043 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:043 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:043 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:043 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:044 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2061us
23:56:044 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:044 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +605us
23:56:044 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:044 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:044 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:044 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:044 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:044 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2879us
23:56:044 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:044 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:044 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:044 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:044 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:044 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:044 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:044 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:044 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:044 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +454us
23:56:044 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:044 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +606us
23:56:044 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:044 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:044 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:044 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:044 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:044 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 134
23:56:044 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:044 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:044 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:060 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2124us
23:56:060 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:060 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 134
23:56:060 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:060 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:060 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:060 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:060 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:060 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:060 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:060 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:060 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192451 enqueued.
23:56:060 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48bdae24)
23:56:060 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:060 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:060 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:060 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:060 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:060 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:060 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:060 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:060 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:060 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:060 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:060 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:060 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:060 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1578us
23:56:060 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:060 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:060 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:060 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:060 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4651us
23:56:060 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:060 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +607us
23:56:060 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:060 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:060 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:060 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:060 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:060 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:061 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +287us
23:56:061 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:061 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:061 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:061 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:061 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:061 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:061 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:061 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:061 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:061 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 135
23:56:061 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:076 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2458us
23:56:076 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:076 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +583us
23:56:076 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:076 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 135
23:56:076 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +145us
23:56:076 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:076 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:076 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:076 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:076 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:076 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:076 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:076 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192452 enqueued.
23:56:076 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48bdae24)
23:56:076 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:076 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:076 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:076 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:076 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:076 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:076 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:076 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:076 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:076 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:076 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:076 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:076 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:076 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +411us
23:56:076 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:076 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:076 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:076 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:076 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:076 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1894us
23:56:076 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:076 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:076 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:076 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:076 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:076 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:076 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:077 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:077 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:077 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:077 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1436us
23:56:077 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:077 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +609us
23:56:077 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:077 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:077 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:077 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:077 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:077 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3500us
23:56:077 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:077 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:077 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:077 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:077 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 136
23:56:077 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:077 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:077 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:093 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1730us
23:56:093 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:093 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 136
23:56:093 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:093 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:093 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:093 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:093 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:093 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:093 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:093 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:093 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192453 enqueued.
23:56:093 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48bdae24)
23:56:093 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:093 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:093 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:093 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:093 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:093 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:093 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:093 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:093 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:093 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:093 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:093 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:093 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:093 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3036us
23:56:093 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:093 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:094 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +84us
23:56:094 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:094 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +155us
23:56:094 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:094 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:094 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +440us
23:56:094 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:094 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:094 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:094 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:094 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:094 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5106us
23:56:094 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:094 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:094 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:094 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:094 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4025us
23:56:094 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:094 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +611us
23:56:094 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:094 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:094 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:094 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:094 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:094 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +909us
23:56:094 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:094 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:094 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:094 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:094 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 137
23:56:094 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:110 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1001us
23:56:110 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:110 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 137
23:56:110 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:110 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:110 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:110 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:110 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:110 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:110 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:110 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:110 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192454 enqueued.
23:56:110 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48bdae24)
23:56:110 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:110 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:110 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:110 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:110 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:110 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:110 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:110 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:110 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:110 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:110 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:110 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:110 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:110 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3764us
23:56:110 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:110 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:110 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:110 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:110 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:111 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2418us
23:56:111 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:111 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +612us
23:56:111 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:111 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:111 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:111 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:111 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:111 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2515us
23:56:111 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:111 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:111 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:111 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:111 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:111 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:111 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:111 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:111 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:111 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 138
23:56:111 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:111 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:111 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:126 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +272us
23:56:126 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:126 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +537us
23:56:126 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:126 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 138
23:56:126 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +192us
23:56:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:126 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:126 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:126 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:126 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192455 enqueued.
23:56:126 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48bdae24)
23:56:126 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:126 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:126 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:126 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:126 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:126 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:126 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:126 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:126 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:126 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +370us
23:56:126 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:126 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:126 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:126 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:126 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:126 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4121us
23:56:126 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:126 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:126 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:126 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:126 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5008us
23:56:126 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:126 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:126 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +540us
23:56:126 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:127 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:127 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +73us
23:56:127 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:127 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:127 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:127 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:127 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:127 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:127 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +164us
23:56:127 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:127 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:127 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:127 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 139
23:56:127 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:143 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +5348us
23:56:143 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:143 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +199us
23:56:143 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:143 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:143 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:143 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:143 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 139
23:56:143 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +275us
23:56:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:143 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:143 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:143 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:143 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192456 enqueued.
23:56:143 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48bdae24)
23:56:143 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:143 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:143 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:143 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:143 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:143 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:143 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:143 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:143 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:143 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3074us
23:56:143 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:143 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +615us
23:56:143 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:143 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:143 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:143 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:143 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:143 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1530us
23:56:143 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:143 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:143 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:143 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:143 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:143 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:143 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:144 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:144 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:144 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:144 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1793us
23:56:144 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:144 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +616us
23:56:144 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:144 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:144 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:144 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:144 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:144 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 140
23:56:144 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:144 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:144 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:160 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2207us
23:56:160 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:160 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:160 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 140
23:56:160 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:160 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:160 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:160 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:160 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192457 enqueued.
23:56:160 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48bdae24)
23:56:160 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:160 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:160 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:160 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:160 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:160 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:160 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:160 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:160 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:160 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:160 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:160 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +146us
23:56:160 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:160 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:160 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:160 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:160 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:160 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:160 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:160 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:160 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:160 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:160 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:160 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:160 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:161 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +186us
23:56:161 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:161 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:161 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +617us
23:56:161 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:161 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:161 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:161 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:161 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:161 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:161 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4743us
23:56:161 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:161 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:161 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:161 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:161 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:161 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:161 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 141
23:56:161 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:176 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3890us
23:56:176 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:176 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +490us
23:56:176 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:176 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 141
23:56:176 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +238us
23:56:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:176 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:176 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:176 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:176 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192458 enqueued.
23:56:176 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48bdae24)
23:56:176 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:176 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:176 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:176 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:176 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:176 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:176 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:176 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:176 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:176 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +328us
23:56:176 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:176 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:176 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:176 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:176 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:176 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +545us
23:56:176 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:176 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:176 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:176 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:176 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:176 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:176 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:176 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:176 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:176 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:176 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2775us
23:56:176 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:177 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +618us
23:56:177 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:177 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:177 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:177 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:177 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:177 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2151us
23:56:177 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:177 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:177 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:177 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:177 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 142
23:56:177 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:177 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:177 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:193 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3162us
23:56:193 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:193 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 142
23:56:193 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:193 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:193 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:193 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:193 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192459 enqueued.
23:56:193 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48bdae24)
23:56:193 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:193 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:193 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:193 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:193 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:193 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:193 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:193 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:193 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:193 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1604us
23:56:193 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:193 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:193 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:193 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:194 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:194 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1168us
23:56:194 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:194 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +619us
23:56:194 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:194 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:194 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:194 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:194 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:194 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3758us
23:56:194 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:194 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:194 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:194 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:194 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5365us
23:56:194 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:194 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +182us
23:56:194 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:194 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:194 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:194 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:194 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +182us
23:56:194 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:194 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:194 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:194 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:194 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:194 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 143
23:56:194 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:210 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2249us
23:56:210 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:210 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 143
23:56:210 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:210 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:210 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:210 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:210 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192460 enqueued.
23:56:210 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48bdae24)
23:56:210 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:210 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:210 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:210 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:210 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:210 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:210 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:210 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:210 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:210 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2332us
23:56:210 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:210 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:210 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:210 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:210 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3757us
23:56:210 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:210 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +621us
23:56:210 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:210 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:210 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:210 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:210 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:210 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1166us
23:56:210 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:210 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:210 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:210 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:210 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:211 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:211 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:211 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:211 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:211 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:211 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 144
23:56:211 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:211 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:211 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:226 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1704us
23:56:226 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:226 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +444us
23:56:226 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:226 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 144
23:56:226 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +285us
23:56:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:226 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:226 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:226 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:226 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192461 enqueued.
23:56:226 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48bdae24)
23:56:226 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:226 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:226 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:226 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:226 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:226 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:226 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:226 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:226 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:227 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:227 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +286us
23:56:227 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:227 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:227 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:227 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:227 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:227 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2773us
23:56:227 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:227 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:227 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:227 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:227 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:227 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:227 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:227 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:227 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:227 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +543us
23:56:227 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:227 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +623us
23:56:227 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:227 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:227 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:227 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:227 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:227 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4379us
23:56:227 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:227 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:227 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:227 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:227 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 145
23:56:227 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:243 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +976us
23:56:243 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:243 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 145
23:56:243 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:243 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:243 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:243 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:243 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192462 enqueued.
23:56:243 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48bdae24)
23:56:243 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:243 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:243 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:243 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:243 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:243 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:243 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:243 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:243 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:243 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2981us
23:56:243 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:243 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +624us
23:56:243 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:243 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:243 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:243 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:243 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:243 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +181us
23:56:243 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:243 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:243 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:243 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:243 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:243 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:244 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:244 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:244 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:244 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:244 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3132us
23:56:244 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:244 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +625us
23:56:244 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:244 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:244 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:244 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:244 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:244 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1788us
23:56:244 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:244 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:244 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:244 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:244 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 146
23:56:244 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:244 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:244 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:260 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +247us
23:56:260 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:260 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:260 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 146
23:56:260 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:260 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:260 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:260 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:260 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192463 enqueued.
23:56:260 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48bdae24)
23:56:260 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:260 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:260 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:260 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:260 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:260 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:260 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:260 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:260 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:260 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:260 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:260 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4518us
23:56:260 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:260 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:260 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:260 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:260 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:260 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:261 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1525us
23:56:261 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:261 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:261 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +626us
23:56:261 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:261 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:261 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:261 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:261 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:261 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:261 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3394us
23:56:261 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:261 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:261 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:261 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:261 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:261 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:261 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 147
23:56:261 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:276 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +5322us
23:56:276 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:276 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +224us
23:56:276 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:276 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +173us
23:56:276 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:276 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +66us
23:56:276 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:276 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:276 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 147
23:56:276 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +250us
23:56:276 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:276 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:276 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:276 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:276 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:276 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:276 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:276 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192464 enqueued.
23:56:276 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48bdae24)
23:56:276 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:276 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:277 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:277 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:277 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:277 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:277 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:277 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:277 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:277 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +245us
23:56:277 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:277 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:277 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:277 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:277 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:277 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5000us
23:56:277 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:277 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:277 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:277 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:277 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4115us
23:56:277 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:277 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +628us
23:56:277 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:277 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:277 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:277 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:277 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:277 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +803us
23:56:277 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:277 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:277 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:277 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:277 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 148
23:56:277 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:277 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:277 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:293 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4594us
23:56:293 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:293 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 148
23:56:293 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:293 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:293 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:293 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:293 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:293 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:293 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:293 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:293 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192465 enqueued.
23:56:293 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48bdae24)
23:56:293 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:293 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:293 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:293 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:293 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:293 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:293 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:293 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:293 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:293 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:293 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:293 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:293 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:293 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +172us
23:56:293 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:293 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:293 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:293 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:293 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2507us
23:56:293 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:293 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +629us
23:56:293 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:293 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:293 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:293 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:293 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:293 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2409us
23:56:293 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:293 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:294 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:294 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:294 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:294 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:294 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:294 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:294 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:294 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +900us
23:56:294 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:294 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +630us
23:56:294 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:294 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:294 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:294 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:294 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:294 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 149
23:56:294 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:310 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2332us
23:56:310 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:310 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 149
23:56:310 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:310 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:310 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:310 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:310 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:310 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:310 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:310 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:310 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192466 enqueued.
23:56:310 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48bdae24)
23:56:310 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:310 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:310 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:310 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:310 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:310 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:310 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:310 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:310 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:310 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:310 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:310 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:311 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:311 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +900us
23:56:311 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:311 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:311 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:311 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:311 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5097us
23:56:311 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:311 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +450us
23:56:311 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:311 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +179us
23:56:311 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:311 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:311 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:311 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:311 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:311 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +58us
23:56:311 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:311 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:311 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:311 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:311 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:311 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:311 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:311 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 150
23:56:311 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:311 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:311 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:327 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3136us
23:56:327 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:327 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +351us
23:56:327 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:327 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 150
23:56:327 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +377us
23:56:327 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:327 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:327 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:327 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:327 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:327 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:327 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:327 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192467 enqueued.
23:56:327 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48bdae24)
23:56:327 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:327 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:327 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:327 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:327 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:327 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:327 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:327 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:327 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:327 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:327 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:327 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:327 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:327 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +203us
23:56:327 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:327 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:327 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:327 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:327 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:327 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1424us
23:56:327 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:327 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:327 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:327 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:327 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:327 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:328 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:328 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:328 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:328 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1882us
23:56:328 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:328 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +633us
23:56:328 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:328 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:328 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:328 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:328 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:328 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3030us
23:56:328 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:328 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:328 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:328 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:328 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 151
23:56:328 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:343 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2408us
23:56:343 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:343 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 151
23:56:343 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:343 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:343 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:343 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:343 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192468 enqueued.
23:56:343 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48bdae24)
23:56:343 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:343 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:343 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:343 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:343 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:343 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:343 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:343 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:343 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:343 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:344 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2358us
23:56:344 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:344 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:344 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:344 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:344 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +275us
23:56:344 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:344 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +634us
23:56:344 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:344 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:344 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:344 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:344 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:344 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4637us
23:56:344 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:344 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:344 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:344 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:344 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4472us
23:56:344 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:344 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +634us
23:56:344 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:344 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:344 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:344 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:344 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:344 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +439us
23:56:344 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:344 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:344 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:344 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:344 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 152
23:56:344 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:344 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:344 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:360 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1679us
23:56:360 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:360 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 152
23:56:360 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:360 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:360 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:360 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:360 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192469 enqueued.
23:56:360 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48bdae24)
23:56:360 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:360 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:360 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:360 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:360 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:360 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:360 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:360 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:360 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:360 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3086us
23:56:360 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:360 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:360 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:360 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:360 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2864us
23:56:360 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:360 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +635us
23:56:360 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:360 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:360 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:360 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:360 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:360 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2045us
23:56:360 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:360 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:360 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:361 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:361 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:361 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:361 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:361 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:361 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:361 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:361 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 153
23:56:361 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:377 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +950us
23:56:377 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:377 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +305us
23:56:377 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:377 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 153
23:56:377 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +424us
23:56:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:377 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:377 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:377 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:377 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192470 enqueued.
23:56:377 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48bdae24)
23:56:377 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:377 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:377 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:377 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:377 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:377 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:377 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:377 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:377 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:377 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +161us
23:56:377 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:377 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:377 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:377 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:377 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:377 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3652us
23:56:377 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:377 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:377 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:377 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:377 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5454us
23:56:378 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:378 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +93us
23:56:378 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:378 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:378 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:378 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:378 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +288us
23:56:378 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:378 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:378 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:378 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:378 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:378 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5258us
23:56:378 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:378 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:378 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:378 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:378 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 154
23:56:378 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:378 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:378 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:393 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +222us
23:56:393 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:393 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 154
23:56:393 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:393 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:393 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:393 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:393 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192471 enqueued.
23:56:393 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48bdae24)
23:56:393 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:393 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:393 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:393 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:393 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:393 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:393 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:393 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:393 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:393 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2842us
23:56:393 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:393 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +638us
23:56:393 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:393 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:393 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:393 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:393 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:393 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1060us
23:56:393 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:393 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:393 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:393 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:393 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:393 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:393 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:394 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:394 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:394 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:394 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2239us
23:56:394 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:394 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +639us
23:56:394 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:394 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:394 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:394 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:394 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:394 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 155
23:56:394 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:410 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2415us
23:56:410 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:410 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +250us
23:56:410 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:410 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:410 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:410 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:410 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 155
23:56:410 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +225us
23:56:410 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:410 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:410 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:410 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:410 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:410 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:410 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:410 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192472 enqueued.
23:56:410 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48bdae24)
23:56:410 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:410 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:410 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:410 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:410 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:410 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:410 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:410 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:410 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:410 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:410 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:410 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:411 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:411 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:411 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5272us
23:56:411 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:411 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:411 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:411 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:411 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +632us
23:56:411 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:411 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +640us
23:56:411 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:411 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:411 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:411 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:411 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:411 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4273us
23:56:411 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:411 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:411 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:411 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:411 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 156
23:56:411 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:411 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:411 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:427 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4568us
23:56:427 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:427 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +259us
23:56:427 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:427 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 156
23:56:427 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +470us
23:56:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:427 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:427 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:427 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:427 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192473 enqueued.
23:56:427 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48bdae24)
23:56:427 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:427 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:427 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:427 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:427 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:427 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:427 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:427 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:427 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:427 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +120us
23:56:427 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:427 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:427 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:427 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:427 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:427 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +75us
23:56:427 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:427 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:427 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:427 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:427 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:427 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:427 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:428 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:428 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:428 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:428 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3221us
23:56:428 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:428 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +642us
23:56:428 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:428 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:428 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:428 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:428 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:428 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1682us
23:56:428 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:428 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:428 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:428 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:428 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 157
23:56:428 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:443 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3840us
23:56:443 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:443 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 157
23:56:443 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:443 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:443 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:443 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:443 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192474 enqueued.
23:56:443 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48bdae24)
23:56:443 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:443 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:443 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:443 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:443 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:443 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:443 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:443 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:443 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:444 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:444 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +926us
23:56:444 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:444 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:444 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:444 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:444 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1614us
23:56:444 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:444 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +643us
23:56:444 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:444 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:444 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:444 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:444 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:444 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3288us
23:56:444 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:444 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:444 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:444 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:444 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:444 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:444 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:444 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:444 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:444 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +7us
23:56:444 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:444 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +644us
23:56:444 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:444 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:444 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:444 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:444 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:444 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 158
23:56:444 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:444 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:444 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:460 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2457us
23:56:460 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:460 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 158
23:56:460 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:460 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:460 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:460 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:460 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192475 enqueued.
23:56:460 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48bdae24)
23:56:460 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:460 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:460 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:460 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:460 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:460 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:460 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:460 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:460 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:460 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1654us
23:56:460 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:460 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:460 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:460 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:460 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4204us
23:56:460 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:460 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +645us
23:56:460 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:460 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:460 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:460 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:460 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:460 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +697us
23:56:460 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:460 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:460 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:460 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:460 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:460 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:461 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:461 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:461 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:461 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:461 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 159
23:56:461 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:477 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2382us
23:56:477 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:477 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +212us
23:56:477 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:477 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 159
23:56:477 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +516us
23:56:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:477 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:477 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:477 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:477 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192476 enqueued.
23:56:477 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48bdae24)
23:56:477 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:477 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:477 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:477 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:477 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:477 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:477 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:477 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:477 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:477 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +78us
23:56:477 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:477 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:477 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:477 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:477 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:477 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2303us
23:56:477 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:477 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:477 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:477 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:477 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:477 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:477 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:477 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:478 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:478 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:478 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +989us
23:56:478 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:478 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +647us
23:56:478 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:478 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:478 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:478 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:478 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:478 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3909us
23:56:478 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:478 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:478 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:478 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:478 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 160
23:56:478 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:478 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:478 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:493 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1654us
23:56:493 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:493 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 160
23:56:493 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:493 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:493 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:493 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:493 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192477 enqueued.
23:56:493 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48bdae24)
23:56:493 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:493 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:493 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:493 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:493 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:493 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:493 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:493 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:493 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:493 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2749us
23:56:493 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:493 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +361us
23:56:493 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:493 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:493 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:493 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:493 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +31us
23:56:493 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:493 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:493 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:493 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:493 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:493 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:493 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5516us
23:56:493 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:494 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:494 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:494 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:494 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3578us
23:56:494 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:494 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +649us
23:56:494 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:494 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:494 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:494 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:494 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:494 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1318us
23:56:494 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:494 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:494 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:494 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:494 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 161
23:56:494 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:510 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +925us
23:56:510 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:510 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 161
23:56:510 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:510 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:510 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:510 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:510 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192478 enqueued.
23:56:510 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48bdae24)
23:56:510 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:510 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:510 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:510 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:510 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:510 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:510 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:510 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:510 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:510 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3840us
23:56:510 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:510 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:510 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:510 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:510 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1971us
23:56:510 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:510 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +650us
23:56:510 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:510 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:510 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:510 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:510 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:510 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:510 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2924us
23:56:510 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:511 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:511 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:511 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:511 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:511 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:511 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:511 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:511 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:511 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 162
23:56:511 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:511 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:511 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:527 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +196us
23:56:527 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:527 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +166us
23:56:527 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:527 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 162
23:56:527 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +563us
23:56:527 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:527 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:527 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:527 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:527 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:527 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:527 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:527 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192479 enqueued.
23:56:527 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48bdae24)
23:56:527 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:527 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:527 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:527 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:527 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:527 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:527 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:527 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:527 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:527 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:527 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:527 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:527 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:527 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:528 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +36us
23:56:528 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:528 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:528 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:528 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:528 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:528 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4531us
23:56:528 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:528 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:528 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:528 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:528 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4561us
23:56:528 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:528 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +651us
23:56:528 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:528 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:528 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:528 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:528 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:528 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +333us
23:56:528 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:528 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:528 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:528 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:528 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 163
23:56:528 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:543 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +5272us
23:56:543 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:543 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +275us
23:56:543 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:543 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:543 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:543 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:543 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 163
23:56:543 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +199us
23:56:543 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:543 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:543 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:543 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:543 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:543 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:543 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:543 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192480 enqueued.
23:56:543 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48bdae24)
23:56:543 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:543 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:543 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:543 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:543 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:543 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:543 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:543 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:543 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:543 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:543 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:543 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:543 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:543 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2703us
23:56:543 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:543 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +652us
23:56:543 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:543 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:543 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:543 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:543 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:543 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1939us
23:56:543 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:543 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:543 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:543 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:544 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:544 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:544 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:544 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:544 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:544 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:544 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1346us
23:56:544 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:544 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +653us
23:56:544 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:544 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:544 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:544 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:544 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:544 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 164
23:56:544 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:544 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:544 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:560 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2540us
23:56:560 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:560 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 164
23:56:560 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:560 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:560 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:560 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:560 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:560 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:560 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:560 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:560 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192481 enqueued.
23:56:560 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48bdae24)
23:56:560 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:560 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:560 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:560 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:560 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:560 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:560 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:560 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:560 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:560 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:560 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:560 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:560 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:560 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +222us
23:56:560 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:560 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:560 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:560 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:560 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5543us
23:56:560 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:560 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:560 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4us
23:56:560 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:561 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:561 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:561 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:561 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:561 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:561 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +394us
23:56:561 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:561 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:561 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:561 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:561 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:561 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:561 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5152us
23:56:561 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:561 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:561 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:561 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:561 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:561 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:561 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 165
23:56:561 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:577 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3814us
23:56:577 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:577 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +119us
23:56:577 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:577 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 165
23:56:577 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +609us
23:56:577 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:577 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:577 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:577 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:577 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:577 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:577 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:577 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192482 enqueued.
23:56:577 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48bdae24)
23:56:577 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:577 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:577 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:577 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:577 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:577 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:577 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:577 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:577 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, left interrupt) +0us
23:56:577 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:577 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:577 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:577 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:577 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:577 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089d8f88, thread delayed) +1us
23:56:577 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:577 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:577 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:577 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:577 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +949us
23:56:577 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:577 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:577 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:577 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:577 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:577 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:577 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:577 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:577 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:578 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:578 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2328us
23:56:578 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:578 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +656us
23:56:578 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:578 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:578 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:578 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:578 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:578 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2560us
23:56:578 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:578 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:578 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:578 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:578 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 166
23:56:578 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:578 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:578 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:593 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3086us
23:56:593 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:593 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 166
23:56:593 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:593 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:593 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:593 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:593 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:593 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:593 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:593 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:593 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192483 enqueued.
23:56:593 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48bdae24)
23:56:593 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:593 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:593 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:593 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:593 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:593 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:593 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:593 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:593 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:593 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:593 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:593 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:593 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:593 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1680us
23:56:593 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:593 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:593 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:593 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:593 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +721us
23:56:593 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:593 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:593 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +657us
23:56:593 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:593 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:593 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:593 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:594 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:594 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4167us
23:56:594 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:594 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:594 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:594 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:594 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4918us
23:56:594 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:594 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +630us
23:56:594 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:594 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +28us
23:56:594 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:594 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:594 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:594 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:594 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:594 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +209us
23:56:594 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:594 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:594 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 167
23:56:594 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:610 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2357us
23:56:610 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:610 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 167
23:56:610 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:610 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:610 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:610 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:610 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:610 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:610 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:610 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:610 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192484 enqueued.
23:56:610 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48bdae24)
23:56:610 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:610 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:610 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:610 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:610 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:610 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:610 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:610 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:610 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:610 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:610 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:610 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:610 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:610 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2408us
23:56:610 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:610 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:610 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:610 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:610 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3310us
23:56:610 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:610 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +659us
23:56:610 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:610 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:610 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:610 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:610 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:610 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1575us
23:56:610 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:610 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:610 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:611 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:611 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:611 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:611 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:611 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:611 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:611 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 168
23:56:611 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:611 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:611 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:627 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1628us
23:56:627 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:627 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +73us
23:56:627 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:627 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 168
23:56:627 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +656us
23:56:627 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD stream thread (289->306, pc: 08a94f7c->08a94fc4, system time) +7us
23:56:627 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:627 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:627 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:627 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:627 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:627 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->08a94f7c, thread delayed) +1us
23:56:627 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:627 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:627 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:627 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:627 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:627 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:627 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:627 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192485 enqueued.
23:56:627 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48bdae24)
23:56:627 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:627 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:627 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:627 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:627 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:627 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:627 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +38us
23:56:627 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:627 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:627 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:627 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:627 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:627 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:627 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3135us
23:56:627 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:627 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:627 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:627 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:627 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:627 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:627 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:628 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:628 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:628 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +96us
23:56:628 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:628 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +664us
23:56:628 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:628 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:628 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:628 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:628 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:628 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4785us
23:56:628 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:628 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:628 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:628 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:628 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 169
23:56:628 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:643 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +900us
23:56:643 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:643 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 169
23:56:643 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:643 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:643 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:643 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:643 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:643 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:643 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:643 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:643 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192486 enqueued.
23:56:643 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48bdae24)
23:56:643 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:643 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:643 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:643 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:643 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:643 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:643 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:643 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:643 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:643 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:643 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:643 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:643 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:643 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2610us
23:56:643 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:643 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +665us
23:56:643 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:643 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:643 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:643 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:643 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:643 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +588us
23:56:643 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:643 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:643 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:643 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:643 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:643 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:643 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:643 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:643 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:643 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:643 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2685us
23:56:643 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:644 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +666us
23:56:644 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:644 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:644 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:644 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:644 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:644 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2194us
23:56:644 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:644 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:644 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:644 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:644 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 170
23:56:644 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:644 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:644 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:660 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +171us
23:56:660 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:660 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 170
23:56:660 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:660 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:660 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:660 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:660 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:660 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:660 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:660 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:660 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192487 enqueued.
23:56:660 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48bdae24)
23:56:660 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:660 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:660 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:660 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:660 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:660 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:660 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:660 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:660 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:660 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:660 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:660 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:660 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:660 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4594us
23:56:660 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:660 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:660 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:660 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:660 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1078us
23:56:660 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:660 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +667us
23:56:660 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:660 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:660 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:660 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:660 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:660 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3800us
23:56:660 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:660 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:661 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:661 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:661 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:661 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:661 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 171
23:56:661 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:677 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +5246us
23:56:677 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:677 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +27us
23:56:677 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:677 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +272us
23:56:677 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:677 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:677 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:677 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:677 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +140us
23:56:677 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:677 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:677 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:677 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:677 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:677 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:677 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 171
23:56:677 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +32us
23:56:677 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:677 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:677 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:677 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:677 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:677 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:677 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:677 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192488 enqueued.
23:56:677 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48bdae24)
23:56:677 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:677 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:677 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:678 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:678 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:678 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:678 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:678 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:678 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:678 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:678 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:678 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:678 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:678 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5323us
23:56:678 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:678 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:678 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:678 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:678 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3667us
23:56:678 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:678 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +669us
23:56:678 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:678 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:678 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:678 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:678 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:678 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1209us
23:56:678 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:678 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:678 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:678 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:678 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 172
23:56:678 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:678 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:678 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:694 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4518us
23:56:694 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:694 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 172
23:56:694 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:694 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:694 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:694 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:694 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:694 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:694 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:694 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:694 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192489 enqueued.
23:56:694 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48bdae24)
23:56:694 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:694 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:694 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:694 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:694 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:694 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:694 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:694 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:694 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:694 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:694 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:694 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:694 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:694 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +248us
23:56:694 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:694 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:694 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:694 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:694 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2060us
23:56:694 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:694 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +670us
23:56:694 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:694 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:694 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:694 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:694 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:695 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2815us
23:56:695 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:695 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:695 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:695 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:695 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:695 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:695 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:695 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:695 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:695 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +453us
23:56:695 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:695 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +671us
23:56:695 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:695 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:695 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:695 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:695 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:695 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 173
23:56:695 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:710 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2662us
23:56:710 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:710 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 173
23:56:710 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:710 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:710 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:710 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:710 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:710 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:710 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:710 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:710 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192490 enqueued.
23:56:710 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48bdae24)
23:56:710 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:710 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:710 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:710 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:710 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:710 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:710 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:710 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:710 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:710 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:710 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:710 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:710 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:710 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +976us
23:56:710 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:710 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:710 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:710 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:710 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4650us
23:56:710 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:710 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +671us
23:56:710 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:710 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:710 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:710 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:710 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:710 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +224us
23:56:710 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:710 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:710 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:710 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:710 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:711 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:711 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:711 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:711 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:711 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:711 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3042us
23:56:711 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:711 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 174
23:56:711 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:711 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:711 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:727 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +17us
23:56:727 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:727 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +654us
23:56:727 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:727 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:727 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:727 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:727 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:727 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 174
23:56:727 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +74us
23:56:727 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:727 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:727 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:727 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:727 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:727 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:727 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:727 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192491 enqueued.
23:56:727 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48bdae24)
23:56:727 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:727 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:727 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:727 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:727 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:727 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:727 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:727 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:727 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:727 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:727 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:727 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:727 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:727 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1705us
23:56:727 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:727 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:727 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:727 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:727 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:727 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:727 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:727 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:727 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:727 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:728 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:728 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1435us
23:56:728 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:728 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:728 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +673us
23:56:728 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:728 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:728 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:728 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:728 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:728 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:728 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3437us
23:56:728 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:728 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:728 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:728 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:728 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:728 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:728 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 175
23:56:728 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:744 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2332us
23:56:744 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:744 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 175
23:56:744 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:744 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:744 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:744 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:744 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:744 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:744 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:744 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:744 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192492 enqueued.
23:56:744 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48bdae24)
23:56:744 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:744 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:744 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:744 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:744 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:744 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:744 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:744 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:744 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:744 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:744 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:744 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:744 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:744 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2434us
23:56:744 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:744 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +83us
23:56:744 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:744 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +156us
23:56:744 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:744 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:744 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +503us
23:56:744 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:744 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:744 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:744 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:744 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:744 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5043us
23:56:744 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:744 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:745 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:745 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:745 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:745 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4025us
23:56:745 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:745 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +675us
23:56:745 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:745 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:745 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:745 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:745 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:745 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +845us
23:56:745 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:745 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:745 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:745 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:745 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 176
23:56:745 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:745 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:745 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:760 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1603us
23:56:760 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:760 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 176
23:56:760 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:760 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:760 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:760 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:760 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:760 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:760 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:760 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:760 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192493 enqueued.
23:56:760 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48bdae24)
23:56:760 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:760 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:760 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:760 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:760 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:760 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:760 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:760 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:760 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:760 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:760 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:760 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:760 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:760 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3162us
23:56:760 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:760 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:760 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:760 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:760 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2417us
23:56:760 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:760 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +676us
23:56:760 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:760 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:760 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:760 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:760 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:760 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:760 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2452us
23:56:760 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:761 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:761 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:761 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:761 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:761 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:761 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:761 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:761 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:761 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +810us
23:56:761 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:761 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 177
23:56:761 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:777 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +63us
23:56:777 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:777 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +612us
23:56:777 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:777 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:777 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:777 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:777 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:777 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 177
23:56:777 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +115us
23:56:777 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:777 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:777 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:777 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:777 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:777 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:777 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:777 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192494 enqueued.
23:56:777 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48bdae24)
23:56:777 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:777 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:777 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:777 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:777 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:777 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:777 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:777 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:777 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:777 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:777 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:777 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:777 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:777 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3891us
23:56:777 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:777 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:777 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:777 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:778 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:778 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5007us
23:56:778 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:778 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +540us
23:56:778 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:778 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +137us
23:56:778 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:778 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:778 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:778 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:778 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:778 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +101us
23:56:778 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:778 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:778 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:778 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:778 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:778 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:778 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:778 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 178
23:56:778 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:778 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:778 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:794 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +146us
23:56:794 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:794 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 178
23:56:794 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:794 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:794 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:794 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:794 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:794 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:794 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:794 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:794 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192495 enqueued.
23:56:794 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48bdae24)
23:56:794 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:794 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:794 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:794 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:794 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:794 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:794 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:794 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:794 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:794 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:794 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:794 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:794 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:794 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2471us
23:56:794 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:794 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +679us
23:56:794 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:794 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:794 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:794 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:794 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:794 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1467us
23:56:794 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:794 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:794 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:794 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:794 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:794 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:794 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:794 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:794 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:794 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:794 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1792us
23:56:795 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:795 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:795 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +680us
23:56:795 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:795 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:795 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:795 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:795 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:795 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:795 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 179
23:56:795 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:810 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2745us
23:56:810 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:810 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +326us
23:56:810 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:810 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:810 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:810 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:810 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 179
23:56:810 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +148us
23:56:810 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:810 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:810 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:810 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:810 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:810 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:810 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:810 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192496 enqueued.
23:56:810 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48bdae24)
23:56:810 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:810 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:810 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:810 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:810 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:810 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:810 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:810 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:810 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:810 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:810 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:810 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:810 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:810 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:811 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5349us
23:56:811 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:811 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:811 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:811 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:811 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +185us
23:56:811 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:811 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +681us
23:56:811 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:811 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:811 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:811 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:811 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:811 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4679us
23:56:811 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:811 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:811 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:811 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:811 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4382us
23:56:811 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:811 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 180
23:56:811 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:811 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:811 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:827 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +109us
23:56:827 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:827 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:827 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +571us
23:56:827 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:827 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:827 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:827 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:827 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:827 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:827 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 180
23:56:827 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +157us
23:56:827 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:827 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:827 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:827 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:827 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:827 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:827 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:827 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192497 enqueued.
23:56:827 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48bdae24)
23:56:827 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:827 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:827 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:827 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:827 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:827 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:827 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:827 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:827 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:827 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:827 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:827 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:827 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:827 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:827 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:827 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +273us
23:56:827 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:827 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:827 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:827 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:827 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:827 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:827 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:827 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:827 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:827 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:827 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:827 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:827 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:828 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2774us
23:56:828 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:828 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +683us
23:56:828 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:828 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:828 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:828 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:828 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:828 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2088us
23:56:828 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:828 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:828 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:828 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:828 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 181
23:56:828 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:844 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3764us
23:56:844 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:844 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 181
23:56:844 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:844 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:844 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:844 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:844 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:844 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:844 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:844 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:844 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192498 enqueued.
23:56:844 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48bdae24)
23:56:844 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:844 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:844 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:844 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:844 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:844 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:844 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:844 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:844 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:844 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:844 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:844 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:844 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:844 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1002us
23:56:844 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:844 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:844 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:844 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:844 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1167us
23:56:844 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:844 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +684us
23:56:844 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:844 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:844 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:844 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:844 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:844 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:844 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3694us
23:56:844 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:845 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:845 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:845 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:845 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5364us
23:56:845 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:845 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +183us
23:56:845 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:845 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:845 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:845 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:845 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +246us
23:56:845 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:845 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:845 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:845 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:845 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:845 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 182
23:56:845 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:845 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:845 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:860 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2787us
23:56:860 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:860 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 182
23:56:860 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:860 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:860 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:860 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:860 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:860 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:860 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:860 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:860 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192499 enqueued.
23:56:860 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48bdae24)
23:56:860 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:860 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:860 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:860 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:860 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:860 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:860 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:860 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:860 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:860 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:860 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:860 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:860 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:860 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1731us
23:56:860 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:860 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:860 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:860 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:860 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3756us
23:56:860 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:860 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +686us
23:56:860 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:860 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:860 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:860 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:860 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:860 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1103us
23:56:860 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:860 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:861 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:861 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:861 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:861 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:861 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:861 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:861 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:861 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:861 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2149us
23:56:861 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:861 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 183
23:56:861 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:877 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +156us
23:56:877 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:877 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +529us
23:56:877 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:877 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:877 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:877 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:877 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:877 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 183
23:56:877 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +199us
23:56:877 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:877 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:877 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:877 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:877 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:877 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:877 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:877 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192500 enqueued.
23:56:877 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48bdae24)
23:56:877 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:877 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:877 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:877 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:877 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:877 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:877 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:877 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:877 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:877 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:877 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:877 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:877 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:877 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2459us
23:56:877 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:877 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:877 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:877 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:877 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:878 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:878 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:878 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:878 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:878 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:878 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +542us
23:56:878 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:878 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +687us
23:56:878 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:878 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:878 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:878 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:878 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:878 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4316us
23:56:878 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:878 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:878 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:878 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:878 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 184
23:56:878 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:878 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:878 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:894 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1578us
23:56:894 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:894 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 184
23:56:894 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:894 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:894 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:894 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:894 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:894 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:894 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:894 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:894 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192501 enqueued.
23:56:894 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48bdae24)
23:56:894 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:894 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:894 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:894 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:894 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:894 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:894 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:894 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:894 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:894 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:894 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:894 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:894 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:894 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2378us
23:56:894 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:894 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +688us
23:56:894 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:894 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:894 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:894 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:894 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:894 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +118us
23:56:894 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:894 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:894 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:894 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:894 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:894 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:894 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:894 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:894 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:894 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3131us
23:56:894 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:895 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +689us
23:56:895 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:895 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:895 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:895 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:895 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:895 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1724us
23:56:895 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:895 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:895 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:895 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:895 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 185
23:56:895 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:910 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +849us
23:56:910 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:910 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 185
23:56:910 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:910 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:910 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:910 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:910 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:910 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:910 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:910 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:910 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192502 enqueued.
23:56:910 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48bdae24)
23:56:910 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:910 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:910 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:910 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:910 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:910 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:910 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:910 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:910 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:910 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:910 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:910 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:910 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:910 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3917us
23:56:910 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:910 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:910 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:910 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:910 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1524us
23:56:910 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:910 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:910 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +690us
23:56:910 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:910 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:910 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:910 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:911 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:911 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3331us
23:56:911 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:911 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:911 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:911 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:911 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:911 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:911 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +172us
23:56:911 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:911 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +67us
23:56:911 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:911 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:911 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 186
23:56:911 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:911 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:911 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:927 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +120us
23:56:927 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:927 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +487us
23:56:927 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:927 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:927 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:927 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:927 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:927 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 186
23:56:927 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +240us
23:56:927 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:927 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:927 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:927 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:927 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:927 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:927 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:927 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192503 enqueued.
23:56:927 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48bdae24)
23:56:927 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:927 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:927 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:927 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:927 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:927 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:927 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:927 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:927 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:927 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:927 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:927 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:927 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:927 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4645us
23:56:927 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:927 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:927 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:927 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:928 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:928 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4114us
23:56:928 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:928 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +692us
23:56:928 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:928 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:928 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:928 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:928 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:928 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +739us
23:56:928 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:928 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:928 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:928 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:928 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 187
23:56:928 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:944 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +5196us
23:56:944 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:944 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +351us
23:56:944 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:944 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:944 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:944 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:944 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 187
23:56:944 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +123us
23:56:944 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:944 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:944 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:944 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:944 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:944 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:944 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:944 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192504 enqueued.
23:56:944 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48bdae24)
23:56:944 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:944 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:944 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:944 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:944 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:944 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:944 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:944 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:944 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:944 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:944 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:944 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:944 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:944 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2332us
23:56:944 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:944 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:944 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +693us
23:56:944 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:944 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:945 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:945 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:945 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:945 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2346us
23:56:945 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:945 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:945 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:945 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:945 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:945 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:945 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:945 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:945 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:945 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +899us
23:56:945 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:945 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +694us
23:56:945 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:945 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:945 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:945 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:945 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:945 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 188
23:56:945 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:945 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:945 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:960 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2870us
23:56:960 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:960 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 188
23:56:960 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:960 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:960 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:960 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:960 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:960 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:960 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:960 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:960 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192505 enqueued.
23:56:960 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48bdae24)
23:56:960 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:960 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:960 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:960 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:960 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:960 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:960 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:960 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:960 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:960 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:960 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:960 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:960 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:960 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +299us
23:56:960 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:960 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:960 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:960 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:960 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5096us
23:56:960 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:960 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +451us
23:56:960 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:960 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:960 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:960 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:960 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:960 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08a9eb10->08a94fc4, blocking audio) +14us
23:56:960 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:960 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:960 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:960 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:960 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:961 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5547us
23:56:961 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:961 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:961 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:961 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:961 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3488us
23:56:961 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:961 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 189
23:56:961 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:56:977 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +249us
23:56:977 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:56:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:977 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +457us
23:56:977 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:977 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:977 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:977 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:977 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:977 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 189
23:56:977 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +270us
23:56:977 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:977 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:977 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:977 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:977 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:977 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:977 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:977 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192506 enqueued.
23:56:977 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48bdae24)
23:56:977 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:977 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:977 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:977 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:977 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:977 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:977 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:977 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:977 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:977 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:977 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:977 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:977 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:977 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1027us
23:56:977 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:977 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:977 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:977 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:977 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:56:977 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:977 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:977 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:977 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:977 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:978 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1881us
23:56:978 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:978 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +708us
23:56:978 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:978 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:978 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:978 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:978 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:978 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2955us
23:56:978 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:978 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:978 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:978 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:978 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 190
23:56:978 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:978 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:978 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:56:994 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3010us
23:56:994 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:56:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:56:994 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 190
23:56:994 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:56:994 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:56:994 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:56:994 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:56:994 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:56:994 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:56:994 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:56:994 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:56:994 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192507 enqueued.
23:56:994 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48bdae24)
23:56:994 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:56:994 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:56:994 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:56:994 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:56:994 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:56:994 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:56:994 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:56:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:56:994 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:56:994 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:56:994 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:56:994 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:56:994 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:56:994 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:56:994 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:56:995 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1756us
23:56:995 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:995 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:995 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:995 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:995 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +274us
23:56:995 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:995 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +709us
23:56:995 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:995 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:995 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:995 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:995 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:995 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4562us
23:56:995 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:56:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:995 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:995 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:995 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:56:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:995 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4471us
23:56:995 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:56:995 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +710us
23:56:995 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:995 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:995 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:56:995 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:56:995 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:56:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:56:995 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +364us
23:56:995 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:56:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:56:995 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:56:995 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:56:995 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:56:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:56:995 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 191
23:56:995 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:010 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2281us
23:57:010 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:010 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 191
23:57:010 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:010 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:010 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:010 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:010 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:010 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:010 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:010 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:010 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192508 enqueued.
23:57:010 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48bdae24)
23:57:010 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:010 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:010 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:010 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:010 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:010 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:010 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:010 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:010 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:010 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:010 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:010 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:010 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:010 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2485us
23:57:010 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:010 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:010 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:010 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:010 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2863us
23:57:010 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:010 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +711us
23:57:010 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:010 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:010 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:010 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:010 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:010 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1970us
23:57:010 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:010 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:010 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:011 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:011 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:011 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:011 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:011 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:011 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:011 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:011 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1256us
23:57:011 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:011 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 192
23:57:011 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:011 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:011 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:027 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +295us
23:57:027 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:027 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +415us
23:57:027 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:027 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:027 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:027 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:027 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:027 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:027 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 192
23:57:027 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +312us
23:57:027 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:027 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:027 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:027 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:027 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:027 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:027 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:027 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192509 enqueued.
23:57:027 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48bdae24)
23:57:027 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:027 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:027 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:027 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:027 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:027 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:027 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:028 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:028 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:028 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:028 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:028 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:028 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:028 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3213us
23:57:028 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:028 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:028 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:028 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:028 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5453us
23:57:028 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:028 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +94us
23:57:028 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:028 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:028 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:028 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:028 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +363us
23:57:028 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:028 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:028 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:028 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:028 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:028 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5183us
23:57:028 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:028 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:028 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:028 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:028 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 193
23:57:028 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:044 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +824us
23:57:044 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:044 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 193
23:57:044 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:044 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:044 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:044 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:044 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:044 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:044 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:044 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:044 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192510 enqueued.
23:57:044 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48bdae24)
23:57:044 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:044 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:044 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:044 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:044 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:044 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:044 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:044 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:044 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:044 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:044 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:044 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:044 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:044 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2239us
23:57:044 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:044 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +714us
23:57:044 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:044 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:044 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:044 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:044 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:044 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +985us
23:57:044 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:044 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:044 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:044 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:044 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:044 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:044 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:044 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:044 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:044 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:044 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2238us
23:57:045 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:045 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +715us
23:57:045 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:045 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:045 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:045 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:045 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:045 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2592us
23:57:045 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:045 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:045 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:045 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:045 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 194
23:57:045 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:045 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:045 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:061 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +95us
23:57:061 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:061 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 194
23:57:061 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:061 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:061 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:061 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:061 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:061 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:061 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:061 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:061 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192511 enqueued.
23:57:061 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48bdae24)
23:57:061 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:061 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:061 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:061 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:061 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:061 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:061 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:061 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:061 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:061 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:061 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:061 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:061 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:061 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4671us
23:57:061 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:061 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:061 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:061 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:061 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +631us
23:57:061 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:061 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +716us
23:57:061 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:061 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:061 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:061 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:061 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:061 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:061 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4198us
23:57:062 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:062 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:062 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:062 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:062 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4828us
23:57:062 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:062 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 195
23:57:062 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:077 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +341us
23:57:077 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:077 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +374us
23:57:077 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:077 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:077 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:077 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:077 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:077 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1us
23:57:077 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:077 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:077 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:077 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:077 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 195
23:57:077 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +98us
23:57:077 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:077 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:077 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:077 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:077 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:077 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:077 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:077 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192448 enqueued.
23:57:077 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48bdae24)
23:57:077 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:077 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:077 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:077 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:077 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:077 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:077 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:077 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:077 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:077 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:077 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:077 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:077 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:077 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:078 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5399us
23:57:078 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:078 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:078 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:078 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:078 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3220us
23:57:078 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:078 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +718us
23:57:078 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:078 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:078 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:078 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:078 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:078 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1607us
23:57:078 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:078 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:078 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:078 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:078 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 196
23:57:078 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:078 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:078 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:094 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4442us
23:57:094 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:094 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 196
23:57:094 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:094 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:094 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:094 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:094 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:094 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:094 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:094 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:094 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192449 enqueued.
23:57:094 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48bdae24)
23:57:094 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:094 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:094 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:094 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:094 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:094 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:094 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:094 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:094 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:094 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:094 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:094 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:094 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:094 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +324us
23:57:094 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:094 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:094 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:094 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:094 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1613us
23:57:094 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:094 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +719us
23:57:094 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:094 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:094 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:094 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:094 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:094 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3213us
23:57:094 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:095 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:095 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:095 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:095 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:095 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:095 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:095 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:095 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:095 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +6us
23:57:095 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:095 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +720us
23:57:095 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:095 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:095 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:095 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:095 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:095 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 197
23:57:095 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:111 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2984us
23:57:111 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:111 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 197
23:57:111 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:111 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:111 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:111 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:111 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:111 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:111 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:111 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:111 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192450 enqueued.
23:57:111 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48bdae24)
23:57:111 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:111 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:111 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:111 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:111 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:111 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:111 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:111 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:111 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:111 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:111 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:111 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:111 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:111 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1053us
23:57:111 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:111 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:111 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:111 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:111 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4203us
23:57:111 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:111 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +721us
23:57:111 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:111 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:111 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:111 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:111 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:111 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +622us
23:57:111 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:111 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:111 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:111 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:111 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:112 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:112 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:112 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:112 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:112 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:112 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2595us
23:57:112 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:112 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 198
23:57:112 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:112 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:112 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:127 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +388us
23:57:127 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:127 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:127 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +332us
23:57:127 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:127 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:127 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:127 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:127 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:127 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:127 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 198
23:57:127 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +396us
23:57:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:127 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:127 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:127 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:127 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192451 enqueued.
23:57:127 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48bdae24)
23:57:127 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:127 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:127 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:127 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:127 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:127 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:127 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:127 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:127 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:127 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:127 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:127 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1781us
23:57:127 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:127 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:127 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:127 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:127 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:127 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:127 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:127 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:127 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:127 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:128 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:128 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:128 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:128 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +988us
23:57:128 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:128 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:128 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +722us
23:57:128 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:128 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:128 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:128 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:128 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:128 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:128 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3835us
23:57:128 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:128 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:128 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:128 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:128 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:128 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:128 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 199
23:57:128 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:144 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2256us
23:57:144 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:144 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 199
23:57:144 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:144 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:144 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:144 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:144 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192452 enqueued.
23:57:144 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48bdae24)
23:57:144 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:144 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:144 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:144 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:144 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:144 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:144 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:144 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:144 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:144 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2146us
23:57:144 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:144 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +362us
23:57:144 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:144 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:144 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:144 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:144 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +105us
23:57:144 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:144 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:144 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:144 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:144 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:144 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5441us
23:57:144 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:144 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:145 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:145 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:145 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:145 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3577us
23:57:145 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:145 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +724us
23:57:145 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:145 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:145 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:145 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:145 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:145 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1243us
23:57:145 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:145 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:145 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:145 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:145 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 200
23:57:145 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:145 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:145 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:161 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1527us
23:57:161 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:161 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:161 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 200
23:57:161 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:161 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:161 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:161 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:161 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192453 enqueued.
23:57:161 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48bdae24)
23:57:161 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:161 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:161 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:161 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:161 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:161 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:161 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:161 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:161 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:161 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:161 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:161 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3239us
23:57:161 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:161 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:161 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:161 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:161 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:161 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:161 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1970us
23:57:161 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:161 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:161 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +725us
23:57:161 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:161 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:161 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:161 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:161 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:161 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:161 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2850us
23:57:161 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:161 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:161 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:161 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:161 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:162 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:162 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:162 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:162 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:162 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:162 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:162 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:162 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:162 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +363us
23:57:162 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:162 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:162 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 201
23:57:162 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:177 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +434us
23:57:177 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:177 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +290us
23:57:177 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:177 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:177 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:177 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:177 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:177 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 201
23:57:177 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +437us
23:57:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:177 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:177 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:177 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:177 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192454 enqueued.
23:57:177 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48bdae24)
23:57:177 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:177 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:177 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:177 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:177 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:177 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:177 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:177 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:177 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:177 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3967us
23:57:177 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:177 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:177 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:177 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:177 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4560us
23:57:177 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:177 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +727us
23:57:177 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:177 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:177 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:177 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:177 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:177 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:177 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +258us
23:57:178 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:178 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:178 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:178 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:178 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:178 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:178 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:178 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:178 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:178 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 202
23:57:178 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:178 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:178 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:194 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +70us
23:57:194 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:194 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 202
23:57:194 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:194 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:194 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:194 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:194 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192455 enqueued.
23:57:194 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48bdae24)
23:57:194 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:194 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:194 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:194 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:194 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:194 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:194 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:194 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:194 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:194 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2100us
23:57:194 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:194 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +728us
23:57:194 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:194 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:194 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:194 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:194 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:194 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1865us
23:57:194 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:194 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:194 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:194 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:194 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:195 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:195 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:195 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:195 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:195 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:195 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1345us
23:57:195 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:195 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +729us
23:57:195 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:195 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:195 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:195 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:195 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:195 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 203
23:57:195 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:211 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3067us
23:57:211 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:211 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +402us
23:57:211 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:211 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:211 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:211 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:211 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 203
23:57:211 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +72us
23:57:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:211 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:211 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:211 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:211 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192456 enqueued.
23:57:211 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48bdae24)
23:57:211 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:211 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:211 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:211 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:211 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:211 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:211 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:211 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:211 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:211 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:212 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5418us
23:57:212 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:212 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5us
23:57:212 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:212 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:212 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:212 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:212 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +469us
23:57:212 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:212 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:212 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:212 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:212 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:212 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5077us
23:57:212 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:212 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:212 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:212 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:212 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3935us
23:57:212 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:212 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 204
23:57:212 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:212 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:212 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:227 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +480us
23:57:227 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:227 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +249us
23:57:227 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:227 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:227 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:227 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:227 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:227 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 204
23:57:227 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +479us
23:57:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:227 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:227 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:227 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:227 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192457 enqueued.
23:57:227 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48bdae24)
23:57:227 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:227 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:227 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:227 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:227 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:227 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:227 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:227 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:227 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:227 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +349us
23:57:227 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:227 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:227 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:227 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:227 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:227 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:227 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:227 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:227 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:227 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:227 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2327us
23:57:228 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:228 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +732us
23:57:228 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:228 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:228 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:228 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:228 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:228 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2486us
23:57:228 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:228 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:228 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:228 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:228 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 205
23:57:228 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:244 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3688us
23:57:244 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:244 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 205
23:57:244 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:244 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:244 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:244 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:244 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:244 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:244 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:244 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:244 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192458 enqueued.
23:57:244 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48bdae24)
23:57:244 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:244 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:244 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:244 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:244 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:244 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:244 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:244 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:244 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:244 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:244 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:244 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:244 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:244 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1078us
23:57:244 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:244 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:244 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:244 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:244 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +720us
23:57:244 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:244 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +733us
23:57:244 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:244 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:244 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:244 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:244 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:244 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4092us
23:57:244 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:244 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:244 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:244 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:245 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:245 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4917us
23:57:245 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:245 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +630us
23:57:245 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:245 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +103us
23:57:245 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:245 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:245 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:245 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:245 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:245 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +135us
23:57:245 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:245 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:245 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 206
23:57:245 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:245 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:245 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:261 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2959us
23:57:261 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:261 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:261 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 206
23:57:261 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:261 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:261 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:261 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:261 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192459 enqueued.
23:57:261 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48bdae24)
23:57:261 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:261 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:261 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:261 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:261 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:261 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:261 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:261 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:261 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:261 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:261 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:261 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1807us
23:57:261 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:261 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:261 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:261 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:261 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:261 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:261 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3309us
23:57:261 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:261 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:261 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +735us
23:57:261 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:261 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:261 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:261 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:261 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:261 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:261 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1501us
23:57:261 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:261 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:261 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:261 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:261 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:261 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:261 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:261 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:262 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:262 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:262 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:262 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:262 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:262 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1702us
23:57:262 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:262 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:262 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 207
23:57:262 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:277 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +527us
23:57:277 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:277 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +207us
23:57:277 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:277 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:277 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:277 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:277 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:277 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 207
23:57:277 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +521us
23:57:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:277 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:277 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:277 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:277 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192460 enqueued.
23:57:277 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48bdae24)
23:57:277 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:277 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:277 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:277 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:277 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:277 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:277 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:277 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:277 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:277 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2535us
23:57:277 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:277 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:277 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:277 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:277 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:277 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:277 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:277 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:277 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:278 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:278 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +95us
23:57:278 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:278 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +737us
23:57:278 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:278 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:278 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:278 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:278 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:278 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4714us
23:57:278 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:278 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:278 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:278 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:278 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 208
23:57:278 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:278 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:278 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:294 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1502us
23:57:294 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:294 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 208
23:57:294 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:294 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:294 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:294 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:294 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:294 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:294 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:294 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:294 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192461 enqueued.
23:57:294 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48bdae24)
23:57:294 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:294 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:294 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:294 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:294 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:294 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:294 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:294 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:294 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:294 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:294 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:294 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:294 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:294 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2007us
23:57:294 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:294 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +738us
23:57:294 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:294 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:294 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:294 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:294 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:294 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +516us
23:57:294 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:294 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:294 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:294 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:294 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:294 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:294 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:294 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:294 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:294 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2684us
23:57:294 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:294 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:295 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +738us
23:57:295 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:295 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:295 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:295 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:295 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:295 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:295 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2122us
23:57:295 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:295 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:295 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:295 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:295 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:295 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:295 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 209
23:57:295 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:311 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +773us
23:57:311 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:311 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 209
23:57:311 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:311 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:311 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:311 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:311 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:311 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:311 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:311 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:311 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192462 enqueued.
23:57:311 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48bdae24)
23:57:311 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:311 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:311 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:311 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:311 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:311 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:311 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:311 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:311 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:311 main         I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId()
23:57:311 main         D[KERNEL]: HLE\sceKernelThread.cpp:2230 sceKernelGetThreadStackFreeSize(289)
23:57:311 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:311 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:311 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:311 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:311 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +5us
23:57:311 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3992us
23:57:312 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:312 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:312 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:312 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:312 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1077us
23:57:312 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:312 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +739us
23:57:312 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:312 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:312 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:312 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:312 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:312 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3729us
23:57:312 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:312 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:312 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:312 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:312 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5274us
23:57:312 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:312 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +273us
23:57:312 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:312 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:312 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:312 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:312 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 210
23:57:312 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:312 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:312 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:327 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +44us
23:57:327 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:327 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +165us
23:57:327 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:327 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:327 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:327 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:327 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:327 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 210
23:57:327 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +562us
23:57:327 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:327 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:327 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:327 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:327 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:327 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:327 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:327 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192463 enqueued.
23:57:327 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48bdae24)
23:57:327 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:327 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:327 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:327 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:327 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:327 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:327 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:327 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:327 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:327 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:327 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:327 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:327 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:327 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4721us
23:57:327 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:327 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:327 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:327 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:327 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3667us
23:57:327 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:327 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:327 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +741us
23:57:327 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:328 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:328 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:328 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:328 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:328 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1137us
23:57:328 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:328 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:328 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:328 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:328 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 211
23:57:328 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:344 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +5120us
23:57:344 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:344 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +427us
23:57:344 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:344 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:344 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:344 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:344 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 211
23:57:344 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +47us
23:57:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:344 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:344 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:344 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:344 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192464 enqueued.
23:57:344 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48bdae24)
23:57:344 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:344 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:344 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:344 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:344 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:344 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:344 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:344 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:344 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:344 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1961us
23:57:344 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:344 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +742us
23:57:344 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:344 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:344 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:344 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:344 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:344 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:345 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2744us
23:57:345 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:345 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:345 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:345 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:345 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:345 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:345 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:345 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:345 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:345 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +452us
23:57:345 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:345 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +743us
23:57:345 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:345 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:345 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:345 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:345 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:345 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 212
23:57:345 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:345 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:345 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:361 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3192us
23:57:361 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:361 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 212
23:57:361 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:361 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:361 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:361 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:361 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192465 enqueued.
23:57:361 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48bdae24)
23:57:361 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:361 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:361 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:361 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:361 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:361 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:361 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:361 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:361 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:361 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +375us
23:57:361 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:361 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:361 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:361 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:361 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4649us
23:57:361 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:361 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +744us
23:57:361 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:361 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:361 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:361 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:361 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:361 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +152us
23:57:361 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:361 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:362 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:362 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:362 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:362 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:362 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:362 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:362 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:362 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:362 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3041us
23:57:362 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:362 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 213
23:57:362 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:377 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +620us
23:57:377 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:377 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +124us
23:57:377 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:377 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:377 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:377 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:377 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:377 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 213
23:57:377 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +604us
23:57:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:377 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:377 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:377 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:377 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192466 enqueued.
23:57:377 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48bdae24)
23:57:377 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:377 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:377 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:377 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:377 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:377 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:377 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:377 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:377 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:377 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:377 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1103us
23:57:377 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:378 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:378 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:378 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:378 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:378 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:378 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:378 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:378 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:378 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1434us
23:57:378 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:378 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +746us
23:57:378 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:378 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:378 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:378 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:378 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:378 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3365us
23:57:378 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:378 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:378 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:378 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:378 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 214
23:57:378 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:378 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:378 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:394 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2934us
23:57:394 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:394 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 214
23:57:394 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:394 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:394 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:394 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:394 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192467 enqueued.
23:57:394 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48bdae24)
23:57:394 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:394 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:394 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:394 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:394 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:394 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:394 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:394 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:394 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:394 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1832us
23:57:394 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:394 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +82us
23:57:394 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:394 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +157us
23:57:394 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:394 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:394 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +575us
23:57:394 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:394 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:394 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:394 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:394 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:394 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4971us
23:57:394 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:394 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:394 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:394 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:394 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4024us
23:57:394 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:394 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:395 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +748us
23:57:395 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:395 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:395 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:395 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:395 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:395 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +774us
23:57:395 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:395 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:395 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:395 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:395 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 215
23:57:395 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:411 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2205us
23:57:411 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:411 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 215
23:57:411 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:411 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:411 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:411 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:411 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:411 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:411 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:411 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:411 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192468 enqueued.
23:57:411 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48bdae24)
23:57:411 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:411 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:411 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:411 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:411 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:411 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:411 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:411 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:411 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:411 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:411 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:411 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:411 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:411 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2561us
23:57:411 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:411 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:411 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:411 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:411 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2416us
23:57:411 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:411 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +749us
23:57:411 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:411 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:411 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:411 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:411 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:411 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2380us
23:57:411 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:411 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:411 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:412 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:412 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:412 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:412 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:412 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:412 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:412 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:412 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +809us
23:57:412 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:412 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 216
23:57:412 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:412 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:412 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:428 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +666us
23:57:428 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:428 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +82us
23:57:428 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:428 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:428 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:428 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:428 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:428 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 216
23:57:428 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +646us
23:57:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:428 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:428 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:428 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:428 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192469 enqueued.
23:57:428 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48bdae24)
23:57:428 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:428 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:428 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:428 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:428 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:428 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:428 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:428 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:428 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:428 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3289us
23:57:428 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:428 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:428 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:428 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:428 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5006us
23:57:428 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:428 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +541us
23:57:428 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:428 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:428 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +209us
23:57:428 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:429 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:429 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:429 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:429 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:429 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:429 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +29us
23:57:429 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:429 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:429 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:429 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:429 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:429 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:429 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:429 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:429 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:429 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:429 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 217
23:57:429 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:444 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +748us
23:57:444 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:444 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 217
23:57:444 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:444 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:444 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:444 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:444 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192470 enqueued.
23:57:444 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48bdae24)
23:57:444 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:444 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:444 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:444 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:444 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:444 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:444 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:444 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:444 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:444 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1868us
23:57:444 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:444 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +752us
23:57:444 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:444 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:444 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:444 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:444 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:444 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1395us
23:57:444 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:444 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:444 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:444 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:444 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:444 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:444 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:444 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:444 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:444 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:445 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1791us
23:57:445 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:445 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +753us
23:57:445 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:445 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:445 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:445 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:445 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:445 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3001us
23:57:445 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:445 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:445 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:445 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:445 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 218
23:57:445 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:445 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:445 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:461 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +19us
23:57:461 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:461 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 218
23:57:461 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:461 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:461 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:461 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:461 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192471 enqueued.
23:57:461 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48bdae24)
23:57:461 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:461 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:461 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:461 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:461 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:461 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:461 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:461 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:461 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:461 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4747us
23:57:461 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:461 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:461 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:461 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:461 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +184us
23:57:461 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:461 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:461 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +754us
23:57:462 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:462 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:462 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:462 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:462 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:462 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4608us
23:57:462 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:462 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:462 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:462 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:462 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4381us
23:57:462 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:462 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 219
23:57:462 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:478 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +712us
23:57:478 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:478 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +40us
23:57:478 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:478 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:478 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:478 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:478 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:478 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +410us
23:57:478 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:478 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:478 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:478 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:478 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 219
23:57:478 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +22us
23:57:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:478 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:478 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:478 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:478 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192472 enqueued.
23:57:478 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48bdae24)
23:57:478 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:478 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:478 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:478 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:478 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:478 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:478 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:478 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:478 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:478 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5475us
23:57:478 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:478 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:478 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:478 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:479 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:479 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2773us
23:57:479 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:479 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +755us
23:57:479 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:479 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:479 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:479 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:479 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:479 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2016us
23:57:479 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:479 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:479 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:479 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:479 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 220
23:57:479 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:479 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:479 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:494 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4366us
23:57:494 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:494 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 220
23:57:494 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:494 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:494 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:494 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:494 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192473 enqueued.
23:57:494 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48bdae24)
23:57:494 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:494 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:494 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:494 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:494 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:494 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:494 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:494 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:494 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:494 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +400us
23:57:494 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:494 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:494 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:494 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:494 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1166us
23:57:494 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:494 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:494 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +756us
23:57:494 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:494 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:494 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:494 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:495 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:495 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3623us
23:57:495 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:495 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:495 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:495 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:495 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5363us
23:57:495 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:495 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +184us
23:57:495 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:495 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:495 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:495 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:495 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +317us
23:57:495 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:495 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:495 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:495 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:495 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:495 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 221
23:57:495 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:511 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3317us
23:57:511 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:511 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 221
23:57:511 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:511 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:511 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:511 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:511 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192474 enqueued.
23:57:511 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48bdae24)
23:57:511 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:511 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:511 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:511 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:511 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:511 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:511 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:511 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:511 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:511 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1129us
23:57:511 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:511 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:511 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:511 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:511 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3756us
23:57:511 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:511 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +758us
23:57:511 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:511 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:511 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:511 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:511 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:511 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1031us
23:57:511 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:511 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:511 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:511 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:511 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:511 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:512 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:512 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:512 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:512 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:512 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2148us
23:57:512 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:512 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 222
23:57:512 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:512 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:512 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:528 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +759us
23:57:528 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:528 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +1us
23:57:528 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:528 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:528 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:528 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:528 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:528 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 222
23:57:528 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +728us
23:57:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:528 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:528 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:528 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:528 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192475 enqueued.
23:57:528 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48bdae24)
23:57:528 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:528 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:528 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:528 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:528 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:528 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:528 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:528 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:528 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:528 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1857us
23:57:528 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:528 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:528 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:528 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:528 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:528 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:528 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:528 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:528 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:529 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +541us
23:57:529 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:529 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:529 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +761us
23:57:529 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:529 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:529 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:529 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:529 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:529 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:529 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4243us
23:57:529 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:529 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:529 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:529 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:529 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:529 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:529 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 223
23:57:529 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:544 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2180us
23:57:544 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:544 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 223
23:57:544 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:544 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:544 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:544 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:544 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:544 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:544 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:544 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:544 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192476 enqueued.
23:57:544 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48bdae24)
23:57:544 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:544 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:544 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:544 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:544 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:544 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:544 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:544 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:544 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:544 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:544 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:544 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:544 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:544 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1775us
23:57:544 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:544 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +762us
23:57:544 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:544 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:544 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:544 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:544 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:544 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +46us
23:57:544 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:544 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:544 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:544 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:544 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:544 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:544 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:545 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:545 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:545 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:545 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3130us
23:57:545 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:545 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +763us
23:57:545 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:545 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:545 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:545 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:545 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:545 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1652us
23:57:545 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:545 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:545 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:545 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:545 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 224
23:57:545 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:545 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:545 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:561 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1451us
23:57:561 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:561 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:561 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 224
23:57:561 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:561 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:561 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:561 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:561 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:561 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:561 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:561 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:561 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192477 enqueued.
23:57:561 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48bdae24)
23:57:561 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:561 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:561 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:561 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:561 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:561 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:561 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:561 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:561 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:561 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:561 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:561 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:561 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:561 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:561 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:561 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3315us
23:57:561 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:562 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:562 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:562 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:562 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1523us
23:57:562 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:562 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +764us
23:57:562 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:562 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:562 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:562 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:562 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:562 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3258us
23:57:562 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:562 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:562 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:562 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:562 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:562 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:562 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +171us
23:57:562 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:562 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +68us
23:57:562 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:562 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:562 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +682us
23:57:562 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:562 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:562 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:562 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:562 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:562 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 225
23:57:562 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:578 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +38us
23:57:578 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:578 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 225
23:57:578 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:578 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:578 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:578 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:578 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:578 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:578 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:578 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:578 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192478 enqueued.
23:57:578 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48bdae24)
23:57:578 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:578 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:578 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:578 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:578 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:578 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:578 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:578 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:578 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:578 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:578 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:578 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:578 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:578 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4043us
23:57:578 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:578 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:578 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:578 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:578 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:578 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4113us
23:57:579 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:579 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +766us
23:57:579 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:579 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:579 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:579 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:579 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:579 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +667us
23:57:579 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:579 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:579 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:579 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:579 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:579 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:579 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:579 FMOD SAS upd D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 226
23:57:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eab4->08000000, interrupt) +14us
23:57:579 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:579 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:579 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:594 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 226
23:57:594 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eab4, idle) +725us
23:57:594 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:594 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:594 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08a9eb10->08a09fb0, blocking audio) +0us
23:57:594 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:594 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->088045ac, vblank start waited) +1us
23:57:594 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:594 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:594 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:594 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:594 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:594 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:594 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:594 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192479 enqueued.
23:57:594 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48bdae24)
23:57:594 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:594 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:594 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:594 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:594 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:594 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:594 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:594 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:594 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:594 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:594 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:594 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:594 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:594 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1728us
23:57:594 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:594 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +766us
23:57:594 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:594 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:594 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:594 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:594 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:594 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2273us
23:57:594 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:594 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:594 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:594 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:594 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:595 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:595 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:595 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:595 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:595 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:595 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:595 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:595 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +898us
23:57:595 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:595 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:595 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +767us
23:57:595 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:595 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:595 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:595 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:595 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:595 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:595 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 227
23:57:595 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:611 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3400us
23:57:611 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:611 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +478us
23:57:611 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:611 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:611 FMOD SAS upd D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 227
23:57:611 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:611 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:611 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->088045ac, blocking audio) +14us
23:57:611 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:611 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:611 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:611 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:611 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:611 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:611 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:611 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192480 enqueued.
23:57:611 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48bdae24)
23:57:611 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:611 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:611 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:611 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:611 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:611 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:611 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:611 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:611 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:611 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:611 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:611 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:611 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:611 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5044us
23:57:611 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:611 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +452us
23:57:611 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:611 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:611 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:611 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:611 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +60us
23:57:611 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:612 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:612 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:612 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:612 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:612 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5486us
23:57:612 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:612 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:612 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:612 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:612 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3488us
23:57:612 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:612 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +769us
23:57:612 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:612 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:612 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:612 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:612 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:612 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 228
23:57:612 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:612 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:612 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:628 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +80us
23:57:628 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:628 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 228
23:57:628 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:628 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:628 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:628 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:628 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:628 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:628 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:628 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:628 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192481 enqueued.
23:57:628 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48bdae24)
23:57:628 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:628 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:628 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:628 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:628 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:628 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:628 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:628 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:628 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:628 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:628 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:628 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:628 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:628 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +425us
23:57:628 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:628 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:628 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:628 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:628 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:628 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:628 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:628 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:628 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:628 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1880us
23:57:628 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:628 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +770us
23:57:628 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:628 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:628 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:628 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:628 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:629 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:629 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2895us
23:57:629 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:629 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:629 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:629 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:629 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:629 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:629 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 229
23:57:629 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:644 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3612us
23:57:644 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:644 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 229
23:57:644 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:644 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:644 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:644 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:644 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:644 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:644 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:644 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:644 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192482 enqueued.
23:57:644 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48bdae24)
23:57:644 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:644 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:644 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:644 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:644 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:644 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:644 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:644 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:644 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:644 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:644 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:644 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:644 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:644 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1154us
23:57:644 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:644 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:644 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:644 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:644 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +273us
23:57:644 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:644 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +771us
23:57:644 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:644 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:644 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:644 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:644 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:644 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4501us
23:57:644 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:644 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:644 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:644 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:644 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:644 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4470us
23:57:645 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:645 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +772us
23:57:645 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:645 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:645 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:645 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:645 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:645 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +303us
23:57:645 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:645 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:645 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:645 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:645 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 230
23:57:645 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:645 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:645 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:661 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2883us
23:57:661 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:661 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:661 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 230
23:57:661 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:661 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:661 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:661 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:661 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:661 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:661 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:661 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:661 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192483 enqueued.
23:57:661 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48bdae24)
23:57:661 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:661 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:661 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:661 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:661 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:661 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:661 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:661 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:661 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:661 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:661 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:661 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:661 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:661 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:661 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:661 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1883us
23:57:661 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:661 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:661 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:661 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:661 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:661 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:661 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2862us
23:57:661 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:661 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:661 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +773us
23:57:661 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:661 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:661 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:661 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:661 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:661 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:662 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1910us
23:57:662 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:662 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:662 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:662 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:662 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:662 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:662 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:662 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:662 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:662 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:662 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:662 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:662 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:662 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1255us
23:57:662 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:662 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:662 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +774us
23:57:662 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:662 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:662 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:662 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:662 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:662 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:662 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 231
23:57:662 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:678 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +122us
23:57:678 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:678 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 231
23:57:678 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:678 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:678 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:678 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:678 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:678 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:678 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:678 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:678 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192484 enqueued.
23:57:678 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48bdae24)
23:57:678 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:678 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:678 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:678 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:678 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:678 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:678 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:678 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:678 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:678 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:678 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:678 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:678 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:678 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2611us
23:57:678 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:678 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:678 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:678 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:678 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5452us
23:57:678 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:678 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +95us
23:57:678 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:678 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:678 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:678 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:678 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:678 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +424us
23:57:678 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:678 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:678 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:679 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:679 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:679 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5122us
23:57:679 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:679 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:679 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:679 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:679 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 232
23:57:679 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:679 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:679 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:694 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1426us
23:57:694 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:694 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 232
23:57:694 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:694 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:694 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:694 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:694 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:694 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:694 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:694 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:694 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192485 enqueued.
23:57:694 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48bdae24)
23:57:694 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:694 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:694 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:694 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:694 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:694 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:694 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:694 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:694 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:694 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:694 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:694 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:694 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:694 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1636us
23:57:694 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:694 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +776us
23:57:694 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:694 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:694 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:694 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:694 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:694 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +925us
23:57:694 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:694 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:694 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:694 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:694 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:694 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:694 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:694 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:694 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:695 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:695 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2237us
23:57:695 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:695 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +777us
23:57:695 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:695 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:695 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:695 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:695 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:695 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2531us
23:57:695 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:695 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:695 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:695 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:695 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 233
23:57:695 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:711 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +697us
23:57:711 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:711 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 233
23:57:711 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:711 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:711 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:711 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:711 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:711 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:711 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:711 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:711 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192486 enqueued.
23:57:711 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48bdae24)
23:57:711 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:711 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:711 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:711 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:711 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:711 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:711 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:711 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:711 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:711 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:711 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:711 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:711 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:711 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4069us
23:57:711 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:711 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:711 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:711 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:711 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +630us
23:57:711 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:711 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +778us
23:57:711 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:711 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:711 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:711 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:711 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:711 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4137us
23:57:711 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:711 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:711 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:711 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:712 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:712 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4827us
23:57:712 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:712 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +720us
23:57:712 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:712 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +58us
23:57:712 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:712 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:712 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:712 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:712 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:712 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 234
23:57:712 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:712 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:712 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:728 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +163us
23:57:728 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:728 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:728 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +15us
23:57:728 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:728 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:728 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:728 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 234
23:57:728 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +700us
23:57:728 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:728 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:728 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:728 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:728 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:728 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:728 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:728 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192487 enqueued.
23:57:728 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48bdae24)
23:57:728 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:728 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:728 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:728 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:728 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:728 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:728 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:728 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:728 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:728 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:728 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:728 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:728 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:728 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:728 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:728 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4797us
23:57:728 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:728 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:728 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:728 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:728 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:728 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:728 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3219us
23:57:728 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:728 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:728 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +780us
23:57:728 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:728 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:728 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:728 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:728 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:728 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:728 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1546us
23:57:729 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:729 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:729 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:729 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:729 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:729 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:729 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 235
23:57:729 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:745 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +5043us
23:57:745 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:745 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +503us
23:57:745 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:745 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 235
23:57:745 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +226us
23:57:745 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:745 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:745 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:745 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:745 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:745 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 08a085c4->08b001b4, interrupts resumed) +38us
23:57:745 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:745 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:745 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->08a085c4, blocking audio) +14us
23:57:745 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:745 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:745 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192488 enqueued.
23:57:745 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48bdae24)
23:57:745 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:745 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:745 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:745 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:745 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:745 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:745 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +7us
23:57:745 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:745 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:745 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:745 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:745 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:745 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:745 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1575us
23:57:745 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:745 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +781us
23:57:745 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:745 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:745 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:745 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:745 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:745 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3152us
23:57:745 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:746 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:746 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:746 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:746 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:746 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:746 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:746 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:746 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:746 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5us
23:57:746 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:746 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +782us
23:57:746 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:746 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:746 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:746 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:746 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:746 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 236
23:57:746 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:746 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:746 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:761 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3525us
23:57:761 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:761 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 236
23:57:761 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:761 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:761 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:761 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:761 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:761 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:761 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:761 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:761 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192489 enqueued.
23:57:761 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48bdae24)
23:57:761 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:761 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:761 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:761 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:761 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:761 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:761 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:761 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:761 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:761 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:761 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:761 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:761 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:761 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +451us
23:57:761 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:761 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:761 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:761 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:761 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4202us
23:57:761 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:761 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +782us
23:57:761 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:761 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:761 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:761 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:761 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:761 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +561us
23:57:761 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:761 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:761 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:761 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:761 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:762 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:762 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:762 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:762 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:762 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:762 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2594us
23:57:762 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:762 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +783us
23:57:762 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:762 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:762 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:762 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:762 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:762 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 237
23:57:762 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:778 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +205us
23:57:778 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:778 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 237
23:57:778 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:778 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:778 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:778 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:778 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:778 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:778 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:778 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:778 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192490 enqueued.
23:57:778 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48bdae24)
23:57:778 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:778 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:778 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:778 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:778 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:778 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:778 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:778 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:778 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:778 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:778 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:778 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:778 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:778 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1179us
23:57:778 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:778 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:778 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:778 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:778 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:778 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:778 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:778 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:778 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:778 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +987us
23:57:778 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:778 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:778 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +784us
23:57:779 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:779 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:779 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:779 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:779 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:779 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3774us
23:57:779 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:779 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:779 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:779 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:779 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 238
23:57:779 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:779 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:779 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:795 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2857us
23:57:795 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:795 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:795 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 238
23:57:795 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:795 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:795 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:795 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:795 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:795 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:795 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:795 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:795 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192491 enqueued.
23:57:795 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48bdae24)
23:57:795 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:795 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:795 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:795 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:795 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:795 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:795 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:795 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:795 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:795 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:795 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:795 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:795 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:795 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:795 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:795 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1543us
23:57:795 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:795 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:795 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +363us
23:57:795 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:795 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:795 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:795 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:795 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:795 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:795 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +166us
23:57:795 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:795 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:795 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:795 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:795 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:795 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:795 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5380us
23:57:795 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:795 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:795 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:795 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:795 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:796 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3577us
23:57:796 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:796 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +786us
23:57:796 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:796 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:796 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:796 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:796 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:796 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1182us
23:57:796 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:796 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:796 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:796 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:796 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 239
23:57:796 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:811 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2129us
23:57:811 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:811 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 239
23:57:811 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:811 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:811 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:811 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:811 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:811 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:811 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:811 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:811 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192492 enqueued.
23:57:811 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48bdae24)
23:57:811 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:811 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:811 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:811 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:811 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:811 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:811 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:811 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:811 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:811 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:811 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:811 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:811 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:811 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2637us
23:57:811 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:811 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:811 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:811 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:811 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1969us
23:57:811 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:811 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +787us
23:57:811 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:811 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:811 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:811 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:811 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:811 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:811 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2789us
23:57:812 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:812 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:812 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:812 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:812 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:812 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:812 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:812 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:812 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:812 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +362us
23:57:812 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:812 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +788us
23:57:812 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:812 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:812 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:812 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:812 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:812 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 240
23:57:812 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:812 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:812 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:828 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +247us
23:57:828 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:828 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 240
23:57:828 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:828 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:828 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:828 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:828 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:828 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:828 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:828 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:828 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192493 enqueued.
23:57:828 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48bdae24)
23:57:828 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:828 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:828 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:828 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:828 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:828 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:828 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:828 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:828 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:828 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:828 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:828 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:828 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:828 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3365us
23:57:828 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:828 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:828 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:828 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:828 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4559us
23:57:828 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:828 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +789us
23:57:828 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:828 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:828 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:828 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:828 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:828 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +197us
23:57:828 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:828 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:828 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:828 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:828 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:828 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:828 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:828 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:828 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:829 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:829 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:829 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 241
23:57:829 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:845 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +671us
23:57:845 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:845 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 241
23:57:845 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:845 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:845 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:845 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:845 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:845 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:845 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:845 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:845 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192494 enqueued.
23:57:845 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48bdae24)
23:57:845 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:845 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:845 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:845 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:845 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:845 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:845 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:845 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:845 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:845 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:845 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:845 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:845 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:845 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1497us
23:57:845 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:845 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +790us
23:57:845 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:845 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:845 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:845 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:845 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:846 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1804us
23:57:846 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:846 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:846 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:846 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:846 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:846 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:846 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:846 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:846 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:846 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1344us
23:57:846 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:846 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +791us
23:57:846 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:846 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:846 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:846 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:846 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:846 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3410us
23:57:846 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:846 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 242
23:57:846 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:846 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:846 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:861 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +198us
23:57:861 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:861 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +40us
23:57:861 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:861 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:861 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 242
23:57:861 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +674us
23:57:861 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:861 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:861 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:861 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:861 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:861 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:861 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:861 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192495 enqueued.
23:57:861 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48bdae24)
23:57:861 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:861 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:861 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:861 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:861 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:861 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:861 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:861 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:861 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:861 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:861 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:861 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:861 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:861 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4815us
23:57:861 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:861 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +6us
23:57:861 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:861 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:861 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:861 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:861 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:861 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +530us
23:57:861 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:861 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:861 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:861 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:862 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:862 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5016us
23:57:862 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:862 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:862 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:862 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:862 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3934us
23:57:862 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:862 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +793us
23:57:862 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:862 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:862 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:862 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:862 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:862 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 243
23:57:862 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:878 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +288us
23:57:878 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:878 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +529us
23:57:878 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:878 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 243
23:57:878 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +200us
23:57:878 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:878 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:878 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:878 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:878 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:878 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:878 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:878 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192496 enqueued.
23:57:878 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48bdae24)
23:57:878 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:878 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:878 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:878 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:878 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:878 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:878 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 08a085c4->08b001b4, interrupts resumed) +41us
23:57:878 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eab4->08000000, interrupt) +14us
23:57:878 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:878 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eab4, left interrupt) +0us
23:57:878 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:878 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:878 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->08a085c4, blocking audio) +0us
23:57:878 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:878 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:879 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:879 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:879 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
23:57:879 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5537us
23:57:879 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:879 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:879 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:879 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:879 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2326us
23:57:879 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:879 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +794us
23:57:879 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:879 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:879 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:879 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:879 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:879 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2425us
23:57:879 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:879 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:879 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:879 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:879 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 244
23:57:879 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:879 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:879 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:895 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4289us
23:57:895 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:895 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 244
23:57:895 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:895 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:895 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:895 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:895 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:895 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:895 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:895 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:895 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192497 enqueued.
23:57:895 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48bdae24)
23:57:895 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:895 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:895 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:895 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:895 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:895 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:895 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:895 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:895 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:895 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:895 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:895 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:895 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:895 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +476us
23:57:895 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:895 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:895 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:895 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:895 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +719us
23:57:895 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:895 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +795us
23:57:895 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:895 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:895 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:895 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:895 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:895 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4031us
23:57:895 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:895 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:895 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:895 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:896 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4916us
23:57:896 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:896 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +631us
23:57:896 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:896 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +164us
23:57:896 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:896 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:896 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:896 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:896 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:896 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +74us
23:57:896 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:896 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:896 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 245
23:57:896 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:911 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3561us
23:57:911 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:911 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 245
23:57:911 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:911 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:911 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:911 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:911 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:911 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:911 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:911 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:911 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192498 enqueued.
23:57:911 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48bdae24)
23:57:911 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:911 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:911 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:911 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:911 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:911 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:911 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:911 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:911 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:911 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:911 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:911 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:911 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:911 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1205us
23:57:911 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:911 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:911 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:911 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:911 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3308us
23:57:911 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:911 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +797us
23:57:911 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:911 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:911 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:911 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:911 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:911 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:911 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1440us
23:57:911 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:912 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:912 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:912 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:912 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:912 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:912 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:912 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:912 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:912 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1701us
23:57:912 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:912 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +798us
23:57:912 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:912 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:912 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:912 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:912 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:912 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 246
23:57:912 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:912 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:912 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:928 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +330us
23:57:928 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:928 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 246
23:57:928 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:928 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:928 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:928 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:928 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:928 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:928 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:928 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:928 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192499 enqueued.
23:57:928 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48bdae24)
23:57:928 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:928 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:928 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:928 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:928 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:928 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:928 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:928 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:928 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:928 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:928 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:928 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:928 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:928 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1933us
23:57:929 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:929 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:929 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:929 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:929 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:929 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:929 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:929 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:929 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:929 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +94us
23:57:929 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:929 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +799us
23:57:929 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:929 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:929 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:929 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:929 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:929 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4653us
23:57:929 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:929 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:929 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:929 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:929 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 247
23:57:929 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:945 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2103us
23:57:945 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:945 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 247
23:57:945 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:945 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:945 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:945 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:945 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:945 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:945 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:945 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:945 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192500 enqueued.
23:57:945 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48bdae24)
23:57:945 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:945 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:945 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:945 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:945 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:945 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:945 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:945 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:945 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:945 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:945 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:945 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:945 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:945 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1404us
23:57:945 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:945 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +799us
23:57:945 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:945 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:945 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:945 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:945 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:945 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +455us
23:57:945 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:945 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:945 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:945 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:945 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:945 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:945 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:945 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:945 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:945 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:945 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2683us
23:57:946 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:946 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +800us
23:57:946 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:946 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:946 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:946 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:946 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:946 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2061us
23:57:946 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:946 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:946 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:946 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:946 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 248
23:57:946 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:946 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:946 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:961 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1375us
23:57:961 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:961 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 248
23:57:961 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:961 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:961 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:961 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:961 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:961 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:961 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:961 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:961 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192501 enqueued.
23:57:961 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48bdae24)
23:57:961 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:961 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:961 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:961 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:961 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:961 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:961 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:961 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:961 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:961 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:961 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:961 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:961 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:961 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3391us
23:57:961 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:961 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:961 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:961 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:961 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1076us
23:57:961 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:961 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +801us
23:57:961 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:961 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:961 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:961 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:961 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:961 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3668us
23:57:961 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:961 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:961 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:961 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:961 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5273us
23:57:961 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:961 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:962 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +274us
23:57:962 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:962 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:962 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:962 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:962 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:962 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:962 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +272us
23:57:962 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:962 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:962 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:962 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:962 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:962 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:962 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 249
23:57:962 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:57:978 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +372us
23:57:978 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:57:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:978 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 249
23:57:978 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:57:978 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:978 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:978 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:978 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:978 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:978 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:978 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:978 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192502 enqueued.
23:57:978 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48bdae24)
23:57:978 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:978 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:978 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:978 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:978 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:978 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:978 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:978 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:978 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:978 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:978 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:978 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:978 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:978 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4119us
23:57:978 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:978 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:978 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:978 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:978 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3666us
23:57:978 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:978 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +803us
23:57:978 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:978 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:978 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:978 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:978 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:978 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:979 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1076us
23:57:979 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:979 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:979 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:979 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:979 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:979 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:979 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 250
23:57:979 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:979 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:979 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:57:995 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +172us
23:57:995 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:57:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:57:995 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +66us
23:57:995 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:995 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:995 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 250
23:57:995 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +649us
23:57:995 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:57:995 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:57:995 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:57:995 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:57:995 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:57:995 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:57:995 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:57:995 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192503 enqueued.
23:57:995 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48bdae24)
23:57:995 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:57:995 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:57:995 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:57:995 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:57:995 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:57:995 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:57:995 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:57:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:57:995 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:57:995 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:57:995 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:57:995 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:57:995 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:57:995 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:57:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:57:995 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1358us
23:57:995 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:995 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +804us
23:57:995 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:995 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:995 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:995 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:995 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:995 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:995 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2683us
23:57:996 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:57:996 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:996 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:996 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:996 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:57:996 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:996 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:57:996 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:57:996 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:57:996 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:57:996 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:57:996 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:57:996 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:57:996 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +451us
23:57:996 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:996 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:57:996 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +805us
23:57:996 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:996 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:996 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:57:996 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:57:996 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:57:996 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:57:996 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 251
23:57:996 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:011 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3733us
23:58:011 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:011 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +554us
23:58:011 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:011 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 251
23:58:011 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +175us
23:58:011 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:011 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:011 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:011 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:011 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:011 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:011 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:011 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192504 enqueued.
23:58:011 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48bdae24)
23:58:011 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:011 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:011 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:011 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:011 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:011 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:011 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:011 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:011 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:011 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:011 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:011 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:011 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:011 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +13us
23:58:011 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:011 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:011 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4648us
23:58:011 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:011 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +806us
23:58:011 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:011 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:011 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:011 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:011 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:011 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +91us
23:58:011 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:011 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:011 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:012 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:012 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:012 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:012 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:012 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:012 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:012 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3040us
23:58:012 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:012 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +807us
23:58:012 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:012 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:012 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:012 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:012 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:012 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 252
23:58:012 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:012 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:012 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:028 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +413us
23:58:028 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:028 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 252
23:58:028 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:028 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:028 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:028 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:028 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:028 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:028 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:028 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:028 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192505 enqueued.
23:58:028 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48bdae24)
23:58:028 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:028 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:028 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:028 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:028 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:028 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:028 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:028 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:028 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:028 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:028 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:028 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:028 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:028 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +501us
23:58:028 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:028 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:028 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:028 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:028 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:028 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:028 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:028 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:028 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:028 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1433us
23:58:028 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:028 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:028 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +808us
23:58:028 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:028 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:029 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:029 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:029 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:029 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:029 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3304us
23:58:029 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:029 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:029 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:029 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:029 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:029 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:029 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 253
23:58:029 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:045 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3535us
23:58:045 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:045 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 253
23:58:045 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:045 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:045 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:045 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:045 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:045 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:045 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:045 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:045 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192506 enqueued.
23:58:045 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48bdae24)
23:58:045 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:045 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:045 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:045 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:045 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:045 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:045 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:045 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:045 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:045 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:045 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:045 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:045 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:045 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1230us
23:58:045 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:045 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +81us
23:58:045 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:045 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +158us
23:58:045 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:045 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:045 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +636us
23:58:045 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:046 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:046 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4910us
23:58:046 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:046 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:046 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:046 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:046 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4023us
23:58:046 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:046 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +810us
23:58:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:046 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:046 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +713us
23:58:046 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:046 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:046 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:046 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:046 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 254
23:58:046 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:046 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:046 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:062 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2807us
23:58:062 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:062 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 254
23:58:062 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:062 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:062 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:062 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:062 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:062 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:062 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:062 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:062 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192507 enqueued.
23:58:062 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48bdae24)
23:58:062 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:062 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:062 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:062 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:062 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:062 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:062 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:062 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:062 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:062 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:062 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:062 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:062 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:062 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1959us
23:58:062 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:062 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:062 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:062 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:062 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2415us
23:58:062 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:062 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +811us
23:58:062 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:062 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:062 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:062 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:062 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:062 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2319us
23:58:062 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:063 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:063 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:063 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:063 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:063 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:063 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:063 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:063 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:063 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +808us
23:58:063 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:063 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +812us
23:58:063 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:063 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:063 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:063 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:063 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:063 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 255
23:58:063 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:078 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +455us
23:58:078 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:078 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 255
23:58:078 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:078 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:078 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:078 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:078 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:078 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:078 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:078 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:078 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192508 enqueued.
23:58:078 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48bdae24)
23:58:078 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:078 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:078 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:078 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:078 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:078 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:078 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:078 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:078 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:078 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:078 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:078 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:078 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:078 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2687us
23:58:078 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:078 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:078 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:078 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:078 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5005us
23:58:078 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:078 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +542us
23:58:078 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:078 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:078 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:078 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:078 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:078 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +15us
23:58:078 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:079 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:079 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:079 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:079 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:079 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5532us
23:58:079 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:079 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:079 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:079 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:079 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 256
23:58:079 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:079 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:079 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:095 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1349us
23:58:095 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:095 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 256
23:58:095 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:095 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:095 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:095 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:095 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:095 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:095 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:095 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:095 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192509 enqueued.
23:58:095 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48bdae24)
23:58:095 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:095 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:095 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:095 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:095 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:095 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:095 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:095 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:095 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:095 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:095 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:095 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:095 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:095 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1265us
23:58:095 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:095 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +814us
23:58:095 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:095 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:095 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:095 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:095 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:095 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1334us
23:58:095 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:095 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:095 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:095 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:095 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:095 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:095 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:095 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:095 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:095 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:096 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:096 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1790us
23:58:096 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:096 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:096 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +815us
23:58:096 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:096 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:096 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:096 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:096 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:096 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:096 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2940us
23:58:096 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:096 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:096 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:096 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:096 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:096 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:096 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 257
23:58:096 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:112 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +621us
23:58:112 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:112 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 257
23:58:112 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:112 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:112 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:112 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:112 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:112 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:112 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:112 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:112 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192510 enqueued.
23:58:112 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48bdae24)
23:58:112 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:112 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:112 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:112 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:112 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:112 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:112 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:112 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:112 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:112 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:112 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:112 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:112 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:112 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4145us
23:58:112 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:112 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:112 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:112 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:112 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +183us
23:58:112 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:112 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +815us
23:58:112 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:112 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:112 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:112 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:112 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:112 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4547us
23:58:113 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:113 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:113 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:113 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:113 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4380us
23:58:113 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:113 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +816us
23:58:113 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:113 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:113 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:113 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:113 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:113 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +349us
23:58:113 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:113 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 258
23:58:113 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:113 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:113 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:128 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +147us
23:58:128 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:128 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:128 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +91us
23:58:128 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:128 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:128 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:128 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 258
23:58:128 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +624us
23:58:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:128 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:128 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:128 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:128 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192511 enqueued.
23:58:128 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48bdae24)
23:58:128 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:128 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:128 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:128 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:128 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:128 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:128 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:128 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:128 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:128 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:128 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:128 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4873us
23:58:128 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:128 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:128 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:128 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:128 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:128 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:128 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2772us
23:58:128 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:128 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:128 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +817us
23:58:128 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:128 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:128 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:128 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:128 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:129 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:129 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1955us
23:58:129 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:129 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:129 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:129 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:129 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:129 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:129 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 259
23:58:129 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:145 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4967us
23:58:145 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:145 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +579us
23:58:145 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:145 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 259
23:58:145 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +150us
23:58:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:145 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:145 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:145 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:145 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192448 enqueued.
23:58:145 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48bdae24)
23:58:145 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:145 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:145 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:145 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:145 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:145 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:145 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:145 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:145 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:145 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +38us
23:58:145 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:145 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:145 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1165us
23:58:145 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:145 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:146 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +818us
23:58:146 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:146 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:146 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:146 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:146 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:146 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3562us
23:58:146 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:146 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:146 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:146 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:146 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5362us
23:58:146 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:146 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +185us
23:58:146 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:146 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:146 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:146 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:146 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +378us
23:58:146 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:146 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:146 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:146 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:146 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:146 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 260
23:58:146 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:146 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:146 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:162 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3858us
23:58:162 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:162 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:162 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 260
23:58:162 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:162 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:162 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:162 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:162 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192449 enqueued.
23:58:162 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48bdae24)
23:58:162 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:162 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:162 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:162 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:162 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:162 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:162 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:162 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:162 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:162 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:162 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:162 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +527us
23:58:162 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:162 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:162 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:162 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:162 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:162 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:162 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3755us
23:58:162 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:162 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:162 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +820us
23:58:162 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:163 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:163 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:163 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:163 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:163 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +970us
23:58:163 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:163 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:163 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:163 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:163 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:163 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:163 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:163 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:163 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:163 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2147us
23:58:163 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:163 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +821us
23:58:163 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:163 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:163 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:163 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:163 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:163 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 261
23:58:163 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:178 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +538us
23:58:178 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:178 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 261
23:58:178 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:178 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:178 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:178 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:178 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192450 enqueued.
23:58:178 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48bdae24)
23:58:178 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:178 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:178 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:178 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:178 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:178 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:178 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:178 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:178 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:178 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1255us
23:58:178 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:178 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:178 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:178 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:178 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:178 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:178 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:178 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:179 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:179 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:179 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +540us
23:58:179 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:179 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +822us
23:58:179 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:179 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:179 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:179 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:179 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:179 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4183us
23:58:179 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:179 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:179 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:179 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:179 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 262
23:58:179 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:179 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:179 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:195 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2781us
23:58:195 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:195 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 262
23:58:195 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:195 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:195 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:195 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:195 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192451 enqueued.
23:58:195 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48bdae24)
23:58:195 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:195 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:195 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:195 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:195 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:195 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:195 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:195 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:195 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:195 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:195 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:195 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:195 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:195 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1172us
23:58:195 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:195 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +810us
23:58:195 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:195 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +12us
23:58:195 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:195 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:195 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:195 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:195 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:195 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:195 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +226us
23:58:195 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:195 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:196 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:196 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:196 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:196 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:196 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:196 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3129us
23:58:196 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:196 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +824us
23:58:196 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:196 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:196 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:196 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:196 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:196 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1592us
23:58:196 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:196 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:196 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:196 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:196 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 263
23:58:196 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:212 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2053us
23:58:212 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:212 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 263
23:58:212 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:212 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:212 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:212 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:212 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192452 enqueued.
23:58:212 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48bdae24)
23:58:212 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:212 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:212 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:212 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:212 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:212 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:212 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:212 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:212 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:212 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2713us
23:58:212 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:212 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:212 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:212 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:212 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1522us
23:58:212 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:212 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +825us
23:58:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:213 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:213 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3198us
23:58:213 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:213 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:213 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:213 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:213 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:213 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:213 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +170us
23:58:213 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:213 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +69us
23:58:213 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:213 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:213 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +742us
23:58:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:213 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:213 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 264
23:58:213 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:213 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:213 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:228 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +580us
23:58:228 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:228 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 264
23:58:228 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:228 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:228 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:228 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:228 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192453 enqueued.
23:58:228 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48bdae24)
23:58:228 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:228 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:228 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:228 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:228 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:228 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:228 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:228 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:228 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:228 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3441us
23:58:228 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:228 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:228 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:228 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:228 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4112us
23:58:228 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:228 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +827us
23:58:228 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:228 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:228 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:228 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:228 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:228 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +607us
23:58:228 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:228 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:228 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:228 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:228 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:229 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:229 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:229 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:229 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:229 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:229 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 265
23:58:229 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:245 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +595us
23:58:245 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:245 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 265
23:58:245 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:245 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:245 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:245 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:245 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192454 enqueued.
23:58:245 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48bdae24)
23:58:245 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:245 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:245 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:245 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:245 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:245 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:245 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:245 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:245 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:245 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1126us
23:58:245 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:245 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +828us
23:58:245 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:245 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:245 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:245 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:245 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:245 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2213us
23:58:245 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:245 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:246 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:246 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:246 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:246 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:246 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:246 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:246 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:246 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:246 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +897us
23:58:246 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:246 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +829us
23:58:246 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:246 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:246 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:246 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:246 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:246 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3819us
23:58:246 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:246 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 266
23:58:246 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:246 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:246 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:262 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +122us
23:58:262 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:262 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:262 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +116us
23:58:262 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:262 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:262 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:262 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 266
23:58:262 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +598us
23:58:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:262 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:262 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:262 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:262 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192455 enqueued.
23:58:262 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48bdae24)
23:58:262 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:262 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:262 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:262 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:262 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:262 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:262 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:262 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:262 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:262 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:262 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:262 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:262 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:262 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:262 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:262 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4444us
23:58:262 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:262 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:262 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +453us
23:58:262 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:262 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:262 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:262 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:262 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:262 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:262 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +121us
23:58:262 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:262 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:262 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:262 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:262 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:262 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:263 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5426us
23:58:263 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:263 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:263 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:263 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:263 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:263 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:263 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3487us
23:58:263 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:263 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:263 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +831us
23:58:263 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:263 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:263 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:263 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:263 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:263 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:263 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 267
23:58:263 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:278 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +622us
23:58:278 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:278 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +605us
23:58:278 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:278 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 267
23:58:278 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +124us
23:58:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:278 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:278 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:278 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:278 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192456 enqueued.
23:58:278 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48bdae24)
23:58:278 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:278 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:278 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:278 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:278 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:278 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:278 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:278 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:278 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:278 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +64us
23:58:278 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:278 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:278 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:278 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:279 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:279 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:279 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:279 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:279 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1879us
23:58:279 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:279 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +832us
23:58:279 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:279 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:279 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:279 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:279 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:279 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2834us
23:58:279 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:279 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:279 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:279 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:279 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 268
23:58:279 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:279 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:279 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:295 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4213us
23:58:295 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:295 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:295 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 268
23:58:295 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:295 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:295 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:295 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:295 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:295 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:295 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:295 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:295 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192457 enqueued.
23:58:295 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48bdae24)
23:58:295 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:295 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:295 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:295 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:295 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:295 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:295 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:295 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:295 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:295 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:295 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:295 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:295 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:295 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:295 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:295 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +552us
23:58:295 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:295 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:295 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:295 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:295 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:295 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:295 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +272us
23:58:295 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:295 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:295 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +832us
23:58:295 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:295 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:295 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:295 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:295 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:295 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:295 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4441us
23:58:295 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:295 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:295 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:296 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:296 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:296 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4469us
23:58:296 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:296 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +833us
23:58:296 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:296 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:296 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:296 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:296 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:296 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +243us
23:58:296 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:296 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:296 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:296 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:296 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 269
23:58:296 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:312 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3485us
23:58:312 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:312 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 269
23:58:312 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:312 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:312 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:312 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:312 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:312 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:312 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:312 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:312 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192458 enqueued.
23:58:312 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48bdae24)
23:58:312 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:312 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:312 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:312 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:312 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:312 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:312 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:312 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:312 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:312 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:312 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:312 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:312 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:312 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:312 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1281us
23:58:312 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:313 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:313 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:313 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:313 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2861us
23:58:313 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:313 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +834us
23:58:313 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:313 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:313 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:313 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:313 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:313 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1849us
23:58:313 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:313 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:313 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:313 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:313 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:313 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:313 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:313 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:313 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:313 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1254us
23:58:313 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:313 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +835us
23:58:313 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:313 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:313 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:313 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:313 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:313 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 270
23:58:313 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:313 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:313 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:328 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +663us
23:58:328 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:328 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 270
23:58:328 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:328 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:328 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:328 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:328 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:328 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:328 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:328 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:328 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192459 enqueued.
23:58:328 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48bdae24)
23:58:328 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:328 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:328 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:328 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:328 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:328 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:328 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:328 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:328 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:328 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:328 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:328 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:328 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:328 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2009us
23:58:328 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:328 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:328 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:328 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:328 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5451us
23:58:328 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:328 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +96us
23:58:328 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:328 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:328 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:328 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:328 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +484us
23:58:328 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:328 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:328 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:328 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:328 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:328 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:329 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5062us
23:58:329 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:329 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:329 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:329 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:329 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:329 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:329 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 271
23:58:329 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:345 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2027us
23:58:345 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:345 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 271
23:58:345 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:345 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:345 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:345 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:345 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192460 enqueued.
23:58:345 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48bdae24)
23:58:345 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:345 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:345 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:345 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:345 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:345 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:345 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:345 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:345 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:345 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1033us
23:58:345 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:345 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +837us
23:58:345 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:345 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:345 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:345 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:345 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:345 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +864us
23:58:345 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:345 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:345 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:346 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:346 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:346 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:346 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:346 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:346 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:346 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:346 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2236us
23:58:346 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:346 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +838us
23:58:346 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:346 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:346 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:346 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:346 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:346 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2471us
23:58:346 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:346 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:346 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:346 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:346 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 272
23:58:346 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:346 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:346 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:362 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1299us
23:58:362 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:362 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 272
23:58:362 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:362 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:362 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:362 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:362 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192461 enqueued.
23:58:362 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48bdae24)
23:58:362 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:362 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:362 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:362 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:362 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:362 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:362 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:362 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:362 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:362 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3467us
23:58:362 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:362 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:362 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:362 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:362 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +629us
23:58:362 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:362 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +839us
23:58:362 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:362 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:362 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:362 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:362 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:362 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:363 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4077us
23:58:363 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:363 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:363 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:363 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:363 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4826us
23:58:363 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:363 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +721us
23:58:363 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:363 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +118us
23:58:363 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:363 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:363 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:363 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:363 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:363 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +120us
23:58:363 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:363 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:363 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 273
23:58:363 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:378 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +570us
23:58:378 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:378 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 273
23:58:378 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:378 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:378 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:378 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:378 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192462 enqueued.
23:58:378 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48bdae24)
23:58:378 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:378 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:378 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:378 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:378 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:378 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:378 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:378 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:378 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:378 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4195us
23:58:378 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:378 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:378 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:378 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:378 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3219us
23:58:378 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:378 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +841us
23:58:378 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:378 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:378 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:378 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:378 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:378 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1486us
23:58:378 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:378 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:378 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:379 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:379 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:379 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:379 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:379 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 274
23:58:379 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:379 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:379 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:395 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +96us
23:58:395 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:395 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +142us
23:58:395 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:395 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:395 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 274
23:58:395 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +573us
23:58:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:395 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:395 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:395 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:395 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192463 enqueued.
23:58:395 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48bdae24)
23:58:395 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:395 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:395 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:395 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:395 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:395 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:395 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:395 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:395 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:395 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +987us
23:58:395 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:395 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +842us
23:58:395 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:395 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:395 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:395 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:395 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:395 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3092us
23:58:395 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:395 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:395 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:395 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:395 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:395 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:395 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:395 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:395 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:396 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:396 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:396 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4us
23:58:396 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:396 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:396 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +843us
23:58:396 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:396 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:396 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:396 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:396 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:396 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:396 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 275
23:58:396 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:412 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4067us
23:58:412 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:412 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +630us
23:58:412 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:412 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 275
23:58:412 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +99us
23:58:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:412 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:412 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:412 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:412 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192464 enqueued.
23:58:412 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48bdae24)
23:58:412 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:412 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:412 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:412 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:412 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:412 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:412 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:412 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:412 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:412 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +89us
23:58:412 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:412 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:412 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4201us
23:58:412 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:412 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +844us
23:58:412 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:412 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:412 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:412 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:412 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:412 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:413 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +501us
23:58:413 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:413 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:413 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:413 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:413 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:413 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:413 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:413 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:413 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:413 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2593us
23:58:413 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:413 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +845us
23:58:413 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:413 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:413 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:413 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:413 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:413 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 276
23:58:413 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:413 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:413 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:429 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +747us
23:58:429 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:429 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:429 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 276
23:58:429 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:429 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:429 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:429 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:429 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192465 enqueued.
23:58:429 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48bdae24)
23:58:429 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:429 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:429 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:429 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:429 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:429 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:429 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:429 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:429 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:429 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:429 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:429 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +577us
23:58:429 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:429 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:429 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:429 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:429 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:429 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:429 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:430 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:430 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:430 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:430 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:430 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:430 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:430 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +986us
23:58:430 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:430 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:430 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +846us
23:58:430 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:430 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:430 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:430 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:430 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:430 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:430 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3713us
23:58:430 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:430 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:430 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:430 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:430 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:430 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:430 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 277
23:58:430 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:445 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3459us
23:58:445 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:445 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 277
23:58:445 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:445 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:445 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:445 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:445 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192466 enqueued.
23:58:445 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48bdae24)
23:58:445 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:445 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:445 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:445 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:445 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:445 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:445 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:445 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:445 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:445 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +941us
23:58:445 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:445 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +364us
23:58:445 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:445 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:445 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:445 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:445 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:445 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +227us
23:58:445 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:445 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:446 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:446 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:446 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:446 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5320us
23:58:446 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:446 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:446 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:446 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:446 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3576us
23:58:446 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:446 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +848us
23:58:446 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:446 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:446 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:446 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:446 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:446 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1122us
23:58:446 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:446 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:446 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:446 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:446 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 278
23:58:446 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:446 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:446 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:462 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2731us
23:58:462 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:462 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 278
23:58:462 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:462 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:462 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:462 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:462 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192467 enqueued.
23:58:462 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48bdae24)
23:58:462 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:462 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:462 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:462 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:462 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:462 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:462 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:462 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:462 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:462 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2035us
23:58:462 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:462 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:462 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:462 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:462 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1968us
23:58:462 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:462 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +849us
23:58:462 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:462 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:462 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:462 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:462 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:462 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2728us
23:58:462 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:462 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:462 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:463 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:463 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:463 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:463 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:463 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:463 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:463 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:463 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +361us
23:58:463 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:463 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +849us
23:58:463 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:463 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:463 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:463 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:463 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:463 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 279
23:58:463 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:479 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +788us
23:58:479 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:479 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 279
23:58:479 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:479 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:479 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:479 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:479 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192468 enqueued.
23:58:479 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48bdae24)
23:58:479 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:479 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:479 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:479 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:479 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:479 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:479 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:479 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:479 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:479 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2763us
23:58:479 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:479 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:479 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:479 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:479 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4558us
23:58:479 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:480 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +850us
23:58:480 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:480 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:480 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:480 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:480 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:480 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +137us
23:58:480 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:480 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:480 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:480 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:480 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:480 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:480 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:480 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:480 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:480 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 280
23:58:480 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:480 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:480 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:495 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1273us
23:58:495 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:495 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 280
23:58:495 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:495 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:495 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:495 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:495 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192469 enqueued.
23:58:495 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48bdae24)
23:58:495 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:495 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:495 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:495 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:495 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:495 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:495 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:495 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:495 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:495 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +894us
23:58:495 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:495 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +851us
23:58:495 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:495 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:495 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:495 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:495 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:495 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:495 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1743us
23:58:496 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:496 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:496 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:496 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:496 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:496 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:496 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:496 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:496 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:496 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1343us
23:58:496 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:496 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +852us
23:58:496 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:496 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:496 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:496 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:496 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:496 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3350us
23:58:496 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:496 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:496 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:496 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:496 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 281
23:58:496 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:512 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +545us
23:58:512 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:512 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 281
23:58:512 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:512 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:512 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:512 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:512 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192470 enqueued.
23:58:512 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48bdae24)
23:58:512 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:512 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:512 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:512 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:512 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:512 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:512 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:512 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:512 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:512 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4212us
23:58:512 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:512 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +7us
23:58:512 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:512 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:512 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:512 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:512 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +590us
23:58:512 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:512 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:512 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:512 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:512 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:512 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4956us
23:58:512 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:512 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:512 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:512 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:512 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:513 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3933us
23:58:513 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:513 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +854us
23:58:513 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:513 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:513 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:513 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:513 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:513 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +758us
23:58:513 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:513 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 282
23:58:513 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:513 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:513 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:529 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +71us
23:58:529 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:529 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:529 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +167us
23:58:529 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:529 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:529 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:529 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 282
23:58:529 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +548us
23:58:529 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:529 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:529 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:529 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:529 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:529 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:529 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:529 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192471 enqueued.
23:58:529 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48bdae24)
23:58:529 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:529 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:529 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:529 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:529 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:529 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:529 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:529 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:529 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:529 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:529 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:529 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:529 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:529 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:529 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:529 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4949us
23:58:529 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:529 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:529 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:529 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:529 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:529 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:530 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2325us
23:58:530 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:530 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +855us
23:58:530 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:530 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:530 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:530 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:530 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:530 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2365us
23:58:530 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:530 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:530 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:530 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:530 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 283
23:58:530 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:545 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4891us
23:58:545 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:545 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +655us
23:58:545 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:545 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 283
23:58:545 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +74us
23:58:545 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:545 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:545 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:545 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:545 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:545 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:545 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:545 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192472 enqueued.
23:58:545 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48bdae24)
23:58:545 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:545 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:545 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:545 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:545 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:545 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:545 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:545 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:545 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:545 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:545 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:545 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:545 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:545 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +114us
23:58:545 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:545 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:545 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +718us
23:58:545 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:545 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +856us
23:58:545 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:545 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:545 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:545 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:545 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:545 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:546 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3971us
23:58:546 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:546 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:546 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:546 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:546 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4915us
23:58:546 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:546 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +632us
23:58:546 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:546 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +224us
23:58:546 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:546 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:546 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:546 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:546 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:546 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +14us
23:58:546 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:546 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:546 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 284
23:58:546 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:546 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:546 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:562 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4163us
23:58:562 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:562 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 284
23:58:562 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:562 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:562 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:562 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:562 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:562 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:562 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:562 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:562 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192473 enqueued.
23:58:562 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48bdae24)
23:58:562 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:562 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:562 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:562 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:562 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:562 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:562 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:562 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:562 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:562 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:562 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:562 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:562 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:562 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +603us
23:58:562 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:562 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:562 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:562 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:562 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3308us
23:58:562 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:562 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:562 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +858us
23:58:562 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:562 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:563 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:563 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:563 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:563 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:563 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1380us
23:58:563 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:563 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:563 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:563 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:563 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:563 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:563 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:563 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:563 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:563 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:563 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:563 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:563 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:563 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1700us
23:58:563 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:563 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:563 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +859us
23:58:563 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:563 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:563 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:563 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:563 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:563 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:563 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 285
23:58:563 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:579 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +871us
23:58:579 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:579 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 285
23:58:579 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:579 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:579 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:579 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:579 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:579 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:579 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:579 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:579 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192474 enqueued.
23:58:579 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48bdae24)
23:58:579 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:579 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:579 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:579 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:579 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:579 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:579 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:579 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:579 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:579 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:579 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:579 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:579 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:579 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1331us
23:58:579 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:579 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:579 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:579 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:579 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:579 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:580 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:580 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:580 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:580 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +93us
23:58:580 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:580 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +860us
23:58:580 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:580 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:580 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:580 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:580 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:580 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4592us
23:58:580 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:580 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:580 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:580 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:580 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 286
23:58:580 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:580 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:580 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:595 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2705us
23:58:595 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:595 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:595 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 286
23:58:595 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:595 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:595 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:595 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:595 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:595 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:595 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:595 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:595 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192475 enqueued.
23:58:595 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48bdae24)
23:58:595 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:596 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:596 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:596 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:596 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:596 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:596 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:596 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:596 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:596 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:596 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:596 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:596 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:596 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +801us
23:58:596 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:596 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +861us
23:58:596 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:596 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:596 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:596 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:596 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:596 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +395us
23:58:596 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:596 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:596 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:596 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:596 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:596 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:596 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:596 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:596 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:596 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2682us
23:58:596 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:596 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +862us
23:58:596 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:596 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:596 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:596 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:596 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:596 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2001us
23:58:596 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:596 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:596 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:596 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:596 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 287
23:58:596 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:612 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1977us
23:58:612 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:612 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 287
23:58:612 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:612 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:612 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:612 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:612 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:612 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:612 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:612 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:612 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192476 enqueued.
23:58:612 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48bdae24)
23:58:612 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:612 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:612 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:612 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:612 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:612 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:612 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:612 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:612 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:612 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:612 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:612 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:612 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:612 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2789us
23:58:612 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:612 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:612 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:612 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:612 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1075us
23:58:612 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:612 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +863us
23:58:612 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:612 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:612 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:612 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:612 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:613 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3607us
23:58:613 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:613 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:613 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:613 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:613 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5272us
23:58:613 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:613 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +275us
23:58:613 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:613 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:613 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:613 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:613 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +333us
23:58:613 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:613 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:613 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:613 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:613 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:613 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 288
23:58:613 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:613 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:613 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:629 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +913us
23:58:629 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:629 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:629 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 288
23:58:629 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:629 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:629 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:629 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:629 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:629 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:629 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:629 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:629 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192477 enqueued.
23:58:629 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48bdae24)
23:58:629 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:629 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:629 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:629 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:629 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:629 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:629 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:629 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:629 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:629 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:629 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:629 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:629 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:629 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:629 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:629 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3518us
23:58:629 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:629 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:629 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:629 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:629 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:629 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:630 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3665us
23:58:630 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:630 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +865us
23:58:630 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:630 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:630 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:630 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:630 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:630 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1016us
23:58:630 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:630 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:630 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:630 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:630 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:630 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:630 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:630 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:630 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:630 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 289
23:58:630 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:645 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +519us
23:58:645 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:645 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 289
23:58:645 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:645 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:645 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:645 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:645 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:645 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:645 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:645 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:645 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192478 enqueued.
23:58:645 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48bdae24)
23:58:645 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:645 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:645 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:645 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:645 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:645 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:645 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:645 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:645 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:645 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:645 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:645 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:645 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:645 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +755us
23:58:645 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:645 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +865us
23:58:645 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:645 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:645 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:645 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:645 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:645 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2622us
23:58:645 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:645 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:645 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:645 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:645 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:645 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:646 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:646 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:646 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:646 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:646 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +450us
23:58:646 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:646 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +866us
23:58:646 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:646 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:646 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:646 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:646 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:646 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4229us
23:58:646 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:646 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 290
23:58:646 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:646 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:646 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:662 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +45us
23:58:662 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:662 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:662 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +192us
23:58:662 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:662 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:662 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:662 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 290
23:58:662 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +522us
23:58:662 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:662 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:662 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:662 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:662 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:662 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:662 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:662 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192479 enqueued.
23:58:662 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48bdae24)
23:58:662 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:662 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:662 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:662 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:662 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:662 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:662 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:662 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:662 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:662 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:662 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:662 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:662 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:662 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:662 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:662 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4073us
23:58:662 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:662 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:662 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +867us
23:58:662 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:662 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:662 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:662 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:662 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:662 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:662 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +31us
23:58:662 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:662 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:663 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:663 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:663 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:663 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:663 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:663 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:663 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:663 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:663 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:663 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:663 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:663 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3039us
23:58:663 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:663 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:663 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +868us
23:58:663 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:663 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:663 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:663 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:663 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:663 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:663 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 291
23:58:663 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:679 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +955us
23:58:679 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:679 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +681us
23:58:679 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:679 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 291
23:58:679 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +48us
23:58:679 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:679 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:679 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:679 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:679 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:679 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:679 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:679 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192480 enqueued.
23:58:679 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48bdae24)
23:58:679 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:679 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:679 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:679 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:679 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:679 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:679 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:679 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:679 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:679 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:679 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:679 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:679 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:679 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +140us
23:58:679 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:679 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:679 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:680 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:680 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:680 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:680 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:680 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1432us
23:58:680 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:680 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +869us
23:58:680 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:680 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:680 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:680 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:680 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:680 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3244us
23:58:680 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:680 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:680 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:680 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:680 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 292
23:58:680 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:680 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:680 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:695 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4137us
23:58:695 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:695 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 292
23:58:695 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:695 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:695 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:695 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:695 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:695 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:695 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:695 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:695 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192481 enqueued.
23:58:695 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48bdae24)
23:58:695 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:695 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:695 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:695 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:695 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:695 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:695 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:695 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:695 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:695 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:695 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:695 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:695 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:695 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +628us
23:58:695 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:695 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +80us
23:58:695 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:695 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +159us
23:58:695 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:695 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:695 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +696us
23:58:695 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:695 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:695 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:695 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:695 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:695 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4850us
23:58:695 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:695 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:695 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:695 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:696 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:696 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:696 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4022us
23:58:696 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:696 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:696 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +871us
23:58:696 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:696 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:696 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:696 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:696 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:696 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:696 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +652us
23:58:696 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:696 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:696 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:696 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:696 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:696 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:696 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 293
23:58:696 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:712 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3409us
23:58:712 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:712 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 293
23:58:712 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:712 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:712 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:712 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:712 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:712 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:712 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:712 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:712 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192482 enqueued.
23:58:712 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48bdae24)
23:58:712 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:712 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:712 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:712 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:712 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:712 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:712 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:712 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:712 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:712 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:712 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:712 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:712 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:712 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1357us
23:58:712 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:712 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:712 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:712 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:712 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2414us
23:58:712 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:712 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +872us
23:58:712 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:712 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:712 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:712 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:712 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:712 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2259us
23:58:713 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:713 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:713 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:713 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:713 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:713 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:713 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:713 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:713 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:713 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +807us
23:58:713 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:713 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +873us
23:58:713 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:713 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:713 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:713 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:713 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:713 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 294
23:58:713 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:713 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:713 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:729 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +996us
23:58:729 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:729 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:729 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 294
23:58:729 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:729 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:729 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:729 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:729 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:729 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:729 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:729 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:729 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192483 enqueued.
23:58:729 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48bdae24)
23:58:729 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:729 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:729 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:729 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:729 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:729 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:729 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:729 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:729 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:729 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:729 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:729 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:729 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:729 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:729 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:729 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2086us
23:58:729 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:729 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:729 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:730 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:730 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:730 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:730 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5004us
23:58:730 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:730 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:730 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +543us
23:58:730 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:730 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:730 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:730 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:730 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:730 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:730 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +75us
23:58:730 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:730 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:730 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:730 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:730 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:730 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:730 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5471us
23:58:730 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:730 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:730 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:730 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:730 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:730 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:730 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 295
23:58:730 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:745 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1951us
23:58:745 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:745 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 295
23:58:745 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:745 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:745 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:745 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:745 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:745 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:745 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:745 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:745 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192484 enqueued.
23:58:745 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48bdae24)
23:58:745 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:745 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:745 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:745 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:745 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:745 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:745 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:745 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:745 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:745 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:745 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:745 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:745 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:745 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +662us
23:58:745 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:745 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +875us
23:58:745 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:745 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:745 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:745 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:745 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:745 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1274us
23:58:745 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:745 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:745 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:745 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:745 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:745 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:746 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:746 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:746 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:746 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:746 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1789us
23:58:746 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:746 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +876us
23:58:746 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:746 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:746 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:746 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:746 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:746 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2880us
23:58:746 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:746 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:746 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:746 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:746 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 296
23:58:746 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:746 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:746 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:762 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1223us
23:58:762 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:762 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 296
23:58:762 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:762 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:762 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:762 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:762 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:762 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:762 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:762 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:762 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192485 enqueued.
23:58:762 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48bdae24)
23:58:762 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:762 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:762 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:762 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:762 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:762 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:762 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:762 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:762 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:762 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:762 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:762 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:762 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:762 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3543us
23:58:762 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:762 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:762 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:762 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:762 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +182us
23:58:762 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:762 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +877us
23:58:762 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:762 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:762 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:762 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:762 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:763 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4486us
23:58:763 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:763 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:763 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:763 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:763 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4379us
23:58:763 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:763 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +878us
23:58:763 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:763 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:763 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:763 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:763 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:763 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +289us
23:58:763 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:763 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:763 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:763 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:763 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 297
23:58:763 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:779 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +494us
23:58:779 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:779 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 297
23:58:779 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:779 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:779 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:779 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:779 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:779 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:779 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:779 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:779 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192486 enqueued.
23:58:779 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48bdae24)
23:58:779 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:779 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:779 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:779 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:779 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:779 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:779 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:779 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:779 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:779 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:779 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:779 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:779 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:779 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4272us
23:58:779 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:779 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:779 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:779 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:779 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2771us
23:58:779 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:779 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +879us
23:58:779 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:779 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:779 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:779 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:779 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:780 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1895us
23:58:780 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:780 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:780 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:780 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:780 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:780 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:780 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 298
23:58:780 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:780 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:780 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:795 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +20us
23:58:795 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:795 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:795 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +218us
23:58:795 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:795 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:795 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:795 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 298
23:58:795 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +497us
23:58:795 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:795 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:795 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:795 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:795 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:795 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:795 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:795 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192487 enqueued.
23:58:795 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48bdae24)
23:58:795 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:795 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:795 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:795 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:795 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:795 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:795 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:795 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:795 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:795 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:795 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:795 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:795 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:795 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:795 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:795 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +616us
23:58:795 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:795 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:795 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +880us
23:58:795 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:795 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:795 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:795 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:795 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:795 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:795 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3501us
23:58:795 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:796 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:796 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:796 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:796 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5361us
23:58:796 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:796 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +186us
23:58:796 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:796 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:796 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:796 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:796 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +439us
23:58:796 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:796 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:796 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:796 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:796 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:796 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 299
23:58:796 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:812 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4400us
23:58:812 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:812 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +706us
23:58:812 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:812 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 299
23:58:812 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +23us
23:58:812 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:812 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:812 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:812 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:812 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:812 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:812 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:812 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192488 enqueued.
23:58:812 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48bdae24)
23:58:812 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:812 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:812 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:812 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:812 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:812 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:812 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:812 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:812 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:812 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:812 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:812 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:812 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:812 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +165us
23:58:812 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:812 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:812 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3754us
23:58:812 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:812 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +882us
23:58:812 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:812 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:812 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:812 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:812 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:812 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +910us
23:58:812 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:813 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:813 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:813 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:813 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:813 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:813 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:813 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:813 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:813 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2146us
23:58:813 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:813 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +882us
23:58:813 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:813 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:813 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:813 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:813 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:813 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 300
23:58:813 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:813 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:813 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:829 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1080us
23:58:829 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:829 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:829 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 300
23:58:829 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:829 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:829 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:829 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:829 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:829 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:829 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:829 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:829 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192489 enqueued.
23:58:829 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48bdae24)
23:58:829 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:829 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:829 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:829 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:829 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:829 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:829 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:829 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:829 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:829 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:829 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:829 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:829 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:829 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:829 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:829 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +654us
23:58:829 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:829 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:829 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:829 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:829 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:829 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:829 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:829 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:829 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:829 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:829 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:829 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:829 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:829 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +539us
23:58:829 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:829 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:829 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +883us
23:58:829 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:829 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:829 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:829 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:829 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:830 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4123us
23:58:830 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:830 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:830 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:830 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:830 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 301
23:58:830 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:846 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3383us
23:58:846 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:846 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 301
23:58:846 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:846 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:846 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:846 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:846 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:846 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:846 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:846 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:846 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192490 enqueued.
23:58:846 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48bdae24)
23:58:846 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:846 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:846 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:846 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:846 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:846 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:846 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:846 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:846 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:846 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:846 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:846 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:846 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:846 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +570us
23:58:846 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:846 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +811us
23:58:846 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:846 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +72us
23:58:846 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:846 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:846 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:846 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:846 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:846 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +165us
23:58:846 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:846 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:847 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:847 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:847 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:847 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:847 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:847 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3129us
23:58:847 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:847 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +885us
23:58:847 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:847 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:847 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:847 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:847 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:847 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1531us
23:58:847 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:847 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:847 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:847 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:847 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 302
23:58:847 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:847 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:847 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:862 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2655us
23:58:862 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:862 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 302
23:58:862 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:862 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:862 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:862 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:862 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:862 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:862 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:862 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:862 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192491 enqueued.
23:58:862 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48bdae24)
23:58:862 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:862 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:862 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:862 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:862 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:862 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:862 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:862 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:862 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:862 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:862 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:862 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:862 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:862 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2111us
23:58:862 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:862 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:862 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:862 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:862 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1521us
23:58:862 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:862 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +886us
23:58:862 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:862 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:862 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:862 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:862 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:863 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3138us
23:58:863 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:863 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:863 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:863 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:863 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:863 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:863 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +169us
23:58:863 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:863 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +69us
23:58:863 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:863 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:863 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +802us
23:58:863 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:863 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:863 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:863 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:863 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:863 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 303
23:58:863 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:879 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1121us
23:58:879 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:879 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 303
23:58:879 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:879 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:879 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:879 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:879 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:879 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:879 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:879 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:879 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192492 enqueued.
23:58:879 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48bdae24)
23:58:879 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:879 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:879 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:879 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:879 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:879 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:879 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089d8f88->08000000, interrupt) +46us
23:58:879 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:879 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->089d8f88, left interrupt) +0us
23:58:879 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:58:879 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:58:879 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:58:879 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:58:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +4us
23:58:879 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2840us
23:58:879 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:879 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:879 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:879 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:879 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4111us
23:58:879 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:58:879 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +888us
23:58:879 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:879 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:879 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:879 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:880 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:58:880 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +546us
23:58:880 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:880 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:880 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:880 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:880 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:58:880 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:58:880 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:58:880 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:880 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:880 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 304
23:58:880 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:880 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:880 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:896 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1197us
23:58:896 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:58:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:58:896 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 304
23:58:896 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:58:897 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 08a94f7c->0897daac, system time) +744us
23:58:897 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:897 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> main (282->289, pc: 0897daac->08a94f7c, thread delayed) +0us
23:58:897 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:58:897 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:58:897 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:58:897 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:58:897 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
23:58:897 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
23:58:897 main         D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xe2f0_size0xe016800, sector 0000e2f0, size 0e016800
23:58:897 main         D[IO]: HLE\sceIo.cpp:1227 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 00000001, 000001ff)
23:58:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47b18->08000000, file opened) +132us
23:58:897 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47b18, idle) +100us
23:58:897 main         E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20)
23:58:897 main         D[IO]: HLE\sceIo.cpp:1096 198113280 = sceIoLseek(6, bcef800, 0)
23:58:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899f99c->08000000, io seek) +1us
23:58:897 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899f99c, idle) +100us
23:58:897 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 1b800): deferring result
23:58:898 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD stream thread (289->306, pc: 0898ee94->08a94fc4, interrupts resumed) +664us
23:58:898 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:898 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:898 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:898 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:898 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:898 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:58:902 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 305
23:58:902 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e18c8->08000000, interrupt) +14206us
23:58:902 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:912 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +726us
23:58:912 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:912 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
23:58:912 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:912 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:58:912 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:58:912 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:912 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:912 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:912 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:912 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:912 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089e18c8, thread delayed) +1us
23:58:912 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 305
23:58:916 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 306
23:58:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e4a48->08000000, interrupt) +15953us
23:58:916 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +4us
23:58:916 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:916 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:916 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:916 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:58:916 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:916 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:58:916 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:58:916 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:916 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:916 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:916 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:916 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:916 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089e4a48, thread delayed) +1us
23:58:916 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 306
23:58:920 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 307
23:58:920 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089a8158->08000000, interrupt) +16661us
23:58:920 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 307
23:58:920 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +731us
23:58:920 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:920 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:920 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:920 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:58:920 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:920 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:58:920 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:58:920 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:920 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:920 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:920 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:920 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:920 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089a8158, thread delayed) +1us
23:58:922 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +9353us
23:58:922 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:922 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:922 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:922 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +15us
23:58:925 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 308
23:58:925 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a0e6d4->08000000, interrupt) +6565us
23:58:925 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +10us
23:58:925 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:925 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:925 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:925 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:58:925 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:925 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:58:925 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:58:925 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:925 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:925 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:925 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:925 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:925 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->08a0e6d4, thread delayed) +1us
23:58:925 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 308
23:58:928 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +5779us
23:58:928 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:928 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:928 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:928 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +15us
23:58:929 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:58:929 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:58:929 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:58:929 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192493 enqueued.
23:58:929 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48bdae24)
23:58:929 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:58:929 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:58:929 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:58:929 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:58:929 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:58:929 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:58:930 main         D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  fragColor0 = v;
}


23:58:931 main         I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 21
23:58:931 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:58:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b068->08000000, interrupt) +17us
23:58:931 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:58:931 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b068, left interrupt) +0us
23:58:931 main         D[IO]: HLE\sceIo.cpp:1860 112640 = sceIoPollAsync(6, 0bff3a10)
23:58:931 main         D[IO]: HLE\sceIo.cpp:1651 sceIoCloseAsync(6)
23:58:931 main         D[IO]: HLE\sceIo.cpp:1829 0 = sceIoWaitAsyncCB(6, 0bff39b8): waiting
23:58:931 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0899fb14->08b001b4, io waited) +409us
23:58:931 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:931 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:58:931 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fb14, idle) +85us
23:58:934 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 309
23:58:934 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e630c->08000000, interrupt) +10334us
23:58:934 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:58:934 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 309
23:58:934 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +731us
23:58:934 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:934 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08a9eb10, thread delayed) +0us
23:58:934 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:934 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08b001b4->08a09fb0, sas core) +0us
23:58:934 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:58:934 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +1us
23:58:934 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:934 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:934 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:934 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:934 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:934 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089e630c, thread delayed) +1us
23:58:939 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 310
23:58:939 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e5694->08000000, interrupt) +15948us
23:58:939 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:939 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:939 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:952 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +17us
23:58:952 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:952 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:952 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:952 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:58:952 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:952 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:58:952 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:58:952 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:952 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:952 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:952 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:952 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:952 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089e5694, thread delayed) +1us
23:58:952 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 310
23:58:956 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 311
23:58:956 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089b321c->08000000, interrupt) +16648us
23:58:956 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:956 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:956 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:975 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 311
23:58:975 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +731us
23:58:975 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:975 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:58:975 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:58:975 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:58:975 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:975 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:58:975 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:58:975 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:975 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:975 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:975 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:975 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:975 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089b321c, thread delayed) +1us
23:58:979 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 312
23:58:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089b32c8->08000000, interrupt) +15934us
23:58:979 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:979 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:979 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:58:998 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +23us
23:58:998 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:58:998 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:58:998 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:58:998 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:58:998 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:998 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:58:998 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:58:998 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:998 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:998 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:58:998 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:58:998 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:58:998 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089b32c8, thread delayed) +1us
23:58:998 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 312
23:59:002 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 313
23:59:003 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089b321c->08000000, interrupt) +16642us
23:59:003 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:003 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:003 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:021 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 313
23:59:021 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +731us
23:59:021 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:021 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:021 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:021 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:021 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:021 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:021 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:021 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:021 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:021 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:021 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:021 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:021 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089b321c, thread delayed) +1us
23:59:025 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 314
23:59:025 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089b321c->08000000, interrupt) +15934us
23:59:025 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:025 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:025 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:044 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +29us
23:59:044 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:044 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:044 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:044 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:044 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:044 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:044 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:044 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:044 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:044 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:044 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:044 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:044 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089b321c, thread delayed) +1us
23:59:044 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 314
23:59:048 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 315
23:59:048 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089b321c->08000000, interrupt) +16635us
23:59:048 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:048 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:048 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:067 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 315
23:59:067 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +731us
23:59:067 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:067 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:067 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:067 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:067 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:067 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:067 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:067 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:067 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:067 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:067 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:067 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:067 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089b321c, thread delayed) +1us
23:59:071 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 316
23:59:071 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089b3230->08000000, interrupt) +15934us
23:59:071 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:071 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:071 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:090 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +36us
23:59:090 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:090 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:090 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:090 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:090 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:090 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:090 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:090 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:090 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:090 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:090 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:090 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:090 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089b3230, thread delayed) +1us
23:59:090 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 316
23:59:094 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 317
23:59:094 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089b321c->08000000, interrupt) +16629us
23:59:095 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:095 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:095 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:112 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 317
23:59:112 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +731us
23:59:112 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:112 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:112 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:112 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:112 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:112 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:112 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:112 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:112 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:112 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:112 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:112 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:112 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089b321c, thread delayed) +1us
23:59:116 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 318
23:59:116 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089b321c->08000000, interrupt) +15934us
23:59:116 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:116 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:117 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:129 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +42us
23:59:129 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:129 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:129 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:129 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:129 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:129 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:129 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:129 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:129 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:129 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:129 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:129 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:129 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089b321c, thread delayed) +1us
23:59:129 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 318
23:59:133 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 319
23:59:133 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089b32c8->08000000, interrupt) +16623us
23:59:133 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:133 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:134 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:146 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 319
23:59:146 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +731us
23:59:146 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:146 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:146 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:146 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:146 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:146 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:146 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:146 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:146 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:146 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:146 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:146 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:146 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089b32c8, thread delayed) +1us
23:59:150 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 320
23:59:150 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089b321c->08000000, interrupt) +15934us
23:59:150 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:150 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:150 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:162 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +48us
23:59:162 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:162 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:162 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:162 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:162 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:162 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:162 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:162 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:162 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:162 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:162 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:162 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:162 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089b321c, thread delayed) +1us
23:59:162 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 320
23:59:167 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 321
23:59:167 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089b321c->08000000, interrupt) +16616us
23:59:167 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:167 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:167 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:179 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 321
23:59:179 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +731us
23:59:179 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:179 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:179 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:179 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:179 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:179 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:179 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:179 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:179 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:179 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:179 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:179 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:179 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089b321c, thread delayed) +1us
23:59:183 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 322
23:59:183 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089b321c->08000000, interrupt) +15934us
23:59:183 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:184 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:184 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:196 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +55us
23:59:196 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:196 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:196 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:196 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:196 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:196 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:196 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:196 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:196 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:196 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:196 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:196 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:196 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089b321c, thread delayed) +1us
23:59:196 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 322
23:59:200 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 323
23:59:200 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089b3230->08000000, interrupt) +16610us
23:59:200 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:200 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:200 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:213 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 323
23:59:213 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +731us
23:59:213 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:213 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:213 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:213 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:213 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:213 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:213 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:213 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:213 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089b3230, thread delayed) +1us
23:59:217 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 324
23:59:217 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089b3230->08000000, interrupt) +15934us
23:59:217 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:217 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:217 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:229 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +61us
23:59:229 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:229 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:229 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:229 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:229 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:229 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:229 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:229 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:229 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:229 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:229 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:229 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:229 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089b3230, thread delayed) +1us
23:59:229 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 324
23:59:230 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +4227us
23:59:230 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:230 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:230 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:59:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:59:230 main         D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x2a320_size0x1f9d7000, sector 0002a320, size 1f9d7000
23:59:230 main         D[IO]: HLE\sceIo.cpp:1227 6=sceIoOpen(disc0:/sce_lbn0x2a320_size0x1f9d7000, 00000001, 000001ff)
23:59:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47b18->08000000, file opened) +33us
23:59:230 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47b18, idle) +100us
23:59:230 main         E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20)
23:59:230 main         D[IO]: HLE\sceIo.cpp:1096 6144 = sceIoLseek(6, 1800, 0)
23:59:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899f99c->08000000, io seek) +1us
23:59:230 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899f99c, idle) +100us
23:59:230 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 800): deferring result
23:59:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:59:230 main         D[CTRL]: HLE\sceCtrl.cpp:456 8=sceCtrlReadBufferPositive(08d5d4b0, 8)
23:59:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
23:59:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
23:59:230 main         D[IO]: HLE\sceIo.cpp:1857 312 = sceIoPollAsync(6, 0bff3a10): not ready
23:59:230 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
23:59:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +29us
23:59:230 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +1000us
23:59:230 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:59:230 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:59:230 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:59:230 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192494 enqueued.
23:59:230 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48bdae24)
23:59:230 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:59:230 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:59:230 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:59:231 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:59:231 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:59:231 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:59:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:59:231 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899afa4->08000000, interrupt) +35us
23:59:231 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:59:231 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899afa4, left interrupt) +0us
23:59:231 main         D[IO]: HLE\sceIo.cpp:1860 2048 = sceIoPollAsync(6, 0bff3a10)
23:59:231 main         D[IO]: HLE\sceIo.cpp:1651 sceIoCloseAsync(6)
23:59:231 main         D[IO]: HLE\sceIo.cpp:1829 0 = sceIoWaitAsyncCB(6, 0bff39b8): waiting
23:59:231 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fb14->08000000, io waited) +14us
23:59:231 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fb14, idle) +99us
23:59:232 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +173us
23:59:232 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:232 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:233 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +765us
23:59:233 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:233 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:233 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:59:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:59:233 main         D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x2a320_size0x1f9d7000, sector 0002a320, size 1f9d7000
23:59:233 main         D[IO]: HLE\sceIo.cpp:1227 6=sceIoOpen(disc0:/sce_lbn0x2a320_size0x1f9d7000, 00000001, 000001ff)
23:59:233 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47b18->08000000, file opened) +37us
23:59:233 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47b18, idle) +100us
23:59:233 main         E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20)
23:59:233 main         D[IO]: HLE\sceIo.cpp:1096 8192 = sceIoLseek(6, 2000, 0)
23:59:233 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899f99c->08000000, io seek) +1us
23:59:233 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899f99c, idle) +100us
23:59:233 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 3000): deferring result
23:59:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:59:233 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:59:233 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
23:59:233 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3146us
23:59:233 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:233 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:59:233 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +1us
23:59:233 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:233 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:233 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:233 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:233 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:233 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:59:233 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1588us
23:59:233 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:233 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:59:233 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:59:233 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:233 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:233 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:59:233 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 325
23:59:233 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:233 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:233 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:246 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4758us
23:59:246 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:59:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:59:246 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 325
23:59:246 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:59:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
23:59:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
23:59:246 main         D[IO]: HLE\sceIo.cpp:1860 12288 = sceIoPollAsync(6, 0bff3a10)
23:59:246 main         D[IO]: HLE\sceIo.cpp:1651 sceIoCloseAsync(6)
23:59:246 main         D[IO]: HLE\sceIo.cpp:1829 0 = sceIoWaitAsyncCB(6, 0bff39b8): waiting
23:59:246 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0899fb14->08a9eb10, io waited) +69us
23:59:246 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:59:246 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fb14, idle) +99us
23:59:246 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +863us
23:59:246 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:246 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:246 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:248 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +3616us
23:59:248 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:248 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:248 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:248 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:248 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:248 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:248 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:248 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:248 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +2129us
23:59:248 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:248 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:253 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 326
23:59:253 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089936d8->08000000, interrupt) +9156us
23:59:253 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:59:264 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +67us
23:59:264 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:264 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:264 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:264 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:264 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:264 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:264 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:264 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:264 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:264 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:264 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:264 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:264 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089936d8, thread delayed) +1us
23:59:264 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 326
23:59:265 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +3323us
23:59:265 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:265 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:265 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:265 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:59:265 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:59:265 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:59:265 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192495 enqueued.
23:59:265 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48bdae24)
23:59:265 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:59:265 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:59:265 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:59:265 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:59:265 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:59:265 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:59:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:59:265 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b014->08000000, interrupt) +41us
23:59:265 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:59:265 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b014, left interrupt) +0us
23:59:266 main         D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x2a320_size0x1f9d7000, sector 0002a320, size 1f9d7000
23:59:266 main         D[IO]: HLE\sceIo.cpp:1227 6=sceIoOpen(disc0:/sce_lbn0x2a320_size0x1f9d7000, 00000001, 000001ff)
23:59:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47b18->08000000, file opened) +25us
23:59:266 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47b18, idle) +100us
23:59:266 main         E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20)
23:59:266 main         D[IO]: HLE\sceIo.cpp:1096 20480 = sceIoLseek(6, 5000, 0)
23:59:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899f99c->08000000, io seek) +1us
23:59:266 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899f99c, idle) +100us
23:59:266 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 40000): deferring result
23:59:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:59:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:59:266 main         D[IO]: HLE\sceIo.cpp:1857 314 = sceIoPollAsync(6, 0bff3a10): not ready
23:59:266 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
23:59:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +8us
23:59:266 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +1000us
23:59:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:59:266 main         D[CTRL]: HLE\sceCtrl.cpp:456 1=sceCtrlReadBufferPositive(08d5d4b0, 8)
23:59:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
23:59:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
23:59:266 main         D[IO]: HLE\sceIo.cpp:1857 314 = sceIoPollAsync(6, 0bff3a10): not ready
23:59:266 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
23:59:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +27us
23:59:266 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +1000us
23:59:266 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:59:266 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:59:266 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:59:266 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192496 enqueued.
23:59:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a09f28->08000000, vblank start waited) +28us
23:59:266 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +114us
23:59:266 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:59:266 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:59:266 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:266 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:266 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:59:267 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3956us
23:59:267 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:59:267 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +1us
23:59:267 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:267 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:267 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:267 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:267 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:59:267 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1588us
23:59:267 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:59:267 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:59:267 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:267 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:267 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:59:267 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 327
23:59:267 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:59:280 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4752us
23:59:280 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:59:280 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08a09f28, vblank start waited) +1us
23:59:280 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48bdae24)
23:59:280 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:59:280 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:59:280 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:59:280 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:59:280 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:59:280 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:59:280 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:59:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b014->08000000, interrupt) +6us
23:59:280 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:59:280 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b014, left interrupt) +0us
23:59:280 main         D[IO]: HLE\sceIo.cpp:1860 262144 = sceIoPollAsync(6, 0bff3a10)
23:59:280 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 327
23:59:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:59:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:59:281 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 2c000): deferring result
23:59:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:59:281 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d7508->08a9eb10, system time) +951us
23:59:281 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:281 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d7508, sas core) +0us
23:59:281 main         D[CTRL]: HLE\sceCtrl.cpp:456 1=sceCtrlReadBufferPositive(08d5d4b0, 8)
23:59:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
23:59:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
23:59:281 main         D[IO]: HLE\sceIo.cpp:1857 262144 = sceIoPollAsync(6, 0bff3a10): not ready
23:59:281 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
23:59:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +26us
23:59:281 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +213us
23:59:281 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:281 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:59:281 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +771us
23:59:281 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:59:281 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:59:281 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:59:281 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192497 enqueued.
23:59:281 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a09f28->08000000, vblank start waited) +28us
23:59:281 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1386us
23:59:282 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:59:282 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +2us
23:59:282 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:282 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:282 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:282 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:282 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:59:282 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3194us
23:59:282 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:59:282 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:59:282 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:282 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:59:282 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:59:282 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:59:282 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:59:282 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:282 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:59:282 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +742us
23:59:282 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:59:282 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +3us
23:59:282 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:282 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:282 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:282 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:282 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:282 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:59:282 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 328
23:59:282 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:282 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:282 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:297 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3276us
23:59:297 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:59:297 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08a09f28, vblank start waited) +1us
23:59:297 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48bdae24)
23:59:297 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:59:297 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:59:297 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:59:297 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:59:297 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:59:297 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:59:297 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:59:297 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b014->08000000, interrupt) +6us
23:59:297 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:59:297 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b014, left interrupt) +0us
23:59:297 main         D[IO]: HLE\sceIo.cpp:1860 180224 = sceIoPollAsync(6, 0bff3a10)
23:59:297 main         D[IO]: HLE\sceIo.cpp:1651 sceIoCloseAsync(6)
23:59:297 main         D[IO]: HLE\sceIo.cpp:1829 0 = sceIoWaitAsyncCB(6, 0bff39b8): waiting
23:59:297 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fb14->08000000, io waited) +647us
23:59:297 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 328
23:59:297 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fb14, idle) +99us
23:59:297 main         D[HLE]: HLE\scePower.cpp:193 0=sceKernelPowerLock(0)
23:59:298 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5487984=sceKernelGetSystemTimeWide()
23:59:298 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5487984=sceKernelGetSystemTimeWide()
23:59:298 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5487984, lo = 0bff39a0, hi = 0bff39a4)
23:59:298 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +1384us
23:59:298 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:298 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:299 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +2316us
23:59:299 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:299 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:299 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:301 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +5591us
23:59:301 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:301 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08a9eb10, thread delayed) +0us
23:59:301 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:301 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08b001b4->08a94fc4, sas core) +0us
23:59:301 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:301 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:301 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:301 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:301 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:301 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:302 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1762us
23:59:302 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:302 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:302 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:303 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +2258us
23:59:303 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:303 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:303 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1349us
23:59:303 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:303 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:303 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:304 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 329
23:59:304 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e6614->08000000, interrupt) +1216us
23:59:304 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:59:314 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 329
23:59:314 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +731us
23:59:314 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:59:314 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089e6614, vblank start waited) +1us
23:59:317 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 330
23:59:317 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08985414->08000000, interrupt) +15950us
23:59:317 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:317 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:317 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:330 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +80us
23:59:330 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:330 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
23:59:330 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:330 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:330 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:330 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:330 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:330 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:330 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:330 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:330 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->08985414, thread delayed) +1us
23:59:330 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 330
23:59:331 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5524444=sceKernelGetSystemTimeWide()
23:59:331 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +3792us
23:59:332 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:332 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:332 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:332 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d749c, sas core) +15us
23:59:332 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5524460=sceKernelGetSystemTimeWide()
23:59:332 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5524460, lo = 0bff37c0, hi = 0bff37c4)
23:59:332 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:332 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:332 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:332 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:332 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:332 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:332 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:332 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:333 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:333 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:333 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:333 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:333 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:333 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:333 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:333 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:333 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:333 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:333 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:333 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:333 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:333 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:333 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:333 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:333 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:333 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:333 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:333 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:333 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:333 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:334 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:334 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:334 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:334 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:334 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:334 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:334 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:334 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:334 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:334 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:334 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:334 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:334 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:334 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:334 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:334 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:334 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:334 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:334 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:334 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:334 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:334 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:334 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:334 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:334 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:334 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:334 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:334 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:335 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:335 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:335 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:335 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:335 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:335 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:335 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:335 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:335 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:335 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:335 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:335 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:335 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:335 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:335 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:335 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:335 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:335 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:335 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:335 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:336 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:336 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:336 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:336 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:336 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:336 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:336 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:336 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:337 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:337 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:337 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:337 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:337 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:337 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:337 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:337 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:337 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:337 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:337 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:337 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:338 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:338 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:338 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:338 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:338 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:338 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:338 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:338 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:338 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:338 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:338 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:338 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:338 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:338 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:338 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:338 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:338 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:338 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:338 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:338 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:338 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:338 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:338 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:339 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:339 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:340 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:340 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:341 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:341 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:342 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:342 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:343 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:343 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:344 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:344 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:345 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:345 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:347 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:347 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:348 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:348 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:349 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:349 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:350 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:350 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:351 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:351 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:352 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:352 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:353 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:353 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:354 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:354 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:355 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:355 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:356 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:356 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:357 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:357 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:358 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:358 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:359 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:359 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:360 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:360 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:361 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:361 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:362 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:362 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:364 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:364 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:365 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:365 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:366 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:366 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:367 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:367 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:368 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:368 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:369 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:369 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:370 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:370 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:371 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:371 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:372 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:372 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:373 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:373 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:374 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:374 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:375 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:375 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:376 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:376 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:377 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:377 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:378 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:378 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:380 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:381 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:381 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:382 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:382 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:383 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:383 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:384 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:384 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:385 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:385 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:386 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:386 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:387 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:387 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:388 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:388 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:389 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:389 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:390 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:390 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:391 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:391 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:392 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:392 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:393 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:393 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:394 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:394 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:395 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:395 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:397 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:397 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:398 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:398 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:399 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:399 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:400 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:400 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:401 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:401 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:402 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:402 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:402 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:402 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:403 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:403 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:403 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:403 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:403 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:403 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:403 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:403 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:404 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:404 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:404 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:404 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:404 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:404 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:404 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:404 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:404 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:404 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:404 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:405 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:405 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:405 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:405 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:405 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:405 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:405 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:405 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:405 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:405 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:405 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:405 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:405 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:405 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:405 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:405 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:405 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:405 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:405 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:405 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:405 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:405 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:405 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:405 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:405 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:405 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:405 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:406 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:406 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:407 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:407 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:408 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:408 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:409 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:409 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:410 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:410 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:410 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:410 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:410 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:410 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:410 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:410 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:410 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:410 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:410 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:410 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:411 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:411 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:411 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:411 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:411 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:411 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:411 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:411 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:411 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:411 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:411 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:411 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:411 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:411 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:411 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:411 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:412 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:412 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:413 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:413 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:413 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:413 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:413 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:413 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:413 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:414 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:414 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:414 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +12650us
23:59:414 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:414 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:414 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:414 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:414 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:414 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:414 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:414 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:414 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:414 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:414 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:414 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:414 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5537132=sceKernelGetSystemTimeWide()
23:59:414 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5537132=sceKernelGetSystemTimeWide()
23:59:414 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5537132, lo = 0bfeece0, hi = 0bfeece4)
23:59:414 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:414 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:414 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:414 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:414 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5537143=sceKernelGetSystemTimeWide()
23:59:414 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5537143=sceKernelGetSystemTimeWide()
23:59:414 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5537143, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:415 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:415 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:415 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:415 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:415 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:415 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:415 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:415 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:415 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:415 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:415 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:415 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:415 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:415 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:415 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5537172=sceKernelGetSystemTimeWide()
23:59:415 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5537172=sceKernelGetSystemTimeWide()
23:59:415 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5537172, lo = 0bfeebc0, hi = 0bfeebc4)
23:59:415 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5537190=sceKernelGetSystemTimeWide()
23:59:415 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5537190=sceKernelGetSystemTimeWide()
23:59:415 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5537190, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:415 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:415 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:415 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:415 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:415 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 331
23:59:415 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a99c48->08000000, interrupt) +123us
23:59:415 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:415 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:415 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:416 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +114us
23:59:416 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD SAS update/mix thread (291->300, pc: 08a09fb0->08b001b4, vblank start waited) +0us
23:59:416 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:416 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:416 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->08a99c48, blocking audio) +14us
23:59:416 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:416 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:416 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:416 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:417 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:417 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:417 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:417 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:417 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:417 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:417 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:417 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:417 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:417 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:417 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:417 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:417 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:417 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:417 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:417 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:417 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:417 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:417 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:417 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:417 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:417 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:417 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:417 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:418 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:418 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:418 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:418 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:418 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:418 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:418 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:418 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:418 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:418 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:419 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5537694=sceKernelGetSystemTimeWide()
23:59:419 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5537694=sceKernelGetSystemTimeWide()
23:59:419 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5537694, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:419 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5537697=sceKernelGetSystemTimeWide()
23:59:419 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5537697=sceKernelGetSystemTimeWide()
23:59:419 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5537697, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:419 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5537709=sceKernelGetSystemTimeWide()
23:59:419 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5537710=sceKernelGetSystemTimeWide()
23:59:419 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5537710, lo = 0bfee800, hi = 0bfee804)
23:59:419 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5537764=sceKernelGetSystemTimeWide()
23:59:419 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5537764=sceKernelGetSystemTimeWide()
23:59:419 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5537764, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:420 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 331
23:59:420 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:420 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:420 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:420 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:420 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:420 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:420 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:420 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:420 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:420 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:420 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:420 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:421 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:421 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:421 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:422 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5538674=sceKernelGetSystemTimeWide()
23:59:422 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5538675=sceKernelGetSystemTimeWide()
23:59:422 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5538675, lo = 0bff3760, hi = 0bff3764)
23:59:422 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5538677=sceKernelGetSystemTimeWide()
23:59:422 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5538678=sceKernelGetSystemTimeWide()
23:59:422 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5538678, lo = 0bff3760, hi = 0bff3764)
23:59:422 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:422 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:422 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:422 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:422 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:422 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:422 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:422 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:422 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:422 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:422 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:422 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:423 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:423 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5538852=sceKernelGetSystemTimeWide()
23:59:424 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5538853=sceKernelGetSystemTimeWide()
23:59:424 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5538853, lo = 0bfeece0, hi = 0bfeece4)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5538863=sceKernelGetSystemTimeWide()
23:59:424 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5538864=sceKernelGetSystemTimeWide()
23:59:424 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5538864, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:424 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:424 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:424 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5539332=sceKernelGetSystemTimeWide()
23:59:424 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5539333=sceKernelGetSystemTimeWide()
23:59:424 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5539333, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:424 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5539335=sceKernelGetSystemTimeWide()
23:59:424 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5539336=sceKernelGetSystemTimeWide()
23:59:424 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5539336, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5539349=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5539350=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5539350, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:425 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:425 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:425 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:425 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:425 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:425 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5539854=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5539854=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5539854, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5539857=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5539857=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5539857, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5539869=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5539870=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5539870, lo = 0bfee800, hi = 0bfee804)
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5539916=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5539917=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5539917, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:425 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:425 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:425 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:425 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:425 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:425 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540209=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540210=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5540210, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540212=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540213=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5540213, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540226=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540226=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5540226, lo = 0bfee800, hi = 0bfee804)
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540244=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540244=sceKernelGetSystemTimeWide()
23:59:425 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5540244, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:425 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:425 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:426 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:426 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:426 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:426 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:426 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:426 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:426 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:426 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:426 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:426 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540548=sceKernelGetSystemTimeWide()
23:59:426 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540549=sceKernelGetSystemTimeWide()
23:59:426 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5540549, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:426 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540552=sceKernelGetSystemTimeWide()
23:59:426 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540552=sceKernelGetSystemTimeWide()
23:59:426 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5540552, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:426 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540564=sceKernelGetSystemTimeWide()
23:59:426 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540565=sceKernelGetSystemTimeWide()
23:59:426 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5540565, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:426 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:426 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:426 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:426 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:426 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540674=sceKernelGetSystemTimeWide()
23:59:427 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540675=sceKernelGetSystemTimeWide()
23:59:427 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5540675, lo = 0bff3760, hi = 0bff3764)
23:59:427 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540677=sceKernelGetSystemTimeWide()
23:59:427 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540678=sceKernelGetSystemTimeWide()
23:59:427 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5540678, lo = 0bff3760, hi = 0bff3764)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:427 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:427 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:428 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:428 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540855=sceKernelGetSystemTimeWide()
23:59:428 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540856=sceKernelGetSystemTimeWide()
23:59:428 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5540856, lo = 0bfeece0, hi = 0bfeece4)
23:59:428 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540866=sceKernelGetSystemTimeWide()
23:59:429 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5540867=sceKernelGetSystemTimeWide()
23:59:429 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5540867, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5541489=sceKernelGetSystemTimeWide()
23:59:429 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5541490=sceKernelGetSystemTimeWide()
23:59:429 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5541490, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:429 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5541492=sceKernelGetSystemTimeWide()
23:59:429 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5541493=sceKernelGetSystemTimeWide()
23:59:429 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5541493, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:429 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5541505=sceKernelGetSystemTimeWide()
23:59:429 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5541506=sceKernelGetSystemTimeWide()
23:59:429 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5541506, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5542108=sceKernelGetSystemTimeWide()
23:59:430 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5542109=sceKernelGetSystemTimeWide()
23:59:430 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5542109, lo = 0bff3760, hi = 0bff3764)
23:59:430 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5542111=sceKernelGetSystemTimeWide()
23:59:430 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5542112=sceKernelGetSystemTimeWide()
23:59:430 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5542112, lo = 0bff3760, hi = 0bff3764)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:430 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:430 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5542242=sceKernelGetSystemTimeWide()
23:59:431 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5542243=sceKernelGetSystemTimeWide()
23:59:431 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5542243, lo = 0bff3760, hi = 0bff3764)
23:59:431 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5542245=sceKernelGetSystemTimeWide()
23:59:431 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5542245=sceKernelGetSystemTimeWide()
23:59:431 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5542245, lo = 0bff3760, hi = 0bff3764)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:431 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5542298=sceKernelGetSystemTimeWide()
23:59:431 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5542299=sceKernelGetSystemTimeWide()
23:59:431 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5542299, lo = 0bfeece0, hi = 0bfeece4)
23:59:431 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:431 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:432 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5542309=sceKernelGetSystemTimeWide()
23:59:432 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5542310=sceKernelGetSystemTimeWide()
23:59:432 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5542310, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:432 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:432 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:432 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:432 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:432 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:432 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:432 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:432 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:432 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:432 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:432 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:432 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:432 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:432 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:432 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:432 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5543104=sceKernelGetSystemTimeWide()
23:59:432 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08a9eb10, system time) +5723us
23:59:432 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:432 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d749c, sas core) +0us
23:59:432 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5543105=sceKernelGetSystemTimeWide()
23:59:432 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5543105, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:432 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5543107=sceKernelGetSystemTimeWide()
23:59:432 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5543108=sceKernelGetSystemTimeWide()
23:59:432 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5543108, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:432 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5543120=sceKernelGetSystemTimeWide()
23:59:432 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5543121=sceKernelGetSystemTimeWide()
23:59:432 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5543121, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:432 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +420us
23:59:432 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:432 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:433 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5543565=sceKernelGetSystemTimeWide()
23:59:433 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5543566=sceKernelGetSystemTimeWide()
23:59:433 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5543566, lo = 0bff3760, hi = 0bff3764)
23:59:433 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5543568=sceKernelGetSystemTimeWide()
23:59:433 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5543569=sceKernelGetSystemTimeWide()
23:59:433 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5543569, lo = 0bff3760, hi = 0bff3764)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:433 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:433 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5543619=sceKernelGetSystemTimeWide()
23:59:434 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5543620=sceKernelGetSystemTimeWide()
23:59:434 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5543620, lo = 0bfeece0, hi = 0bfeece4)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5543630=sceKernelGetSystemTimeWide()
23:59:434 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5543631=sceKernelGetSystemTimeWide()
23:59:434 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5543631, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:434 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5544485=sceKernelGetSystemTimeWide()
23:59:434 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5544486=sceKernelGetSystemTimeWide()
23:59:434 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5544486, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:434 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5544489=sceKernelGetSystemTimeWide()
23:59:434 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5544489=sceKernelGetSystemTimeWide()
23:59:434 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5544489, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:434 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5544501=sceKernelGetSystemTimeWide()
23:59:434 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5544502=sceKernelGetSystemTimeWide()
23:59:434 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5544502, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:434 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:434 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5544873=sceKernelGetSystemTimeWide()
23:59:435 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5544874=sceKernelGetSystemTimeWide()
23:59:435 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5544874, lo = 0bff3760, hi = 0bff3764)
23:59:435 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5544876=sceKernelGetSystemTimeWide()
23:59:435 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5544876=sceKernelGetSystemTimeWide()
23:59:435 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5544876, lo = 0bff3760, hi = 0bff3764)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:435 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:435 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5544984=sceKernelGetSystemTimeWide()
23:59:436 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5544985=sceKernelGetSystemTimeWide()
23:59:436 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5544985, lo = 0bfeecd0, hi = 0bfeecd4)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5544995=sceKernelGetSystemTimeWide()
23:59:436 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5544996=sceKernelGetSystemTimeWide()
23:59:436 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5544996, lo = 0bfeeb60, hi = 0bfeeb64)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:436 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:436 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:436 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5545468=sceKernelGetSystemTimeWide()
23:59:436 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5545469=sceKernelGetSystemTimeWide()
23:59:437 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5545469, lo = 0bfee7d0, hi = 0bfee7d4)
23:59:437 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5545472=sceKernelGetSystemTimeWide()
23:59:437 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5545472=sceKernelGetSystemTimeWide()
23:59:437 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5545472, lo = 0bfee7a0, hi = 0bfee7a4)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:437 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:437 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:437 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:437 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:437 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:437 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:437 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5545740=sceKernelGetSystemTimeWide()
23:59:437 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5545740=sceKernelGetSystemTimeWide()
23:59:437 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5545740, lo = 0bfee7d0, hi = 0bfee7d4)
23:59:437 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5545743=sceKernelGetSystemTimeWide()
23:59:437 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5545743=sceKernelGetSystemTimeWide()
23:59:437 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5545743, lo = 0bfee7a0, hi = 0bfee7a4)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:437 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:437 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:437 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:437 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:437 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:437 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:437 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546046=sceKernelGetSystemTimeWide()
23:59:437 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546047=sceKernelGetSystemTimeWide()
23:59:437 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5546047, lo = 0bfee7d0, hi = 0bfee7d4)
23:59:437 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546049=sceKernelGetSystemTimeWide()
23:59:437 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546050=sceKernelGetSystemTimeWide()
23:59:437 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5546050, lo = 0bfee7a0, hi = 0bfee7a4)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:437 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:437 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:437 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:437 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:438 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:438 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:438 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546418=sceKernelGetSystemTimeWide()
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546419=sceKernelGetSystemTimeWide()
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5546419, lo = 0bfee7d0, hi = 0bfee7d4)
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546421=sceKernelGetSystemTimeWide()
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546422=sceKernelGetSystemTimeWide()
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5546422, lo = 0bfee7a0, hi = 0bfee7a4)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:438 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:438 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:438 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:438 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:438 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:438 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546741=sceKernelGetSystemTimeWide()
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546742=sceKernelGetSystemTimeWide()
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5546742, lo = 0bfee7d0, hi = 0bfee7d4)
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546744=sceKernelGetSystemTimeWide()
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546745=sceKernelGetSystemTimeWide()
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5546745, lo = 0bfee7a0, hi = 0bfee7a4)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:438 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:438 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:438 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:438 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:438 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:438 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546979=sceKernelGetSystemTimeWide()
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546980=sceKernelGetSystemTimeWide()
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5546980, lo = 0bfee7d0, hi = 0bfee7d4)
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546982=sceKernelGetSystemTimeWide()
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546983=sceKernelGetSystemTimeWide()
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5546983, lo = 0bfee7a0, hi = 0bfee7a4)
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546991=sceKernelGetSystemTimeWide()
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5546991=sceKernelGetSystemTimeWide()
23:59:438 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5546991, lo = 0bfee7a0, hi = 0bfee7a4)
23:59:438 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:438 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547052=sceKernelGetSystemTimeWide()
23:59:439 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547052=sceKernelGetSystemTimeWide()
23:59:439 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5547052, lo = 0bff3760, hi = 0bff3764)
23:59:439 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547054=sceKernelGetSystemTimeWide()
23:59:439 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547055=sceKernelGetSystemTimeWide()
23:59:439 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5547055, lo = 0bff3760, hi = 0bff3764)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:439 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:439 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547139=sceKernelGetSystemTimeWide()
23:59:440 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 089d749c->0897daac, system time) +3599us
23:59:440 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:440 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:440 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:440 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:440 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:440 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:440 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:440 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089d749c, thread delayed) +1us
23:59:440 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547142=sceKernelGetSystemTimeWide()
23:59:440 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5547142, lo = 0bff3760, hi = 0bff3764)
23:59:440 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547144=sceKernelGetSystemTimeWide()
23:59:440 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547145=sceKernelGetSystemTimeWide()
23:59:440 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5547145, lo = 0bff3760, hi = 0bff3764)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:440 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:440 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547263=sceKernelGetSystemTimeWide()
23:59:441 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547264=sceKernelGetSystemTimeWide()
23:59:441 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5547264, lo = 0bfeece0, hi = 0bfeece4)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547274=sceKernelGetSystemTimeWide()
23:59:441 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547275=sceKernelGetSystemTimeWide()
23:59:441 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5547275, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:441 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:441 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547975=sceKernelGetSystemTimeWide()
23:59:442 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547976=sceKernelGetSystemTimeWide()
23:59:442 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5547976, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:442 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547978=sceKernelGetSystemTimeWide()
23:59:442 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547979=sceKernelGetSystemTimeWide()
23:59:442 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5547979, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:442 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547991=sceKernelGetSystemTimeWide()
23:59:442 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5547992=sceKernelGetSystemTimeWide()
23:59:442 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5547992, lo = 0bfee800, hi = 0bfee804)
23:59:442 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5548002=sceKernelGetSystemTimeWide()
23:59:442 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5548003=sceKernelGetSystemTimeWide()
23:59:442 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5548003, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:442 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +1360us
23:59:442 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:442 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:442 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:442 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5548536=sceKernelGetSystemTimeWide()
23:59:443 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5548537=sceKernelGetSystemTimeWide()
23:59:443 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5548537, lo = 0bff3760, hi = 0bff3764)
23:59:443 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5548539=sceKernelGetSystemTimeWide()
23:59:443 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5548539=sceKernelGetSystemTimeWide()
23:59:443 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5548539, lo = 0bff3760, hi = 0bff3764)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:443 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:443 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5548636=sceKernelGetSystemTimeWide()
23:59:443 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5548637=sceKernelGetSystemTimeWide()
23:59:443 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5548637, lo = 0bff3760, hi = 0bff3764)
23:59:443 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5548639=sceKernelGetSystemTimeWide()
23:59:443 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5548640=sceKernelGetSystemTimeWide()
23:59:443 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5548640, lo = 0bff3760, hi = 0bff3764)
23:59:443 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5548694=sceKernelGetSystemTimeWide()
23:59:444 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5548695=sceKernelGetSystemTimeWide()
23:59:444 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5548695, lo = 0bfeece0, hi = 0bfeece4)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5548705=sceKernelGetSystemTimeWide()
23:59:444 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5548706=sceKernelGetSystemTimeWide()
23:59:444 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5548706, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:444 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:444 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5549685=sceKernelGetSystemTimeWide()
23:59:445 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +1182us
23:59:445 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:445 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:445 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
23:59:445 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5549700=sceKernelGetSystemTimeWide()
23:59:445 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5549700, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:445 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5549703=sceKernelGetSystemTimeWide()
23:59:445 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5549704=sceKernelGetSystemTimeWide()
23:59:445 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5549704, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5549953=sceKernelGetSystemTimeWide()
23:59:445 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5549954=sceKernelGetSystemTimeWide()
23:59:445 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5549954, lo = 0bff3760, hi = 0bff3764)
23:59:445 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5549956=sceKernelGetSystemTimeWide()
23:59:445 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5549957=sceKernelGetSystemTimeWide()
23:59:445 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5549957, lo = 0bff3760, hi = 0bff3764)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:445 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:445 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5550014=sceKernelGetSystemTimeWide()
23:59:446 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5550014=sceKernelGetSystemTimeWide()
23:59:446 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5550014, lo = 0bfeece0, hi = 0bfeece4)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5550025=sceKernelGetSystemTimeWide()
23:59:446 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5550025=sceKernelGetSystemTimeWide()
23:59:446 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5550025, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5550460=sceKernelGetSystemTimeWide()
23:59:447 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5550461=sceKernelGetSystemTimeWide()
23:59:447 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5550461, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:447 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5550463=sceKernelGetSystemTimeWide()
23:59:447 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5550464=sceKernelGetSystemTimeWide()
23:59:447 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5550464, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:447 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5550475=sceKernelGetSystemTimeWide()
23:59:447 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5550476=sceKernelGetSystemTimeWide()
23:59:447 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5550476, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5551272=sceKernelGetSystemTimeWide()
23:59:447 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5551273=sceKernelGetSystemTimeWide()
23:59:447 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5551273, lo = 0bff3760, hi = 0bff3764)
23:59:447 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5551275=sceKernelGetSystemTimeWide()
23:59:447 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5551276=sceKernelGetSystemTimeWide()
23:59:447 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5551276, lo = 0bff3760, hi = 0bff3764)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:447 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:447 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5551333=sceKernelGetSystemTimeWide()
23:59:448 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5551333=sceKernelGetSystemTimeWide()
23:59:448 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5551333, lo = 0bfeece0, hi = 0bfeece4)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5551344=sceKernelGetSystemTimeWide()
23:59:448 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5551344=sceKernelGetSystemTimeWide()
23:59:448 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5551344, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:448 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:448 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:449 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5551794=sceKernelGetSystemTimeWide()
23:59:449 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5551794=sceKernelGetSystemTimeWide()
23:59:449 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5551794, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:449 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5551797=sceKernelGetSystemTimeWide()
23:59:449 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5551797=sceKernelGetSystemTimeWide()
23:59:449 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5551797, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:449 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:449 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:449 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:449 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:449 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:449 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:449 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:449 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:449 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:449 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:449 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552203=sceKernelGetSystemTimeWide()
23:59:449 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552203=sceKernelGetSystemTimeWide()
23:59:449 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5552203, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:449 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552206=sceKernelGetSystemTimeWide()
23:59:449 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552206=sceKernelGetSystemTimeWide()
23:59:449 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5552206, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:449 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552218=sceKernelGetSystemTimeWide()
23:59:449 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552219=sceKernelGetSystemTimeWide()
23:59:449 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5552219, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:449 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:449 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:449 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:449 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:449 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552741=sceKernelGetSystemTimeWide()
23:59:450 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552741=sceKernelGetSystemTimeWide()
23:59:450 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5552741, lo = 0bff3760, hi = 0bff3764)
23:59:450 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552743=sceKernelGetSystemTimeWide()
23:59:450 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552744=sceKernelGetSystemTimeWide()
23:59:450 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5552744, lo = 0bff3760, hi = 0bff3764)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552818=sceKernelGetSystemTimeWide()
23:59:450 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552819=sceKernelGetSystemTimeWide()
23:59:450 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5552819, lo = 0bff3760, hi = 0bff3764)
23:59:450 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552821=sceKernelGetSystemTimeWide()
23:59:450 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552822=sceKernelGetSystemTimeWide()
23:59:450 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5552822, lo = 0bff3760, hi = 0bff3764)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:450 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:450 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552886=sceKernelGetSystemTimeWide()
23:59:451 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552887=sceKernelGetSystemTimeWide()
23:59:451 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5552887, lo = 0bfeece0, hi = 0bfeece4)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552897=sceKernelGetSystemTimeWide()
23:59:451 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5552898=sceKernelGetSystemTimeWide()
23:59:451 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5552898, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:451 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:451 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:452 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:452 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:452 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:452 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:452 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:452 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:452 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:452 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:452 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:452 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:452 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:452 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:452 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:452 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:452 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5553644=sceKernelGetSystemTimeWide()
23:59:452 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5553645=sceKernelGetSystemTimeWide()
23:59:452 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5553645, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:452 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5553647=sceKernelGetSystemTimeWide()
23:59:452 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5553648=sceKernelGetSystemTimeWide()
23:59:452 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5553648, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:452 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:452 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:452 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:452 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:452 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:452 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:452 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:452 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:452 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:452 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:452 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:452 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:452 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:452 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:452 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5553843=sceKernelGetSystemTimeWide()
23:59:452 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5553844=sceKernelGetSystemTimeWide()
23:59:452 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5553844, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:452 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5553846=sceKernelGetSystemTimeWide()
23:59:452 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5553847=sceKernelGetSystemTimeWide()
23:59:452 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5553847, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:452 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 332
23:59:452 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a9b370->08000000, interrupt) +4235us
23:59:452 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:452 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:452 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:453 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +86us
23:59:453 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD SAS update/mix thread (291->300, pc: 08a09fb0->08a9eb10, vblank start waited) +0us
23:59:453 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:453 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->08a9b370, sas core) +0us
23:59:453 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +299us
23:59:453 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:453 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:453 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:453 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:453 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:453 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:453 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:453 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:453 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:453 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:453 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:453 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:453 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:453 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:453 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:453 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:453 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:453 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5554378=sceKernelGetSystemTimeWide()
23:59:454 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5554379=sceKernelGetSystemTimeWide()
23:59:454 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5554379, lo = 0bff3760, hi = 0bff3764)
23:59:454 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5554381=sceKernelGetSystemTimeWide()
23:59:454 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5554382=sceKernelGetSystemTimeWide()
23:59:454 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5554382, lo = 0bff3760, hi = 0bff3764)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5554438=sceKernelGetSystemTimeWide()
23:59:454 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5554439=sceKernelGetSystemTimeWide()
23:59:454 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5554439, lo = 0bfeece0, hi = 0bfeece4)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5554449=sceKernelGetSystemTimeWide()
23:59:454 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5554450=sceKernelGetSystemTimeWide()
23:59:454 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5554450, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:454 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:454 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:454 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 332
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5555599=sceKernelGetSystemTimeWide()
23:59:455 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5555600=sceKernelGetSystemTimeWide()
23:59:455 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5555600, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:455 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5555602=sceKernelGetSystemTimeWide()
23:59:455 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5555603=sceKernelGetSystemTimeWide()
23:59:455 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5555603, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:455 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5555616=sceKernelGetSystemTimeWide()
23:59:455 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5555616=sceKernelGetSystemTimeWide()
23:59:455 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5555616, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:455 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5555624=sceKernelGetSystemTimeWide()
23:59:455 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5555624=sceKernelGetSystemTimeWide()
23:59:455 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5555624, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:455 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:455 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5555705=sceKernelGetSystemTimeWide()
23:59:456 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5555706=sceKernelGetSystemTimeWide()
23:59:456 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5555706, lo = 0bff3760, hi = 0bff3764)
23:59:456 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5555708=sceKernelGetSystemTimeWide()
23:59:456 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5555709=sceKernelGetSystemTimeWide()
23:59:456 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5555709, lo = 0bff3760, hi = 0bff3764)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5555768=sceKernelGetSystemTimeWide()
23:59:456 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5555769=sceKernelGetSystemTimeWide()
23:59:456 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5555769, lo = 0bfeece0, hi = 0bfeece4)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5555779=sceKernelGetSystemTimeWide()
23:59:456 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5555780=sceKernelGetSystemTimeWide()
23:59:456 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5555780, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:456 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:456 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5556727=sceKernelGetSystemTimeWide()
23:59:457 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5556728=sceKernelGetSystemTimeWide()
23:59:457 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5556728, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:457 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5556731=sceKernelGetSystemTimeWide()
23:59:457 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5556731=sceKernelGetSystemTimeWide()
23:59:457 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5556731, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:457 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5556744=sceKernelGetSystemTimeWide()
23:59:457 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5556745=sceKernelGetSystemTimeWide()
23:59:457 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5556745, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:457 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:457 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5557037=sceKernelGetSystemTimeWide()
23:59:458 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5557038=sceKernelGetSystemTimeWide()
23:59:458 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5557038, lo = 0bff3760, hi = 0bff3764)
23:59:458 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5557040=sceKernelGetSystemTimeWide()
23:59:458 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5557041=sceKernelGetSystemTimeWide()
23:59:458 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5557041, lo = 0bff3760, hi = 0bff3764)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5557097=sceKernelGetSystemTimeWide()
23:59:458 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5557098=sceKernelGetSystemTimeWide()
23:59:458 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5557098, lo = 0bfeece0, hi = 0bfeece4)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5557108=sceKernelGetSystemTimeWide()
23:59:458 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5557109=sceKernelGetSystemTimeWide()
23:59:458 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5557109, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:458 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:458 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:459 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:459 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:459 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:459 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:459 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:459 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:459 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:459 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:459 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:459 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:459 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:459 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:459 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:459 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:459 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558165=sceKernelGetSystemTimeWide()
23:59:459 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 089d749c->0897daac, system time) +3829us
23:59:459 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:459 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:459 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:459 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:459 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:459 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:459 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:459 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089d749c, thread delayed) +1us
23:59:459 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558168=sceKernelGetSystemTimeWide()
23:59:459 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5558168, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:459 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558171=sceKernelGetSystemTimeWide()
23:59:459 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558172=sceKernelGetSystemTimeWide()
23:59:459 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5558172, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558356=sceKernelGetSystemTimeWide()
23:59:460 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558356=sceKernelGetSystemTimeWide()
23:59:460 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5558356, lo = 0bff3760, hi = 0bff3764)
23:59:460 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558358=sceKernelGetSystemTimeWide()
23:59:460 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558359=sceKernelGetSystemTimeWide()
23:59:460 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5558359, lo = 0bff3760, hi = 0bff3764)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:460 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:460 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558434=sceKernelGetSystemTimeWide()
23:59:461 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558435=sceKernelGetSystemTimeWide()
23:59:461 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5558435, lo = 0bff3760, hi = 0bff3764)
23:59:461 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558437=sceKernelGetSystemTimeWide()
23:59:461 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558438=sceKernelGetSystemTimeWide()
23:59:461 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5558438, lo = 0bff3760, hi = 0bff3764)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558496=sceKernelGetSystemTimeWide()
23:59:461 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558497=sceKernelGetSystemTimeWide()
23:59:461 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5558497, lo = 0bfeece0, hi = 0bfeece4)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558507=sceKernelGetSystemTimeWide()
23:59:461 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558508=sceKernelGetSystemTimeWide()
23:59:461 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5558508, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:461 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:461 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558879=sceKernelGetSystemTimeWide()
23:59:462 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558880=sceKernelGetSystemTimeWide()
23:59:462 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5558880, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:462 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558882=sceKernelGetSystemTimeWide()
23:59:462 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5558883=sceKernelGetSystemTimeWide()
23:59:462 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5558883, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:462 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:462 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5559753=sceKernelGetSystemTimeWide()
23:59:462 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5559754=sceKernelGetSystemTimeWide()
23:59:463 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5559754, lo = 0bff3760, hi = 0bff3764)
23:59:463 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5559756=sceKernelGetSystemTimeWide()
23:59:463 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5559757=sceKernelGetSystemTimeWide()
23:59:463 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5559757, lo = 0bff3760, hi = 0bff3764)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5559812=sceKernelGetSystemTimeWide()
23:59:463 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5559813=sceKernelGetSystemTimeWide()
23:59:463 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5559813, lo = 0bfeece0, hi = 0bfeece4)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5559823=sceKernelGetSystemTimeWide()
23:59:463 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5559824=sceKernelGetSystemTimeWide()
23:59:463 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5559824, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:464 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:464 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:464 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:464 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:464 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5560211=sceKernelGetSystemTimeWide()
23:59:464 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08a9eb10, system time) +2042us
23:59:464 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:464 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d749c, sas core) +0us
23:59:464 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5560212=sceKernelGetSystemTimeWide()
23:59:464 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5560212, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:464 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5560214=sceKernelGetSystemTimeWide()
23:59:464 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5560215=sceKernelGetSystemTimeWide()
23:59:464 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5560215, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:464 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5560226=sceKernelGetSystemTimeWide()
23:59:464 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5560227=sceKernelGetSystemTimeWide()
23:59:464 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5560227, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:464 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +823us
23:59:464 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:464 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:464 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:464 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:464 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:464 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:464 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:464 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:464 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:464 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:464 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:464 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:464 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:464 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:464 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:464 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5561097=sceKernelGetSystemTimeWide()
23:59:465 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5561097=sceKernelGetSystemTimeWide()
23:59:465 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5561097, lo = 0bff3760, hi = 0bff3764)
23:59:465 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5561099=sceKernelGetSystemTimeWide()
23:59:465 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5561100=sceKernelGetSystemTimeWide()
23:59:465 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5561100, lo = 0bff3760, hi = 0bff3764)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5561152=sceKernelGetSystemTimeWide()
23:59:465 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5561153=sceKernelGetSystemTimeWide()
23:59:465 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5561153, lo = 0bfeece0, hi = 0bfeece4)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5561163=sceKernelGetSystemTimeWide()
23:59:465 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5561164=sceKernelGetSystemTimeWide()
23:59:465 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5561164, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:465 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:465 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5561831=sceKernelGetSystemTimeWide()
23:59:466 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5561832=sceKernelGetSystemTimeWide()
23:59:466 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5561832, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:466 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5561834=sceKernelGetSystemTimeWide()
23:59:466 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5561835=sceKernelGetSystemTimeWide()
23:59:466 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5561835, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:466 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:466 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5562412=sceKernelGetSystemTimeWide()
23:59:466 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5562413=sceKernelGetSystemTimeWide()
23:59:466 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5562413, lo = 0bff3760, hi = 0bff3764)
23:59:466 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5562415=sceKernelGetSystemTimeWide()
23:59:467 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5562416=sceKernelGetSystemTimeWide()
23:59:467 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5562416, lo = 0bff3760, hi = 0bff3764)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5562469=sceKernelGetSystemTimeWide()
23:59:467 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5562469=sceKernelGetSystemTimeWide()
23:59:467 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5562469, lo = 0bfeece0, hi = 0bfeece4)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5562479=sceKernelGetSystemTimeWide()
23:59:467 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5562480=sceKernelGetSystemTimeWide()
23:59:467 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5562480, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:467 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:467 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5563365=sceKernelGetSystemTimeWide()
23:59:468 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5563366=sceKernelGetSystemTimeWide()
23:59:468 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5563366, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:468 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5563368=sceKernelGetSystemTimeWide()
23:59:468 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5563369=sceKernelGetSystemTimeWide()
23:59:468 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5563369, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:468 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5563729=sceKernelGetSystemTimeWide()
23:59:468 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5563730=sceKernelGetSystemTimeWide()
23:59:468 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5563730, lo = 0bff3760, hi = 0bff3764)
23:59:468 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5563732=sceKernelGetSystemTimeWide()
23:59:468 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5563732=sceKernelGetSystemTimeWide()
23:59:468 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5563732, lo = 0bff3760, hi = 0bff3764)
23:59:468 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:468 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5563784=sceKernelGetSystemTimeWide()
23:59:469 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5563785=sceKernelGetSystemTimeWide()
23:59:469 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5563785, lo = 0bfeece0, hi = 0bfeece4)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5563795=sceKernelGetSystemTimeWide()
23:59:469 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5563796=sceKernelGetSystemTimeWide()
23:59:469 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5563796, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:469 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:469 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5564930=sceKernelGetSystemTimeWide()
23:59:470 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5564931=sceKernelGetSystemTimeWide()
23:59:470 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5564931, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:470 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5564933=sceKernelGetSystemTimeWide()
23:59:470 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5564934=sceKernelGetSystemTimeWide()
23:59:470 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5564934, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:470 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5564946=sceKernelGetSystemTimeWide()
23:59:470 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5564947=sceKernelGetSystemTimeWide()
23:59:470 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5564947, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:470 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:470 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5565060=sceKernelGetSystemTimeWide()
23:59:470 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5565061=sceKernelGetSystemTimeWide()
23:59:470 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5565061, lo = 0bff3760, hi = 0bff3764)
23:59:470 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5565063=sceKernelGetSystemTimeWide()
23:59:470 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5565064=sceKernelGetSystemTimeWide()
23:59:470 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5565064, lo = 0bff3760, hi = 0bff3764)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5565117=sceKernelGetSystemTimeWide()
23:59:471 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5565118=sceKernelGetSystemTimeWide()
23:59:471 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5565118, lo = 0bfeece0, hi = 0bfeece4)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5565128=sceKernelGetSystemTimeWide()
23:59:471 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5565129=sceKernelGetSystemTimeWide()
23:59:471 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5565129, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:471 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:471 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:472 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:472 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5565640=sceKernelGetSystemTimeWide()
23:59:472 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08a9eb10, system time) +4591us
23:59:472 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:472 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d749c, sas core) +0us
23:59:472 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5565641=sceKernelGetSystemTimeWide()
23:59:472 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5565641, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:472 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5565644=sceKernelGetSystemTimeWide()
23:59:472 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5565644=sceKernelGetSystemTimeWide()
23:59:472 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5565644, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:472 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +685us
23:59:472 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:472 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:472 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:472 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:472 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:472 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:472 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:472 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:472 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:472 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:472 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:472 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:472 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:472 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:472 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:472 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:472 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:472 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5566395=sceKernelGetSystemTimeWide()
23:59:472 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5566396=sceKernelGetSystemTimeWide()
23:59:473 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5566396, lo = 0bff3760, hi = 0bff3764)
23:59:473 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5566398=sceKernelGetSystemTimeWide()
23:59:473 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5566399=sceKernelGetSystemTimeWide()
23:59:473 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5566399, lo = 0bff3760, hi = 0bff3764)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5566451=sceKernelGetSystemTimeWide()
23:59:473 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5566452=sceKernelGetSystemTimeWide()
23:59:473 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5566452, lo = 0bfeece0, hi = 0bfeece4)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5566462=sceKernelGetSystemTimeWide()
23:59:473 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5566463=sceKernelGetSystemTimeWide()
23:59:473 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5566463, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:473 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:473 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5567195=sceKernelGetSystemTimeWide()
23:59:474 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5567195=sceKernelGetSystemTimeWide()
23:59:474 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5567195, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:474 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5567198=sceKernelGetSystemTimeWide()
23:59:474 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5567198=sceKernelGetSystemTimeWide()
23:59:474 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5567198, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:474 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:474 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5567720=sceKernelGetSystemTimeWide()
23:59:474 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5567721=sceKernelGetSystemTimeWide()
23:59:474 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5567721, lo = 0bff3760, hi = 0bff3764)
23:59:474 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5567723=sceKernelGetSystemTimeWide()
23:59:474 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5567724=sceKernelGetSystemTimeWide()
23:59:474 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5567724, lo = 0bff3760, hi = 0bff3764)
23:59:474 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5567777=sceKernelGetSystemTimeWide()
23:59:475 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5567777=sceKernelGetSystemTimeWide()
23:59:475 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5567777, lo = 0bfeece0, hi = 0bfeece4)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5567788=sceKernelGetSystemTimeWide()
23:59:475 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5567788=sceKernelGetSystemTimeWide()
23:59:475 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5567788, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:475 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:475 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5568782=sceKernelGetSystemTimeWide()
23:59:476 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 089d749c->0897daac, system time) +2441us
23:59:476 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:476 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:476 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:476 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:476 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:476 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:476 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:476 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089d749c, thread delayed) +1us
23:59:476 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5568785=sceKernelGetSystemTimeWide()
23:59:476 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5568785, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:476 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5568788=sceKernelGetSystemTimeWide()
23:59:476 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5568788=sceKernelGetSystemTimeWide()
23:59:476 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5568788, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:476 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:476 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5569046=sceKernelGetSystemTimeWide()
23:59:477 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5569047=sceKernelGetSystemTimeWide()
23:59:477 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5569047, lo = 0bff3760, hi = 0bff3764)
23:59:477 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5569049=sceKernelGetSystemTimeWide()
23:59:477 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5569049=sceKernelGetSystemTimeWide()
23:59:477 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5569049, lo = 0bff3760, hi = 0bff3764)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5569101=sceKernelGetSystemTimeWide()
23:59:477 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5569102=sceKernelGetSystemTimeWide()
23:59:477 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5569102, lo = 0bfeece0, hi = 0bfeece4)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5569112=sceKernelGetSystemTimeWide()
23:59:477 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5569113=sceKernelGetSystemTimeWide()
23:59:477 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5569113, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:477 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:477 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5569453=sceKernelGetSystemTimeWide()
23:59:478 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5569454=sceKernelGetSystemTimeWide()
23:59:478 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5569454, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:478 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5569457=sceKernelGetSystemTimeWide()
23:59:478 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5569457=sceKernelGetSystemTimeWide()
23:59:478 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5569457, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:478 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5569470=sceKernelGetSystemTimeWide()
23:59:478 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5569471=sceKernelGetSystemTimeWide()
23:59:478 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5569471, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:478 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:478 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5570384=sceKernelGetSystemTimeWide()
23:59:479 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5570385=sceKernelGetSystemTimeWide()
23:59:479 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5570385, lo = 0bff3760, hi = 0bff3764)
23:59:479 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5570387=sceKernelGetSystemTimeWide()
23:59:479 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5570387=sceKernelGetSystemTimeWide()
23:59:479 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5570387, lo = 0bff3760, hi = 0bff3764)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5570441=sceKernelGetSystemTimeWide()
23:59:479 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5570441=sceKernelGetSystemTimeWide()
23:59:479 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5570441, lo = 0bfeece0, hi = 0bfeece4)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5570451=sceKernelGetSystemTimeWide()
23:59:479 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5570452=sceKernelGetSystemTimeWide()
23:59:479 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5570452, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:479 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 333
23:59:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08b000e4->08000000, interrupt) +1833us
23:59:479 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:479 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:479 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:480 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 333
23:59:480 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +731us
23:59:480 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08b000e4, vblank start waited) +0us
23:59:480 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:480 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:480 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:480 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:480 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:480 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:480 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:480 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:480 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:480 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:480 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5571773=sceKernelGetSystemTimeWide()
23:59:481 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08a9eb10, system time) +423us
23:59:481 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:481 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d749c, sas core) +0us
23:59:481 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5571774=sceKernelGetSystemTimeWide()
23:59:481 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5571774, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:481 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5571777=sceKernelGetSystemTimeWide()
23:59:481 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5571777=sceKernelGetSystemTimeWide()
23:59:481 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5571777, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:481 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +608us
23:59:481 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:481 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:481 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:481 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:481 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5572458=sceKernelGetSystemTimeWide()
23:59:481 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5572459=sceKernelGetSystemTimeWide()
23:59:481 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5572459, lo = 0bff3760, hi = 0bff3764)
23:59:481 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5572461=sceKernelGetSystemTimeWide()
23:59:481 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5572461=sceKernelGetSystemTimeWide()
23:59:481 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5572461, lo = 0bff3760, hi = 0bff3764)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5572548=sceKernelGetSystemTimeWide()
23:59:482 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5572548=sceKernelGetSystemTimeWide()
23:59:482 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5572548, lo = 0bff3760, hi = 0bff3764)
23:59:482 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5572550=sceKernelGetSystemTimeWide()
23:59:482 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5572551=sceKernelGetSystemTimeWide()
23:59:482 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5572551, lo = 0bff3760, hi = 0bff3764)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:482 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:482 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5572605=sceKernelGetSystemTimeWide()
23:59:482 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5572605=sceKernelGetSystemTimeWide()
23:59:482 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5572605, lo = 0bfeece0, hi = 0bfeece4)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5572616=sceKernelGetSystemTimeWide()
23:59:483 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5572616=sceKernelGetSystemTimeWide()
23:59:483 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5572616, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5573191=sceKernelGetSystemTimeWide()
23:59:483 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5573191=sceKernelGetSystemTimeWide()
23:59:483 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5573191, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:483 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5573194=sceKernelGetSystemTimeWide()
23:59:483 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5573195=sceKernelGetSystemTimeWide()
23:59:483 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5573195, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:483 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:483 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5573879=sceKernelGetSystemTimeWide()
23:59:484 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5573880=sceKernelGetSystemTimeWide()
23:59:484 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5573880, lo = 0bff3760, hi = 0bff3764)
23:59:484 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5573882=sceKernelGetSystemTimeWide()
23:59:484 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5573882=sceKernelGetSystemTimeWide()
23:59:484 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5573882, lo = 0bff3760, hi = 0bff3764)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5573934=sceKernelGetSystemTimeWide()
23:59:484 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5573935=sceKernelGetSystemTimeWide()
23:59:484 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5573935, lo = 0bfeece0, hi = 0bfeece4)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:484 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:484 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5573945=sceKernelGetSystemTimeWide()
23:59:484 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5573946=sceKernelGetSystemTimeWide()
23:59:484 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5573946, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:484 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5574785=sceKernelGetSystemTimeWide()
23:59:485 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5574786=sceKernelGetSystemTimeWide()
23:59:485 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5574786, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:485 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5574788=sceKernelGetSystemTimeWide()
23:59:485 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5574789=sceKernelGetSystemTimeWide()
23:59:485 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5574789, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:485 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:485 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5575212=sceKernelGetSystemTimeWide()
23:59:486 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5575213=sceKernelGetSystemTimeWide()
23:59:486 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5575213, lo = 0bff3760, hi = 0bff3764)
23:59:486 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5575215=sceKernelGetSystemTimeWide()
23:59:486 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5575215=sceKernelGetSystemTimeWide()
23:59:486 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5575215, lo = 0bff3760, hi = 0bff3764)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5575269=sceKernelGetSystemTimeWide()
23:59:486 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5575270=sceKernelGetSystemTimeWide()
23:59:486 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5575270, lo = 0bfeece0, hi = 0bfeece4)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:486 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5575280=sceKernelGetSystemTimeWide()
23:59:486 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5575281=sceKernelGetSystemTimeWide()
23:59:486 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5575281, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:486 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5575825=sceKernelGetSystemTimeWide()
23:59:487 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5575826=sceKernelGetSystemTimeWide()
23:59:487 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5575826, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:487 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5575828=sceKernelGetSystemTimeWide()
23:59:487 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5575829=sceKernelGetSystemTimeWide()
23:59:487 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5575829, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:487 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5575841=sceKernelGetSystemTimeWide()
23:59:487 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5575841=sceKernelGetSystemTimeWide()
23:59:487 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5575841, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:487 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:487 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5576561=sceKernelGetSystemTimeWide()
23:59:488 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5576561=sceKernelGetSystemTimeWide()
23:59:488 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5576561, lo = 0bff3760, hi = 0bff3764)
23:59:488 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5576563=sceKernelGetSystemTimeWide()
23:59:488 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5576564=sceKernelGetSystemTimeWide()
23:59:488 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5576564, lo = 0bff3760, hi = 0bff3764)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:488 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:488 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5576707=sceKernelGetSystemTimeWide()
23:59:489 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5576708=sceKernelGetSystemTimeWide()
23:59:489 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5576708, lo = 0bff3760, hi = 0bff3764)
23:59:489 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5576710=sceKernelGetSystemTimeWide()
23:59:489 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5576711=sceKernelGetSystemTimeWide()
23:59:489 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5576711, lo = 0bff3760, hi = 0bff3764)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5576767=sceKernelGetSystemTimeWide()
23:59:489 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5576768=sceKernelGetSystemTimeWide()
23:59:489 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5576768, lo = 0bfeece0, hi = 0bfeece4)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5576778=sceKernelGetSystemTimeWide()
23:59:489 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5576779=sceKernelGetSystemTimeWide()
23:59:489 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5576779, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:489 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:489 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5577789=sceKernelGetSystemTimeWide()
23:59:490 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08a9eb10, system time) +5392us
23:59:490 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:490 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d749c, sas core) +0us
23:59:490 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5577790=sceKernelGetSystemTimeWide()
23:59:490 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5577790, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:490 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5577792=sceKernelGetSystemTimeWide()
23:59:490 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5577793=sceKernelGetSystemTimeWide()
23:59:490 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5577793, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:490 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:490 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5578041=sceKernelGetSystemTimeWide()
23:59:491 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +251us
23:59:491 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:491 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:491 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
23:59:491 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5578056=sceKernelGetSystemTimeWide()
23:59:491 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5578056, lo = 0bff3760, hi = 0bff3764)
23:59:491 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5578058=sceKernelGetSystemTimeWide()
23:59:491 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5578059=sceKernelGetSystemTimeWide()
23:59:491 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5578059, lo = 0bff3760, hi = 0bff3764)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:491 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:491 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5578138=sceKernelGetSystemTimeWide()
23:59:491 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5578139=sceKernelGetSystemTimeWide()
23:59:491 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5578139, lo = 0bfeece0, hi = 0bfeece4)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5578149=sceKernelGetSystemTimeWide()
23:59:492 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5578150=sceKernelGetSystemTimeWide()
23:59:492 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5578150, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5578912=sceKernelGetSystemTimeWide()
23:59:492 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 089d749c->0897daac, system time) +856us
23:59:492 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:492 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:492 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:492 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:492 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:492 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:492 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:492 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089d749c, thread delayed) +1us
23:59:492 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5578915=sceKernelGetSystemTimeWide()
23:59:492 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5578915, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:492 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5578917=sceKernelGetSystemTimeWide()
23:59:492 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5578918=sceKernelGetSystemTimeWide()
23:59:492 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5578918, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:492 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:492 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5579416=sceKernelGetSystemTimeWide()
23:59:493 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5579417=sceKernelGetSystemTimeWide()
23:59:493 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5579417, lo = 0bff3760, hi = 0bff3764)
23:59:493 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5579419=sceKernelGetSystemTimeWide()
23:59:493 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5579420=sceKernelGetSystemTimeWide()
23:59:493 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5579420, lo = 0bff3760, hi = 0bff3764)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5579471=sceKernelGetSystemTimeWide()
23:59:493 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5579472=sceKernelGetSystemTimeWide()
23:59:493 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5579472, lo = 0bfeece0, hi = 0bfeece4)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:493 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:493 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:494 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5579482=sceKernelGetSystemTimeWide()
23:59:494 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5579482=sceKernelGetSystemTimeWide()
23:59:494 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5579482, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:494 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5580120=sceKernelGetSystemTimeWide()
23:59:494 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5580121=sceKernelGetSystemTimeWide()
23:59:494 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5580121, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:494 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5580123=sceKernelGetSystemTimeWide()
23:59:494 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5580124=sceKernelGetSystemTimeWide()
23:59:494 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5580124, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:494 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:494 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5580748=sceKernelGetSystemTimeWide()
23:59:495 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5580749=sceKernelGetSystemTimeWide()
23:59:495 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5580749, lo = 0bff3760, hi = 0bff3764)
23:59:495 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5580751=sceKernelGetSystemTimeWide()
23:59:495 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5580752=sceKernelGetSystemTimeWide()
23:59:495 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5580752, lo = 0bff3760, hi = 0bff3764)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:495 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:495 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5580824=sceKernelGetSystemTimeWide()
23:59:496 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5580825=sceKernelGetSystemTimeWide()
23:59:496 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5580825, lo = 0bfeece0, hi = 0bfeece4)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5580837=sceKernelGetSystemTimeWide()
23:59:496 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5580837=sceKernelGetSystemTimeWide()
23:59:496 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5580837, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:497 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5581497=sceKernelGetSystemTimeWide()
23:59:497 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5581498=sceKernelGetSystemTimeWide()
23:59:497 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5581498, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:497 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5581500=sceKernelGetSystemTimeWide()
23:59:497 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5581501=sceKernelGetSystemTimeWide()
23:59:497 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5581501, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:497 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5581512=sceKernelGetSystemTimeWide()
23:59:497 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5581513=sceKernelGetSystemTimeWide()
23:59:497 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5581513, lo = 0bfee800, hi = 0bfee804)
23:59:497 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5581523=sceKernelGetSystemTimeWide()
23:59:497 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5581524=sceKernelGetSystemTimeWide()
23:59:497 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5581524, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:497 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:497 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:497 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:497 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:497 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:497 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:497 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:497 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:497 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:497 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:497 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:497 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:497 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:497 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:497 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5582135=sceKernelGetSystemTimeWide()
23:59:497 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5582136=sceKernelGetSystemTimeWide()
23:59:497 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5582136, lo = 0bff3760, hi = 0bff3764)
23:59:497 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5582138=sceKernelGetSystemTimeWide()
23:59:498 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5582139=sceKernelGetSystemTimeWide()
23:59:498 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5582139, lo = 0bff3760, hi = 0bff3764)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5582281=sceKernelGetSystemTimeWide()
23:59:498 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5582282=sceKernelGetSystemTimeWide()
23:59:498 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5582282, lo = 0bfeece0, hi = 0bfeece4)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:498 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:498 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5582292=sceKernelGetSystemTimeWide()
23:59:498 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5582293=sceKernelGetSystemTimeWide()
23:59:498 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5582293, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:498 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5582711=sceKernelGetSystemTimeWide()
23:59:499 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5582712=sceKernelGetSystemTimeWide()
23:59:499 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5582712, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:499 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5582714=sceKernelGetSystemTimeWide()
23:59:499 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5582715=sceKernelGetSystemTimeWide()
23:59:499 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5582715, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:499 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:499 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:499 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583039=sceKernelGetSystemTimeWide()
23:59:499 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583039=sceKernelGetSystemTimeWide()
23:59:499 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5583039, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:499 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583042=sceKernelGetSystemTimeWide()
23:59:499 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08a9eb10, system time) +4127us
23:59:499 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:500 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d749c, sas core) +0us
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583043=sceKernelGetSystemTimeWide()
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5583043, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583055=sceKernelGetSystemTimeWide()
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583056=sceKernelGetSystemTimeWide()
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5583056, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:500 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:500 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:500 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:500 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:500 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:500 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:500 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:500 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:500 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:500 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:500 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:500 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:500 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:500 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583517=sceKernelGetSystemTimeWide()
23:59:500 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +474us
23:59:500 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:500 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:500 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583532=sceKernelGetSystemTimeWide()
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5583532, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583535=sceKernelGetSystemTimeWide()
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583535=sceKernelGetSystemTimeWide()
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5583535, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583547=sceKernelGetSystemTimeWide()
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583548=sceKernelGetSystemTimeWide()
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5583548, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:500 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:500 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:500 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:500 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:500 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:500 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:500 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:500 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:500 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:500 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:500 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:500 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:500 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:500 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583839=sceKernelGetSystemTimeWide()
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583840=sceKernelGetSystemTimeWide()
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5583840, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583842=sceKernelGetSystemTimeWide()
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583843=sceKernelGetSystemTimeWide()
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5583843, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583854=sceKernelGetSystemTimeWide()
23:59:500 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5583855=sceKernelGetSystemTimeWide()
23:59:501 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5583855, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584035=sceKernelGetSystemTimeWide()
23:59:501 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584036=sceKernelGetSystemTimeWide()
23:59:501 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5584036, lo = 0bff3760, hi = 0bff3764)
23:59:501 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584038=sceKernelGetSystemTimeWide()
23:59:501 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584039=sceKernelGetSystemTimeWide()
23:59:501 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5584039, lo = 0bff3760, hi = 0bff3764)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:501 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:501 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584170=sceKernelGetSystemTimeWide()
23:59:502 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584171=sceKernelGetSystemTimeWide()
23:59:502 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5584171, lo = 0bff3760, hi = 0bff3764)
23:59:502 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584173=sceKernelGetSystemTimeWide()
23:59:502 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584173=sceKernelGetSystemTimeWide()
23:59:502 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5584173, lo = 0bff3760, hi = 0bff3764)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584283=sceKernelGetSystemTimeWide()
23:59:502 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584284=sceKernelGetSystemTimeWide()
23:59:502 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5584284, lo = 0bff3760, hi = 0bff3764)
23:59:502 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584286=sceKernelGetSystemTimeWide()
23:59:502 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584286=sceKernelGetSystemTimeWide()
23:59:502 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5584286, lo = 0bff3760, hi = 0bff3764)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:502 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:502 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584330=sceKernelGetSystemTimeWide()
23:59:503 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584331=sceKernelGetSystemTimeWide()
23:59:503 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5584331, lo = 0bfeece0, hi = 0bfeece4)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584341=sceKernelGetSystemTimeWide()
23:59:503 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584342=sceKernelGetSystemTimeWide()
23:59:503 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5584342, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:503 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:503 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584899=sceKernelGetSystemTimeWide()
23:59:504 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584900=sceKernelGetSystemTimeWide()
23:59:504 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5584900, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:504 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584902=sceKernelGetSystemTimeWide()
23:59:504 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584903=sceKernelGetSystemTimeWide()
23:59:504 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5584903, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:504 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584915=sceKernelGetSystemTimeWide()
23:59:504 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5584915=sceKernelGetSystemTimeWide()
23:59:504 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5584915, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5585619=sceKernelGetSystemTimeWide()
23:59:504 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5585620=sceKernelGetSystemTimeWide()
23:59:504 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5585620, lo = 0bff3760, hi = 0bff3764)
23:59:504 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5585622=sceKernelGetSystemTimeWide()
23:59:504 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5585622=sceKernelGetSystemTimeWide()
23:59:504 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5585622, lo = 0bff3760, hi = 0bff3764)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:504 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:504 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5585665=sceKernelGetSystemTimeWide()
23:59:505 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5585666=sceKernelGetSystemTimeWide()
23:59:505 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5585666, lo = 0bfeece0, hi = 0bfeece4)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5585676=sceKernelGetSystemTimeWide()
23:59:505 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5585677=sceKernelGetSystemTimeWide()
23:59:505 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5585677, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:505 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:505 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:505 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5586001=sceKernelGetSystemTimeWide()
23:59:505 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5586002=sceKernelGetSystemTimeWide()
23:59:505 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5586002, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:505 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5586004=sceKernelGetSystemTimeWide()
23:59:505 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5586005=sceKernelGetSystemTimeWide()
23:59:505 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5586005, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5586943=sceKernelGetSystemTimeWide()
23:59:506 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5586944=sceKernelGetSystemTimeWide()
23:59:506 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5586944, lo = 0bff3760, hi = 0bff3764)
23:59:506 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5586946=sceKernelGetSystemTimeWide()
23:59:506 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5586947=sceKernelGetSystemTimeWide()
23:59:506 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5586947, lo = 0bff3760, hi = 0bff3764)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:506 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5586993=sceKernelGetSystemTimeWide()
23:59:506 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5586994=sceKernelGetSystemTimeWide()
23:59:506 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5586994, lo = 0bfeece0, hi = 0bfeece4)
23:59:506 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:506 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:507 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:507 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:507 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5587004=sceKernelGetSystemTimeWide()
23:59:507 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5587005=sceKernelGetSystemTimeWide()
23:59:507 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5587005, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:507 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:507 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:507 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:507 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:507 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:507 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:507 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:507 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:507 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:507 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:507 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:507 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:507 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:507 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:507 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:507 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:507 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:507 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:507 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 334
23:59:507 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a98e00->08000000, interrupt) +3769us
23:59:507 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:507 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:507 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:507 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +93us
23:59:508 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08a98e00, vblank start waited) +0us
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5587875=sceKernelGetSystemTimeWide()
23:59:508 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5587875=sceKernelGetSystemTimeWide()
23:59:508 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5587875, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:508 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5587878=sceKernelGetSystemTimeWide()
23:59:508 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5587879=sceKernelGetSystemTimeWide()
23:59:508 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5587879, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:508 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5587890=sceKernelGetSystemTimeWide()
23:59:508 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5587891=sceKernelGetSystemTimeWide()
23:59:508 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5587891, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:508 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 334
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:508 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:508 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5588380=sceKernelGetSystemTimeWide()
23:59:509 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5588381=sceKernelGetSystemTimeWide()
23:59:509 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5588381, lo = 0bff3760, hi = 0bff3764)
23:59:509 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5588383=sceKernelGetSystemTimeWide()
23:59:509 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5588384=sceKernelGetSystemTimeWide()
23:59:509 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5588384, lo = 0bff3760, hi = 0bff3764)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5588428=sceKernelGetSystemTimeWide()
23:59:509 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5588429=sceKernelGetSystemTimeWide()
23:59:509 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5588429, lo = 0bfeece0, hi = 0bfeece4)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5588439=sceKernelGetSystemTimeWide()
23:59:509 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5588440=sceKernelGetSystemTimeWide()
23:59:509 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5588440, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:509 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:509 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5589622=sceKernelGetSystemTimeWide()
23:59:510 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08a9eb10, system time) +2226us
23:59:510 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:510 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
23:59:510 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:510 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:510 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:510 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:510 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:510 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:510 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:510 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089d749c, thread delayed) +1us
23:59:510 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5589625=sceKernelGetSystemTimeWide()
23:59:510 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5589625, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:510 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5589627=sceKernelGetSystemTimeWide()
23:59:510 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5589628=sceKernelGetSystemTimeWide()
23:59:510 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5589628, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:510 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5589635=sceKernelGetSystemTimeWide()
23:59:510 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5589636=sceKernelGetSystemTimeWide()
23:59:510 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5589636, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:510 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:510 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5589714=sceKernelGetSystemTimeWide()
23:59:511 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5589715=sceKernelGetSystemTimeWide()
23:59:511 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5589715, lo = 0bff3760, hi = 0bff3764)
23:59:511 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5589717=sceKernelGetSystemTimeWide()
23:59:511 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5589718=sceKernelGetSystemTimeWide()
23:59:511 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5589718, lo = 0bff3760, hi = 0bff3764)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:511 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:511 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5589819=sceKernelGetSystemTimeWide()
23:59:512 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5589820=sceKernelGetSystemTimeWide()
23:59:512 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5589820, lo = 0bfeece0, hi = 0bfeece4)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5589830=sceKernelGetSystemTimeWide()
23:59:512 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5589831=sceKernelGetSystemTimeWide()
23:59:512 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5589831, lo = 0bfeeb70, hi = 0bfeeb74)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:512 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:512 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:512 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5590316=sceKernelGetSystemTimeWide()
23:59:512 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +691us
23:59:512 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:512 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:512 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
23:59:512 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5590331=sceKernelGetSystemTimeWide()
23:59:512 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5590331, lo = 0bfee800, hi = 0bfee804)
23:59:512 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5590334=sceKernelGetSystemTimeWide()
23:59:512 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5590334=sceKernelGetSystemTimeWide()
23:59:512 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5590334, lo = 0bfee800, hi = 0bfee804)
23:59:512 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5590359=sceKernelGetSystemTimeWide()
23:59:512 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5590360=sceKernelGetSystemTimeWide()
23:59:512 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5590360, lo = 0bfee7b0, hi = 0bfee7b4)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5591154=sceKernelGetSystemTimeWide()
23:59:513 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5591155=sceKernelGetSystemTimeWide()
23:59:513 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5591155, lo = 0bff3760, hi = 0bff3764)
23:59:513 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5591157=sceKernelGetSystemTimeWide()
23:59:513 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5591157=sceKernelGetSystemTimeWide()
23:59:513 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5591157, lo = 0bff3760, hi = 0bff3764)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5591274=sceKernelGetSystemTimeWide()
23:59:514 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5591275=sceKernelGetSystemTimeWide()
23:59:514 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5591275, lo = 0bff3760, hi = 0bff3764)
23:59:514 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5591277=sceKernelGetSystemTimeWide()
23:59:514 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5591277=sceKernelGetSystemTimeWide()
23:59:514 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5591277, lo = 0bff3760, hi = 0bff3764)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5591384=sceKernelGetSystemTimeWide()
23:59:514 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5591384=sceKernelGetSystemTimeWide()
23:59:514 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5591384, lo = 0bff3760, hi = 0bff3764)
23:59:514 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5591386=sceKernelGetSystemTimeWide()
23:59:514 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5591387=sceKernelGetSystemTimeWide()
23:59:514 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5591387, lo = 0bff3760, hi = 0bff3764)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:514 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5591465=sceKernelGetSystemTimeWide()
23:59:515 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5591466=sceKernelGetSystemTimeWide()
23:59:515 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5591466, lo = 0bfeecc0, hi = 0bfeecc4)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5591476=sceKernelGetSystemTimeWide()
23:59:515 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5591477=sceKernelGetSystemTimeWide()
23:59:515 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5591477, lo = 0bfeeb50, hi = 0bfeeb54)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:515 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5592689=sceKernelGetSystemTimeWide()
23:59:515 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5592690=sceKernelGetSystemTimeWide()
23:59:515 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5592690, lo = 0bfee7c0, hi = 0bfee7c4)
23:59:515 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5592692=sceKernelGetSystemTimeWide()
23:59:515 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5592693=sceKernelGetSystemTimeWide()
23:59:515 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5592693, lo = 0bfee790, hi = 0bfee794)
23:59:516 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5592705=sceKernelGetSystemTimeWide()
23:59:516 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5592706=sceKernelGetSystemTimeWide()
23:59:516 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5592706, lo = 0bfee7e0, hi = 0bfee7e4)
23:59:516 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5592716=sceKernelGetSystemTimeWide()
23:59:516 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5592717=sceKernelGetSystemTimeWide()
23:59:516 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5592717, lo = 0bfee790, hi = 0bfee794)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5592893=sceKernelGetSystemTimeWide()
23:59:516 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5592894=sceKernelGetSystemTimeWide()
23:59:516 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5592894, lo = 0bff3760, hi = 0bff3764)
23:59:516 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5592896=sceKernelGetSystemTimeWide()
23:59:516 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5592897=sceKernelGetSystemTimeWide()
23:59:516 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5592897, lo = 0bff3760, hi = 0bff3764)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:516 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5592956=sceKernelGetSystemTimeWide()
23:59:517 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5592956=sceKernelGetSystemTimeWide()
23:59:517 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5592956, lo = 0bfeeca0, hi = 0bfeeca4)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5592967=sceKernelGetSystemTimeWide()
23:59:517 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5592967=sceKernelGetSystemTimeWide()
23:59:517 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5592967, lo = 0bfeeb30, hi = 0bfeeb34)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:517 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:517 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5593891=sceKernelGetSystemTimeWide()
23:59:518 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5593892=sceKernelGetSystemTimeWide()
23:59:518 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5593892, lo = 0bfee7a0, hi = 0bfee7a4)
23:59:518 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5593894=sceKernelGetSystemTimeWide()
23:59:518 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5593895=sceKernelGetSystemTimeWide()
23:59:518 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5593895, lo = 0bfee770, hi = 0bfee774)
23:59:518 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5593908=sceKernelGetSystemTimeWide()
23:59:518 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5593909=sceKernelGetSystemTimeWide()
23:59:518 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5593909, lo = 0bfee770, hi = 0bfee774)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5594275=sceKernelGetSystemTimeWide()
23:59:518 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5594275=sceKernelGetSystemTimeWide()
23:59:518 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5594275, lo = 0bff3720, hi = 0bff3724)
23:59:518 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5594277=sceKernelGetSystemTimeWide()
23:59:518 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5594278=sceKernelGetSystemTimeWide()
23:59:518 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5594278, lo = 0bff3720, hi = 0bff3724)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:518 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:518 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5594337=sceKernelGetSystemTimeWide()
23:59:519 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5594338=sceKernelGetSystemTimeWide()
23:59:519 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5594338, lo = 0bfeeca0, hi = 0bfeeca4)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5594348=sceKernelGetSystemTimeWide()
23:59:519 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5594349=sceKernelGetSystemTimeWide()
23:59:519 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5594349, lo = 0bfeeb30, hi = 0bfeeb34)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:519 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:519 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5595383=sceKernelGetSystemTimeWide()
23:59:520 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08a9eb10, system time) +5052us
23:59:520 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:520 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d749c, sas core) +0us
23:59:520 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5595384=sceKernelGetSystemTimeWide()
23:59:520 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5595384, lo = 0bfee7a0, hi = 0bfee7a4)
23:59:520 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5595387=sceKernelGetSystemTimeWide()
23:59:520 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5595388=sceKernelGetSystemTimeWide()
23:59:520 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5595388, lo = 0bfee770, hi = 0bfee774)
23:59:520 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5595399=sceKernelGetSystemTimeWide()
23:59:520 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5595400=sceKernelGetSystemTimeWide()
23:59:520 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5595400, lo = 0bfee7c0, hi = 0bfee7c4)
23:59:520 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5595417=sceKernelGetSystemTimeWide()
23:59:520 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5595418=sceKernelGetSystemTimeWide()
23:59:520 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5595418, lo = 0bfee770, hi = 0bfee774)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:520 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:520 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5595680=sceKernelGetSystemTimeWide()
23:59:521 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +296us
23:59:521 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:521 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:521 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
23:59:521 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5595695=sceKernelGetSystemTimeWide()
23:59:521 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5595695, lo = 0bff3720, hi = 0bff3724)
23:59:521 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5595697=sceKernelGetSystemTimeWide()
23:59:521 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5595698=sceKernelGetSystemTimeWide()
23:59:521 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5595698, lo = 0bff3720, hi = 0bff3724)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5595757=sceKernelGetSystemTimeWide()
23:59:521 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5595758=sceKernelGetSystemTimeWide()
23:59:521 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5595758, lo = 0bfeeca0, hi = 0bfeeca4)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5595768=sceKernelGetSystemTimeWide()
23:59:521 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5595769=sceKernelGetSystemTimeWide()
23:59:521 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5595769, lo = 0bfeeb30, hi = 0bfeeb34)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:521 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:521 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5596645=sceKernelGetSystemTimeWide()
23:59:522 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5596646=sceKernelGetSystemTimeWide()
23:59:522 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5596646, lo = 0bfee7a0, hi = 0bfee7a4)
23:59:522 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5596649=sceKernelGetSystemTimeWide()
23:59:522 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5596649=sceKernelGetSystemTimeWide()
23:59:522 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5596649, lo = 0bfee770, hi = 0bfee774)
23:59:522 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5596661=sceKernelGetSystemTimeWide()
23:59:522 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5596661=sceKernelGetSystemTimeWide()
23:59:522 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5596661, lo = 0bfee770, hi = 0bfee774)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:522 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:522 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5597078=sceKernelGetSystemTimeWide()
23:59:523 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5597079=sceKernelGetSystemTimeWide()
23:59:523 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5597079, lo = 0bff3720, hi = 0bff3724)
23:59:523 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5597081=sceKernelGetSystemTimeWide()
23:59:523 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5597082=sceKernelGetSystemTimeWide()
23:59:523 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5597082, lo = 0bff3720, hi = 0bff3724)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:523 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:523 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5597149=sceKernelGetSystemTimeWide()
23:59:523 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5597150=sceKernelGetSystemTimeWide()
23:59:523 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5597150, lo = 0bfeeca0, hi = 0bfeeca4)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5597160=sceKernelGetSystemTimeWide()
23:59:524 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5597161=sceKernelGetSystemTimeWide()
23:59:524 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5597161, lo = 0bfeeb30, hi = 0bfeeb34)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:524 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:524 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5597667=sceKernelGetSystemTimeWide()
23:59:525 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5597667=sceKernelGetSystemTimeWide()
23:59:525 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5597667, lo = 0bfee7a0, hi = 0bfee7a4)
23:59:525 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5597670=sceKernelGetSystemTimeWide()
23:59:525 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5597670=sceKernelGetSystemTimeWide()
23:59:525 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5597670, lo = 0bfee770, hi = 0bfee774)
23:59:525 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5597682=sceKernelGetSystemTimeWide()
23:59:525 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5597683=sceKernelGetSystemTimeWide()
23:59:525 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5597683, lo = 0bfee770, hi = 0bfee774)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5598474=sceKernelGetSystemTimeWide()
23:59:525 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5598475=sceKernelGetSystemTimeWide()
23:59:525 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5598475, lo = 0bff3720, hi = 0bff3724)
23:59:525 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5598477=sceKernelGetSystemTimeWide()
23:59:525 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5598477=sceKernelGetSystemTimeWide()
23:59:525 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5598477, lo = 0bff3720, hi = 0bff3724)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:525 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:525 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5598559=sceKernelGetSystemTimeWide()
23:59:526 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5598560=sceKernelGetSystemTimeWide()
23:59:526 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5598560, lo = 0bfeeca0, hi = 0bfeeca4)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5598570=sceKernelGetSystemTimeWide()
23:59:526 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5598571=sceKernelGetSystemTimeWide()
23:59:526 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5598571, lo = 0bfeeb30, hi = 0bfeeb34)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:526 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:526 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:527 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:527 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:527 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:527 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:527 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:527 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:527 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:527 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:527 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:527 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:527 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:527 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:527 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:527 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:527 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:527 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:527 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:527 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:527 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:527 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:527 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:527 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:527 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5599619=sceKernelGetSystemTimeWide()
23:59:527 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5599620=sceKernelGetSystemTimeWide()
23:59:527 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5599620, lo = 0bfee7a0, hi = 0bfee7a4)
23:59:527 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5599622=sceKernelGetSystemTimeWide()
23:59:527 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5599623=sceKernelGetSystemTimeWide()
23:59:527 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 089d74a8->0897daac, system time) +3928us
23:59:527 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:527 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> main (282->289, pc: 0897daac->089d74a8, thread delayed) +0us
23:59:527 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5599623, lo = 0bfee770, hi = 0bfee774)
23:59:527 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD stream thread (289->306, pc: 0898ee94->08a94fc4, interrupts resumed) +153us
23:59:527 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:527 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:527 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:527 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:527 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:527 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:527 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:527 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:527 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
23:59:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
23:59:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
23:59:528 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5599872=sceKernelGetSystemTimeWide()
23:59:528 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5599873=sceKernelGetSystemTimeWide()
23:59:528 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5599873, lo = 0bff3720, hi = 0bff3724)
23:59:528 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5599875=sceKernelGetSystemTimeWide()
23:59:528 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5599875=sceKernelGetSystemTimeWide()
23:59:528 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5599875, lo = 0bff3720, hi = 0bff3724)
23:59:528 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5599981=sceKernelGetSystemTimeWide()
23:59:528 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5599982=sceKernelGetSystemTimeWide()
23:59:528 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5599982, lo = 0bff39a0, hi = 0bff39a4)
23:59:529 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +1279us
23:59:529 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:529 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:534 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 335
23:59:534 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08993500->08000000, interrupt) +2926us
23:59:534 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:534 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:534 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:535 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 335
23:59:535 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +731us
23:59:535 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:535 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:535 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08a9eb10->08a09fb0, blocking audio) +14us
23:59:535 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08993500, vblank start waited) +0us
23:59:537 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +2788us
23:59:537 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:537 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:538 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +950us
23:59:538 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:538 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:538 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:540 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +6845us
23:59:540 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:540 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08a9eb10, thread delayed) +0us
23:59:540 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:540 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08b001b4->08a94fc4, sas core) +0us
23:59:540 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:540 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:540 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:540 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:540 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:540 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:541 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1047us
23:59:541 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:541 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:541 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:542 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 336
23:59:542 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089b34f8->08000000, interrupt) +4271us
23:59:542 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:542 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:542 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:543 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +99us
23:59:543 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:543 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08b001b4->08a09fb0, sas core) +0us
23:59:543 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089b34f8, vblank start waited) +0us
23:59:543 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 336
23:59:544 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +4177us
23:59:544 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:544 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:544 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:544 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +15us
23:59:545 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +665us
23:59:545 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:545 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:545 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08a9eb10->0897daac, blocking audio) +14us
23:59:545 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:545 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:545 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:545 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:545 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:545 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:545 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:545 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:547 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +6258us
23:59:547 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:547 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:547 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +660us
23:59:547 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:547 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:547 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:548 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +3095us
23:59:548 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:548 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
23:59:548 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:548 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:548 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:548 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:548 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:548 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:548 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:549 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:549 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +475us
23:59:549 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:549 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:549 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:549 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 337
23:59:549 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08993500->08000000, interrupt) +1185us
23:59:549 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:549 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:549 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:550 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 337
23:59:550 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +731us
23:59:550 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08993500, vblank start waited) +0us
23:59:553 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +9960us
23:59:553 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:553 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
23:59:553 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:553 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:553 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:553 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:553 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:553 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:553 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:553 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:554 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +655us
23:59:554 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:554 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:554 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:554 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +15us
23:59:555 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +3203us
23:59:555 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:555 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:555 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:556 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 338
23:59:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089af3e8->08000000, interrupt) +2099us
23:59:556 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:556 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:556 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:556 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +105us
23:59:556 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD SAS update/mix thread (291->300, pc: 08a09fb0->08a9eb10, vblank start waited) +0us
23:59:556 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:556 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089af3e8, sas core) +0us
23:59:556 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 338
23:59:557 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +2302us
23:59:557 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:557 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:557 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:558 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +2927us
23:59:558 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:558 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:558 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:558 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:558 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:558 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:558 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:558 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:559 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +574us
23:59:559 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:559 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:560 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +2754us
23:59:560 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:560 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:560 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:561 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +3254us
23:59:561 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:561 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:561 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +840us
23:59:561 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:561 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:561 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:562 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 339
23:59:563 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08985a08->08000000, interrupt) +3874us
23:59:563 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:563 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:563 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:563 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 339
23:59:563 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +731us
23:59:563 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:563 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:563 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:563 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:563 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:563 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:563 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:563 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:563 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->08985a08, thread delayed) +1us
23:59:564 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +2666us
23:59:564 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:564 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:564 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +758us
23:59:564 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:564 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:564 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:566 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +4259us
23:59:566 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:566 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:566 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +324us
23:59:566 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:566 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:566 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:567 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +3763us
23:59:567 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:567 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08a9eb10, thread delayed) +0us
23:59:567 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:567 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08b001b4->08a94fc4, sas core) +0us
23:59:567 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:567 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:567 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:567 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:567 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:567 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:568 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +813us
23:59:568 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:568 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:568 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:569 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 340
23:59:569 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089af3d0->08000000, interrupt) +3315us
23:59:569 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:569 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:569 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:570 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +112us
23:59:570 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089af3d0, vblank start waited) +0us
23:59:570 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 340
23:59:571 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +3024us
23:59:571 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:571 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:571 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +262us
23:59:571 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:571 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:571 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:572 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +2751us
23:59:572 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:572 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:572 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:572 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:572 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:572 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:572 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:572 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:573 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +3124us
23:59:573 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:573 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:573 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +778us
23:59:573 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:573 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:573 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:576 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 341
23:59:576 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08983b90->08000000, interrupt) +6596us
23:59:576 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:576 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:576 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:576 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 341
23:59:576 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +731us
23:59:576 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:576 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
23:59:576 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:576 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:576 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:576 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:576 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:576 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:576 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:576 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:576 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->08983b90, thread delayed) +1us
23:59:579 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +5529us
23:59:579 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:579 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:579 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:579 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +15us
23:59:579 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +243us
23:59:579 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:579 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:579 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:581 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +4263us
23:59:581 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:581 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:581 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:581 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:581 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:581 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:581 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:581 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:581 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +203us
23:59:581 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:581 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:581 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +288us
23:59:581 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:581 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:581 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:583 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 342
23:59:583 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089859e8->08000000, interrupt) +5373us
23:59:583 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:583 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:583 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:584 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +118us
23:59:584 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD SAS update/mix thread (291->300, pc: 08a09fb0->08a9eb10, vblank start waited) +0us
23:59:584 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:584 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089859e8, sas core) +0us
23:59:584 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +247us
23:59:584 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:584 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:584 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:584 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 342
23:59:588 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +10405us
23:59:588 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:588 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08a9eb10, thread delayed) +0us
23:59:588 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:588 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08b001b4->08a94fc4, sas core) +0us
23:59:588 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:589 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:589 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:589 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:589 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:589 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:589 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +506us
23:59:589 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:589 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:589 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:589 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +670us
23:59:589 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:589 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:590 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +479us
23:59:590 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:590 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:590 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:591 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 343
23:59:591 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089859ac->08000000, interrupt) +4207us
23:59:591 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:591 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:591 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:592 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 343
23:59:592 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +731us
23:59:592 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089859ac, vblank start waited) +0us
23:59:592 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +541us
23:59:592 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:592 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:592 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +994us
23:59:592 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:592 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:592 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:593 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +1960us
23:59:593 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:593 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:593 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:593 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:593 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:593 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:593 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:593 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:594 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +2878us
23:59:594 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:594 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:595 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +589us
23:59:595 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:595 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:595 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:597 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +5574us
23:59:597 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:597 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:597 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +241us
23:59:597 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:597 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:597 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:597 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +1518us
23:59:597 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:597 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:597 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:597 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:597 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:597 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:597 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:597 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:598 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 344
23:59:598 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089a07b8->08000000, interrupt) +1602us
23:59:598 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:598 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:598 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:598 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +124us
23:59:599 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089a07b8, vblank start waited) +0us
23:59:599 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 344
23:59:599 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +3088us
23:59:599 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:599 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:600 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +972us
23:59:600 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:600 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:600 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:605 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 345
23:59:605 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088fd528->08000000, interrupt) +12482us
23:59:605 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:605 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:605 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:605 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 345
23:59:605 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +731us
23:59:605 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:605 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
23:59:605 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:605 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:605 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:605 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:605 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:605 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:605 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:605 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:605 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->088fd528, thread delayed) +1us
23:59:606 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +255us
23:59:606 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:606 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:606 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:606 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +15us
23:59:606 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +243us
23:59:606 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:606 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:606 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:608 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +5411us
23:59:608 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:608 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:608 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +241us
23:59:608 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:608 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:608 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:610 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +3814us
23:59:610 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:610 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:610 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:610 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:610 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:610 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:610 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:610 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:611 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +1769us
23:59:611 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:611 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:611 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +286us
23:59:611 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:611 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:611 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:612 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 346
23:59:612 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08997784->08000000, interrupt) +3864us
23:59:612 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:612 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:612 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:613 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +131us
23:59:613 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08997784, vblank start waited) +0us
23:59:613 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 346
23:59:613 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +1465us
23:59:613 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:613 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:614 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +243us
23:59:614 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:614 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:614 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:615 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +2215us
23:59:615 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:615 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:615 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:615 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:615 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:615 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:615 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:615 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:620 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +12081us
23:59:620 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:620 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
23:59:620 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:620 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:620 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:620 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:620 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:620 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:620 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:620 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:620 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +298us
23:59:620 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:620 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:620 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:620 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +15us
23:59:620 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 347
23:59:620 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089859ec->08000000, interrupt) +211us
23:59:620 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:620 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:620 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:628 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +28us
23:59:628 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD SAS update/mix thread (291->300, pc: 08a09fb0->08b001b4, vblank start waited) +0us
23:59:628 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:628 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:628 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089859ec, blocking audio) +14us
23:59:628 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 347
23:59:630 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +5493us
23:59:630 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:630 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:630 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +605us
23:59:630 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:630 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:630 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:631 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +3501us
23:59:631 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:631 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:632 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:632 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:632 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:632 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:632 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:632 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:632 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +1416us
23:59:632 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:632 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:632 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +535us
23:59:632 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:632 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:632 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:634 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 348
23:59:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08985630->08000000, interrupt) +5055us
23:59:634 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:634 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:634 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:644 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +137us
23:59:644 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD SAS update/mix thread (291->300, pc: 08a09fb0->08a9eb10, vblank start waited) +0us
23:59:644 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:644 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->08985630, sas core) +0us
23:59:644 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 348
23:59:644 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1251us
23:59:644 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:644 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:644 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:645 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +2518us
23:59:645 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:645 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:646 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:646 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:646 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:646 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:646 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:646 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:647 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +3824us
23:59:647 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:647 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:647 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +791us
23:59:647 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:647 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:647 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:649 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +3338us
23:59:649 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:649 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:649 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +637us
23:59:649 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:649 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:649 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:650 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +1927us
23:59:650 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:650 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:650 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:650 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:650 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:650 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:650 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:650 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:651 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 349
23:59:651 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088fb0a0->08000000, interrupt) +2206us
23:59:651 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:651 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:651 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:661 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 349
23:59:661 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +731us
23:59:661 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->088fb0a0, vblank start waited) +0us
23:59:661 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +854us
23:59:661 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:661 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:661 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +457us
23:59:661 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:661 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:661 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:664 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +8237us
23:59:664 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:664 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
23:59:664 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:664 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:664 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:664 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:664 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:664 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:664 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:664 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:664 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +633us
23:59:664 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:664 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:664 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:666 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +5460us
23:59:666 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:666 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:666 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 350
23:59:666 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088fb098->08000000, interrupt) +274us
23:59:666 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:666 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:666 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:678 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +143us
23:59:678 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:678 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:678 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08a9eb10->08a09fb0, blocking audio) +14us
23:59:678 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->088fb098, vblank start waited) +0us
23:59:678 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 350
23:59:678 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +1676us
23:59:678 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:679 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:679 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +741us
23:59:679 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:679 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:679 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:679 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +1549us
23:59:679 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:679 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:679 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:679 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:679 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:679 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:679 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:680 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:681 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +3566us
23:59:681 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:681 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:682 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +3914us
23:59:683 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:683 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:683 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:684 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +4600us
23:59:684 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:684 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
23:59:684 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:684 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:684 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:684 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:684 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:684 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:684 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:684 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:684 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 351
23:59:684 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089aced8->08000000, interrupt) +440us
23:59:684 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:684 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:684 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:694 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 351
23:59:694 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +731us
23:59:694 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:694 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:694 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08a9eb10->08a09fb0, blocking audio) +14us
23:59:694 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089aced8, vblank start waited) +0us
23:59:695 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +2313us
23:59:695 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:695 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:695 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +378us
23:59:695 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:695 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:695 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:697 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +6738us
23:59:697 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:697 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
23:59:697 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:697 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:697 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:697 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:697 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:697 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:697 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:697 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:697 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +339us
23:59:697 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:697 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:697 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:700 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 352
23:59:700 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089f9624->08000000, interrupt) +6133us
23:59:700 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:700 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:700 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:711 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +150us
23:59:711 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:711 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08b001b4->08a09fb0, sas core) +0us
23:59:711 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089f9624, vblank start waited) +0us
23:59:711 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 352
23:59:712 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +3608us
23:59:712 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:712 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:712 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:712 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:712 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:712 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:712 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:712 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:712 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:712 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:712 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:712 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:713 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +836us
23:59:713 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:713 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:713 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:715 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +8366us
23:59:715 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:715 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:716 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +492us
23:59:716 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:716 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:716 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:717 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +2463us
23:59:717 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:717 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08a9eb10, thread delayed) +0us
23:59:717 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:717 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08b001b4->08a94fc4, sas core) +0us
23:59:717 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:717 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:717 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:717 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:717 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:717 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:717 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +365us
23:59:717 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:717 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:717 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:717 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 353
23:59:717 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089856b0->08000000, interrupt) +334us
23:59:717 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:717 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:717 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:728 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 353
23:59:728 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +731us
23:59:728 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089856b0, vblank start waited) +0us
23:59:729 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +4433us
23:59:729 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:729 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:729 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +550us
23:59:729 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:729 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:730 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:731 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +4975us
23:59:731 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:731 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08a9eb10, thread delayed) +0us
23:59:731 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:732 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08b001b4->08a94fc4, sas core) +0us
23:59:732 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:732 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:732 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:732 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:732 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:732 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:732 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +374us
23:59:732 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:732 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:732 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:733 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +4693us
23:59:733 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:733 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:734 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 354
23:59:734 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08993c58->08000000, interrupt) +890us
23:59:734 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:734 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:734 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:744 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +156us
23:59:744 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:744 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:744 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08a9eb10->08a09fb0, blocking audio) +14us
23:59:744 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08993c58, vblank start waited) +0us
23:59:744 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 354
23:59:746 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +7324us
23:59:746 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:746 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08a9eb10, thread delayed) +0us
23:59:746 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:746 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08b001b4->08a94fc4, sas core) +0us
23:59:746 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:747 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:747 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:747 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:747 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:747 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:747 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +358us
23:59:747 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:747 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:747 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:748 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +2490us
23:59:748 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:748 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:748 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +622us
23:59:748 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:748 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:748 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:750 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 355
23:59:750 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089a0a80->08000000, interrupt) +5682us
23:59:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:750 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:761 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 355
23:59:761 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +731us
23:59:761 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:761 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08b001b4->08a09fb0, sas core) +0us
23:59:761 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089a0a80, vblank start waited) +0us
23:59:761 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +390us
23:59:761 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:761 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08b001b4, thread delayed) +0us
23:59:761 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:761 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:761 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08a9eb10->08a94fc4, blocking audio) +14us
23:59:761 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:761 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:761 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:761 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:761 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:761 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:762 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +4510us
23:59:762 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:762 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:763 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +334us
23:59:763 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:763 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:763 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:765 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +6566us
23:59:765 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:765 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
23:59:765 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:765 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:765 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:765 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:765 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:765 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:765 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:765 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:765 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +294us
23:59:765 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:765 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:765 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:766 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5951652=sceKernelGetSystemTimeWide()
23:59:766 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5951653=sceKernelGetSystemTimeWide()
23:59:766 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5951653, lo = 0bff36c0, hi = 0bff36c4)
23:59:766 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5951717=sceKernelGetSystemTimeWide()
23:59:766 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5951717=sceKernelGetSystemTimeWide()
23:59:766 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5951717, lo = 0bff36c0, hi = 0bff36c4)
23:59:766 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5951777=sceKernelGetSystemTimeWide()
23:59:766 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5951778=sceKernelGetSystemTimeWide()
23:59:766 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5951778, lo = 0bff36c0, hi = 0bff36c4)
23:59:766 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5951840=sceKernelGetSystemTimeWide()
23:59:766 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5951841=sceKernelGetSystemTimeWide()
23:59:766 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5951841, lo = 0bff36c0, hi = 0bff36c4)
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5951900=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5951900=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5951900, lo = 0bff36c0, hi = 0bff36c4)
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5951967=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5951968=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5951968, lo = 0bff36c0, hi = 0bff36c4)
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952032=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952032=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952032, lo = 0bff36c0, hi = 0bff36c4)
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952065=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952066=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952066, lo = 0bff36c0, hi = 0bff36c4)
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952097=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952097=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952097, lo = 0bff36c0, hi = 0bff36c4)
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952140=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952140=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952140, lo = 0bff36c0, hi = 0bff36c4)
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952203=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952204=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952204, lo = 0bff36c0, hi = 0bff36c4)
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952247=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952248=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952248, lo = 0bff36c0, hi = 0bff36c4)
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952288=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952289=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952289, lo = 0bff36c0, hi = 0bff36c4)
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952332=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952333=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952333, lo = 0bff36c0, hi = 0bff36c4)
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952378=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952379=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952379, lo = 0bff36c0, hi = 0bff36c4)
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952426=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952427=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952427, lo = 0bff36c0, hi = 0bff36c4)
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952475=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952476=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952476, lo = 0bff36c0, hi = 0bff36c4)
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952526=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952527=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952527, lo = 0bff36c0, hi = 0bff36c4)
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952579=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952580=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952580, lo = 0bff36c0, hi = 0bff36c4)
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952633=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952634=sceKernelGetSystemTimeWide()
23:59:767 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952634, lo = 0bff36c0, hi = 0bff36c4)
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952689=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952690=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952690, lo = 0bff36c0, hi = 0bff36c4)
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952747=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952748=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952748, lo = 0bff36c0, hi = 0bff36c4)
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952807=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952808=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952808, lo = 0bff36c0, hi = 0bff36c4)
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952869=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952870=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952870, lo = 0bff36c0, hi = 0bff36c4)
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952934=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952935=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952935, lo = 0bff36c0, hi = 0bff36c4)
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952969=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5952970=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5952970, lo = 0bff36c0, hi = 0bff36c4)
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953011=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953011=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5953011, lo = 0bff36c0, hi = 0bff36c4)
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953055=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953056=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5953056, lo = 0bff36c0, hi = 0bff36c4)
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953079=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953079=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5953079, lo = 0bff36c0, hi = 0bff36c4)
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953101=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953102=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5953102, lo = 0bff36c0, hi = 0bff36c4)
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953163=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953164=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5953164, lo = 0bff36c0, hi = 0bff36c4)
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953230=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953231=sceKernelGetSystemTimeWide()
23:59:768 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5953231, lo = 0bff36c0, hi = 0bff36c4)
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953304=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953304=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5953304, lo = 0bff36c0, hi = 0bff36c4)
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953386=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953387=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5953387, lo = 0bff36c0, hi = 0bff36c4)
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953471=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953471=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5953471, lo = 0bff36c0, hi = 0bff36c4)
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953556=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953557=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5953557, lo = 0bff36c0, hi = 0bff36c4)
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953645=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953646=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5953646, lo = 0bff36c0, hi = 0bff36c4)
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953737=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953738=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5953738, lo = 0bff36c0, hi = 0bff36c4)
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953808=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953809=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5953809, lo = 0bff36c0, hi = 0bff36c4)
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953879=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953879=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5953879, lo = 0bff36c0, hi = 0bff36c4)
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953945=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5953946=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5953946, lo = 0bff36c0, hi = 0bff36c4)
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5954014=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 5954014=sceKernelGetSystemTimeWide()
23:59:769 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 5954014, lo = 0bff36c0, hi = 0bff36c4)
23:59:769 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 356
23:59:769 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e6780->08000000, interrupt) +3804us
23:59:769 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:769 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:769 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:778 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +162us
23:59:778 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD SAS update/mix thread (291->300, pc: 08a09fb0->08a9eb10, vblank start waited) +0us
23:59:778 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:778 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089e6780, sas core) +0us
23:59:778 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 356
23:59:778 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1292us
23:59:778 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:778 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:778 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:781 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +4441us
23:59:781 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:781 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:781 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:781 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:781 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:781 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:781 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:781 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:781 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +54us
23:59:781 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:781 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:781 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +262us
23:59:781 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:781 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:781 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:784 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +5532us
23:59:784 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:784 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:784 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +243us
23:59:784 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:784 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:784 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:785 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +3891us
23:59:785 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:785 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:785 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:785 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:785 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:785 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:785 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:785 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:786 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 357
23:59:786 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088f4f64->08000000, interrupt) +751us
23:59:786 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:786 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:786 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:794 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 357
23:59:794 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +731us
23:59:794 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->088f4f64, vblank start waited) +0us
23:59:794 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +164us
23:59:794 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:794 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:794 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +241us
23:59:794 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:794 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:794 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:807 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 358
23:59:807 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e62f4->08000000, interrupt) +15530us
23:59:807 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:807 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:807 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:811 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +169us
23:59:811 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:811 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
23:59:811 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:811 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:811 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:811 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:811 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:811 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:811 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:811 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:811 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089e62f4, thread delayed) +1us
23:59:811 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 358
23:59:811 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1468us
23:59:811 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:811 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:811 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:811 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +15us
23:59:813 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +4061us
23:59:813 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:813 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:813 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:816 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 359
23:59:816 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089939e8->08000000, interrupt) +10950us
23:59:816 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:816 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:816 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:828 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 359
23:59:828 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +731us
23:59:828 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:828 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
23:59:828 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:828 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:828 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:828 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:828 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:828 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:828 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:828 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:828 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089939e8, thread delayed) +1us
23:59:832 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 360
23:59:832 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089936d8->08000000, interrupt) +15948us
23:59:832 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:832 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:832 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:844 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +175us
23:59:844 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:844 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:844 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:844 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:844 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:844 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:844 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:844 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:844 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:844 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:844 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:844 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:844 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089936d8, thread delayed) +1us
23:59:844 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 360
23:59:848 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 361
23:59:848 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089939c4->08000000, interrupt) +16490us
23:59:848 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:848 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:848 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:861 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 361
23:59:861 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +731us
23:59:861 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:861 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:861 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:861 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:861 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:861 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:861 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:861 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:861 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:861 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:861 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:861 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:861 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089939c4, thread delayed) +1us
23:59:864 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +10981us
23:59:864 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:864 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:864 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:864 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:864 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:864 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:864 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:864 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:864 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:864 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:864 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:864 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:864 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +248us
23:59:864 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:864 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:864 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:866 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 362
23:59:866 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e62dc->08000000, interrupt) +4672us
23:59:866 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:866 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:866 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:878 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +181us
23:59:878 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD SAS update/mix thread (291->300, pc: 08a09fb0->08a9eb10, vblank start waited) +0us
23:59:878 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:878 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089e62dc, sas core) +0us
23:59:878 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 362
23:59:879 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +2383us
23:59:879 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:879 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:879 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:880 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +4532us
23:59:880 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:880 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08a9eb10, thread delayed) +0us
23:59:880 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:880 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08b001b4->08a94fc4, sas core) +0us
23:59:880 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:880 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:880 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:880 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:880 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:880 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:880 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +283us
23:59:880 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:880 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:880 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:881 main         D[HLE]: HLE\scePower.cpp:202 0=sceKernelPowerUnlock(0)
23:59:881 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:59:881 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:59:881 main         D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xe2f0_size0xe016800, sector 0000e2f0, size 0e016800
23:59:881 main         D[IO]: HLE\sceIo.cpp:1227 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 00000001, 000001ff)
23:59:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47b18->08000000, file opened) +1992us
23:59:881 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47b18, idle) +100us
23:59:881 main         E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20)
23:59:881 main         D[IO]: HLE\sceIo.cpp:1096 103862272 = sceIoLseek(6, 630d000, 0)
23:59:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899f99c->08000000, io seek) +1us
23:59:881 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899f99c, idle) +100us
23:59:881 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 3000): deferring result
23:59:881 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:59:881 main         D[CTRL]: HLE\sceCtrl.cpp:456 8=sceCtrlReadBufferPositive(08d5d4b0, 8)
23:59:881 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:881 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:881 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:881 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:882 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
23:59:882 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
23:59:882 main         D[IO]: HLE\sceIo.cpp:1857 315 = sceIoPollAsync(6, 0bff3a10): not ready
23:59:882 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
23:59:882 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +30us
23:59:882 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +1000us
23:59:883 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:59:883 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:59:883 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:59:883 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192498 enqueued.
23:59:883 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48bdae24)
23:59:883 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:59:883 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:59:883 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:59:883 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:59:883 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:59:883 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:59:883 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:59:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899ae4c->08000000, interrupt) +37us
23:59:883 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:59:883 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899ae4c, left interrupt) +0us
23:59:883 main         D[IO]: HLE\sceIo.cpp:1860 12288 = sceIoPollAsync(6, 0bff3a10)
23:59:883 main         D[IO]: HLE\sceIo.cpp:1651 sceIoCloseAsync(6)
23:59:883 main         D[IO]: HLE\sceIo.cpp:1829 0 = sceIoWaitAsyncCB(6, 0bff39b8): waiting
23:59:883 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fb14->08000000, io waited) +48us
23:59:883 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fb14, idle) +99us
23:59:884 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +1057us
23:59:884 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:884 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:884 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +424us
23:59:884 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:884 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:884 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:884 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:59:884 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:59:884 main         D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xe2f0_size0xe016800, sector 0000e2f0, size 0e016800
23:59:884 main         D[IO]: HLE\sceIo.cpp:1227 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 00000001, 000001ff)
23:59:884 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47b18->08000000, file opened) +66us
23:59:884 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47b18, idle) +100us
23:59:884 main         E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20)
23:59:884 main         D[IO]: HLE\sceIo.cpp:1096 66064384 = sceIoLseek(6, 3f01000, 0)
23:59:884 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899f99c->08000000, io seek) +1us
23:59:884 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899f99c, idle) +100us
23:59:884 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 4800): deferring result
23:59:884 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:59:884 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:59:884 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
23:59:884 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 363
23:59:884 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:884 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:884 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:894 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4091us
23:59:894 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:59:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:59:894 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +429us
23:59:894 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:59:894 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +1us
23:59:894 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:894 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:894 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:894 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:894 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:59:894 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 363
23:59:894 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +297us
23:59:894 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:894 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:894 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:894 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:894 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
23:59:894 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
23:59:894 main         D[IO]: HLE\sceIo.cpp:1860 18432 = sceIoPollAsync(6, 0bff3a10)
23:59:894 main         D[IO]: HLE\sceIo.cpp:1651 sceIoCloseAsync(6)
23:59:894 main         D[IO]: HLE\sceIo.cpp:1829 0 = sceIoWaitAsyncCB(6, 0bff39b8): waiting
23:59:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fb14->08000000, io waited) +92us
23:59:894 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +86us
23:59:894 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:894 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:59:894 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fb14, idle) +13us
23:59:895 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +913us
23:59:895 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:895 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:895 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:902 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +5205us
23:59:902 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:902 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:903 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +806us
23:59:903 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:903 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:903 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:907 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +2827us
23:59:907 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:907 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:907 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:907 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:907 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:907 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:907 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:907 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:908 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +3738us
23:59:908 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:908 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:909 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +270us
23:59:909 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:909 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:909 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:914 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:59:914 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:59:914 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:59:914 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192499 enqueued.
23:59:914 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48bdae24)
23:59:914 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:59:914 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:59:914 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:59:914 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:59:914 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:59:914 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:59:915 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:59:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b218->08000000, interrupt) +598us
23:59:915 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:59:915 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b218, left interrupt) +0us
23:59:915 main         D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xe2f0_size0xe016800, sector 0000e2f0, size 0e016800
23:59:915 main         D[IO]: HLE\sceIo.cpp:1227 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 00000001, 000001ff)
23:59:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47b18->08000000, file opened) +60us
23:59:915 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47b18, idle) +100us
23:59:915 main         E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20)
23:59:915 main         D[IO]: HLE\sceIo.cpp:1096 66213888 = sceIoLseek(6, 3f25800, 0)
23:59:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899f99c->08000000, io seek) +1us
23:59:915 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899f99c, idle) +100us
23:59:915 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 40000): deferring result
23:59:915 main         I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId()
23:59:915 main         D[KERNEL]: HLE\sceKernelThread.cpp:2230 sceKernelGetThreadStackFreeSize(289)
23:59:915 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:59:915 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:59:915 main         D[IO]: HLE\sceIo.cpp:1857 317 = sceIoPollAsync(6, 0bff3a10): not ready
23:59:915 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
23:59:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +7us
23:59:915 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +1000us
23:59:915 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:59:915 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:59:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +2us
23:59:915 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 364
23:59:915 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:59:915 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +78us
23:59:915 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:59:915 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:59:915 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 364
23:59:915 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:59:915 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:915 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:915 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:915 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:915 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
23:59:915 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
23:59:916 main         D[IO]: HLE\sceIo.cpp:1857 317 = sceIoPollAsync(6, 0bff3a10): not ready
23:59:916 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
23:59:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +26us
23:59:916 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +880us
23:59:916 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:59:916 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +118us
23:59:916 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:59:916 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:59:916 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:59:916 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192500 enqueued.
23:59:916 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48bdae24)
23:59:916 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:59:916 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:59:916 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:59:916 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:59:916 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:59:916 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:59:916 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:59:916 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b218->08000000, interrupt) +37us
23:59:916 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:59:916 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b218, left interrupt) +0us
23:59:916 main         D[IO]: HLE\sceIo.cpp:1860 262144 = sceIoPollAsync(6, 0bff3a10)
23:59:917 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:59:917 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:59:917 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 2b800): deferring result
23:59:917 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:59:917 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d7508->08b001b4, system time) +948us
23:59:917 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:917 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:917 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d7508, blocking audio) +14us
23:59:917 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
23:59:917 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +1us
23:59:917 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1263us
23:59:917 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:917 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:59:917 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +0us
23:59:917 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:917 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:917 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:917 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:917 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:917 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:59:917 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3415us
23:59:918 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:59:918 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:59:918 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:918 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:59:918 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
23:59:918 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:59:918 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:59:918 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:918 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:59:918 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +522us
23:59:918 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:59:918 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +1us
23:59:918 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:918 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:918 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:918 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:918 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:918 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:59:918 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 365
23:59:918 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:918 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:918 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:928 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2653us
23:59:928 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:59:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
23:59:928 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 365
23:59:928 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
23:59:928 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:928 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:928 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:928 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:928 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
23:59:928 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
23:59:928 main         D[IO]: HLE\sceIo.cpp:1860 178176 = sceIoPollAsync(6, 0bff3a10)
23:59:928 main         D[IO]: HLE\sceIo.cpp:1651 sceIoCloseAsync(6)
23:59:928 main         D[IO]: HLE\sceIo.cpp:1829 0 = sceIoWaitAsyncCB(6, 0bff39b8): waiting
23:59:928 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fb14->08000000, io waited) +662us
23:59:928 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fb14, idle) +99us
23:59:928 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6105992=sceKernelGetSystemTimeWide()
23:59:928 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6105993=sceKernelGetSystemTimeWide()
23:59:928 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6105993, lo = 0bff39a0, hi = 0bff39a4)
23:59:929 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +1056us
23:59:929 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:929 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:929 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +406us
23:59:929 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:929 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:929 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:931 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +5875us
23:59:931 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:931 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08a9eb10, thread delayed) +0us
23:59:931 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:931 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08b001b4->08a94fc4, sas core) +0us
23:59:931 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:931 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:931 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:931 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:931 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:931 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:932 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +263us
23:59:932 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:932 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:932 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:934 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 366
23:59:934 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08985414->08000000, interrupt) +7553us
23:59:934 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:59:945 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +194us
23:59:945 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:945 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08b001b4->08a09fb0, sas core) +0us
23:59:945 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08985414, vblank start waited) +0us
23:59:945 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 366
23:59:945 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +2532us
23:59:945 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:945 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:946 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08a9eb10->0897daac, blocking audio) +14us
23:59:946 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:946 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:946 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:946 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:946 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:946 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:946 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:946 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:948 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +10425us
23:59:948 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:948 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
23:59:948 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:948 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:948 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:948 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:948 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:948 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:948 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:948 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:949 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 367
23:59:949 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e62dc->08000000, interrupt) +3510us
23:59:949 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 367
23:59:949 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +731us
23:59:949 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:949 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:949 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:949 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08b001b4->08a09fb0, sas core) +15us
23:59:949 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089e62dc, vblank start waited) +0us
23:59:951 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +5771us
23:59:951 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:951 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:951 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:951 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:951 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:951 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:951 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:951 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:951 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:951 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:951 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:951 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:953 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +9067us
23:59:953 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:953 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:953 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:953 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +15us
23:59:954 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 368
23:59:954 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e62f4->08000000, interrupt) +1064us
23:59:954 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +200us
23:59:954 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:954 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:954 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08a9eb10->0897daac, blocking audio) +14us
23:59:954 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:954 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:954 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:954 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:954 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:954 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:954 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:954 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:954 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089e62f4, thread delayed) +1us
23:59:954 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 368
23:59:956 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +7957us
23:59:956 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:956 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
23:59:958 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 369
23:59:958 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e62dc->08000000, interrupt) +8507us
23:59:958 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 369
23:59:958 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +731us
23:59:958 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:958 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:958 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:958 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
23:59:958 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:958 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
23:59:958 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
23:59:958 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:958 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:958 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:958 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:958 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:958 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089e62dc, thread delayed) +1us
23:59:958 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +829us
23:59:959 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:959 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:959 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
23:59:962 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +9380us
23:59:962 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:962 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
23:59:962 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:962 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:962 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:962 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:962 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:962 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:962 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:962 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
23:59:963 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 370
23:59:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e5798->08000000, interrupt) +5706us
23:59:963 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +207us
23:59:963 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:963 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:963 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:963 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08b001b4->08a09fb0, sas core) +15us
23:59:963 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089e5798, vblank start waited) +0us
23:59:963 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 370
23:59:964 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6192388=sceKernelGetSystemTimeWide()
23:59:964 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +4263us
23:59:965 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:965 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:965 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08a9eb10->0897daac, blocking audio) +14us
23:59:965 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:965 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
23:59:965 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:965 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:965 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:965 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:965 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:965 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089d749c, thread delayed) +1us
23:59:965 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6192406=sceKernelGetSystemTimeWide()
23:59:965 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6192406, lo = 0bff39a0, hi = 0bff39a4)
23:59:965 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:59:965 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:59:965 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:59:965 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192501 enqueued.
23:59:965 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48bdae24)
23:59:965 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:59:965 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:59:965 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:59:965 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:59:965 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:59:965 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:59:965 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:59:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b218->08000000, interrupt) +71us
23:59:965 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:59:965 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b218, left interrupt) +0us
23:59:965 main         D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xe2f0_size0xe016800, sector 0000e2f0, size 0e016800
23:59:965 main         D[IO]: HLE\sceIo.cpp:1227 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 00000001, 000001ff)
23:59:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47b18->08000000, file opened) +47us
23:59:965 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47b18, idle) +100us
23:59:965 main         E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20)
23:59:965 main         D[IO]: HLE\sceIo.cpp:1096 19695616 = sceIoLseek(6, 12c8800, 0)
23:59:965 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899f99c->08000000, io seek) +1us
23:59:965 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899f99c, idle) +100us
23:59:965 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 40000): deferring result
23:59:965 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:59:965 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:59:966 main         D[IO]: HLE\sceIo.cpp:1857 318 = sceIoPollAsync(6, 0bff3a10): not ready
23:59:966 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
23:59:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +6us
23:59:966 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +1000us
23:59:966 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:59:966 main         D[CTRL]: HLE\sceCtrl.cpp:456 5=sceCtrlReadBufferPositive(08d5d4b0, 8)
23:59:966 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:966 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:966 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:966 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:966 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
23:59:966 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
23:59:966 main         D[IO]: HLE\sceIo.cpp:1857 318 = sceIoPollAsync(6, 0bff3a10): not ready
23:59:966 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
23:59:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +29us
23:59:966 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +151us
23:59:966 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:59:966 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:59:966 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:966 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:59:966 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +593us
23:59:966 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:59:966 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:59:966 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:59:966 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192502 enqueued.
23:59:966 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a09f28->08000000, vblank start waited) +31us
23:59:967 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4924us
23:59:967 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:967 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:59:967 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:59:967 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:967 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:967 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:59:967 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2431us
23:59:967 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:967 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:59:967 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +0us
23:59:967 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:967 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:967 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:967 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:967 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:967 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:59:967 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 371
23:59:967 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
23:59:967 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2178us
23:59:967 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
23:59:967 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08a09f28, vblank start waited) +1us
23:59:967 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48bdae24)
23:59:967 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:59:967 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:59:967 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:59:967 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:59:967 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:59:967 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:59:967 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:59:967 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b218->08000000, interrupt) +6us
23:59:967 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:59:967 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b218, left interrupt) +0us
23:59:967 main         D[IO]: HLE\sceIo.cpp:1860 262144 = sceIoPollAsync(6, 0bff3a10)
23:59:967 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 371
23:59:968 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:59:968 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:59:968 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 40000): deferring result
23:59:968 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:59:968 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d7508->08a9eb10, system time) +948us
23:59:968 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:968 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d7508, sas core) +0us
23:59:968 main         D[CTRL]: HLE\sceCtrl.cpp:456 1=sceCtrlReadBufferPositive(08d5d4b0, 8)
23:59:968 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:968 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:968 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:968 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:968 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
23:59:968 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
23:59:968 main         D[IO]: HLE\sceIo.cpp:1857 262144 = sceIoPollAsync(6, 0bff3a10): not ready
23:59:968 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
23:59:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +28us
23:59:968 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +211us
23:59:968 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:968 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:59:968 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +773us
23:59:968 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:59:968 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:59:968 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:59:968 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192503 enqueued.
23:59:968 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a09f28->08000000, vblank start waited) +31us
23:59:969 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4724us
23:59:969 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:969 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:59:969 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:59:969 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:969 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:969 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:59:969 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +824us
23:59:969 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:969 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:59:969 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +1us
23:59:969 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:969 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:969 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:969 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:969 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:969 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:59:969 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4720us
23:59:969 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:969 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:59:969 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:59:969 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:969 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:969 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:59:969 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 372
23:59:969 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:969 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:969 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
23:59:986 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3884us
23:59:986 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
23:59:986 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08a09f28, vblank start waited) +1us
23:59:986 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48bdae24)
23:59:986 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
23:59:986 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
23:59:986 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
23:59:986 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
23:59:986 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
23:59:986 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
23:59:986 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
23:59:986 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b218->08000000, interrupt) +6us
23:59:986 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
23:59:986 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b218, left interrupt) +0us
23:59:986 main         D[IO]: HLE\sceIo.cpp:1860 262144 = sceIoPollAsync(6, 0bff3a10)
23:59:986 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 372
23:59:986 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
23:59:986 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
23:59:986 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 40000): deferring result
23:59:986 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
23:59:986 main         D[CTRL]: HLE\sceCtrl.cpp:456 1=sceCtrlReadBufferPositive(08d5d4b0, 8)
23:59:986 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
23:59:986 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
23:59:986 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
23:59:986 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
23:59:986 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
23:59:986 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
23:59:987 main         D[IO]: HLE\sceIo.cpp:1857 262144 = sceIoPollAsync(6, 0bff3a10): not ready
23:59:987 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
23:59:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +976us
23:59:987 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +152us
23:59:987 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:59:987 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +2us
23:59:987 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:987 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:987 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:987 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:987 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:59:987 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +522us
23:59:987 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:59:987 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:59:987 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:987 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:59:987 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +64us
23:59:987 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
23:59:987 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
23:59:987 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
23:59:987 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192504 enqueued.
23:59:987 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a09f28->08000000, vblank start waited) +31us
23:59:988 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5453us
23:59:988 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
23:59:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:59:988 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:59:988 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:988 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
23:59:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:59:988 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3413us
23:59:988 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
23:59:988 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +3us
23:59:988 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:988 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:988 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
23:59:988 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
23:59:988 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
23:59:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
23:59:988 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2129us
23:59:988 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
23:59:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
23:59:988 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
23:59:988 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
23:59:988 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
23:59:988 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
23:59:988 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 373
23:59:988 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:00:011 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3155us
24:00:011 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:00:011 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08a09f28, vblank start waited) +1us
24:00:011 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48bdae24)
24:00:011 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:011 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:011 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:011 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:011 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:011 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:011 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:011 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b218->08000000, interrupt) +6us
24:00:011 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:011 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b218, left interrupt) +0us
24:00:011 main         D[IO]: HLE\sceIo.cpp:1860 262144 = sceIoPollAsync(6, 0bff3a10)
24:00:011 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 373
24:00:011 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:011 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:011 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 1800): deferring result
24:00:011 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:011 main         D[CTRL]: HLE\sceCtrl.cpp:456 1=sceCtrlReadBufferPositive(08d5d4b0, 8)
24:00:011 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:011 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:011 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:011 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:012 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
24:00:012 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
24:00:012 main         D[IO]: HLE\sceIo.cpp:1857 262144 = sceIoPollAsync(6, 0bff3a10): not ready
24:00:012 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
24:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +976us
24:00:012 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +1000us
24:00:012 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:012 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:012 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:012 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192505 enqueued.
24:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a09f28->08000000, vblank start waited) +31us
24:00:012 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +377us
24:00:012 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:012 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:012 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:012 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:012 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1806us
24:00:012 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:012 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +4us
24:00:012 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:012 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:012 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:012 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:012 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:012 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3735us
24:00:012 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:012 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:012 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:012 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:012 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:00:012 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:012 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:012 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:012 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:012 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +198us
24:00:012 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:012 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +5us
24:00:012 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:012 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:012 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:012 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:012 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:012 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 374
24:00:012 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:012 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:012 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:036 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2219us
24:00:036 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:00:036 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08a09f28, vblank start waited) +1us
24:00:036 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48bdae24)
24:00:036 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:036 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:036 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:036 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:036 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:036 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:036 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b218->08000000, interrupt) +6us
24:00:036 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:036 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b218, left interrupt) +0us
24:00:036 main         D[IO]: HLE\sceIo.cpp:1860 6144 = sceIoPollAsync(6, 0bff3a10)
24:00:036 main         D[IO]: HLE\sceIo.cpp:1651 sceIoCloseAsync(6)
24:00:036 main         D[IO]: HLE\sceIo.cpp:1829 0 = sceIoWaitAsyncCB(6, 0bff39b8): waiting
24:00:036 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fb14->08000000, io waited) +25us
24:00:036 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fb14, idle) +99us
24:00:036 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6254802=sceKernelGetSystemTimeWide()
24:00:036 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6254802=sceKernelGetSystemTimeWide()
24:00:036 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6254802, lo = 0bff3990, hi = 0bff3994)
24:00:037 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 374
24:00:037 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +4044us
24:00:038 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:038 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:038 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +772us
24:00:038 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:038 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:038 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:039 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +3083us
24:00:039 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:039 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:039 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:039 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:039 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:039 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:039 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:039 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:039 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +1665us
24:00:039 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:039 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:039 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +415us
24:00:039 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:039 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:039 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:041 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 375
24:00:041 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e62dc->08000000, interrupt) +6535us
24:00:041 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:00:061 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 375
24:00:061 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +731us
24:00:061 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:061 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08b001b4->08a09fb0, sas core) +0us
24:00:061 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:00:061 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089e62dc, vblank start waited) +1us
24:00:065 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 376
24:00:065 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e62dc->08000000, interrupt) +15950us
24:00:065 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:065 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:065 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:086 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +226us
24:00:086 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:086 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:086 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:086 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
24:00:086 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:086 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
24:00:086 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
24:00:086 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:086 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:086 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:086 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:086 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:086 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089e62dc, thread delayed) +1us
24:00:086 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 376
24:00:090 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 377
24:00:090 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e678c->08000000, interrupt) +16439us
24:00:090 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:090 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:090 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:111 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 377
24:00:111 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +731us
24:00:111 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:111 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:111 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:111 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
24:00:111 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:111 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
24:00:111 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
24:00:111 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:111 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:111 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:111 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:111 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:111 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089e678c, thread delayed) +1us
24:00:113 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6312969=sceKernelGetSystemTimeWide()
24:00:113 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +7535us
24:00:113 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:113 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:113 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:113 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d749c, sas core) +15us
24:00:113 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6312985=sceKernelGetSystemTimeWide()
24:00:113 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6312985, lo = 0bff37b0, hi = 0bff37b4)
24:00:113 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:113 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:113 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:113 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:113 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:113 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:113 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:113 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:113 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:113 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:113 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:113 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:113 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:113 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:113 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:113 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:113 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:114 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:114 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:115 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:115 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:116 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:116 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:117 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:117 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:118 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:118 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:119 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:119 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:120 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:120 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:121 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:121 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:122 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:122 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:123 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:123 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:124 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:124 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:125 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:125 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:126 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:126 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:127 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:127 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:128 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:128 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:130 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:131 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:131 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:132 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:132 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:133 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:133 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:134 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:134 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:135 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:135 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:136 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:136 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:137 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:137 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:138 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:138 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:139 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:139 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:140 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:140 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:141 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:141 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:142 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:142 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:143 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:143 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:144 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:144 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:145 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:145 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:147 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:148 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:148 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:149 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:149 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:150 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:150 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:151 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:151 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:152 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:152 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:153 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:153 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:154 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:154 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:155 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:155 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:156 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:156 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:157 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:157 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:158 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:158 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:159 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:159 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:160 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:160 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:161 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:161 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:163 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:163 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:164 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:164 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:165 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:165 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:166 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:166 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:167 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:167 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:168 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:168 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:169 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:169 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:169 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 378
24:00:169 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a92b70->08000000, interrupt) +8383us
24:00:169 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:169 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:169 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:170 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +232us
24:00:170 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:170 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:170 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:170 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
24:00:170 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:170 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
24:00:170 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
24:00:170 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:170 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:170 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:170 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:170 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:170 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->08a92b70, thread delayed) +1us
24:00:170 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 378
24:00:171 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:171 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:171 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:171 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:171 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:171 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:171 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:171 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:171 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:171 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:171 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:171 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:171 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:171 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:171 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:171 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:171 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:171 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:171 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:171 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:171 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:171 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:171 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:171 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:171 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:171 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:171 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:171 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:172 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:172 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:173 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:173 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:174 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:174 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:175 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:175 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:176 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:176 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:177 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +3464us
24:00:177 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:177 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:177 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:177 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6325102=sceKernelGetSystemTimeWide()
24:00:177 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6325102=sceKernelGetSystemTimeWide()
24:00:177 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6325102, lo = 0bfeecc0, hi = 0bfeecc4)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6325113=sceKernelGetSystemTimeWide()
24:00:177 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6325114=sceKernelGetSystemTimeWide()
24:00:177 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6325114, lo = 0bfeeb50, hi = 0bfeeb54)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6325186=sceKernelGetSystemTimeWide()
24:00:177 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6325187=sceKernelGetSystemTimeWide()
24:00:177 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6325187, lo = 0bfeeba0, hi = 0bfeeba4)
24:00:177 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6325288=sceKernelGetSystemTimeWide()
24:00:177 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6325289=sceKernelGetSystemTimeWide()
24:00:177 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6325289, lo = 0bfeeb50, hi = 0bfeeb54)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:177 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:177 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6325869=sceKernelGetSystemTimeWide()
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6325870=sceKernelGetSystemTimeWide()
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6325870, lo = 0bfee7c0, hi = 0bfee7c4)
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6325872=sceKernelGetSystemTimeWide()
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6325873=sceKernelGetSystemTimeWide()
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6325873, lo = 0bfee790, hi = 0bfee794)
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6325927=sceKernelGetSystemTimeWide()
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6325928=sceKernelGetSystemTimeWide()
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6325928, lo = 0bfee790, hi = 0bfee794)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326221=sceKernelGetSystemTimeWide()
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326222=sceKernelGetSystemTimeWide()
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6326222, lo = 0bfee7c0, hi = 0bfee7c4)
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326224=sceKernelGetSystemTimeWide()
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326225=sceKernelGetSystemTimeWide()
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6326225, lo = 0bfee790, hi = 0bfee794)
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326279=sceKernelGetSystemTimeWide()
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326280=sceKernelGetSystemTimeWide()
24:00:178 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6326280, lo = 0bfee790, hi = 0bfee794)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:178 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:178 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326606=sceKernelGetSystemTimeWide()
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326606=sceKernelGetSystemTimeWide()
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6326606, lo = 0bfee7c0, hi = 0bfee7c4)
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326609=sceKernelGetSystemTimeWide()
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326609=sceKernelGetSystemTimeWide()
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6326609, lo = 0bfee790, hi = 0bfee794)
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326663=sceKernelGetSystemTimeWide()
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326664=sceKernelGetSystemTimeWide()
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6326664, lo = 0bfee7e0, hi = 0bfee7e4)
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326715=sceKernelGetSystemTimeWide()
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326716=sceKernelGetSystemTimeWide()
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6326716, lo = 0bfee790, hi = 0bfee794)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326961=sceKernelGetSystemTimeWide()
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326961=sceKernelGetSystemTimeWide()
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6326961, lo = 0bfee7c0, hi = 0bfee7c4)
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326964=sceKernelGetSystemTimeWide()
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6326965=sceKernelGetSystemTimeWide()
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6326965, lo = 0bfee790, hi = 0bfee794)
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6327019=sceKernelGetSystemTimeWide()
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6327020=sceKernelGetSystemTimeWide()
24:00:179 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6327020, lo = 0bfee790, hi = 0bfee794)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6327658=sceKernelGetSystemTimeWide()
24:00:180 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08a9eb10, system time) +2560us
24:00:180 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:180 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d749c, sas core) +0us
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6327659=sceKernelGetSystemTimeWide()
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6327659, lo = 0bfee7c0, hi = 0bfee7c4)
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6327661=sceKernelGetSystemTimeWide()
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6327662=sceKernelGetSystemTimeWide()
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6327662, lo = 0bfee790, hi = 0bfee794)
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6327716=sceKernelGetSystemTimeWide()
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6327717=sceKernelGetSystemTimeWide()
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6327717, lo = 0bfee790, hi = 0bfee794)
24:00:180 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:180 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:180 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:180 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:180 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:180 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:180 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:180 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:180 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:180 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:180 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:180 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:180 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:180 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328095=sceKernelGetSystemTimeWide()
24:00:180 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +437us
24:00:180 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:180 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:180 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328111=sceKernelGetSystemTimeWide()
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6328111, lo = 0bfee7c0, hi = 0bfee7c4)
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328113=sceKernelGetSystemTimeWide()
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328114=sceKernelGetSystemTimeWide()
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6328114, lo = 0bfee790, hi = 0bfee794)
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328168=sceKernelGetSystemTimeWide()
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328169=sceKernelGetSystemTimeWide()
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6328169, lo = 0bfee7e0, hi = 0bfee7e4)
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328221=sceKernelGetSystemTimeWide()
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328221=sceKernelGetSystemTimeWide()
24:00:180 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6328221, lo = 0bfee790, hi = 0bfee794)
24:00:180 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:180 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:180 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:180 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:180 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:180 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:180 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:180 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:180 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:180 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:180 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:180 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:180 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:180 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328631=sceKernelGetSystemTimeWide()
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328632=sceKernelGetSystemTimeWide()
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6328632, lo = 0bfee7c0, hi = 0bfee7c4)
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328634=sceKernelGetSystemTimeWide()
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328635=sceKernelGetSystemTimeWide()
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6328635, lo = 0bfee790, hi = 0bfee794)
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328689=sceKernelGetSystemTimeWide()
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328689=sceKernelGetSystemTimeWide()
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6328689, lo = 0bfee7e0, hi = 0bfee7e4)
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328741=sceKernelGetSystemTimeWide()
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328742=sceKernelGetSystemTimeWide()
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6328742, lo = 0bfee790, hi = 0bfee794)
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328749=sceKernelGetSystemTimeWide()
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328750=sceKernelGetSystemTimeWide()
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6328750, lo = 0bfee790, hi = 0bfee794)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328776=sceKernelGetSystemTimeWide()
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328776=sceKernelGetSystemTimeWide()
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6328776, lo = 0bff3750, hi = 0bff3754)
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328778=sceKernelGetSystemTimeWide()
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328779=sceKernelGetSystemTimeWide()
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6328779, lo = 0bff3750, hi = 0bff3754)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:181 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328833=sceKernelGetSystemTimeWide()
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328834=sceKernelGetSystemTimeWide()
24:00:181 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6328834, lo = 0bfeecd0, hi = 0bfeecd4)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:182 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:182 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328845=sceKernelGetSystemTimeWide()
24:00:182 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6328845=sceKernelGetSystemTimeWide()
24:00:182 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6328845, lo = 0bfeeb60, hi = 0bfeeb64)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:182 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:182 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:182 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:182 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:182 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:182 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:182 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:182 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:182 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:182 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:182 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:182 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:182 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:182 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:182 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:182 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6329673=sceKernelGetSystemTimeWide()
24:00:182 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6329674=sceKernelGetSystemTimeWide()
24:00:182 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6329674, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:182 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6329676=sceKernelGetSystemTimeWide()
24:00:182 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6329677=sceKernelGetSystemTimeWide()
24:00:182 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6329677, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:182 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6329729=sceKernelGetSystemTimeWide()
24:00:182 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6329730=sceKernelGetSystemTimeWide()
24:00:182 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6329730, lo = 0bfee7f0, hi = 0bfee7f4)
24:00:182 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6329782=sceKernelGetSystemTimeWide()
24:00:182 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6329783=sceKernelGetSystemTimeWide()
24:00:182 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6329783, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6330252=sceKernelGetSystemTimeWide()
24:00:183 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6330253=sceKernelGetSystemTimeWide()
24:00:183 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6330253, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:183 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6330255=sceKernelGetSystemTimeWide()
24:00:183 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6330256=sceKernelGetSystemTimeWide()
24:00:183 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6330256, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:183 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6330309=sceKernelGetSystemTimeWide()
24:00:183 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6330310=sceKernelGetSystemTimeWide()
24:00:183 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6330310, lo = 0bfee7f0, hi = 0bfee7f4)
24:00:183 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6330362=sceKernelGetSystemTimeWide()
24:00:183 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6330363=sceKernelGetSystemTimeWide()
24:00:183 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6330363, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:183 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:183 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6331154=sceKernelGetSystemTimeWide()
24:00:184 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6331154=sceKernelGetSystemTimeWide()
24:00:184 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6331154, lo = 0bff3750, hi = 0bff3754)
24:00:184 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6331156=sceKernelGetSystemTimeWide()
24:00:184 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6331157=sceKernelGetSystemTimeWide()
24:00:184 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6331157, lo = 0bff3750, hi = 0bff3754)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6331208=sceKernelGetSystemTimeWide()
24:00:184 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6331209=sceKernelGetSystemTimeWide()
24:00:184 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6331209, lo = 0bfeecd0, hi = 0bfeecd4)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6331219=sceKernelGetSystemTimeWide()
24:00:184 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6331220=sceKernelGetSystemTimeWide()
24:00:184 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6331220, lo = 0bfeeb60, hi = 0bfeeb64)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:184 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:184 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:185 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:185 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:185 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:185 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:185 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:185 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:185 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:185 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:185 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:185 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:185 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:185 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:185 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:185 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6331829=sceKernelGetSystemTimeWide()
24:00:185 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 089d749c->0897daac, system time) +3718us
24:00:185 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:185 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:185 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:185 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:185 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:185 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:185 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:185 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089d749c, thread delayed) +1us
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6331832=sceKernelGetSystemTimeWide()
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6331832, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6331834=sceKernelGetSystemTimeWide()
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6331835=sceKernelGetSystemTimeWide()
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6331835, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6331888=sceKernelGetSystemTimeWide()
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6331888=sceKernelGetSystemTimeWide()
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6331888, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:185 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:185 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:185 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:185 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:185 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:185 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:185 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:185 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:185 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:185 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:185 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:185 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:185 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:185 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6332692=sceKernelGetSystemTimeWide()
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6332693=sceKernelGetSystemTimeWide()
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6332693, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6332696=sceKernelGetSystemTimeWide()
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6332696=sceKernelGetSystemTimeWide()
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6332696, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6332752=sceKernelGetSystemTimeWide()
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6332753=sceKernelGetSystemTimeWide()
24:00:185 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6332753, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:186 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:186 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:186 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:186 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:186 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:186 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6333068=sceKernelGetSystemTimeWide()
24:00:186 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6333069=sceKernelGetSystemTimeWide()
24:00:186 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6333069, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:186 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6333071=sceKernelGetSystemTimeWide()
24:00:186 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6333072=sceKernelGetSystemTimeWide()
24:00:186 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6333072, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:186 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6333127=sceKernelGetSystemTimeWide()
24:00:186 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6333127=sceKernelGetSystemTimeWide()
24:00:186 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6333127, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:186 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +1809us
24:00:186 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:186 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:186 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:186 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:186 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:186 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:186 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:186 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:186 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:186 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:186 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:186 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:186 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6333670=sceKernelGetSystemTimeWide()
24:00:187 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6333671=sceKernelGetSystemTimeWide()
24:00:187 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6333671, lo = 0bff3750, hi = 0bff3754)
24:00:187 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6333673=sceKernelGetSystemTimeWide()
24:00:187 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6333673=sceKernelGetSystemTimeWide()
24:00:187 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6333673, lo = 0bff3750, hi = 0bff3754)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6333725=sceKernelGetSystemTimeWide()
24:00:187 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6333726=sceKernelGetSystemTimeWide()
24:00:187 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6333726, lo = 0bfeecd0, hi = 0bfeecd4)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6333737=sceKernelGetSystemTimeWide()
24:00:187 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6333738=sceKernelGetSystemTimeWide()
24:00:187 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6333738, lo = 0bfeeb60, hi = 0bfeeb64)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:187 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:187 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:188 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:188 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:188 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:188 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:188 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:188 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:188 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:188 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:188 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:188 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:188 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6334719=sceKernelGetSystemTimeWide()
24:00:188 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +1078us
24:00:188 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:188 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:188 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
24:00:188 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6334735=sceKernelGetSystemTimeWide()
24:00:188 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6334735, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:188 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6334737=sceKernelGetSystemTimeWide()
24:00:188 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6334738=sceKernelGetSystemTimeWide()
24:00:188 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6334738, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:188 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6334791=sceKernelGetSystemTimeWide()
24:00:188 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6334792=sceKernelGetSystemTimeWide()
24:00:188 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6334792, lo = 0bfee7f0, hi = 0bfee7f4)
24:00:188 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6334844=sceKernelGetSystemTimeWide()
24:00:188 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6334845=sceKernelGetSystemTimeWide()
24:00:188 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6334845, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:188 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:188 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:188 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:188 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:188 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:188 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:188 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6335485=sceKernelGetSystemTimeWide()
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6335486=sceKernelGetSystemTimeWide()
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6335486, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6335488=sceKernelGetSystemTimeWide()
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6335489=sceKernelGetSystemTimeWide()
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6335489, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6335542=sceKernelGetSystemTimeWide()
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6335543=sceKernelGetSystemTimeWide()
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6335543, lo = 0bfee7f0, hi = 0bfee7f4)
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6335595=sceKernelGetSystemTimeWide()
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6335596=sceKernelGetSystemTimeWide()
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6335596, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:189 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:189 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:189 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:189 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:189 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:189 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6335999=sceKernelGetSystemTimeWide()
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6336000=sceKernelGetSystemTimeWide()
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6336000, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6336002=sceKernelGetSystemTimeWide()
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6336003=sceKernelGetSystemTimeWide()
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6336003, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6336056=sceKernelGetSystemTimeWide()
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6336057=sceKernelGetSystemTimeWide()
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6336057, lo = 0bfee7f0, hi = 0bfee7f4)
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6336109=sceKernelGetSystemTimeWide()
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6336110=sceKernelGetSystemTimeWide()
24:00:189 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6336110, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:189 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:189 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:189 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:189 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:189 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:189 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:189 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:189 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:189 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:189 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:189 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6336367=sceKernelGetSystemTimeWide()
24:00:190 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6336368=sceKernelGetSystemTimeWide()
24:00:190 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6336368, lo = 0bff3750, hi = 0bff3754)
24:00:190 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6336370=sceKernelGetSystemTimeWide()
24:00:190 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6336371=sceKernelGetSystemTimeWide()
24:00:190 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6336371, lo = 0bff3750, hi = 0bff3754)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6336422=sceKernelGetSystemTimeWide()
24:00:190 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6336422=sceKernelGetSystemTimeWide()
24:00:190 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6336422, lo = 0bfeecd0, hi = 0bfeecd4)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6336433=sceKernelGetSystemTimeWide()
24:00:190 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6336434=sceKernelGetSystemTimeWide()
24:00:190 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6336434, lo = 0bfeeb60, hi = 0bfeeb64)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:190 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:190 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6337095=sceKernelGetSystemTimeWide()
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6337096=sceKernelGetSystemTimeWide()
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6337096, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6337099=sceKernelGetSystemTimeWide()
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6337099=sceKernelGetSystemTimeWide()
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6337099, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6337153=sceKernelGetSystemTimeWide()
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6337154=sceKernelGetSystemTimeWide()
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6337154, lo = 0bfee7f0, hi = 0bfee7f4)
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6337206=sceKernelGetSystemTimeWide()
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6337207=sceKernelGetSystemTimeWide()
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6337207, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:191 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:191 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6337624=sceKernelGetSystemTimeWide()
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6337624=sceKernelGetSystemTimeWide()
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6337624, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6337627=sceKernelGetSystemTimeWide()
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6337628=sceKernelGetSystemTimeWide()
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6337628, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6337681=sceKernelGetSystemTimeWide()
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6337682=sceKernelGetSystemTimeWide()
24:00:191 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6337682, lo = 0bfee7f0, hi = 0bfee7f4)
24:00:192 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6337734=sceKernelGetSystemTimeWide()
24:00:192 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6337735=sceKernelGetSystemTimeWide()
24:00:192 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6337735, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:192 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 379
24:00:192 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a9b370->08000000, interrupt) +3317us
24:00:192 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:192 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:192 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:192 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +54us
24:00:192 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08a9b370, vblank start waited) +0us
24:00:192 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:192 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:192 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:192 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:192 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:192 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:192 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:192 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6338529=sceKernelGetSystemTimeWide()
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6338530=sceKernelGetSystemTimeWide()
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6338530, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6338532=sceKernelGetSystemTimeWide()
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6338533=sceKernelGetSystemTimeWide()
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6338533, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6338587=sceKernelGetSystemTimeWide()
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6338588=sceKernelGetSystemTimeWide()
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6338588, lo = 0bfee7f0, hi = 0bfee7f4)
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6338640=sceKernelGetSystemTimeWide()
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6338640=sceKernelGetSystemTimeWide()
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6338640, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:193 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 379
24:00:193 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +964us
24:00:193 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:193 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6339103=sceKernelGetSystemTimeWide()
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6339104=sceKernelGetSystemTimeWide()
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6339104, lo = 0bff3750, hi = 0bff3754)
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6339106=sceKernelGetSystemTimeWide()
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6339107=sceKernelGetSystemTimeWide()
24:00:193 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6339107, lo = 0bff3750, hi = 0bff3754)
24:00:193 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:193 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6339159=sceKernelGetSystemTimeWide()
24:00:194 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6339159=sceKernelGetSystemTimeWide()
24:00:194 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6339159, lo = 0bfeecd0, hi = 0bfeecd4)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6339170=sceKernelGetSystemTimeWide()
24:00:194 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6339171=sceKernelGetSystemTimeWide()
24:00:194 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6339171, lo = 0bfeeb60, hi = 0bfeeb64)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:194 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:194 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:195 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:195 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:195 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:195 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:195 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:195 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6340253=sceKernelGetSystemTimeWide()
24:00:195 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +1182us
24:00:195 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:195 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:195 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6340268=sceKernelGetSystemTimeWide()
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6340268, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6340271=sceKernelGetSystemTimeWide()
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6340272=sceKernelGetSystemTimeWide()
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6340272, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6340326=sceKernelGetSystemTimeWide()
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6340326=sceKernelGetSystemTimeWide()
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6340326, lo = 0bfee7f0, hi = 0bfee7f4)
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6340378=sceKernelGetSystemTimeWide()
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6340379=sceKernelGetSystemTimeWide()
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6340379, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:195 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:195 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:195 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:195 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:195 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:195 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:195 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6340881=sceKernelGetSystemTimeWide()
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6340881=sceKernelGetSystemTimeWide()
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6340881, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6340884=sceKernelGetSystemTimeWide()
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6340884=sceKernelGetSystemTimeWide()
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6340884, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6340938=sceKernelGetSystemTimeWide()
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6340939=sceKernelGetSystemTimeWide()
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6340939, lo = 0bfee7f0, hi = 0bfee7f4)
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6341040=sceKernelGetSystemTimeWide()
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6341041=sceKernelGetSystemTimeWide()
24:00:195 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6341041, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6341555=sceKernelGetSystemTimeWide()
24:00:196 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6341555=sceKernelGetSystemTimeWide()
24:00:196 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6341555, lo = 0bff3750, hi = 0bff3754)
24:00:196 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6341557=sceKernelGetSystemTimeWide()
24:00:196 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6341558=sceKernelGetSystemTimeWide()
24:00:196 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6341558, lo = 0bff3750, hi = 0bff3754)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6341610=sceKernelGetSystemTimeWide()
24:00:197 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6341611=sceKernelGetSystemTimeWide()
24:00:197 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6341611, lo = 0bfeecd0, hi = 0bfeecd4)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:197 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:197 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6341622=sceKernelGetSystemTimeWide()
24:00:197 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6341622=sceKernelGetSystemTimeWide()
24:00:197 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6341622, lo = 0bfeeb60, hi = 0bfeeb64)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:197 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:197 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:197 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:197 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:197 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:197 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:197 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:197 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:197 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:197 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:197 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:197 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:197 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:197 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:197 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:197 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6342163=sceKernelGetSystemTimeWide()
24:00:197 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 089d749c->0897daac, system time) +1894us
24:00:197 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:197 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:197 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:197 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:197 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:197 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:197 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:197 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089d749c, thread delayed) +1us
24:00:197 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6342166=sceKernelGetSystemTimeWide()
24:00:197 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6342166, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:197 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6342168=sceKernelGetSystemTimeWide()
24:00:197 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6342169=sceKernelGetSystemTimeWide()
24:00:197 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6342169, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6342224=sceKernelGetSystemTimeWide()
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6342225=sceKernelGetSystemTimeWide()
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6342225, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:198 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:198 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:198 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:198 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:198 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:198 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:198 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:198 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:198 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:198 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:198 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:198 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:198 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:198 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6343079=sceKernelGetSystemTimeWide()
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6343079=sceKernelGetSystemTimeWide()
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6343079, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6343082=sceKernelGetSystemTimeWide()
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6343082=sceKernelGetSystemTimeWide()
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6343082, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6343136=sceKernelGetSystemTimeWide()
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6343137=sceKernelGetSystemTimeWide()
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6343137, lo = 0bfee7f0, hi = 0bfee7f4)
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6343189=sceKernelGetSystemTimeWide()
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6343190=sceKernelGetSystemTimeWide()
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6343190, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:198 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:198 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:198 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:198 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:198 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:198 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:198 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:198 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:198 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:198 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:198 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:198 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:198 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:198 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6343503=sceKernelGetSystemTimeWide()
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6343504=sceKernelGetSystemTimeWide()
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6343504, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6343506=sceKernelGetSystemTimeWide()
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6343507=sceKernelGetSystemTimeWide()
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6343507, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6343562=sceKernelGetSystemTimeWide()
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6343562=sceKernelGetSystemTimeWide()
24:00:198 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6343562, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6344127=sceKernelGetSystemTimeWide()
24:00:199 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6344128=sceKernelGetSystemTimeWide()
24:00:199 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6344128, lo = 0bff3750, hi = 0bff3754)
24:00:199 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6344130=sceKernelGetSystemTimeWide()
24:00:199 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6344131=sceKernelGetSystemTimeWide()
24:00:199 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6344131, lo = 0bff3750, hi = 0bff3754)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:199 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:199 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6344209=sceKernelGetSystemTimeWide()
24:00:200 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6344210=sceKernelGetSystemTimeWide()
24:00:200 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6344210, lo = 0bfeeca0, hi = 0bfeeca4)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6344221=sceKernelGetSystemTimeWide()
24:00:200 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6344221=sceKernelGetSystemTimeWide()
24:00:200 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6344221, lo = 0bfeeb30, hi = 0bfeeb34)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:200 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:200 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:200 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6344890=sceKernelGetSystemTimeWide()
24:00:200 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08a9eb10, system time) +2725us
24:00:200 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:200 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d749c, sas core) +0us
24:00:200 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6344891=sceKernelGetSystemTimeWide()
24:00:200 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6344891, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:200 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6344894=sceKernelGetSystemTimeWide()
24:00:200 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6344895=sceKernelGetSystemTimeWide()
24:00:200 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6344895, lo = 0bfee770, hi = 0bfee774)
24:00:200 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6344949=sceKernelGetSystemTimeWide()
24:00:200 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6344950=sceKernelGetSystemTimeWide()
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6344950, lo = 0bfee770, hi = 0bfee774)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:201 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:201 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:201 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:201 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:201 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:201 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6345287=sceKernelGetSystemTimeWide()
24:00:201 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +396us
24:00:201 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:201 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:201 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6345303=sceKernelGetSystemTimeWide()
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6345303, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6345305=sceKernelGetSystemTimeWide()
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6345306=sceKernelGetSystemTimeWide()
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6345306, lo = 0bfee770, hi = 0bfee774)
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6345360=sceKernelGetSystemTimeWide()
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6345360=sceKernelGetSystemTimeWide()
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6345360, lo = 0bfee770, hi = 0bfee774)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:201 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:201 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:201 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:201 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:201 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:201 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6345621=sceKernelGetSystemTimeWide()
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6345622=sceKernelGetSystemTimeWide()
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6345622, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6345624=sceKernelGetSystemTimeWide()
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6345625=sceKernelGetSystemTimeWide()
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6345625, lo = 0bfee770, hi = 0bfee774)
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6345678=sceKernelGetSystemTimeWide()
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6345678=sceKernelGetSystemTimeWide()
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6345678, lo = 0bfee7c0, hi = 0bfee7c4)
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6345780=sceKernelGetSystemTimeWide()
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6345780=sceKernelGetSystemTimeWide()
24:00:201 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6345780, lo = 0bfee770, hi = 0bfee774)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:201 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:201 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:201 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:201 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:201 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:202 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:202 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346027=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346028=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6346028, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346030=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346031=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6346031, lo = 0bfee770, hi = 0bfee774)
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346085=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346085=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6346085, lo = 0bfee7c0, hi = 0bfee7c4)
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346137=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346138=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6346138, lo = 0bfee770, hi = 0bfee774)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:202 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:202 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:202 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:202 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:202 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:202 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346350=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346351=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6346351, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346353=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346354=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6346354, lo = 0bfee770, hi = 0bfee774)
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346408=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346409=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6346409, lo = 0bfee770, hi = 0bfee774)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:202 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:202 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:202 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:202 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:202 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:202 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:202 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346636=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346637=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6346637, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346639=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346640=sceKernelGetSystemTimeWide()
24:00:202 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6346640, lo = 0bfee770, hi = 0bfee774)
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346695=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6346695=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6346695, lo = 0bfee770, hi = 0bfee774)
24:00:203 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:203 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:203 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:203 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:203 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:203 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:203 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:203 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:203 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:203 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:203 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:203 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:203 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:203 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6347019=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6347019=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6347019, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6347022=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6347023=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6347023, lo = 0bfee770, hi = 0bfee774)
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6347076=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6347077=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6347077, lo = 0bfee7c0, hi = 0bfee7c4)
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6347178=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6347178=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6347178, lo = 0bfee770, hi = 0bfee774)
24:00:203 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:203 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:203 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:203 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:203 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:203 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:203 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:203 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:203 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:203 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:203 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:203 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:203 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:203 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6347729=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6347729=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6347729, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6347732=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6347732=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6347732, lo = 0bfee770, hi = 0bfee774)
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6347786=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6347787=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6347787, lo = 0bfee7c0, hi = 0bfee7c4)
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6347888=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6347889=sceKernelGetSystemTimeWide()
24:00:203 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6347889, lo = 0bfee770, hi = 0bfee774)
24:00:203 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:203 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6348091=sceKernelGetSystemTimeWide()
24:00:204 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6348092=sceKernelGetSystemTimeWide()
24:00:204 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6348092, lo = 0bfee770, hi = 0bfee774)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6348276=sceKernelGetSystemTimeWide()
24:00:204 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6348277=sceKernelGetSystemTimeWide()
24:00:204 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6348277, lo = 0bff3750, hi = 0bff3754)
24:00:204 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6348279=sceKernelGetSystemTimeWide()
24:00:204 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6348280=sceKernelGetSystemTimeWide()
24:00:204 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6348280, lo = 0bff3750, hi = 0bff3754)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:204 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:204 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6348359=sceKernelGetSystemTimeWide()
24:00:205 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6348360=sceKernelGetSystemTimeWide()
24:00:205 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6348360, lo = 0bfeecd0, hi = 0bfeecd4)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6348370=sceKernelGetSystemTimeWide()
24:00:205 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6348371=sceKernelGetSystemTimeWide()
24:00:205 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6348371, lo = 0bfeeb60, hi = 0bfeeb64)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:205 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:205 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6349567=sceKernelGetSystemTimeWide()
24:00:206 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6349568=sceKernelGetSystemTimeWide()
24:00:206 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6349568, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:206 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6349571=sceKernelGetSystemTimeWide()
24:00:206 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6349571=sceKernelGetSystemTimeWide()
24:00:206 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6349571, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:206 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:206 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6350281=sceKernelGetSystemTimeWide()
24:00:206 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6350282=sceKernelGetSystemTimeWide()
24:00:206 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6350282, lo = 0bff3750, hi = 0bff3754)
24:00:207 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6350284=sceKernelGetSystemTimeWide()
24:00:207 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6350284=sceKernelGetSystemTimeWide()
24:00:207 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6350284, lo = 0bff3750, hi = 0bff3754)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6350363=sceKernelGetSystemTimeWide()
24:00:207 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6350363=sceKernelGetSystemTimeWide()
24:00:207 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6350363, lo = 0bfeecd0, hi = 0bfeecd4)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6350374=sceKernelGetSystemTimeWide()
24:00:207 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6350375=sceKernelGetSystemTimeWide()
24:00:207 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6350375, lo = 0bfeeb60, hi = 0bfeeb64)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:207 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:207 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:208 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:208 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:208 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:208 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:208 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:208 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:208 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:208 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:208 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:208 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:208 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:208 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:208 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:208 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:208 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6351080=sceKernelGetSystemTimeWide()
24:00:208 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08a9eb10, system time) +5778us
24:00:208 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:208 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d749c, sas core) +0us
24:00:208 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6351081=sceKernelGetSystemTimeWide()
24:00:208 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6351081, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:208 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6351083=sceKernelGetSystemTimeWide()
24:00:208 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6351084=sceKernelGetSystemTimeWide()
24:00:208 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6351084, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:208 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6351137=sceKernelGetSystemTimeWide()
24:00:208 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6351138=sceKernelGetSystemTimeWide()
24:00:208 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6351138, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:208 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1223us
24:00:208 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:208 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:208 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08a9eb10->0897daac, blocking audio) +14us
24:00:208 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:209 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:209 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:209 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:209 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:209 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:209 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:209 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6352353=sceKernelGetSystemTimeWide()
24:00:209 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6352354=sceKernelGetSystemTimeWide()
24:00:209 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6352354, lo = 0bff3750, hi = 0bff3754)
24:00:209 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6352356=sceKernelGetSystemTimeWide()
24:00:209 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6352357=sceKernelGetSystemTimeWide()
24:00:209 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6352357, lo = 0bff3750, hi = 0bff3754)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:209 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:209 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6352439=sceKernelGetSystemTimeWide()
24:00:210 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6352439=sceKernelGetSystemTimeWide()
24:00:210 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6352439, lo = 0bff3750, hi = 0bff3754)
24:00:210 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6352441=sceKernelGetSystemTimeWide()
24:00:210 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6352442=sceKernelGetSystemTimeWide()
24:00:210 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6352442, lo = 0bff3750, hi = 0bff3754)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:210 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:210 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6352520=sceKernelGetSystemTimeWide()
24:00:211 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6352521=sceKernelGetSystemTimeWide()
24:00:211 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6352521, lo = 0bfeecd0, hi = 0bfeecd4)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6352531=sceKernelGetSystemTimeWide()
24:00:211 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6352532=sceKernelGetSystemTimeWide()
24:00:211 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6352532, lo = 0bfeeb60, hi = 0bfeeb64)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:211 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:211 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:212 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6353410=sceKernelGetSystemTimeWide()
24:00:212 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6353411=sceKernelGetSystemTimeWide()
24:00:212 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6353411, lo = 0bfee7d0, hi = 0bfee7d4)
24:00:212 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6353413=sceKernelGetSystemTimeWide()
24:00:212 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6353414=sceKernelGetSystemTimeWide()
24:00:212 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6353414, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:212 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6353469=sceKernelGetSystemTimeWide()
24:00:212 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6353469=sceKernelGetSystemTimeWide()
24:00:212 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6353469, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6354506=sceKernelGetSystemTimeWide()
24:00:213 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6354506=sceKernelGetSystemTimeWide()
24:00:213 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6354506, lo = 0bff3750, hi = 0bff3754)
24:00:213 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6354508=sceKernelGetSystemTimeWide()
24:00:213 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6354509=sceKernelGetSystemTimeWide()
24:00:213 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6354509, lo = 0bff3750, hi = 0bff3754)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6354560=sceKernelGetSystemTimeWide()
24:00:213 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6354560=sceKernelGetSystemTimeWide()
24:00:213 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6354560, lo = 0bff3750, hi = 0bff3754)
24:00:213 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6354562=sceKernelGetSystemTimeWide()
24:00:213 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6354563=sceKernelGetSystemTimeWide()
24:00:213 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6354563, lo = 0bff3750, hi = 0bff3754)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:213 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:213 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:214 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:214 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:214 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:214 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:214 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:214 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:214 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:214 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:214 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:214 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:214 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:214 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:214 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:214 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:214 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:214 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:214 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6354666=sceKernelGetSystemTimeWide()
24:00:214 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6354667=sceKernelGetSystemTimeWide()
24:00:214 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6354667, lo = 0bfeecc0, hi = 0bfeecc4)
24:00:214 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:214 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:214 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:214 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:214 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6354678=sceKernelGetSystemTimeWide()
24:00:214 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6354678=sceKernelGetSystemTimeWide()
24:00:214 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6354678, lo = 0bfeeb50, hi = 0bfeeb54)
24:00:214 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:214 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:214 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 380
24:00:214 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08affab0->08000000, interrupt) +2413us
24:00:214 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:214 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:214 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:215 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +239us
24:00:215 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08affab0, vblank start waited) +0us
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6355431=sceKernelGetSystemTimeWide()
24:00:215 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6355432=sceKernelGetSystemTimeWide()
24:00:215 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6355432, lo = 0bfee7c0, hi = 0bfee7c4)
24:00:215 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6355434=sceKernelGetSystemTimeWide()
24:00:215 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6355435=sceKernelGetSystemTimeWide()
24:00:215 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6355435, lo = 0bfee790, hi = 0bfee794)
24:00:215 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 380
24:00:215 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6355488=sceKernelGetSystemTimeWide()
24:00:215 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6355489=sceKernelGetSystemTimeWide()
24:00:215 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6355489, lo = 0bfee790, hi = 0bfee794)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:215 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:215 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:216 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:216 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:216 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6355683=sceKernelGetSystemTimeWide()
24:00:216 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6355683=sceKernelGetSystemTimeWide()
24:00:216 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6355683, lo = 0bfee790, hi = 0bfee794)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:216 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:216 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:216 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:216 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:216 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:216 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:216 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6356318=sceKernelGetSystemTimeWide()
24:00:216 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6356319=sceKernelGetSystemTimeWide()
24:00:216 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6356319, lo = 0bfee7c0, hi = 0bfee7c4)
24:00:216 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6356322=sceKernelGetSystemTimeWide()
24:00:216 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6356322=sceKernelGetSystemTimeWide()
24:00:216 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6356322, lo = 0bfee790, hi = 0bfee794)
24:00:216 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6356376=sceKernelGetSystemTimeWide()
24:00:216 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6356377=sceKernelGetSystemTimeWide()
24:00:216 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6356377, lo = 0bfee790, hi = 0bfee794)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:216 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:216 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:216 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:216 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:216 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:216 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:216 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:216 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6356719=sceKernelGetSystemTimeWide()
24:00:216 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08a9eb10, system time) +1744us
24:00:216 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:216 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d749c, sas core) +0us
24:00:217 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6356720=sceKernelGetSystemTimeWide()
24:00:217 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6356720, lo = 0bfee7c0, hi = 0bfee7c4)
24:00:217 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6356722=sceKernelGetSystemTimeWide()
24:00:217 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6356723=sceKernelGetSystemTimeWide()
24:00:217 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6356723, lo = 0bfee790, hi = 0bfee794)
24:00:217 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6356777=sceKernelGetSystemTimeWide()
24:00:217 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6356778=sceKernelGetSystemTimeWide()
24:00:217 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6356778, lo = 0bfee790, hi = 0bfee794)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:217 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:217 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:217 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:217 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:217 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:217 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:217 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6357085=sceKernelGetSystemTimeWide()
24:00:217 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +366us
24:00:217 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:217 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:217 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
24:00:217 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6357101=sceKernelGetSystemTimeWide()
24:00:217 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6357101, lo = 0bfee7c0, hi = 0bfee7c4)
24:00:217 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6357103=sceKernelGetSystemTimeWide()
24:00:217 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6357104=sceKernelGetSystemTimeWide()
24:00:217 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6357104, lo = 0bfee790, hi = 0bfee794)
24:00:217 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6357159=sceKernelGetSystemTimeWide()
24:00:217 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6357160=sceKernelGetSystemTimeWide()
24:00:217 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6357160, lo = 0bfee790, hi = 0bfee794)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:217 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:217 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:217 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:217 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:217 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:217 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:217 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:217 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:217 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:217 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:217 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6357900=sceKernelGetSystemTimeWide()
24:00:218 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6357900=sceKernelGetSystemTimeWide()
24:00:218 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6357900, lo = 0bff3750, hi = 0bff3754)
24:00:218 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6357902=sceKernelGetSystemTimeWide()
24:00:218 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6357903=sceKernelGetSystemTimeWide()
24:00:218 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6357903, lo = 0bff3750, hi = 0bff3754)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6357988=sceKernelGetSystemTimeWide()
24:00:218 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6357989=sceKernelGetSystemTimeWide()
24:00:218 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6357989, lo = 0bfeeca0, hi = 0bfeeca4)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:218 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:218 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6357999=sceKernelGetSystemTimeWide()
24:00:219 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6358000=sceKernelGetSystemTimeWide()
24:00:219 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6358000, lo = 0bfeeb30, hi = 0bfeeb34)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:219 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:219 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:219 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:219 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:219 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:219 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:219 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:219 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:219 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:219 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:219 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:219 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:219 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:219 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:219 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:219 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359015=sceKernelGetSystemTimeWide()
24:00:219 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359015=sceKernelGetSystemTimeWide()
24:00:219 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6359015, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:219 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359018=sceKernelGetSystemTimeWide()
24:00:219 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359019=sceKernelGetSystemTimeWide()
24:00:219 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6359019, lo = 0bfee770, hi = 0bfee774)
24:00:219 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359073=sceKernelGetSystemTimeWide()
24:00:219 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359074=sceKernelGetSystemTimeWide()
24:00:219 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6359074, lo = 0bfee7c0, hi = 0bfee7c4)
24:00:219 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359126=sceKernelGetSystemTimeWide()
24:00:219 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359127=sceKernelGetSystemTimeWide()
24:00:219 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6359127, lo = 0bfee770, hi = 0bfee774)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359854=sceKernelGetSystemTimeWide()
24:00:220 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359855=sceKernelGetSystemTimeWide()
24:00:220 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6359855, lo = 0bff3750, hi = 0bff3754)
24:00:220 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359857=sceKernelGetSystemTimeWide()
24:00:220 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359858=sceKernelGetSystemTimeWide()
24:00:220 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6359858, lo = 0bff3750, hi = 0bff3754)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:220 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:220 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:220 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359929=sceKernelGetSystemTimeWide()
24:00:220 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359930=sceKernelGetSystemTimeWide()
24:00:220 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6359930, lo = 0bff3710, hi = 0bff3714)
24:00:220 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359932=sceKernelGetSystemTimeWide()
24:00:221 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359933=sceKernelGetSystemTimeWide()
24:00:221 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6359933, lo = 0bff3710, hi = 0bff3714)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359991=sceKernelGetSystemTimeWide()
24:00:221 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6359992=sceKernelGetSystemTimeWide()
24:00:221 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6359992, lo = 0bfeec90, hi = 0bfeec94)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6360003=sceKernelGetSystemTimeWide()
24:00:221 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6360003=sceKernelGetSystemTimeWide()
24:00:221 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6360003, lo = 0bfeeb20, hi = 0bfeeb24)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:221 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:221 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:222 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:222 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:222 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:222 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:222 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:222 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:222 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6360595=sceKernelGetSystemTimeWide()
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6360596=sceKernelGetSystemTimeWide()
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6360596, lo = 0bfee790, hi = 0bfee794)
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6360598=sceKernelGetSystemTimeWide()
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6360599=sceKernelGetSystemTimeWide()
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6360599, lo = 0bfee760, hi = 0bfee764)
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6360653=sceKernelGetSystemTimeWide()
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6360654=sceKernelGetSystemTimeWide()
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6360654, lo = 0bfee760, hi = 0bfee764)
24:00:222 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:222 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:222 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:222 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:222 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:222 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:222 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:222 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:222 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:222 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:222 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:222 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:222 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:222 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6361845=sceKernelGetSystemTimeWide()
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6361846=sceKernelGetSystemTimeWide()
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6361846, lo = 0bfee790, hi = 0bfee794)
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6361848=sceKernelGetSystemTimeWide()
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6361849=sceKernelGetSystemTimeWide()
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6361849, lo = 0bfee760, hi = 0bfee764)
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6361902=sceKernelGetSystemTimeWide()
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6361903=sceKernelGetSystemTimeWide()
24:00:222 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6361903, lo = 0bfee760, hi = 0bfee764)
24:00:222 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:222 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:222 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:222 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:222 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:222 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6362220=sceKernelGetSystemTimeWide()
24:00:223 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6362221=sceKernelGetSystemTimeWide()
24:00:223 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6362221, lo = 0bff3710, hi = 0bff3714)
24:00:223 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6362223=sceKernelGetSystemTimeWide()
24:00:223 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6362224=sceKernelGetSystemTimeWide()
24:00:223 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6362224, lo = 0bff3710, hi = 0bff3714)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:223 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +5181us
24:00:223 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:223 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:223 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6362285=sceKernelGetSystemTimeWide()
24:00:223 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6362286=sceKernelGetSystemTimeWide()
24:00:223 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6362286, lo = 0bfeec90, hi = 0bfeec94)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:223 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:223 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6362297=sceKernelGetSystemTimeWide()
24:00:223 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6362297=sceKernelGetSystemTimeWide()
24:00:223 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6362297, lo = 0bfeeb20, hi = 0bfeeb24)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:224 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:224 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:224 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6363092=sceKernelGetSystemTimeWide()
24:00:224 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 089d749c->0897daac, system time) +810us
24:00:224 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:224 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08b001b4, thread delayed) +0us
24:00:224 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:224 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:224 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08a9eb10->08a94fc4, blocking audio) +14us
24:00:224 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:224 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:224 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:224 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:224 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:224 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089d749c, thread delayed) +1us
24:00:224 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6363109=sceKernelGetSystemTimeWide()
24:00:224 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6363109, lo = 0bfee790, hi = 0bfee794)
24:00:224 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6363112=sceKernelGetSystemTimeWide()
24:00:224 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6363113=sceKernelGetSystemTimeWide()
24:00:224 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6363113, lo = 0bfee760, hi = 0bfee764)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364202=sceKernelGetSystemTimeWide()
24:00:225 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364203=sceKernelGetSystemTimeWide()
24:00:225 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6364203, lo = 0bfee790, hi = 0bfee794)
24:00:225 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364205=sceKernelGetSystemTimeWide()
24:00:225 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364206=sceKernelGetSystemTimeWide()
24:00:225 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6364206, lo = 0bfee760, hi = 0bfee764)
24:00:225 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364260=sceKernelGetSystemTimeWide()
24:00:225 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364261=sceKernelGetSystemTimeWide()
24:00:225 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6364261, lo = 0bfee760, hi = 0bfee764)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:225 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:225 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364481=sceKernelGetSystemTimeWide()
24:00:226 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364482=sceKernelGetSystemTimeWide()
24:00:226 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6364482, lo = 0bff3710, hi = 0bff3714)
24:00:226 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364484=sceKernelGetSystemTimeWide()
24:00:226 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364485=sceKernelGetSystemTimeWide()
24:00:226 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6364485, lo = 0bff3710, hi = 0bff3714)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364558=sceKernelGetSystemTimeWide()
24:00:226 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364558=sceKernelGetSystemTimeWide()
24:00:226 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6364558, lo = 0bff3710, hi = 0bff3714)
24:00:226 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364560=sceKernelGetSystemTimeWide()
24:00:226 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364561=sceKernelGetSystemTimeWide()
24:00:226 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6364561, lo = 0bff3710, hi = 0bff3714)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364617=sceKernelGetSystemTimeWide()
24:00:226 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364618=sceKernelGetSystemTimeWide()
24:00:226 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6364618, lo = 0bfeec90, hi = 0bfeec94)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:226 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:226 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364629=sceKernelGetSystemTimeWide()
24:00:226 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6364629=sceKernelGetSystemTimeWide()
24:00:226 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6364629, lo = 0bfeeb20, hi = 0bfeeb24)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:226 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:227 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:227 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6365442=sceKernelGetSystemTimeWide()
24:00:227 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6365443=sceKernelGetSystemTimeWide()
24:00:227 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6365443, lo = 0bfee790, hi = 0bfee794)
24:00:227 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6365445=sceKernelGetSystemTimeWide()
24:00:227 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6365446=sceKernelGetSystemTimeWide()
24:00:227 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6365446, lo = 0bfee760, hi = 0bfee764)
24:00:227 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6365501=sceKernelGetSystemTimeWide()
24:00:227 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6365501=sceKernelGetSystemTimeWide()
24:00:227 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6365501, lo = 0bfee7b0, hi = 0bfee7b4)
24:00:227 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6365553=sceKernelGetSystemTimeWide()
24:00:227 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6365554=sceKernelGetSystemTimeWide()
24:00:227 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6365554, lo = 0bfee760, hi = 0bfee764)
24:00:227 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6366672=sceKernelGetSystemTimeWide()
24:00:228 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6366673=sceKernelGetSystemTimeWide()
24:00:228 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6366673, lo = 0bff3710, hi = 0bff3714)
24:00:228 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6366675=sceKernelGetSystemTimeWide()
24:00:228 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6366675=sceKernelGetSystemTimeWide()
24:00:228 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6366675, lo = 0bff3710, hi = 0bff3714)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:228 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:228 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6366740=sceKernelGetSystemTimeWide()
24:00:228 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6366741=sceKernelGetSystemTimeWide()
24:00:228 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6366741, lo = 0bfeec80, hi = 0bfeec84)
24:00:228 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6366752=sceKernelGetSystemTimeWide()
24:00:229 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6366753=sceKernelGetSystemTimeWide()
24:00:229 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6366753, lo = 0bfeeb10, hi = 0bfeeb14)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:229 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6367432=sceKernelGetSystemTimeWide()
24:00:229 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6367433=sceKernelGetSystemTimeWide()
24:00:229 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6367433, lo = 0bfee780, hi = 0bfee784)
24:00:229 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6367435=sceKernelGetSystemTimeWide()
24:00:229 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6367436=sceKernelGetSystemTimeWide()
24:00:229 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6367436, lo = 0bfee750, hi = 0bfee754)
24:00:229 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6367490=sceKernelGetSystemTimeWide()
24:00:229 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6367491=sceKernelGetSystemTimeWide()
24:00:229 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6367491, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:229 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6367542=sceKernelGetSystemTimeWide()
24:00:229 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6367543=sceKernelGetSystemTimeWide()
24:00:229 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6367543, lo = 0bfee750, hi = 0bfee754)
24:00:230 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +5605us
24:00:230 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:230 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6368764=sceKernelGetSystemTimeWide()
24:00:230 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6368765=sceKernelGetSystemTimeWide()
24:00:230 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6368765, lo = 0bff3710, hi = 0bff3714)
24:00:230 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6368767=sceKernelGetSystemTimeWide()
24:00:230 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6368768=sceKernelGetSystemTimeWide()
24:00:230 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6368768, lo = 0bff3710, hi = 0bff3714)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:230 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:230 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6368814=sceKernelGetSystemTimeWide()
24:00:231 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6368815=sceKernelGetSystemTimeWide()
24:00:231 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6368815, lo = 0bfeec90, hi = 0bfeec94)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6368825=sceKernelGetSystemTimeWide()
24:00:231 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6368826=sceKernelGetSystemTimeWide()
24:00:231 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6368826, lo = 0bfeeb20, hi = 0bfeeb24)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:231 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:231 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:232 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:232 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6370365=sceKernelGetSystemTimeWide()
24:00:232 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +1651us
24:00:232 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:232 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:232 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
24:00:232 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6370381=sceKernelGetSystemTimeWide()
24:00:232 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6370381, lo = 0bfee790, hi = 0bfee794)
24:00:232 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6370383=sceKernelGetSystemTimeWide()
24:00:232 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6370384=sceKernelGetSystemTimeWide()
24:00:232 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6370384, lo = 0bfee760, hi = 0bfee764)
24:00:232 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6370438=sceKernelGetSystemTimeWide()
24:00:232 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6370439=sceKernelGetSystemTimeWide()
24:00:232 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6370439, lo = 0bfee7b0, hi = 0bfee7b4)
24:00:232 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6370540=sceKernelGetSystemTimeWide()
24:00:232 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6370541=sceKernelGetSystemTimeWide()
24:00:232 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6370541, lo = 0bfee760, hi = 0bfee764)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:232 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:232 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:232 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:232 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:232 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:232 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:232 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:232 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:232 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:232 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:232 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:232 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:232 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:232 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:232 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6370940=sceKernelGetSystemTimeWide()
24:00:232 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6370940=sceKernelGetSystemTimeWide()
24:00:232 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6370940, lo = 0bff3710, hi = 0bff3714)
24:00:232 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6370942=sceKernelGetSystemTimeWide()
24:00:232 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6370943=sceKernelGetSystemTimeWide()
24:00:233 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6370943, lo = 0bff3710, hi = 0bff3714)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6371028=sceKernelGetSystemTimeWide()
24:00:233 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6371028=sceKernelGetSystemTimeWide()
24:00:233 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6371028, lo = 0bff3710, hi = 0bff3714)
24:00:233 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6371030=sceKernelGetSystemTimeWide()
24:00:233 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6371031=sceKernelGetSystemTimeWide()
24:00:233 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6371031, lo = 0bff3710, hi = 0bff3714)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6371087=sceKernelGetSystemTimeWide()
24:00:233 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6371088=sceKernelGetSystemTimeWide()
24:00:233 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6371088, lo = 0bfeec90, hi = 0bfeec94)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:233 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:233 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6371099=sceKernelGetSystemTimeWide()
24:00:233 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6371099=sceKernelGetSystemTimeWide()
24:00:233 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6371099, lo = 0bfeeb20, hi = 0bfeeb24)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:233 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:234 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:234 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:234 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:234 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:234 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 381
24:00:234 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a9a164->08000000, interrupt) +1037us
24:00:234 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:234 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:234 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:234 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 381
24:00:234 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +731us
24:00:234 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08a9a164, vblank start waited) +0us
24:00:234 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:234 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:234 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:234 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:234 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:234 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:234 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:234 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:234 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:234 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:234 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:234 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:235 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:235 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:235 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:235 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:235 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:235 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:235 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:235 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:235 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:235 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:235 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:235 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:235 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:235 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:235 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:235 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:235 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:235 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:235 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:235 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:235 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:235 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:235 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6372769=sceKernelGetSystemTimeWide()
24:00:235 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6372770=sceKernelGetSystemTimeWide()
24:00:235 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6372770, lo = 0bfee790, hi = 0bfee794)
24:00:235 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6372772=sceKernelGetSystemTimeWide()
24:00:235 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6372773=sceKernelGetSystemTimeWide()
24:00:235 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6372773, lo = 0bfee760, hi = 0bfee764)
24:00:235 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6372828=sceKernelGetSystemTimeWide()
24:00:235 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6372829=sceKernelGetSystemTimeWide()
24:00:235 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6372829, lo = 0bfee7b0, hi = 0bfee7b4)
24:00:235 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6372880=sceKernelGetSystemTimeWide()
24:00:235 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6372881=sceKernelGetSystemTimeWide()
24:00:235 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6372881, lo = 0bfee760, hi = 0bfee764)
24:00:235 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +1681us
24:00:235 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:235 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:235 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:235 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:235 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:235 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:235 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:235 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:235 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:235 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:235 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:235 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:235 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:235 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:235 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6373888=sceKernelGetSystemTimeWide()
24:00:236 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08a9eb10, system time) +54us
24:00:236 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:236 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d749c, sas core) +0us
24:00:236 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6373889=sceKernelGetSystemTimeWide()
24:00:236 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6373889, lo = 0bff3710, hi = 0bff3714)
24:00:236 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6373891=sceKernelGetSystemTimeWide()
24:00:236 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6373892=sceKernelGetSystemTimeWide()
24:00:236 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6373892, lo = 0bff3710, hi = 0bff3714)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6373985=sceKernelGetSystemTimeWide()
24:00:236 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6373986=sceKernelGetSystemTimeWide()
24:00:236 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6373986, lo = 0bff3710, hi = 0bff3714)
24:00:236 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6373988=sceKernelGetSystemTimeWide()
24:00:236 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6373989=sceKernelGetSystemTimeWide()
24:00:236 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6373989, lo = 0bff3710, hi = 0bff3714)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:236 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:236 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6374051=sceKernelGetSystemTimeWide()
24:00:237 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6374052=sceKernelGetSystemTimeWide()
24:00:237 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6374052, lo = 0bfeec90, hi = 0bfeec94)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6374062=sceKernelGetSystemTimeWide()
24:00:237 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6374063=sceKernelGetSystemTimeWide()
24:00:237 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6374063, lo = 0bfeeb20, hi = 0bfeeb24)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:237 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:237 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:238 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:238 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:238 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:238 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:238 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:238 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:238 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:238 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:238 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:238 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:238 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:238 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:238 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:238 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6374624=sceKernelGetSystemTimeWide()
24:00:238 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +735us
24:00:238 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:238 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:238 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
24:00:238 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6374640=sceKernelGetSystemTimeWide()
24:00:238 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6374640, lo = 0bfee790, hi = 0bfee794)
24:00:238 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6374642=sceKernelGetSystemTimeWide()
24:00:239 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6374643=sceKernelGetSystemTimeWide()
24:00:239 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6374643, lo = 0bfee760, hi = 0bfee764)
24:00:239 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6374696=sceKernelGetSystemTimeWide()
24:00:239 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6374697=sceKernelGetSystemTimeWide()
24:00:239 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6374697, lo = 0bfee7b0, hi = 0bfee7b4)
24:00:239 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6374749=sceKernelGetSystemTimeWide()
24:00:239 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6374749=sceKernelGetSystemTimeWide()
24:00:239 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6374749, lo = 0bfee760, hi = 0bfee764)
24:00:239 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:239 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:239 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:239 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:239 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:239 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:239 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:239 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:239 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:239 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:239 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:239 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:239 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:239 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:239 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6375791=sceKernelGetSystemTimeWide()
24:00:239 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6375792=sceKernelGetSystemTimeWide()
24:00:239 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6375792, lo = 0bfee790, hi = 0bfee794)
24:00:239 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6375794=sceKernelGetSystemTimeWide()
24:00:239 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6375795=sceKernelGetSystemTimeWide()
24:00:239 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6375795, lo = 0bfee760, hi = 0bfee764)
24:00:239 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6375849=sceKernelGetSystemTimeWide()
24:00:239 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6375850=sceKernelGetSystemTimeWide()
24:00:239 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6375850, lo = 0bfee760, hi = 0bfee764)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:240 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:240 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:240 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:240 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:240 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:240 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:240 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:240 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:240 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:240 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:240 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:240 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:240 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:240 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:240 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6376371=sceKernelGetSystemTimeWide()
24:00:240 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6376372=sceKernelGetSystemTimeWide()
24:00:241 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6376372, lo = 0bff3710, hi = 0bff3714)
24:00:241 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6376374=sceKernelGetSystemTimeWide()
24:00:241 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6376375=sceKernelGetSystemTimeWide()
24:00:241 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6376375, lo = 0bff3710, hi = 0bff3714)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6376428=sceKernelGetSystemTimeWide()
24:00:241 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6376429=sceKernelGetSystemTimeWide()
24:00:241 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6376429, lo = 0bfeec90, hi = 0bfeec94)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6376439=sceKernelGetSystemTimeWide()
24:00:241 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6376440=sceKernelGetSystemTimeWide()
24:00:241 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6376440, lo = 0bfeeb20, hi = 0bfeeb24)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:241 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:241 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6377454=sceKernelGetSystemTimeWide()
24:00:242 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6377455=sceKernelGetSystemTimeWide()
24:00:242 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6377455, lo = 0bfee790, hi = 0bfee794)
24:00:242 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6377457=sceKernelGetSystemTimeWide()
24:00:242 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6377458=sceKernelGetSystemTimeWide()
24:00:242 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6377458, lo = 0bfee760, hi = 0bfee764)
24:00:242 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6377513=sceKernelGetSystemTimeWide()
24:00:242 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6377514=sceKernelGetSystemTimeWide()
24:00:242 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6377514, lo = 0bfee760, hi = 0bfee764)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:242 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:242 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6378438=sceKernelGetSystemTimeWide()
24:00:243 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6378438=sceKernelGetSystemTimeWide()
24:00:243 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6378438, lo = 0bff3710, hi = 0bff3714)
24:00:243 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6378440=sceKernelGetSystemTimeWide()
24:00:243 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6378441=sceKernelGetSystemTimeWide()
24:00:243 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6378441, lo = 0bff3710, hi = 0bff3714)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6378488=sceKernelGetSystemTimeWide()
24:00:243 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6378489=sceKernelGetSystemTimeWide()
24:00:243 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6378489, lo = 0bfeec90, hi = 0bfeec94)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6378499=sceKernelGetSystemTimeWide()
24:00:243 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6378500=sceKernelGetSystemTimeWide()
24:00:243 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6378500, lo = 0bfeeb20, hi = 0bfeeb24)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:243 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:243 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:244 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:244 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:244 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:244 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:244 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:244 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:244 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:244 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:244 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:244 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:244 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:244 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:244 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:244 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:244 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:244 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:244 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:244 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:244 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:244 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:244 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:244 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6380120=sceKernelGetSystemTimeWide()
24:00:244 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08a9eb10, system time) +5481us
24:00:244 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:244 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d749c, sas core) +0us
24:00:244 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6380121=sceKernelGetSystemTimeWide()
24:00:244 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6380121, lo = 0bfee790, hi = 0bfee794)
24:00:244 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6380123=sceKernelGetSystemTimeWide()
24:00:244 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6380124=sceKernelGetSystemTimeWide()
24:00:244 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6380124, lo = 0bfee760, hi = 0bfee764)
24:00:244 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6380179=sceKernelGetSystemTimeWide()
24:00:244 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6380179=sceKernelGetSystemTimeWide()
24:00:244 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6380179, lo = 0bfee7b0, hi = 0bfee7b4)
24:00:244 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6380231=sceKernelGetSystemTimeWide()
24:00:244 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6380232=sceKernelGetSystemTimeWide()
24:00:244 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6380232, lo = 0bfee760, hi = 0bfee764)
24:00:245 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +373us
24:00:245 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:245 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:245 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6380569=sceKernelGetSystemTimeWide()
24:00:245 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6380570=sceKernelGetSystemTimeWide()
24:00:245 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6380570, lo = 0bff3710, hi = 0bff3714)
24:00:245 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6380572=sceKernelGetSystemTimeWide()
24:00:245 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6380572=sceKernelGetSystemTimeWide()
24:00:245 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6380572, lo = 0bff3710, hi = 0bff3714)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:245 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6380618=sceKernelGetSystemTimeWide()
24:00:245 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6380619=sceKernelGetSystemTimeWide()
24:00:245 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6380619, lo = 0bfeec90, hi = 0bfeec94)
24:00:245 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:245 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6380629=sceKernelGetSystemTimeWide()
24:00:246 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6380630=sceKernelGetSystemTimeWide()
24:00:246 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6380630, lo = 0bfeeb20, hi = 0bfeeb24)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382274=sceKernelGetSystemTimeWide()
24:00:247 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382275=sceKernelGetSystemTimeWide()
24:00:247 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6382275, lo = 0bfee790, hi = 0bfee794)
24:00:247 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382277=sceKernelGetSystemTimeWide()
24:00:247 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382278=sceKernelGetSystemTimeWide()
24:00:247 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6382278, lo = 0bfee760, hi = 0bfee764)
24:00:247 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382334=sceKernelGetSystemTimeWide()
24:00:247 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382334=sceKernelGetSystemTimeWide()
24:00:247 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6382334, lo = 0bfee760, hi = 0bfee764)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382638=sceKernelGetSystemTimeWide()
24:00:247 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382639=sceKernelGetSystemTimeWide()
24:00:247 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6382639, lo = 0bff3710, hi = 0bff3714)
24:00:247 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382641=sceKernelGetSystemTimeWide()
24:00:247 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382642=sceKernelGetSystemTimeWide()
24:00:247 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6382642, lo = 0bff3710, hi = 0bff3714)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:247 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382779=sceKernelGetSystemTimeWide()
24:00:248 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382779=sceKernelGetSystemTimeWide()
24:00:248 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6382779, lo = 0bff3710, hi = 0bff3714)
24:00:248 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382781=sceKernelGetSystemTimeWide()
24:00:248 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382782=sceKernelGetSystemTimeWide()
24:00:248 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6382782, lo = 0bff3710, hi = 0bff3714)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382884=sceKernelGetSystemTimeWide()
24:00:248 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382885=sceKernelGetSystemTimeWide()
24:00:248 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6382885, lo = 0bff3710, hi = 0bff3714)
24:00:248 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382887=sceKernelGetSystemTimeWide()
24:00:248 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382888=sceKernelGetSystemTimeWide()
24:00:248 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6382888, lo = 0bff3710, hi = 0bff3714)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:248 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:248 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382965=sceKernelGetSystemTimeWide()
24:00:249 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382966=sceKernelGetSystemTimeWide()
24:00:249 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6382966, lo = 0bfeec60, hi = 0bfeec64)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382976=sceKernelGetSystemTimeWide()
24:00:249 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6382977=sceKernelGetSystemTimeWide()
24:00:249 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6382977, lo = 0bfeeaf0, hi = 0bfeeaf4)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:249 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:249 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:250 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:250 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:250 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:250 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:250 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6383507=sceKernelGetSystemTimeWide()
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6383507=sceKernelGetSystemTimeWide()
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6383507, lo = 0bfee760, hi = 0bfee764)
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6383510=sceKernelGetSystemTimeWide()
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6383511=sceKernelGetSystemTimeWide()
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6383511, lo = 0bfee730, hi = 0bfee734)
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6383565=sceKernelGetSystemTimeWide()
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6383565=sceKernelGetSystemTimeWide()
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6383565, lo = 0bfee730, hi = 0bfee734)
24:00:250 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:250 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:250 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:250 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:250 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:250 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:250 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:250 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:250 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:250 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:250 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:250 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:250 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:250 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6384356=sceKernelGetSystemTimeWide()
24:00:250 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 089d749c->0897daac, system time) +3847us
24:00:250 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:250 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:250 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:250 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:250 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:250 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:250 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:250 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089d749c, thread delayed) +1us
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6384360=sceKernelGetSystemTimeWide()
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6384360, lo = 0bfee760, hi = 0bfee764)
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6384362=sceKernelGetSystemTimeWide()
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6384363=sceKernelGetSystemTimeWide()
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6384363, lo = 0bfee730, hi = 0bfee734)
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6384417=sceKernelGetSystemTimeWide()
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6384417=sceKernelGetSystemTimeWide()
24:00:250 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6384417, lo = 0bfee730, hi = 0bfee734)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6384866=sceKernelGetSystemTimeWide()
24:00:251 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6384867=sceKernelGetSystemTimeWide()
24:00:251 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6384867, lo = 0bfee760, hi = 0bfee764)
24:00:251 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6384869=sceKernelGetSystemTimeWide()
24:00:251 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6384870=sceKernelGetSystemTimeWide()
24:00:251 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6384870, lo = 0bfee730, hi = 0bfee734)
24:00:251 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6384926=sceKernelGetSystemTimeWide()
24:00:251 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6384926=sceKernelGetSystemTimeWide()
24:00:251 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6384926, lo = 0bfee730, hi = 0bfee734)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:251 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:251 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6385289=sceKernelGetSystemTimeWide()
24:00:251 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6385289=sceKernelGetSystemTimeWide()
24:00:252 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6385289, lo = 0bff3710, hi = 0bff3714)
24:00:252 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6385291=sceKernelGetSystemTimeWide()
24:00:252 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6385292=sceKernelGetSystemTimeWide()
24:00:252 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6385292, lo = 0bff3710, hi = 0bff3714)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6385402=sceKernelGetSystemTimeWide()
24:00:252 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6385403=sceKernelGetSystemTimeWide()
24:00:252 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6385403, lo = 0bff3710, hi = 0bff3714)
24:00:252 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6385405=sceKernelGetSystemTimeWide()
24:00:252 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6385406=sceKernelGetSystemTimeWide()
24:00:252 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6385406, lo = 0bff3710, hi = 0bff3714)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:252 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +1114us
24:00:252 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:252 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:252 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6385477=sceKernelGetSystemTimeWide()
24:00:252 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6385478=sceKernelGetSystemTimeWide()
24:00:252 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6385478, lo = 0bfeec70, hi = 0bfeec74)
24:00:252 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:252 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:253 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6385489=sceKernelGetSystemTimeWide()
24:00:253 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6385490=sceKernelGetSystemTimeWide()
24:00:253 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6385490, lo = 0bfeeb00, hi = 0bfeeb04)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:253 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:253 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:253 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:253 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:253 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:253 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:253 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:253 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:253 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:253 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:253 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:253 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:253 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:253 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:253 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:253 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6386468=sceKernelGetSystemTimeWide()
24:00:253 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +994us
24:00:253 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:253 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:253 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
24:00:253 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6386484=sceKernelGetSystemTimeWide()
24:00:253 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6386484, lo = 0bfee770, hi = 0bfee774)
24:00:253 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6386486=sceKernelGetSystemTimeWide()
24:00:253 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6386487=sceKernelGetSystemTimeWide()
24:00:253 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6386487, lo = 0bfee740, hi = 0bfee744)
24:00:253 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6386540=sceKernelGetSystemTimeWide()
24:00:253 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6386540=sceKernelGetSystemTimeWide()
24:00:253 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6386540, lo = 0bfee790, hi = 0bfee794)
24:00:253 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6386592=sceKernelGetSystemTimeWide()
24:00:253 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6386593=sceKernelGetSystemTimeWide()
24:00:253 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6386593, lo = 0bfee740, hi = 0bfee744)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6387082=sceKernelGetSystemTimeWide()
24:00:254 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6387082=sceKernelGetSystemTimeWide()
24:00:254 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6387082, lo = 0bfee770, hi = 0bfee774)
24:00:254 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6387085=sceKernelGetSystemTimeWide()
24:00:254 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6387085=sceKernelGetSystemTimeWide()
24:00:254 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6387085, lo = 0bfee740, hi = 0bfee744)
24:00:254 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6387139=sceKernelGetSystemTimeWide()
24:00:254 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6387140=sceKernelGetSystemTimeWide()
24:00:254 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6387140, lo = 0bfee790, hi = 0bfee794)
24:00:254 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6387192=sceKernelGetSystemTimeWide()
24:00:254 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6387193=sceKernelGetSystemTimeWide()
24:00:254 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6387193, lo = 0bfee740, hi = 0bfee744)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:254 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:254 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6387879=sceKernelGetSystemTimeWide()
24:00:255 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6387879=sceKernelGetSystemTimeWide()
24:00:255 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6387879, lo = 0bff3710, hi = 0bff3714)
24:00:255 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6387881=sceKernelGetSystemTimeWide()
24:00:255 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6387882=sceKernelGetSystemTimeWide()
24:00:255 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6387882, lo = 0bff3710, hi = 0bff3714)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:255 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:255 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6387980=sceKernelGetSystemTimeWide()
24:00:255 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6387981=sceKernelGetSystemTimeWide()
24:00:255 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6387981, lo = 0bfeec90, hi = 0bfeec94)
24:00:256 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:256 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:256 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:256 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:256 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6387991=sceKernelGetSystemTimeWide()
24:00:256 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6387992=sceKernelGetSystemTimeWide()
24:00:256 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6387992, lo = 0bfeeb20, hi = 0bfeeb24)
24:00:256 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:256 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:256 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 382
24:00:256 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08affb68->08000000, interrupt) +1618us
24:00:256 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:256 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:256 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:256 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +245us
24:00:256 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08affb68, vblank start waited) +0us
24:00:256 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:256 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:256 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:256 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:256 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:256 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:257 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:257 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:257 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:257 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:257 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:257 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 382
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:257 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:257 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:257 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:257 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:257 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:257 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6388982=sceKernelGetSystemTimeWide()
24:00:257 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6388982=sceKernelGetSystemTimeWide()
24:00:257 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6388982, lo = 0bfee790, hi = 0bfee794)
24:00:257 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6388985=sceKernelGetSystemTimeWide()
24:00:257 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6388985=sceKernelGetSystemTimeWide()
24:00:257 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6388985, lo = 0bfee760, hi = 0bfee764)
24:00:257 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6389039=sceKernelGetSystemTimeWide()
24:00:257 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6389040=sceKernelGetSystemTimeWide()
24:00:257 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6389040, lo = 0bfee760, hi = 0bfee764)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:257 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:257 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:257 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:257 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:257 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:257 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:257 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6389979=sceKernelGetSystemTimeWide()
24:00:258 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6389980=sceKernelGetSystemTimeWide()
24:00:258 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6389980, lo = 0bfee790, hi = 0bfee794)
24:00:258 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6389982=sceKernelGetSystemTimeWide()
24:00:258 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6389983=sceKernelGetSystemTimeWide()
24:00:258 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6389983, lo = 0bfee760, hi = 0bfee764)
24:00:258 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6390037=sceKernelGetSystemTimeWide()
24:00:258 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6390038=sceKernelGetSystemTimeWide()
24:00:258 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6390038, lo = 0bfee760, hi = 0bfee764)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6390487=sceKernelGetSystemTimeWide()
24:00:258 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6390488=sceKernelGetSystemTimeWide()
24:00:258 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6390488, lo = 0bff3710, hi = 0bff3714)
24:00:258 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6390490=sceKernelGetSystemTimeWide()
24:00:258 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6390491=sceKernelGetSystemTimeWide()
24:00:258 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6390491, lo = 0bff3710, hi = 0bff3714)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:258 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:258 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6390569=sceKernelGetSystemTimeWide()
24:00:259 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6390569=sceKernelGetSystemTimeWide()
24:00:259 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6390569, lo = 0bfeec60, hi = 0bfeec64)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6390580=sceKernelGetSystemTimeWide()
24:00:259 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6390581=sceKernelGetSystemTimeWide()
24:00:259 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6390581, lo = 0bfeeaf0, hi = 0bfeeaf4)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:259 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:259 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:259 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6391128=sceKernelGetSystemTimeWide()
24:00:259 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6391129=sceKernelGetSystemTimeWide()
24:00:259 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6391129, lo = 0bfee760, hi = 0bfee764)
24:00:259 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6391131=sceKernelGetSystemTimeWide()
24:00:259 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6391132=sceKernelGetSystemTimeWide()
24:00:260 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6391132, lo = 0bfee730, hi = 0bfee734)
24:00:260 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6391185=sceKernelGetSystemTimeWide()
24:00:260 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6391186=sceKernelGetSystemTimeWide()
24:00:260 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6391186, lo = 0bfee780, hi = 0bfee784)
24:00:260 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6391238=sceKernelGetSystemTimeWide()
24:00:260 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6391239=sceKernelGetSystemTimeWide()
24:00:260 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6391239, lo = 0bfee730, hi = 0bfee734)
24:00:260 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +4042us
24:00:260 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:260 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:260 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:260 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6392463=sceKernelGetSystemTimeWide()
24:00:260 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6392464=sceKernelGetSystemTimeWide()
24:00:260 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6392464, lo = 0bff3710, hi = 0bff3714)
24:00:260 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6392466=sceKernelGetSystemTimeWide()
24:00:261 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6392466=sceKernelGetSystemTimeWide()
24:00:261 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6392466, lo = 0bff3710, hi = 0bff3714)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6392535=sceKernelGetSystemTimeWide()
24:00:261 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6392536=sceKernelGetSystemTimeWide()
24:00:261 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6392536, lo = 0bfeec80, hi = 0bfeec84)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6392546=sceKernelGetSystemTimeWide()
24:00:261 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6392547=sceKernelGetSystemTimeWide()
24:00:261 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6392547, lo = 0bfeeb10, hi = 0bfeeb14)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:261 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:261 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:262 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:262 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:262 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:262 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:262 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:262 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:262 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6394207=sceKernelGetSystemTimeWide()
24:00:262 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +1817us
24:00:262 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:262 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:262 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
24:00:262 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6394223=sceKernelGetSystemTimeWide()
24:00:262 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6394223, lo = 0bfee780, hi = 0bfee784)
24:00:262 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6394225=sceKernelGetSystemTimeWide()
24:00:262 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6394226=sceKernelGetSystemTimeWide()
24:00:262 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6394226, lo = 0bfee750, hi = 0bfee754)
24:00:262 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6394280=sceKernelGetSystemTimeWide()
24:00:262 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6394281=sceKernelGetSystemTimeWide()
24:00:262 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6394281, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:262 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6394333=sceKernelGetSystemTimeWide()
24:00:262 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6394334=sceKernelGetSystemTimeWide()
24:00:262 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6394334, lo = 0bfee750, hi = 0bfee754)
24:00:262 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +301us
24:00:262 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:262 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:262 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:262 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:262 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:262 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:262 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:262 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:262 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:262 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6394601=sceKernelGetSystemTimeWide()
24:00:263 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6394601=sceKernelGetSystemTimeWide()
24:00:263 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6394601, lo = 0bff3710, hi = 0bff3714)
24:00:263 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6394603=sceKernelGetSystemTimeWide()
24:00:263 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6394604=sceKernelGetSystemTimeWide()
24:00:263 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6394604, lo = 0bff3710, hi = 0bff3714)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6394685=sceKernelGetSystemTimeWide()
24:00:263 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6394686=sceKernelGetSystemTimeWide()
24:00:263 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6394686, lo = 0bfeec70, hi = 0bfeec74)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:263 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6394697=sceKernelGetSystemTimeWide()
24:00:263 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6394698=sceKernelGetSystemTimeWide()
24:00:264 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6394698, lo = 0bfeeb00, hi = 0bfeeb04)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:264 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:264 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:264 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:264 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:264 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:264 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:264 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:264 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:264 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:264 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:264 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:264 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:264 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:264 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:264 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:264 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6395443=sceKernelGetSystemTimeWide()
24:00:264 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6395444=sceKernelGetSystemTimeWide()
24:00:264 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6395444, lo = 0bfee770, hi = 0bfee774)
24:00:264 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6395447=sceKernelGetSystemTimeWide()
24:00:264 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6395447=sceKernelGetSystemTimeWide()
24:00:264 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6395447, lo = 0bfee740, hi = 0bfee744)
24:00:264 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6395502=sceKernelGetSystemTimeWide()
24:00:264 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6395503=sceKernelGetSystemTimeWide()
24:00:264 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6395503, lo = 0bfee790, hi = 0bfee794)
24:00:264 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6395653=sceKernelGetSystemTimeWide()
24:00:264 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6395654=sceKernelGetSystemTimeWide()
24:00:264 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6395654, lo = 0bfee740, hi = 0bfee744)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6396784=sceKernelGetSystemTimeWide()
24:00:265 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6396784=sceKernelGetSystemTimeWide()
24:00:265 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6396784, lo = 0bfee770, hi = 0bfee774)
24:00:265 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6396787=sceKernelGetSystemTimeWide()
24:00:265 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6396788=sceKernelGetSystemTimeWide()
24:00:265 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6396788, lo = 0bfee740, hi = 0bfee744)
24:00:265 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6396842=sceKernelGetSystemTimeWide()
24:00:265 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6396843=sceKernelGetSystemTimeWide()
24:00:265 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6396843, lo = 0bfee740, hi = 0bfee744)
24:00:265 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +2527us
24:00:265 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:265 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:265 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:265 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6397130=sceKernelGetSystemTimeWide()
24:00:265 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6397131=sceKernelGetSystemTimeWide()
24:00:265 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6397131, lo = 0bff3710, hi = 0bff3714)
24:00:266 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6397133=sceKernelGetSystemTimeWide()
24:00:266 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6397133=sceKernelGetSystemTimeWide()
24:00:266 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6397133, lo = 0bff3710, hi = 0bff3714)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6397192=sceKernelGetSystemTimeWide()
24:00:266 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6397193=sceKernelGetSystemTimeWide()
24:00:266 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6397193, lo = 0bfeec90, hi = 0bfeec94)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6397204=sceKernelGetSystemTimeWide()
24:00:266 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6397204=sceKernelGetSystemTimeWide()
24:00:266 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6397204, lo = 0bfeeb20, hi = 0bfeeb24)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:266 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:266 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:267 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:267 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:267 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:267 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:267 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:267 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:267 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6398253=sceKernelGetSystemTimeWide()
24:00:267 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +1199us
24:00:267 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:267 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:267 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
24:00:267 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6398269=sceKernelGetSystemTimeWide()
24:00:267 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6398269, lo = 0bfee790, hi = 0bfee794)
24:00:267 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6398271=sceKernelGetSystemTimeWide()
24:00:267 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6398272=sceKernelGetSystemTimeWide()
24:00:267 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6398272, lo = 0bfee760, hi = 0bfee764)
24:00:267 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6398326=sceKernelGetSystemTimeWide()
24:00:267 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6398327=sceKernelGetSystemTimeWide()
24:00:267 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6398327, lo = 0bfee7b0, hi = 0bfee7b4)
24:00:267 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6398379=sceKernelGetSystemTimeWide()
24:00:267 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6398380=sceKernelGetSystemTimeWide()
24:00:267 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6398380, lo = 0bfee760, hi = 0bfee764)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:267 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:267 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:267 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:267 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:267 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:267 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:267 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:267 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6399291=sceKernelGetSystemTimeWide()
24:00:268 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6399292=sceKernelGetSystemTimeWide()
24:00:268 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6399292, lo = 0bff3710, hi = 0bff3714)
24:00:268 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6399294=sceKernelGetSystemTimeWide()
24:00:268 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6399295=sceKernelGetSystemTimeWide()
24:00:268 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6399295, lo = 0bff3710, hi = 0bff3714)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6399403=sceKernelGetSystemTimeWide()
24:00:268 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6399403=sceKernelGetSystemTimeWide()
24:00:268 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6399403, lo = 0bff3710, hi = 0bff3714)
24:00:268 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6399405=sceKernelGetSystemTimeWide()
24:00:268 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6399406=sceKernelGetSystemTimeWide()
24:00:268 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6399406, lo = 0bff3710, hi = 0bff3714)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:268 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:268 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6399497=sceKernelGetSystemTimeWide()
24:00:269 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6399498=sceKernelGetSystemTimeWide()
24:00:269 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6399498, lo = 0bfeec90, hi = 0bfeec94)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6399509=sceKernelGetSystemTimeWide()
24:00:269 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6399509=sceKernelGetSystemTimeWide()
24:00:269 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6399509, lo = 0bfeeb20, hi = 0bfeeb24)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:269 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:269 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:270 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:270 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:270 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:270 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:270 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:270 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:270 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:270 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:270 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:270 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:270 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:270 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:270 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:270 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:270 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:270 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:270 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:270 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:270 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:270 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:270 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:270 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:270 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6400576=sceKernelGetSystemTimeWide()
24:00:270 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6400577=sceKernelGetSystemTimeWide()
24:00:270 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6400577, lo = 0bfee790, hi = 0bfee794)
24:00:270 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6400579=sceKernelGetSystemTimeWide()
24:00:270 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6400580=sceKernelGetSystemTimeWide()
24:00:270 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6400580, lo = 0bfee760, hi = 0bfee764)
24:00:270 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6400633=sceKernelGetSystemTimeWide()
24:00:270 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6400634=sceKernelGetSystemTimeWide()
24:00:270 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6400634, lo = 0bfee7b0, hi = 0bfee7b4)
24:00:270 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6400686=sceKernelGetSystemTimeWide()
24:00:270 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6400687=sceKernelGetSystemTimeWide()
24:00:270 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6400687, lo = 0bfee760, hi = 0bfee764)
24:00:270 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:270 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6401587=sceKernelGetSystemTimeWide()
24:00:271 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6401588=sceKernelGetSystemTimeWide()
24:00:271 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6401588, lo = 0bfee790, hi = 0bfee794)
24:00:271 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6401590=sceKernelGetSystemTimeWide()
24:00:271 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6401591=sceKernelGetSystemTimeWide()
24:00:271 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6401591, lo = 0bfee760, hi = 0bfee764)
24:00:271 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6401644=sceKernelGetSystemTimeWide()
24:00:271 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6401645=sceKernelGetSystemTimeWide()
24:00:271 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6401645, lo = 0bfee7b0, hi = 0bfee7b4)
24:00:271 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6401746=sceKernelGetSystemTimeWide()
24:00:271 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6401747=sceKernelGetSystemTimeWide()
24:00:271 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6401747, lo = 0bfee760, hi = 0bfee764)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:271 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:271 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6401939=sceKernelGetSystemTimeWide()
24:00:272 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6401940=sceKernelGetSystemTimeWide()
24:00:272 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6401940, lo = 0bff3710, hi = 0bff3714)
24:00:272 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6401942=sceKernelGetSystemTimeWide()
24:00:272 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6401943=sceKernelGetSystemTimeWide()
24:00:272 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6401943, lo = 0bff3710, hi = 0bff3714)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:272 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:272 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6402035=sceKernelGetSystemTimeWide()
24:00:272 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6402035=sceKernelGetSystemTimeWide()
24:00:273 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6402035, lo = 0bfeec90, hi = 0bfeec94)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:273 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:273 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6402046=sceKernelGetSystemTimeWide()
24:00:273 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6402047=sceKernelGetSystemTimeWide()
24:00:273 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6402047, lo = 0bfeeb20, hi = 0bfeeb24)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:273 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:273 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:273 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:273 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:273 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:273 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:273 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:273 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:273 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:273 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:273 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:273 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:273 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:273 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:273 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:273 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6403517=sceKernelGetSystemTimeWide()
24:00:273 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08a9eb10, system time) +5248us
24:00:273 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:273 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d749c, sas core) +0us
24:00:273 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6403518=sceKernelGetSystemTimeWide()
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6403518, lo = 0bfee790, hi = 0bfee794)
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6403520=sceKernelGetSystemTimeWide()
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6403521=sceKernelGetSystemTimeWide()
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6403521, lo = 0bfee760, hi = 0bfee764)
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6403576=sceKernelGetSystemTimeWide()
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6403577=sceKernelGetSystemTimeWide()
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6403577, lo = 0bfee760, hi = 0bfee764)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6403850=sceKernelGetSystemTimeWide()
24:00:274 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +332us
24:00:274 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:274 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:274 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6403866=sceKernelGetSystemTimeWide()
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6403866, lo = 0bfee790, hi = 0bfee794)
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6403868=sceKernelGetSystemTimeWide()
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6403869=sceKernelGetSystemTimeWide()
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6403869, lo = 0bfee760, hi = 0bfee764)
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6403922=sceKernelGetSystemTimeWide()
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6403923=sceKernelGetSystemTimeWide()
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6403923, lo = 0bfee7b0, hi = 0bfee7b4)
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6403975=sceKernelGetSystemTimeWide()
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6403976=sceKernelGetSystemTimeWide()
24:00:274 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6403976, lo = 0bfee760, hi = 0bfee764)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:274 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:274 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6404386=sceKernelGetSystemTimeWide()
24:00:275 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6404387=sceKernelGetSystemTimeWide()
24:00:275 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6404387, lo = 0bff3710, hi = 0bff3714)
24:00:275 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6404389=sceKernelGetSystemTimeWide()
24:00:275 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6404390=sceKernelGetSystemTimeWide()
24:00:275 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6404390, lo = 0bff3710, hi = 0bff3714)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6404454=sceKernelGetSystemTimeWide()
24:00:275 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6404455=sceKernelGetSystemTimeWide()
24:00:275 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6404455, lo = 0bfeec90, hi = 0bfeec94)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6404465=sceKernelGetSystemTimeWide()
24:00:275 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6404466=sceKernelGetSystemTimeWide()
24:00:275 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6404466, lo = 0bfeeb20, hi = 0bfeeb24)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:275 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:275 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:275 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 383
24:00:276 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a9a19c->08000000, interrupt) +919us
24:00:276 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:276 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:276 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:276 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 383
24:00:276 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +731us
24:00:276 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:276 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
24:00:276 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
24:00:276 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:276 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:276 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:276 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:276 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:276 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->08a9a19c, thread delayed) +1us
24:00:276 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:276 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:276 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:276 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:276 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:276 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:276 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:276 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:276 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:276 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:276 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:276 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6406986=sceKernelGetSystemTimeWide()
24:00:277 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6406986=sceKernelGetSystemTimeWide()
24:00:277 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6406986, lo = 0bfee790, hi = 0bfee794)
24:00:277 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6406989=sceKernelGetSystemTimeWide()
24:00:277 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6406990=sceKernelGetSystemTimeWide()
24:00:277 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6406990, lo = 0bfee760, hi = 0bfee764)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:277 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:277 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6407161=sceKernelGetSystemTimeWide()
24:00:278 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6407162=sceKernelGetSystemTimeWide()
24:00:278 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6407162, lo = 0bff3710, hi = 0bff3714)
24:00:278 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6407164=sceKernelGetSystemTimeWide()
24:00:278 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6407165=sceKernelGetSystemTimeWide()
24:00:278 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6407165, lo = 0bff3710, hi = 0bff3714)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6407279=sceKernelGetSystemTimeWide()
24:00:278 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6407280=sceKernelGetSystemTimeWide()
24:00:278 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6407280, lo = 0bff3710, hi = 0bff3714)
24:00:278 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6407282=sceKernelGetSystemTimeWide()
24:00:278 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6407282=sceKernelGetSystemTimeWide()
24:00:278 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6407282, lo = 0bff3710, hi = 0bff3714)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:278 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:278 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6407401=sceKernelGetSystemTimeWide()
24:00:279 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6407402=sceKernelGetSystemTimeWide()
24:00:279 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6407402, lo = 0bff3710, hi = 0bff3714)
24:00:279 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6407404=sceKernelGetSystemTimeWide()
24:00:279 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6407404=sceKernelGetSystemTimeWide()
24:00:279 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6407404, lo = 0bff3710, hi = 0bff3714)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:280 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:280 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:280 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:280 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:280 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:280 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:280 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:280 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6407499=sceKernelGetSystemTimeWide()
24:00:280 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6407500=sceKernelGetSystemTimeWide()
24:00:280 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6407500, lo = 0bfeec90, hi = 0bfeec94)
24:00:280 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:280 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:280 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:280 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:280 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6407511=sceKernelGetSystemTimeWide()
24:00:280 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6407511=sceKernelGetSystemTimeWide()
24:00:280 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6407511, lo = 0bfeeb20, hi = 0bfeeb24)
24:00:280 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:280 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:280 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:280 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:280 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:280 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:280 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:280 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:280 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:280 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:280 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:280 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:280 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:280 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:280 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:280 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:280 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:280 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:280 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:280 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:280 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6408770=sceKernelGetSystemTimeWide()
24:00:281 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08a9eb10, system time) +3250us
24:00:281 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:281 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->089d749c, sas core) +0us
24:00:281 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6408771=sceKernelGetSystemTimeWide()
24:00:281 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6408771, lo = 0bfee790, hi = 0bfee794)
24:00:281 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6408773=sceKernelGetSystemTimeWide()
24:00:281 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6408774=sceKernelGetSystemTimeWide()
24:00:281 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6408774, lo = 0bfee760, hi = 0bfee764)
24:00:281 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6408827=sceKernelGetSystemTimeWide()
24:00:281 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6408828=sceKernelGetSystemTimeWide()
24:00:281 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6408828, lo = 0bfee760, hi = 0bfee764)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:281 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:281 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:281 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6409568=sceKernelGetSystemTimeWide()
24:00:281 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +798us
24:00:281 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:281 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:281 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
24:00:281 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6409584=sceKernelGetSystemTimeWide()
24:00:281 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6409584, lo = 0bfee790, hi = 0bfee794)
24:00:281 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6409586=sceKernelGetSystemTimeWide()
24:00:281 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6409587=sceKernelGetSystemTimeWide()
24:00:281 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6409587, lo = 0bfee760, hi = 0bfee764)
24:00:282 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6409640=sceKernelGetSystemTimeWide()
24:00:282 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6409641=sceKernelGetSystemTimeWide()
24:00:282 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6409641, lo = 0bfee7b0, hi = 0bfee7b4)
24:00:282 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6409693=sceKernelGetSystemTimeWide()
24:00:282 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6409694=sceKernelGetSystemTimeWide()
24:00:282 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6409694, lo = 0bfee760, hi = 0bfee764)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6409858=sceKernelGetSystemTimeWide()
24:00:282 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6409858=sceKernelGetSystemTimeWide()
24:00:282 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6409858, lo = 0bff3710, hi = 0bff3714)
24:00:282 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6409860=sceKernelGetSystemTimeWide()
24:00:282 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6409861=sceKernelGetSystemTimeWide()
24:00:282 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6409861, lo = 0bff3710, hi = 0bff3714)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:282 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:282 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6409959=sceKernelGetSystemTimeWide()
24:00:283 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6409959=sceKernelGetSystemTimeWide()
24:00:283 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6409959, lo = 0bfeec90, hi = 0bfeec94)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6409970=sceKernelGetSystemTimeWide()
24:00:283 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6409971=sceKernelGetSystemTimeWide()
24:00:283 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6409971, lo = 0bfeeb20, hi = 0bfeeb24)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:283 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:283 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:283 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6410736=sceKernelGetSystemTimeWide()
24:00:283 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6410737=sceKernelGetSystemTimeWide()
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6410737, lo = 0bfee790, hi = 0bfee794)
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6410739=sceKernelGetSystemTimeWide()
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6410740=sceKernelGetSystemTimeWide()
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6410740, lo = 0bfee760, hi = 0bfee764)
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6410794=sceKernelGetSystemTimeWide()
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6410795=sceKernelGetSystemTimeWide()
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6410795, lo = 0bfee7b0, hi = 0bfee7b4)
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6410847=sceKernelGetSystemTimeWide()
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6410848=sceKernelGetSystemTimeWide()
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6410848, lo = 0bfee760, hi = 0bfee764)
24:00:284 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:284 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:284 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:284 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:284 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:284 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:284 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:284 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:284 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:284 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:284 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:284 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:284 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:284 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6411759=sceKernelGetSystemTimeWide()
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6411760=sceKernelGetSystemTimeWide()
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6411760, lo = 0bfee790, hi = 0bfee794)
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6411763=sceKernelGetSystemTimeWide()
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6411763=sceKernelGetSystemTimeWide()
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6411763, lo = 0bfee760, hi = 0bfee764)
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6411819=sceKernelGetSystemTimeWide()
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6411819=sceKernelGetSystemTimeWide()
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6411819, lo = 0bfee7b0, hi = 0bfee7b4)
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6411871=sceKernelGetSystemTimeWide()
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6411872=sceKernelGetSystemTimeWide()
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6411872, lo = 0bfee760, hi = 0bfee764)
24:00:284 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:284 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:284 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:284 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:284 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:284 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:284 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:284 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:284 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:284 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:284 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:284 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:284 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:284 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:284 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6412090=sceKernelGetSystemTimeWide()
24:00:285 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6412091=sceKernelGetSystemTimeWide()
24:00:285 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6412091, lo = 0bfee790, hi = 0bfee794)
24:00:285 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6412093=sceKernelGetSystemTimeWide()
24:00:285 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6412094=sceKernelGetSystemTimeWide()
24:00:285 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6412094, lo = 0bfee760, hi = 0bfee764)
24:00:285 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6412148=sceKernelGetSystemTimeWide()
24:00:285 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6412149=sceKernelGetSystemTimeWide()
24:00:285 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6412149, lo = 0bfee7b0, hi = 0bfee7b4)
24:00:285 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6412201=sceKernelGetSystemTimeWide()
24:00:285 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6412201=sceKernelGetSystemTimeWide()
24:00:285 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6412201, lo = 0bfee760, hi = 0bfee764)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6412642=sceKernelGetSystemTimeWide()
24:00:285 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6412643=sceKernelGetSystemTimeWide()
24:00:285 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6412643, lo = 0bff3710, hi = 0bff3714)
24:00:285 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6412645=sceKernelGetSystemTimeWide()
24:00:285 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6412646=sceKernelGetSystemTimeWide()
24:00:285 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6412646, lo = 0bff3710, hi = 0bff3714)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:285 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:285 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6412755=sceKernelGetSystemTimeWide()
24:00:286 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6412755=sceKernelGetSystemTimeWide()
24:00:286 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6412755, lo = 0bfeec90, hi = 0bfeec94)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6412766=sceKernelGetSystemTimeWide()
24:00:286 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6412767=sceKernelGetSystemTimeWide()
24:00:286 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6412767, lo = 0bfeeb20, hi = 0bfeeb24)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:286 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:286 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:287 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:287 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6413632=sceKernelGetSystemTimeWide()
24:00:287 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6413633=sceKernelGetSystemTimeWide()
24:00:287 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6413633, lo = 0bfee790, hi = 0bfee794)
24:00:287 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6413635=sceKernelGetSystemTimeWide()
24:00:287 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6413636=sceKernelGetSystemTimeWide()
24:00:287 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6413636, lo = 0bfee760, hi = 0bfee764)
24:00:287 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6413691=sceKernelGetSystemTimeWide()
24:00:287 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6413692=sceKernelGetSystemTimeWide()
24:00:287 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6413692, lo = 0bfee7b0, hi = 0bfee7b4)
24:00:287 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6413744=sceKernelGetSystemTimeWide()
24:00:287 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6413744=sceKernelGetSystemTimeWide()
24:00:287 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6413744, lo = 0bfee760, hi = 0bfee764)
24:00:287 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +5179us
24:00:287 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:287 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:287 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:287 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:287 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:287 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:287 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:287 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:287 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:287 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:287 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:287 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:287 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:287 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:287 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:287 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:287 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6414838=sceKernelGetSystemTimeWide()
24:00:288 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6414839=sceKernelGetSystemTimeWide()
24:00:288 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6414839, lo = 0bff3710, hi = 0bff3714)
24:00:288 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6414841=sceKernelGetSystemTimeWide()
24:00:288 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6414842=sceKernelGetSystemTimeWide()
24:00:288 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6414842, lo = 0bff3710, hi = 0bff3714)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:288 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6415006=sceKernelGetSystemTimeWide()
24:00:288 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +242us
24:00:288 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:288 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:288 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
24:00:288 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6415021=sceKernelGetSystemTimeWide()
24:00:288 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6415021, lo = 0bff3710, hi = 0bff3714)
24:00:288 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6415023=sceKernelGetSystemTimeWide()
24:00:288 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6415024=sceKernelGetSystemTimeWide()
24:00:288 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6415024, lo = 0bff3710, hi = 0bff3714)
24:00:288 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:288 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6415152=sceKernelGetSystemTimeWide()
24:00:289 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6415153=sceKernelGetSystemTimeWide()
24:00:289 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6415153, lo = 0bff3710, hi = 0bff3714)
24:00:289 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6415155=sceKernelGetSystemTimeWide()
24:00:289 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6415155=sceKernelGetSystemTimeWide()
24:00:289 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6415155, lo = 0bff3710, hi = 0bff3714)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6415231=sceKernelGetSystemTimeWide()
24:00:289 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6415232=sceKernelGetSystemTimeWide()
24:00:289 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6415232, lo = 0bfeec80, hi = 0bfeec84)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:289 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:289 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6415243=sceKernelGetSystemTimeWide()
24:00:289 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6415243=sceKernelGetSystemTimeWide()
24:00:290 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6415243, lo = 0bfeeb10, hi = 0bfeeb14)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:290 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:290 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:290 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:290 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:290 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:290 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:290 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:290 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:290 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:290 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:290 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:290 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:290 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:290 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:290 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:290 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6416968=sceKernelGetSystemTimeWide()
24:00:290 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 089d749c->0897daac, system time) +1947us
24:00:290 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:290 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:290 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:291 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:291 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:291 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:291 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:291 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089d749c, thread delayed) +1us
24:00:291 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6416972=sceKernelGetSystemTimeWide()
24:00:291 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6416972, lo = 0bfee780, hi = 0bfee784)
24:00:291 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6416974=sceKernelGetSystemTimeWide()
24:00:291 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6416975=sceKernelGetSystemTimeWide()
24:00:291 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6416975, lo = 0bfee750, hi = 0bfee754)
24:00:291 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6417028=sceKernelGetSystemTimeWide()
24:00:291 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6417029=sceKernelGetSystemTimeWide()
24:00:291 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6417029, lo = 0bfee7a0, hi = 0bfee7a4)
24:00:291 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6417081=sceKernelGetSystemTimeWide()
24:00:291 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6417082=sceKernelGetSystemTimeWide()
24:00:291 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6417082, lo = 0bfee750, hi = 0bfee754)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:291 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:291 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:291 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:291 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:291 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:291 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:291 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:291 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:291 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:291 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:291 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:291 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:291 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:291 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:291 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6417299=sceKernelGetSystemTimeWide()
24:00:291 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6417300=sceKernelGetSystemTimeWide()
24:00:291 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6417300, lo = 0bff3710, hi = 0bff3714)
24:00:291 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6417302=sceKernelGetSystemTimeWide()
24:00:291 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6417302=sceKernelGetSystemTimeWide()
24:00:291 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6417302, lo = 0bff3710, hi = 0bff3714)
24:00:293 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +3720us
24:00:293 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:293 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:293 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 384
24:00:293 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089ae56c->08000000, interrupt) +776us
24:00:293 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:293 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:293 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:294 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +251us
24:00:294 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:294 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:294 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08a9eb10->08a09fb0, blocking audio) +14us
24:00:294 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089ae56c, vblank start waited) +0us
24:00:294 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 384
24:00:295 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +4376us
24:00:295 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:295 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:295 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +653us
24:00:295 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:295 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:295 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:296 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +621us
24:00:296 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:296 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:296 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:296 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:296 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:296 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:296 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:296 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:297 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +4489us
24:00:297 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:297 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:297 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1006us
24:00:297 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:297 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:297 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:299 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 385
24:00:299 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e678c->08000000, interrupt) +5236us
24:00:299 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:299 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:299 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:299 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 385
24:00:299 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +731us
24:00:299 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:299 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08a9eb10, thread delayed) +0us
24:00:299 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:300 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08b001b4->08a09fb0, sas core) +0us
24:00:300 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
24:00:300 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:300 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:300 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:300 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:300 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:300 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089e678c, thread delayed) +1us
24:00:300 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +770us
24:00:300 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:300 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:300 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:301 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +3983us
24:00:301 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:301 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:301 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +691us
24:00:301 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:301 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:301 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:303 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +4590us
24:00:303 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:303 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:303 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:303 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:303 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:303 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:303 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:303 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:303 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +838us
24:00:303 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:303 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:304 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1471us
24:00:304 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:304 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:304 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:305 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 386
24:00:305 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08985414->08000000, interrupt) +3556us
24:00:305 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:305 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:305 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:305 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +258us
24:00:306 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD SAS update/mix thread (291->300, pc: 08a09fb0->08a9eb10, vblank start waited) +0us
24:00:306 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:306 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->08985414, sas core) +0us
24:00:306 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +324us
24:00:306 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:306 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:306 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:306 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 386
24:00:307 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +3951us
24:00:307 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:307 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:307 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:307 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:307 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:307 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:307 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:307 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:307 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +1513us
24:00:307 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:307 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:308 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +768us
24:00:308 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:308 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:308 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:309 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +5787us
24:00:309 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:309 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:310 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1479us
24:00:310 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:310 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:310 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:310 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +657us
24:00:310 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:310 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:310 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:310 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:310 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:310 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:310 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:310 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:310 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 387
24:00:310 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e6590->08000000, interrupt) +1892us
24:00:310 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:310 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:310 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:311 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 387
24:00:311 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +731us
24:00:311 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089e6590, vblank start waited) +0us
24:00:311 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +853us
24:00:311 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:311 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:311 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +627us
24:00:311 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:311 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:311 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:313 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +4618us
24:00:313 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:313 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:313 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +246us
24:00:313 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:313 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:313 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:313 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +1413us
24:00:313 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:313 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:313 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:313 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:313 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:313 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:313 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:314 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:315 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +4585us
24:00:315 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:315 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:315 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1583us
24:00:315 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:315 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:315 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:316 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 388
24:00:316 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e63c4->08000000, interrupt) +1975us
24:00:316 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:316 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:316 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:317 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +264us
24:00:317 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089e63c4, vblank start waited) +0us
24:00:317 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 388
24:00:317 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +2808us
24:00:317 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:318 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
24:00:318 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:318 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:318 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:318 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:318 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:318 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:318 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:318 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:318 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +2954us
24:00:318 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:318 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:318 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:319 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +2142us
24:00:319 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:319 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:319 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1737us
24:00:319 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:319 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:319 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:320 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +3397us
24:00:320 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:320 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08a9eb10, thread delayed) +0us
24:00:320 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:320 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08b001b4->08a94fc4, sas core) +0us
24:00:320 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:320 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:320 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:320 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:320 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:320 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:321 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1990us
24:00:321 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:321 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:321 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:321 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 389
24:00:321 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e5694->08000000, interrupt) +1337us
24:00:321 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:321 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:321 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:328 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 389
24:00:328 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +731us
24:00:328 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089e5694, vblank start waited) +0us
24:00:329 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +3664us
24:00:329 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:329 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:331 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +6606us
24:00:331 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:331 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:331 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:331 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
24:00:331 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:331 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:331 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:331 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:331 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:331 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:331 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:331 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:331 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +388us
24:00:331 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:331 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:331 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:333 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +4187us
24:00:333 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:333 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:333 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +240us
24:00:333 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:333 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:333 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:333 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 390
24:00:333 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e6264->08000000, interrupt) +816us
24:00:333 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:333 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:333 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:345 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +270us
24:00:345 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089e6264, vblank start waited) +0us
24:00:345 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 390
24:00:346 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +4450us
24:00:346 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:346 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08a9eb10, thread delayed) +0us
24:00:346 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:346 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08b001b4->08a94fc4, sas core) +0us
24:00:346 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:346 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:346 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:346 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:346 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:346 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:346 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1460us
24:00:346 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:346 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:346 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:350 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 391
24:00:350 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e6650->08000000, interrupt) +10484us
24:00:350 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:350 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:350 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:362 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 391
24:00:362 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +731us
24:00:362 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:362 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
24:00:362 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:362 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
24:00:362 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
24:00:362 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:362 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:362 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:362 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:362 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:362 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089e6650, thread delayed) +1us
24:00:367 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 392
24:00:367 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08979024->08000000, interrupt) +15948us
24:00:367 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:367 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:367 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:378 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +277us
24:00:378 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:378 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:378 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:378 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
24:00:378 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:378 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
24:00:378 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
24:00:378 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:378 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:378 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:378 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:378 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:378 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->08979024, thread delayed) +1us
24:00:378 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 392
24:00:382 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +12902us
24:00:382 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:382 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:382 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:382 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
24:00:382 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:382 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:382 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:382 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:382 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:382 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:382 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:382 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:383 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 393
24:00:383 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089df808->08000000, interrupt) +3468us
24:00:383 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:383 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:383 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:395 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 393
24:00:395 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +731us
24:00:395 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:395 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:395 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08a9eb10->08a09fb0, blocking audio) +14us
24:00:395 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089df808, vblank start waited) +0us
24:00:399 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 394
24:00:399 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08978fe8->08000000, interrupt) +15936us
24:00:399 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:399 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:399 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:412 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +283us
24:00:412 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:412 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
24:00:412 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:412 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
24:00:412 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
24:00:412 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:412 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:412 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:412 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:412 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:412 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->08978fe8, thread delayed) +1us
24:00:412 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 394
24:00:418 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +15933us
24:00:418 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:418 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:418 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:418 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
24:00:418 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:418 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:418 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:418 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:418 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:418 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:418 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:418 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:419 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 395
24:00:419 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089858d0->08000000, interrupt) +445us
24:00:419 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:419 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:419 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:428 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +127us
24:00:428 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:428 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:428 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08a9eb10->08a09fb0, blocking audio) +14us
24:00:428 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089858d0, vblank start waited) +0us
24:00:428 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 395
24:00:434 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 396
24:00:434 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08985868->08000000, interrupt) +16540us
24:00:434 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:434 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:434 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:445 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +289us
24:00:445 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:445 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
24:00:445 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:445 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
24:00:445 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD stream thread (291->306, pc: 08a09fb0->08a94fc4, vblank start waited) +0us
24:00:445 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:445 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:445 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:445 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:445 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:445 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->08985868, thread delayed) +1us
24:00:445 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 396
24:00:447 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +5115us
24:00:447 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:447 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:447 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:447 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +15us
24:00:447 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +322us
24:00:447 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:447 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:447 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:449 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +6429us
24:00:449 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:449 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08a9eb10, thread delayed) +0us
24:00:449 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:449 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08b001b4->08a94fc4, sas core) +0us
24:00:449 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:449 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:449 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:449 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:449 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:449 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:450 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1326us
24:00:450 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:450 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:450 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:451 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 397
24:00:451 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089a0a80->08000000, interrupt) +3150us
24:00:451 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:451 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:451 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:462 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 397
24:00:462 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +731us
24:00:462 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:462 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08b001b4->08a09fb0, sas core) +0us
24:00:462 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089a0a80, vblank start waited) +0us
24:00:462 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +685us
24:00:462 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:462 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:462 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:464 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +4495us
24:00:464 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:464 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
24:00:464 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:464 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:464 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:464 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:464 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:464 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:464 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:464 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:465 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1689us
24:00:465 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:465 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:465 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:467 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +4280us
24:00:467 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:467 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:467 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +458us
24:00:467 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:467 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:467 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:469 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 398
24:00:469 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089acea8->08000000, interrupt) +4294us
24:00:469 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:469 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:469 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:478 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +295us
24:00:478 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:478 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> RwClimaxVBL (282->291, pc: 0897daac->08a09fb0, thread delayed) +0us
24:00:478 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> FMOD SAS update/mix thread (291->300, pc: 08a09fb0->08a9eb10, vblank start waited) +0us
24:00:478 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:478 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08b001b4->08a94fc4, sas core) +0us
24:00:478 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:478 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:478 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:478 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:478 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:478 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089acea8, thread delayed) +1us
24:00:478 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +416us
24:00:478 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:478 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:478 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:478 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 398
24:00:480 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +5846us
24:00:480 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:480 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:480 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +467us
24:00:480 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:480 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:480 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:481 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +3310us
24:00:481 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:481 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:481 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:481 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:481 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:481 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:481 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:481 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:482 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +1756us
24:00:482 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:482 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:482 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +282us
24:00:482 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:482 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:482 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:483 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 399
24:00:483 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089ae00c->08000000, interrupt) +4256us
24:00:483 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:483 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:483 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:495 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 399
24:00:495 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +731us
24:00:495 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089ae00c, vblank start waited) +0us
24:00:495 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +545us
24:00:495 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:495 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:495 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1139us
24:00:495 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:495 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:495 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:496 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +1270us
24:00:496 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:496 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:496 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:496 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:496 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:496 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:496 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:496 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:497 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +3254us
24:00:497 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:497 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:497 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +298us
24:00:497 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:497 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:497 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:499 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +6085us
24:00:499 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:499 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:499 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +327us
24:00:499 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:499 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:499 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:499 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +11us
24:00:499 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:499 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:499 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:499 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:499 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:499 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:499 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:499 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:500 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 400
24:00:500 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089ae02c->08000000, interrupt) +2967us
24:00:500 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:500 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:500 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:512 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +302us
24:00:512 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089ae02c, vblank start waited) +0us
24:00:512 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 400
24:00:512 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +1565us
24:00:512 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:512 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:514 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6695033=sceKernelGetSystemTimeWide()
24:00:514 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +4763us
24:00:514 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:514 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:514 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->089d749c, blocking audio) +14us
24:00:514 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6695049=sceKernelGetSystemTimeWide()
24:00:514 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6695049, lo = 0bff3990, hi = 0bff3994)
24:00:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:515 main         D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0xe2f0_size0xe016800, sector 0000e2f0, size 0e016800
24:00:515 main         D[IO]: HLE\sceIo.cpp:1227 6=sceIoOpen(disc0:/sce_lbn0xe2f0_size0xe016800, 00000001, 000001ff)
24:00:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08a47b18->08000000, file opened) +120us
24:00:515 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47b18, idle) +100us
24:00:515 main         E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20)
24:00:515 main         D[IO]: HLE\sceIo.cpp:1096 21010432 = sceIoLseek(6, 1409800, 0)
24:00:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899f99c->08000000, io seek) +1us
24:00:515 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899f99c, idle) +100us
24:00:515 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 3a800): deferring result
24:00:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:515 main         D[CTRL]: HLE\sceCtrl.cpp:456 8=sceCtrlReadBufferPositive(08d5d4b0, 8)
24:00:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:515 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
24:00:515 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
24:00:515 main         D[IO]: HLE\sceIo.cpp:1857 319 = sceIoPollAsync(6, 0bff3a10): not ready
24:00:515 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
24:00:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +29us
24:00:515 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +32us
24:00:515 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:515 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +0us
24:00:515 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:515 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:515 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:515 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:515 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:515 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +523us
24:00:515 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:515 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:515 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:515 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:515 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:515 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +185us
24:00:515 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:515 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:515 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:515 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192506 enqueued.
24:00:515 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48bdae24)
24:00:515 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:515 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:515 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:515 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:515 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:515 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b04c->08000000, interrupt) +56us
24:00:516 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:516 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b04c, left interrupt) +0us
24:00:516 main         D[IO]: HLE\sceIo.cpp:1857 319 = sceIoPollAsync(6, 0bff3a10): not ready
24:00:516 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
24:00:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +2us
24:00:516 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +1000us
24:00:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:516 main         D[IO]: HLE\sceIo.cpp:1857 319 = sceIoPollAsync(6, 0bff3a10): not ready
24:00:516 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
24:00:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +5us
24:00:516 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +1000us
24:00:516 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:516 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +2us
24:00:516 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3295us
24:00:516 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:516 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:516 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:516 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:516 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:516 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 401
24:00:516 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:516 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:516 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:528 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3066us
24:00:528 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:00:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:528 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +346us
24:00:528 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:528 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +1us
24:00:528 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:528 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:528 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:528 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:528 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:528 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 401
24:00:528 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +379us
24:00:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:528 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
24:00:528 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
24:00:528 main         D[IO]: HLE\sceIo.cpp:1860 239616 = sceIoPollAsync(6, 0bff3a10)
24:00:528 main         D[IO]: HLE\sceIo.cpp:1651 sceIoCloseAsync(6)
24:00:528 main         D[IO]: HLE\sceIo.cpp:1829 0 = sceIoWaitAsyncCB(6, 0bff39b8): waiting
24:00:528 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fb14->08000000, io waited) +881us
24:00:528 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fb14, idle) +99us
24:00:529 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6706834=sceKernelGetSystemTimeWide()
24:00:529 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6706834=sceKernelGetSystemTimeWide()
24:00:529 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6706834, lo = 0bff3990, hi = 0bff3994)
24:00:529 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +2166us
24:00:529 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:529 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:530 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +795us
24:00:530 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:530 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:530 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:531 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +4024us
24:00:531 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:531 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:531 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +541us
24:00:531 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:531 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:531 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:532 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +1580us
24:00:532 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:532 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:532 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:532 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:532 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:532 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:532 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:532 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:533 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +4725us
24:00:533 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:533 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:533 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 402
24:00:533 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e5798->08000000, interrupt) +1103us
24:00:533 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:00:545 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +308us
24:00:545 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:545 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:545 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08a9eb10->08a09fb0, blocking audio) +14us
24:00:545 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089e5798, vblank start waited) +0us
24:00:545 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 402
24:00:546 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +3082us
24:00:546 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:546 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:546 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1087us
24:00:546 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:546 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:546 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08a9eb10->0897daac, blocking audio) +14us
24:00:546 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:546 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:546 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:546 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:546 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:546 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:546 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:546 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:548 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +5990us
24:00:548 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:548 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:549 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1153us
24:00:549 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:549 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:549 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:550 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +3148us
24:00:550 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:550 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08a9eb10, thread delayed) +0us
24:00:550 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:550 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08b001b4->08a94fc4, sas core) +0us
24:00:550 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:550 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:550 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:550 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:550 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:550 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:550 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 403
24:00:550 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08985414->08000000, interrupt) +1862us
24:00:550 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 403
24:00:550 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +731us
24:00:551 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:551 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:551 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08a9eb10->08a09fb0, blocking audio) +14us
24:00:551 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->08985414, vblank start waited) +0us
24:00:552 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +3675us
24:00:552 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:552 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:552 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +698us
24:00:552 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:552 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:552 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:553 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +3845us
24:00:553 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:553 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:553 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:553 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:553 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:553 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:553 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:553 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:554 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +1656us
24:00:554 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:554 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:554 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +249us
24:00:554 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:554 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:554 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:556 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +5290us
24:00:556 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:556 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:556 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 404
24:00:556 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089acea8->08000000, interrupt) +487us
24:00:556 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +315us
24:00:556 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:556 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:556 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08a9eb10->08a09fb0, blocking audio) +14us
24:00:556 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089acea8, vblank start waited) +0us
24:00:556 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 404
24:00:559 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +2244us
24:00:559 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:559 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:559 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:559 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:559 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:559 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:559 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:559 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:563 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +2122us
24:00:563 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:563 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:563 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +768us
24:00:563 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:563 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:563 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:565 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +5645us
24:00:565 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:565 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:566 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +356us
24:00:566 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:566 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:566 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:566 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 0898ee94->0897daac, interrupts resumed) +1101us
24:00:566 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:566 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:566 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:566 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:566 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:566 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:567 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:567 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:568 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 405
24:00:568 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089e62dc->08000000, interrupt) +4079us
24:00:568 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 405
24:00:568 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +731us
24:00:568 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:568 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08b001b4->08a09fb0, sas core) +0us
24:00:568 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089e62dc, vblank start waited) +0us
24:00:568 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +1044us
24:00:568 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:568 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:568 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:571 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +6781us
24:00:571 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:571 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +0us
24:00:571 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:571 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:571 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:571 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:571 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:571 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:571 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:571 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->0898ee94, thread delayed) +1us
24:00:571 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +623us
24:00:571 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:571 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:571 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:573 main         D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 406
24:00:573 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 089acea8->08000000, interrupt) +7468us
24:00:573 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +321us
24:00:573 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:573 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> RwClimaxVBL (300->291, pc: 08b001b4->08a09fb0, sas core) +0us
24:00:573 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> main (291->289, pc: 08a09fb0->089acea8, vblank start waited) +0us
24:00:573 main         D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 406
24:00:573 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6790772=sceKernelGetSystemTimeWide()
24:00:573 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 089d749c->08b001b4, system time) +1948us
24:00:573 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:574 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:574 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:574 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> CBHandler (300->282, pc: 08b001b4->0897daac, sas core) +15us
24:00:574 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:574 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:574 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:574 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:574 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:574 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:574 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:574 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> main (306->289, pc: 08a94fc4->089d749c, thread delayed) +1us
24:00:574 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6790790=sceKernelGetSystemTimeWide()
24:00:574 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6790790, lo = 0bff3990, hi = 0bff3994)
24:00:574 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:574 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:574 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:574 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192507 enqueued.
24:00:574 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48bdae24)
24:00:574 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:574 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:574 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:574 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:574 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:574 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:574 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:574 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 08994b68->08000000, interrupt) +78us
24:00:574 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:574 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08994b68, left interrupt) +0us
24:00:575 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +165us
24:00:575 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:575 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:575 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:576 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6791624=sceKernelGetSystemTimeWide()
24:00:576 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6791625=sceKernelGetSystemTimeWide()
24:00:576 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6791625, lo = 0bff38a0, hi = 0bff38a4)
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6795155=sceKernelGetSystemTimeWide()
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6795156=sceKernelGetSystemTimeWide()
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6795156, lo = 0bff3660, hi = 0bff3664)
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6795179=sceKernelGetSystemTimeWide()
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6795180=sceKernelGetSystemTimeWide()
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6795180, lo = 0bff3660, hi = 0bff3664)
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6795209=sceKernelGetSystemTimeWide()
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6795210=sceKernelGetSystemTimeWide()
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6795210, lo = 0bff3660, hi = 0bff3664)
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6795234=sceKernelGetSystemTimeWide()
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6795235=sceKernelGetSystemTimeWide()
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6795235, lo = 0bff3660, hi = 0bff3664)
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6795266=sceKernelGetSystemTimeWide()
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6795267=sceKernelGetSystemTimeWide()
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6795267, lo = 0bff3660, hi = 0bff3664)
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6795293=sceKernelGetSystemTimeWide()
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6795294=sceKernelGetSystemTimeWide()
24:00:584 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6795294, lo = 0bff3660, hi = 0bff3664)
24:00:598 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08a9eb10, interrupts resumed) +7356us
24:00:598 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:598 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->0898ee94, sas core) +0us
24:00:602 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 0898ee94->08b001b4, interrupts resumed) +369us
24:00:602 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:602 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:602 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->0898ee94, blocking audio) +14us
24:00:610 main         D[FileSys]: FileSystems\ISOFileSystem.cpp:399 Got a raw sector open: /sce_lbn0x2a320_size0x1f9d7000, sector 0002a320, size 1f9d7000
24:00:610 main         D[IO]: HLE\sceIo.cpp:1227 6=sceIoOpen(disc0:/sce_lbn0x2a320_size0x1f9d7000, 00000001, 000001ff)
24:00:610 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> CBHandler (289->282, pc: 08a47b18->0897daac, file opened) +6300us
24:00:610 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:610 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD SAS update/mix thread (282->300, pc: 0897daac->08a9eb10, thread delayed) +0us
24:00:610 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:610 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD stream thread (300->306, pc: 08b001b4->08a94fc4, sas core) +0us
24:00:610 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:610 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:610 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:610 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:610 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:610 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:610 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 407
24:00:611 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:00:611 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +92us
24:00:611 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:00:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:611 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->08a47b18, idle) +3us
24:00:611 main         E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20)
24:00:611 main         D[IO]: HLE\sceIo.cpp:1096 868352 = sceIoLseek(6, d4000, 0)
24:00:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899f99c->08000000, io seek) +1us
24:00:611 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899f99c, idle) +100us
24:00:611 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 40000): deferring result
24:00:611 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:611 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:611 main         D[IO]: HLE\sceIo.cpp:1857 320 = sceIoPollAsync(6, 0bff3a10): not ready
24:00:611 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
24:00:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +5us
24:00:611 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +34us
24:00:611 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:611 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:611 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:611 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 407
24:00:611 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +950us
24:00:611 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:611 main         D[CTRL]: HLE\sceCtrl.cpp:456 6=sceCtrlReadBufferPositive(08d5d4b0, 8)
24:00:612 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:612 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:612 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:612 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:612 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
24:00:612 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
24:00:613 main         D[IO]: HLE\sceIo.cpp:1857 320 = sceIoPollAsync(6, 0bff3a10): not ready
24:00:613 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
24:00:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +189us
24:00:613 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +1000us
24:00:617 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:617 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 08a085c4->08a9eb10, interrupts resumed) +250us
24:00:617 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:617 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08b001b4->08a085c4, sas core) +0us
24:00:617 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:617 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:617 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192508 enqueued.
24:00:617 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48bdae24)
24:00:617 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:617 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:617 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:617 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 128x128, region : 128x128 , scissor: 128x128, stride: 512, 1
24:00:617 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:617 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:617 main         D[G3D]: GLES\VertexDecoder.cpp:664 VTYPE: THRU=0 TC=0 COL=0 POS=3 NRM=3 WT=1 NW=3 IDX=0 MC=1
24:00:617 main         D[G3D]: GLES\VertexDecoder.cpp:832 SVT : size = 28, aligned to biggest 4
24:00:617 main         D[G3D]: GLES\VertexDecoder.cpp:664 VTYPE: THRU=0 TC=0 COL=0 POS=3 NRM=3 WT=1 NW=8 IDX=0 MC=1
24:00:617 main         D[G3D]: GLES\VertexDecoder.cpp:832 SVT : size = 32, aligned to biggest 4
24:00:617 main         D[G3D]: GLES\VertexDecoder.cpp:664 VTYPE: THRU=0 TC=0 COL=0 POS=3 NRM=3 WT=1 NW=7 IDX=0 MC=1
24:00:617 main         D[G3D]: GLES\VertexDecoder.cpp:832 SVT : size = 32, aligned to biggest 4
24:00:617 main         D[G3D]: GLES\VertexDecoder.cpp:664 VTYPE: THRU=0 TC=0 COL=0 POS=3 NRM=3 WT=1 NW=6 IDX=0 MC=1
24:00:617 main         D[G3D]: GLES\VertexDecoder.cpp:832 SVT : size = 32, aligned to biggest 4
24:00:618 main         D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
in vec3 position;
in mediump vec3 normal;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
void main() {
  vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
  mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
  vec4 viewPos = u_view * vec4(worldpos, 1.0);
  gl_Position = u_proj * viewPos;
  lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
  v_color0 = clamp(lightSum0, 0.0, 1.0);
}


24:00:618 main         D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
uniform vec4 u_alphacolorref;
in vec4 v_color0;
out vec4 fragColor0;
void main() {
  vec4 v = v_color0 ;
  if (v.a < 0.002) discard;
  fragColor0 = v;
}


24:00:618 main         I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 23 fs 24
24:00:619 main         D[G3D]: GLES\VertexDecoder.cpp:664 VTYPE: THRU=0 TC=0 COL=0 POS=3 NRM=3 WT=1 NW=1 IDX=0 MC=1
24:00:619 main         D[G3D]: GLES\VertexDecoder.cpp:832 SVT : size = 28, aligned to biggest 4
24:00:619 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 1024x1024, region : 1024x64 , scissor: 1024x64, stride: 1024, 1
24:00:620 main         I[SCEGE]: GLES\Framebuffer.cpp:823 Creating FBO for 00020000 : 480 x 272 x 0
24:00:620 main         W[SCEGE]: GLES\Framebuffer.cpp:843 FBO reusing depthbuffer, 00020000/00000000 and 040d4000/00000000
24:00:620 main         D[G3D]: GLES\TextureCache.cpp:1083 Texture different or overwritten, reloading at 0404c000
24:00:620 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:621 main         I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 21
24:00:621 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:621 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:621 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:621 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:622 main         I[SCEGE]: GLES\Framebuffer.cpp:823 Creating FBO for 04170000 : 480 x 272 x 3
24:00:622 main         W[SCEGE]: GLES\Framebuffer.cpp:843 FBO reusing depthbuffer, 04170000/00000000 and 040d4000/00000000
24:00:622 main         D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
uniform float u_stencilReplaceValue;
in vec4 v_color0;
out vec4 fragColor0;
void main() {
  vec4 v = v_color0 ;
  fragColor0 = vec4(v.rgb, 0.0);
  fragColor0.a = u_stencilReplaceValue;
}


24:00:623 main         I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 27
24:00:623 main         D[G3D]: GLES\TextureCache.cpp:1083 Texture different or overwritten, reloading at 0404c000
24:00:623 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:623 main         D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
uniform sampler2D tex;
uniform float u_stencilReplaceValue;
in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  v.rgb = v.rgb * 2.0;
  fragColor0 = vec4(v.rgb, 0.0);
  fragColor0.a = u_stencilReplaceValue;
}


24:00:623 main         I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 29
24:00:624 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:625 main         D[G3D]: GLES\VertexDecoder.cpp:664 VTYPE: THRU=1 TC=2 COL=7 POS=3 NRM=0 WT=0 NW=1 IDX=0 MC=1
24:00:625 main         D[G3D]: GLES\VertexDecoder.cpp:832 SVT : size = 20, aligned to biggest 4
24:00:626 main         D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
uniform sampler2D tex;
uniform float u_stencilReplaceValue;
in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
out vec4 fragColor1;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  v.rgb = v.rgb * 2.0;
  fragColor0 = vec4(v.rgb, 0.0);
  fragColor1 = vec4(0.0, 0.0, 0.0, v.a);
  fragColor0.a = u_stencilReplaceValue;
}


24:00:626 main         I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 31
24:00:626 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:626 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:626 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:626 main         D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
in vec4 v_color0;
out vec4 fragColor0;
void main() {
  vec4 v = v_color0 ;
  fragColor0 = v;
}


24:00:626 main         I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 33
24:00:627 main         D[G3D]: GLES\ShaderManager.cpp:73 Compiled shader:
#version 330
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = vec4(t.rgb * p.rgb, p.a);
  v.rgb = v.rgb * 2.0;
  fragColor0 = v;
}


24:00:627 main         I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 35
24:00:627 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:627 main         D[IO]: HLE\sceIo.cpp:1857 320 = sceIoPollAsync(6, 0bff3a10): not ready
24:00:627 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
24:00:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +11us
24:00:627 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:627 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +228us
24:00:627 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:627 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:627 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:627 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +756us
24:00:628 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:628 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:628 main         D[IO]: HLE\sceIo.cpp:1860 262144 = sceIoPollAsync(6, 0bff3a10)
24:00:628 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:628 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +944us
24:00:628 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3797us
24:00:628 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:628 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:628 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:628 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:628 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1345us
24:00:628 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:628 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +1us
24:00:628 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:628 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:628 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:628 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:628 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:628 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4199us
24:00:628 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:628 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:628 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:628 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:628 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:628 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 408
24:00:628 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:628 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:628 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:629 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2319us
24:00:629 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:00:629 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:629 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 408
24:00:629 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:629 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:629 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:629 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:629 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:629 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
24:00:629 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
24:00:629 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 40000): deferring result
24:00:630 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:630 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:630 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:630 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192509 enqueued.
24:00:630 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48bdae24)
24:00:630 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:630 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:630 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:630 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:630 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:630 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:630 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:630 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:630 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:630 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:630 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:630 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:630 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:630 main         D[IO]: HLE\sceIo.cpp:1857 262144 = sceIoPollAsync(6, 0bff3a10): not ready
24:00:630 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
24:00:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +108us
24:00:630 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:630 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +1000us
24:00:630 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:630 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:630 main         D[IO]: HLE\sceIo.cpp:1857 262144 = sceIoPollAsync(6, 0bff3a10): not ready
24:00:630 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
24:00:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +5us
24:00:630 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +1000us
24:00:630 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:630 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +2us
24:00:630 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +374us
24:00:630 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:630 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +2us
24:00:630 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:630 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:630 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:630 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:630 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:630 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2us
24:00:630 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:631 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:631 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:632 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:632 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:00:632 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:632 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:632 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:632 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:632 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3934us
24:00:632 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:632 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +3us
24:00:632 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:632 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:632 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:632 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:632 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:632 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1608us
24:00:632 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:632 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:632 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:632 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:632 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 409
24:00:632 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:00:632 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1590us
24:00:632 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:00:632 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:632 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 409
24:00:632 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:632 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:632 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:632 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:632 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:632 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
24:00:633 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
24:00:633 main         D[IO]: HLE\sceIo.cpp:1860 262144 = sceIoPollAsync(6, 0bff3a10)
24:00:633 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:633 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:633 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:633 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192510 enqueued.
24:00:633 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48bdae24)
24:00:633 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:633 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:633 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:633 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:633 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:633 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:633 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:633 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:633 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:633 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:633 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:633 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:633 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:633 main         D[IO]: HLE\sceIo.cpp:847 sceIoReadAsync(6, 08b4c600, 1800): deferring result
24:00:634 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:634 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b334->08000000, interrupt) +1047us
24:00:634 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:634 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b334, left interrupt) +0us
24:00:634 main         D[IO]: HLE\sceIo.cpp:1857 262144 = sceIoPollAsync(6, 0bff3a10): not ready
24:00:634 main         D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(1000 usec)
24:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fd4c->08000000, thread delayed) +1us
24:00:634 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fd4c, idle) +1000us
24:00:634 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:634 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +2us
24:00:634 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1174us
24:00:634 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:634 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:634 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:634 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:634 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2327us
24:00:634 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:634 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +4us
24:00:634 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:634 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:634 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:634 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:634 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:634 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3214us
24:00:634 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:634 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:634 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:634 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:634 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:00:634 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:634 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:634 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:634 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:634 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +720us
24:00:634 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:634 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +4us
24:00:634 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:634 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:634 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:634 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:634 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:634 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:634 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 410
24:00:634 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:634 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:634 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:637 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +134us
24:00:637 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:00:637 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:637 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 410
24:00:637 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:637 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:637 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:637 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:637 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:637 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
24:00:637 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
24:00:637 main         D[IO]: HLE\sceIo.cpp:1860 6144 = sceIoPollAsync(6, 0bff3a10)
24:00:637 main         D[IO]: HLE\sceIo.cpp:1651 sceIoCloseAsync(6)
24:00:637 main         D[IO]: HLE\sceIo.cpp:1829 0 = sceIoWaitAsyncCB(6, 0bff39b8): waiting
24:00:637 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899fb14->08000000, io waited) +54us
24:00:637 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899fb14, idle) +99us
24:00:637 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:637 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:637 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:637 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192511 enqueued.
24:00:637 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48bdae24)
24:00:637 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:637 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:637 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:637 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:637 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:637 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:637 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:637 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:637 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:637 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:637 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:637 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:637 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:637 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:637 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:637 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899be4c->08000000, interrupt) +83us
24:00:637 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:637 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899be4c, left interrupt) +0us
24:00:638 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:638 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:638 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3713us
24:00:638 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:638 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:638 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:638 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:638 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4917us
24:00:638 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:638 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +5us
24:00:638 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:638 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:638 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:638 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:638 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:638 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +623us
24:00:638 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:638 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:638 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:638 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:638 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:00:638 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:638 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:638 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:638 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:638 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:638 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 411
24:00:638 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:00:662 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +133us
24:00:662 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:00:662 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:662 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 411
24:00:662 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:662 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:662 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:662 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:662 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:662 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(281, 1, 0)
24:00:662 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6872669=sceKernelGetSystemTimeWide()
24:00:662 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6872670=sceKernelGetSystemTimeWide()
24:00:662 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6872670, lo = 0bff3970, hi = 0bff3974)
24:00:662 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6872676=sceKernelGetSystemTimeWide()
24:00:662 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6872677=sceKernelGetSystemTimeWide()
24:00:662 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6872677, lo = 0bff3970, hi = 0bff3974)
24:00:662 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6872679=sceKernelGetSystemTimeWide()
24:00:662 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6872680=sceKernelGetSystemTimeWide()
24:00:662 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6872680, lo = 0bff3970, hi = 0bff3974)
24:00:662 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6872684=sceKernelGetSystemTimeWide()
24:00:662 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6872685=sceKernelGetSystemTimeWide()
24:00:662 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6872685, lo = 0bff38f0, hi = 0bff38f4)
24:00:662 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:662 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:663 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6872708=sceKernelGetSystemTimeWide()
24:00:663 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6872709=sceKernelGetSystemTimeWide()
24:00:663 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6872709, lo = 0bff2db0, hi = 0bff2db4)
24:00:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:663 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6872714=sceKernelGetSystemTimeWide()
24:00:663 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6872714=sceKernelGetSystemTimeWide()
24:00:663 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6872714, lo = 0bff2d40, hi = 0bff2d44)
24:00:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(0, 1, 00000000)
24:00:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(0, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:664 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:664 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:665 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:342 321=sceKernelCreateMutex(FMOD CriticalSection, 00000200, 0, 00000000)
24:00:665 main         D[KERNEL]: HLE\sceKernelMutex.cpp:342 322=sceKernelCreateMutex(FMOD CriticalSection, 00000200, 0, 00000000)
24:00:666 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:666 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:666 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:666 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:666 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:666 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:666 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:666 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:666 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:666 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:666 main         D[KERNEL]: HLE\sceKernelMutex.cpp:342 323=sceKernelCreateMutex(FMOD CriticalSection, 00000200, 0, 00000000)
24:00:666 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:230 324=sceKernelCreateSema(FMOD Semaphore, 00000000, 0, 65535, 00000000)
24:00:666 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:666 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:666 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:666 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:666 main         I[KERNEL]: HLE\sceKernelThread.cpp:2136 325=sceKernelCreateThread(name=FMOD thread for FMOD_NONBLOCKING, entry=08a95000, prio=1a, stacksize=32768)
24:00:666 main         I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=325, argSize=12, argPtr=08cec100)
24:00:666 FMOD thread  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD thread for FMOD_NONBLOCKIN (289->325, pc: 08a95238->08a95000, thread started) +448us
24:00:666 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(324, 1, 0)
24:00:666 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD thread for FMOD_NONBLOCKIN -> main (325->289, pc: 08a953dc->08a95238, sema waited) +0us
24:00:666 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:666 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:666 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:666 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:666 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:666 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:666 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:666 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:666 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(321, 1, 00000000)
24:00:666 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(321, 1)
24:00:666 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(324, 1) (count: 0 -> 1)
24:00:666 FMOD thread  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD thread for FMOD_NONBLOCKIN (289->325, pc: 08a953fc->08a953dc, semaphore signaled) +35us
24:00:666 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(323, 1, 00000000)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(323, 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(323, 1, 00000000)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(323, 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(321, 1, 00000000)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(321, 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(322, 1, 00000000)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6873156=sceKernelGetSystemTimeWide()
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6873157=sceKernelGetSystemTimeWide()
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6873157, lo = 0bfd2fc0, hi = 0bfd2fc4)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6873167=sceKernelGetSystemTimeWide()
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6873168=sceKernelGetSystemTimeWide()
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6873168, lo = 0bfd2e50, hi = 0bfd2e54)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:667 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6873676=sceKernelGetSystemTimeWide()
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6873677=sceKernelGetSystemTimeWide()
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6873677, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6873731=sceKernelGetSystemTimeWide()
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6873732=sceKernelGetSystemTimeWide()
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6873732, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6873799=sceKernelGetSystemTimeWide()
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6873800=sceKernelGetSystemTimeWide()
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6873800, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6873854=sceKernelGetSystemTimeWide()
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6873855=sceKernelGetSystemTimeWide()
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6873855, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6873923=sceKernelGetSystemTimeWide()
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6873923=sceKernelGetSystemTimeWide()
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6873923, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6873977=sceKernelGetSystemTimeWide()
24:00:668 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6873978=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6873978, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874046=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874046=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6874046, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874101=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874101=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6874101, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874169=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874170=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6874170, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874224=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874225=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6874225, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874292=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874293=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6874293, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874347=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874348=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6874348, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874415=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874416=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6874416, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874470=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874471=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6874471, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874538=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874539=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6874539, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874593=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874594=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6874594, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874662=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874662=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6874662, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874717=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874717=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6874717, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874785=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874786=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6874786, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874840=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874841=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6874841, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874908=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874909=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6874909, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874963=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6874964=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6874964, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875031=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875032=sceKernelGetSystemTimeWide()
24:00:669 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6875032, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875086=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875087=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6875087, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875154=sceKernelGetSystemTimeWide()
24:00:670 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD thread for FMOD_NONBLOCKIN -> CBHandler (325->282, pc: 089d749c->0897daac, system time) +2020us
24:00:670 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:670 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> FMOD stream thread (282->306, pc: 0897daac->08a94fc4, thread delayed) +0us
24:00:670 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:670 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:670 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:670 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:670 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> FMOD thread for FMOD_NONBLOCKIN (306->325, pc: 08a94fc4->089d749c, thread delayed) +1us
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875158=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6875158, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875212=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875212=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6875212, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875280=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875281=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6875281, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875335=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875336=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6875336, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875403=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875404=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6875404, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875458=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875459=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6875459, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875526=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875527=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6875527, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875581=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875582=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6875582, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875650=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875650=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6875650, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875704=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875705=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6875705, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875773=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875774=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6875774, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875828=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875828=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6875828, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875896=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875897=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6875897, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875951=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6875952=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6875952, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876019=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876020=sceKernelGetSystemTimeWide()
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6876020, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:670 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876074=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876075=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6876075, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876142=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876143=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6876143, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876197=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876198=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6876198, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876266=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876266=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6876266, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876320=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876321=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6876321, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876389=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876389=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6876389, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876444=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876444=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6876444, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876512=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876513=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6876513, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876567=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876568=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6876568, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876635=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876636=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6876636, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876690=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876691=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6876691, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876758=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876759=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6876759, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876813=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876814=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6876814, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876881=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876882=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6876882, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876936=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6876937=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6876937, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877005=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877005=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6877005, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877060=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877060=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6877060, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877128=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877129=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6877129, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877183=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877183=sceKernelGetSystemTimeWide()
24:00:671 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6877183, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877251=sceKernelGetSystemTimeWide()
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877252=sceKernelGetSystemTimeWide()
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6877252, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877306=sceKernelGetSystemTimeWide()
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877307=sceKernelGetSystemTimeWide()
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6877307, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877374=sceKernelGetSystemTimeWide()
24:00:672 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD thread for FMOD_NONBLOCKIN -> FMOD SAS update/mix thread (325->300, pc: 089d749c->08a9eb10, system time) +2217us
24:00:672 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD thread for FMOD_NONBLOCKIN (300->325, pc: 08b001b4->089d749c, sas core) +0us
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877375=sceKernelGetSystemTimeWide()
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6877375, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877429=sceKernelGetSystemTimeWide()
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877430=sceKernelGetSystemTimeWide()
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6877430, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877498=sceKernelGetSystemTimeWide()
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877498=sceKernelGetSystemTimeWide()
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6877498, lo = 0bfd2ae0, hi = 0bfd2ae4)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877553=sceKernelGetSystemTimeWide()
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877553=sceKernelGetSystemTimeWide()
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6877553, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877621=sceKernelGetSystemTimeWide()
24:00:672 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD thread for FMOD_NONBLOCKIN -> FMOD SAS update/mix thread (325->300, pc: 089d749c->08b001b4, system time) +246us
24:00:672 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 ffffffff=sceSasGetEndFlag(08bec300)
24:00:672 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> FMOD thread for FMOD_NONBLOCKIN (300->325, pc: 08a9eb10->089d749c, blocking audio) +14us
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:82 6877637=sceKernelGetSystemTimeWide()
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6877637, lo = 0bfd2a90, hi = 0bfd2a94)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(299, 1, 00000000)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:414 0=sceKernelWaitSema(280, 1, 0)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(280, 1) (count: 0 -> 1)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(299, 1)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(322, 1)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(321, 1, 00000000)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(321, 1)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(323, 1, 00000000)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(323, 1)
24:00:672 FMOD thread  D[KERNEL]: HLE\sceKernelSemaphore.cpp:426 0=sceKernelWaitSemaCB(324, 1, 0)
24:00:672 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD thread for FMOD_NONBLOCKIN -> main (325->289, pc: 08a953dc->08a953fc, sema waited) +28us
24:00:672 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6877671=sceKernelGetSystemTimeWide()
24:00:672 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6877671=sceKernelGetSystemTimeWide()
24:00:672 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6877671, lo = 0bff3880, hi = 0bff3884)
24:00:672 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6877673=sceKernelGetSystemTimeWide()
24:00:672 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6877674=sceKernelGetSystemTimeWide()
24:00:673 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6877674, lo = 0bff3880, hi = 0bff3884)
24:00:673 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6877678=sceKernelGetSystemTimeWide()
24:00:673 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6877679=sceKernelGetSystemTimeWide()
24:00:673 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6877679, lo = 0bff3970, hi = 0bff3974)
24:00:673 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6877681=sceKernelGetSystemTimeWide()
24:00:673 main         D[KERNEL]: HLE\sceKernelTime.cpp:82 6877682=sceKernelGetSystemTimeWide()
24:00:673 main         D[KERNEL]: HLE\sceKernelTime.cpp:121 sceKernelSysClock2USecWide(clock = 6877682, lo = 0bff3970, hi = 0bff3974)
24:00:673 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:304 sceKernelSignalSema(281, 1) (count: 0 -> 1)
24:00:675 main         D[SCESAS]: HLE\sceSas.cpp:197 sceSasSetVoice(08bec300, 0, 092a3460, 527872, 1)
24:00:675 main         D[SCESAS]: HLE\sceSas.cpp:383 0=sceSasSetADSR(08bec300, 0, 15, 40000000, 00000000, 00000000, 10000000)
24:00:675 main         D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08bec300, 0, 0, 0, 0, 0)
24:00:675 main         D[SCESAS]: HLE\sceSas.cpp:298 sceSasSetPitch(08bec300, 0, 1)
24:00:676 main         D[SCESAS]: HLE\sceSas.cpp:306 sceSasSetKeyOn(08bec300, 0)
24:00:676 main         D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08bec300, 0, 0, 0, 0, 0)
24:00:676 main         D[SCESAS]: HLE\sceSas.cpp:298 sceSasSetPitch(08bec300, 0, 1)
24:00:676 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:676 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:676 main         D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08bec300, 0, 0, 0, 0, 0)
24:00:676 main         D[SCESAS]: HLE\sceSas.cpp:298 sceSasSetPitch(08bec300, 0, 1)
24:00:677 main         D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08bec300, 0, 1451, 1451, 0, 0)
24:00:678 main         D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08bec300, 0, 1451, 1451, 0, 0)
24:00:678 main         D[SCESAS]: HLE\sceSas.cpp:298 sceSasSetPitch(08bec300, 0, 1486)
24:00:678 main         D[SCESAS]: HLE\sceSas.cpp:269 sceSasSetVolume(08bec300, 0, 1451, 1451, 0, 0)
24:00:678 main         D[SCESAS]: HLE\sceSas.cpp:298 sceSasSetPitch(08bec300, 0, 1486)
24:00:679 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:679 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:679 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:680 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192448 enqueued.
24:00:680 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48bdae24)
24:00:680 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:680 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:680 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:680 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:680 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:680 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:680 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:680 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:680 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:680 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:680 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:680 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:680 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:680 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:680 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +158us
24:00:680 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:680 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:680 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:680 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:680 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5311us
24:00:680 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:680 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:680 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:680 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:680 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1762us
24:00:680 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:680 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +0us
24:00:680 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:680 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:680 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:680 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:680 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:680 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 412
24:00:680 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:680 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:680 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:687 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3442us
24:00:687 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:00:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:687 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +339us
24:00:687 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:687 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:687 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:687 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:687 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:687 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 412
24:00:687 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +135us
24:00:687 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:687 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:687 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:687 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:688 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:688 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:688 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:688 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192449 enqueued.
24:00:688 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48bdae24)
24:00:688 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:688 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:688 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:688 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:688 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:688 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:688 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:688 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:688 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:688 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:688 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:688 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:688 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:688 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:688 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:00:688 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:688 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:688 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:688 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:688 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5292us
24:00:688 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:688 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:688 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:688 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:688 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +154us
24:00:688 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:688 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +1us
24:00:688 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:688 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:688 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:688 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:688 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:688 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5389us
24:00:688 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:688 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:688 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:688 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:688 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4351us
24:00:688 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:688 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:688 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +2us
24:00:688 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:688 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:688 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:688 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:689 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:689 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:689 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 413
24:00:689 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:00:712 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +122us
24:00:712 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:00:712 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:712 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 413
24:00:712 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:712 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:712 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:712 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:712 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:712 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:712 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:712 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:712 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192450 enqueued.
24:00:712 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48bdae24)
24:00:712 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:712 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:712 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:712 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:712 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:712 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:712 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:712 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:712 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:712 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:712 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:712 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:713 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:713 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:713 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:00:713 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:713 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:713 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:713 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:713 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +216us
24:00:713 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:713 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:713 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:713 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:713 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:00:713 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:713 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:713 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:713 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:713 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2744us
24:00:713 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:713 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +3us
24:00:713 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:713 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:713 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:713 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:713 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:713 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2798us
24:00:713 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:713 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:713 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:713 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:713 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 414
24:00:713 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:713 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:713 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:737 idle0        I[SCEGE]: GLES\Framebuffer.cpp:1659 Decimating FBO for 00020000 (480 x 272 x 0), age 6
24:00:737 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3750us
24:00:737 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:00:737 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:737 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 414
24:00:737 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:737 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:737 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:737 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:737 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:737 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:737 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:737 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:737 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192451 enqueued.
24:00:737 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48bdae24)
24:00:737 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:737 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:738 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:738 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:738 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:738 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:738 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:738 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:738 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:738 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:738 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:738 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:738 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:738 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:738 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:00:738 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:738 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:738 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:738 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:738 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +945us
24:00:738 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:738 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:738 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:738 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:738 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1137us
24:00:738 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:738 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +4us
24:00:738 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:738 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:738 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:738 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:738 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:738 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4404us
24:00:738 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:738 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:738 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:738 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:738 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5333us
24:00:738 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:738 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +5us
24:00:738 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:738 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:738 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:738 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:738 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:738 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:739 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +206us
24:00:739 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:739 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:739 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:739 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:739 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:739 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 415
24:00:739 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:00:762 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3022us
24:00:762 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:00:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:762 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 415
24:00:762 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:762 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:762 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:762 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:762 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:762 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:762 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:762 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:762 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192452 enqueued.
24:00:762 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48bdae24)
24:00:762 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:762 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:762 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:762 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:762 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:762 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:762 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:762 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:762 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:762 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:762 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:762 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:762 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:762 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:762 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:762 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:00:762 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:762 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:762 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:763 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:763 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1674us
24:00:763 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:763 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:763 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:763 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:763 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3726us
24:00:763 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:763 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +6us
24:00:763 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:763 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:763 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:763 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:763 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:763 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1813us
24:00:763 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:763 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:763 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:763 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:763 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:00:763 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:763 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:763 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:763 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:763 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2119us
24:00:763 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:763 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +7us
24:00:763 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:763 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:763 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:763 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:763 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:763 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 416
24:00:763 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:763 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:763 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:779 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +164us
24:00:779 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:00:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:779 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 416
24:00:779 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:779 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:779 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:779 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:779 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:779 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:779 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:779 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:779 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192453 enqueued.
24:00:779 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48bdae24)
24:00:779 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:779 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:779 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:779 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:779 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:779 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:779 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:779 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:779 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:779 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:779 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:779 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:779 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:779 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:779 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:779 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:00:779 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:780 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:780 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:780 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:780 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2402us
24:00:780 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:780 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:780 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:780 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:780 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:00:780 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:780 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:780 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:780 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:780 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +512us
24:00:780 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:780 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +8us
24:00:780 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:780 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:780 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:780 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:780 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:780 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5025us
24:00:780 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:780 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:780 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:780 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:780 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 417
24:00:780 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:00:795 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1564us
24:00:795 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:00:795 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:795 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 417
24:00:795 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:795 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:795 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:795 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:795 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:795 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:795 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:795 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:795 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192454 enqueued.
24:00:795 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48bdae24)
24:00:795 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:795 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:795 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:795 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:795 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:795 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:795 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:795 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:795 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:795 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:795 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:795 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:795 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:796 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:796 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:00:796 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:796 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:796 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:796 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:796 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2291us
24:00:796 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:796 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +9us
24:00:796 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:796 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:796 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:796 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:796 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:796 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +828us
24:00:796 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:796 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:796 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:796 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:796 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:00:796 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:796 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:796 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:796 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:796 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3101us
24:00:796 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:796 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +10us
24:00:796 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:796 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:796 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:796 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:796 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:796 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2434us
24:00:796 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:796 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:796 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:796 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:796 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 418
24:00:796 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:796 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:796 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:812 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +836us
24:00:812 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:00:812 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:812 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 418
24:00:812 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:812 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:812 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:812 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:812 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:812 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:812 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:812 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:812 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192455 enqueued.
24:00:812 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48bdae24)
24:00:812 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:812 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:812 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:812 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:812 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:812 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:812 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:812 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:812 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:812 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:812 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:812 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:812 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:813 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:813 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:00:813 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:813 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:813 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:813 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:813 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3860us
24:00:813 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:813 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:813 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:813 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:813 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1494us
24:00:813 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:813 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +11us
24:00:813 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:813 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:813 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:813 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:813 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:813 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4040us
24:00:813 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:813 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:813 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:813 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:813 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:00:813 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:813 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +141us
24:00:813 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:813 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +12us
24:00:813 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:813 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:813 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:813 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:813 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:813 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +83us
24:00:813 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:813 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:813 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 419
24:00:813 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:00:829 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +107us
24:00:829 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:00:829 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:829 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 419
24:00:829 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:829 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:829 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:829 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:829 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:829 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:829 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:829 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:829 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192456 enqueued.
24:00:829 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48bdae24)
24:00:829 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:829 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:829 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:829 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:829 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:829 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:829 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:829 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:829 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:829 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:829 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:829 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:829 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:829 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:829 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:829 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:00:829 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:830 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:830 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:830 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:830 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4589us
24:00:830 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:830 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:830 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:830 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:830 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4083us
24:00:830 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:830 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +13us
24:00:830 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:830 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:830 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:830 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:830 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:830 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1449us
24:00:830 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:830 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:830 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:830 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:830 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 420
24:00:830 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:830 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:830 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:845 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +5182us
24:00:845 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:00:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:845 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +364us
24:00:845 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:845 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:845 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:845 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:845 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:845 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 420
24:00:845 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +110us
24:00:845 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:845 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:845 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:845 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:845 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:845 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:845 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:845 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192457 enqueued.
24:00:845 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48bdae24)
24:00:845 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:845 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:845 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:845 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:845 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:845 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:845 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:845 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:845 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:845 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:845 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:845 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:846 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:846 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:846 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:00:846 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:846 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:846 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:846 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:846 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2245us
24:00:846 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:846 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +13us
24:00:846 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:846 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:846 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:846 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:846 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:846 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3055us
24:00:846 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:846 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:846 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:846 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:846 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:00:846 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:846 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:846 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:846 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:846 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +869us
24:00:846 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:846 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +14us
24:00:846 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:846 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:846 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:846 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:846 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:846 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 421
24:00:846 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:00:862 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3567us
24:00:862 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:00:862 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:862 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 421
24:00:862 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:862 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:862 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:862 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:862 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:862 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:862 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:862 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:862 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192458 enqueued.
24:00:862 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48bdae24)
24:00:862 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:862 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:862 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:862 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:862 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:862 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:862 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:862 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:862 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:862 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:862 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:862 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:863 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:863 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:863 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:00:863 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:863 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:863 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:863 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:863 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +242us
24:00:863 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:863 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:863 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:863 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:863 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5065us
24:00:863 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:863 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +15us
24:00:863 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:863 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:863 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:863 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:863 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:863 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +464us
24:00:863 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:863 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:863 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:863 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:863 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:00:863 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:863 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:863 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:863 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:863 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3458us
24:00:863 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:863 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +16us
24:00:863 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:863 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:863 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:863 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:863 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:863 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 422
24:00:863 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:863 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:863 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:879 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +247us
24:00:879 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:00:879 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:879 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 422
24:00:879 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:879 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:879 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:879 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:879 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:879 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:879 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:879 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:879 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192459 enqueued.
24:00:879 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48bdae24)
24:00:879 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:879 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:879 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:879 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:879 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:879 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:879 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:879 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:879 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:879 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:879 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:879 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:880 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:880 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:880 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:00:880 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:880 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:880 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:880 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:880 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +971us
24:00:880 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:880 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:880 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:880 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:880 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:00:880 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:880 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:880 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:880 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:880 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1851us
24:00:880 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:880 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +17us
24:00:880 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:880 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:880 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:880 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:880 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:880 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3677us
24:00:880 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:880 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:880 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:880 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:880 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 423
24:00:880 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:00:895 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2996us
24:00:895 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:00:895 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:895 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 423
24:00:895 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:895 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:895 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:895 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:895 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:895 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:895 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:895 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:895 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192460 enqueued.
24:00:895 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48bdae24)
24:00:895 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:895 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:895 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:895 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:895 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:895 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:895 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:895 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:895 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:895 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:895 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:895 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:896 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:896 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:896 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:00:896 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:896 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:896 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:896 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:896 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1699us
24:00:896 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:896 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:896 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:896 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:896 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +244us
24:00:896 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:896 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +18us
24:00:896 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:896 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:896 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:896 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:896 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:896 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5283us
24:00:896 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:896 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:896 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:896 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:896 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4440us
24:00:896 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:896 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +19us
24:00:896 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:896 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:896 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:896 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:896 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:896 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1086us
24:00:896 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:896 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:896 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:896 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:896 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 424
24:00:896 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:896 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:896 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:912 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2268us
24:00:912 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:00:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:912 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 424
24:00:912 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:912 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:912 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:912 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:912 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:912 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:912 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:912 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:912 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192461 enqueued.
24:00:912 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48bdae24)
24:00:912 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:912 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:912 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:912 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:912 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:912 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:912 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:912 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:912 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:912 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:912 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:912 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:912 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:912 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:912 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:912 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +116us
24:00:912 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:912 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:913 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:913 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:913 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2428us
24:00:913 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:913 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:913 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:913 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:913 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2833us
24:00:913 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:913 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +20us
24:00:913 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:913 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:913 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:913 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:913 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:913 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2692us
24:00:913 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:913 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:913 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:913 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:913 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:00:913 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:913 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:913 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:913 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:913 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1226us
24:00:913 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:913 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +21us
24:00:913 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:913 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:913 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:913 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:913 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:913 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 425
24:00:913 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:00:929 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +289us
24:00:929 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:00:929 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:929 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 425
24:00:929 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:929 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:929 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:929 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:929 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:929 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:929 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:929 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:929 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192462 enqueued.
24:00:929 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48bdae24)
24:00:929 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:929 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:929 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:929 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:929 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:929 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:929 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:929 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:929 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:929 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:929 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:929 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:930 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:930 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:930 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:930 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:00:930 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:930 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:930 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:930 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:930 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:930 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3157us
24:00:930 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:930 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:930 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:930 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:930 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:930 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:930 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5422us
24:00:930 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:930 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:930 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +22us
24:00:930 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:930 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:930 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:930 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:930 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:930 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:930 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +101us
24:00:930 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:930 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:930 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:930 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:930 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:930 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:930 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:00:930 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:930 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:930 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:930 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:930 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:930 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:930 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 426
24:00:930 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:930 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:930 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:946 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +810us
24:00:946 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:00:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:946 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 426
24:00:946 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:946 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:946 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:946 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:946 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192463 enqueued.
24:00:946 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48bdae24)
24:00:946 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:946 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:946 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:946 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:946 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:946 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:946 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:946 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:946 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:946 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:946 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:946 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:00:946 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:946 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:947 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:947 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2152us
24:00:947 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:947 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +23us
24:00:947 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:947 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:947 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:947 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:947 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:947 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1707us
24:00:947 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:947 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:947 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:947 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:947 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:00:947 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:947 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:947 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:947 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:947 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2208us
24:00:947 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:947 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +24us
24:00:947 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:947 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:947 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:947 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:947 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:947 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3313us
24:00:947 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:947 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:947 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:947 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:947 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 427
24:00:947 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:00:962 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +82us
24:00:962 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:00:962 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:962 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 427
24:00:962 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:962 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:962 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:962 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:962 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:962 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:962 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:962 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:962 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192464 enqueued.
24:00:962 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48bdae24)
24:00:962 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:962 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:962 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:962 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:962 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:962 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:962 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:962 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:962 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:962 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:962 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:962 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:963 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:963 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:963 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:00:963 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:963 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:963 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:963 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:963 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4614us
24:00:963 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:963 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:963 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:963 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:963 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +601us
24:00:963 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:963 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +25us
24:00:963 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:963 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:963 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:963 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:963 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:963 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4920us
24:00:963 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:963 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:963 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:963 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:963 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4797us
24:00:963 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:963 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +26us
24:00:963 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:963 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:963 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:963 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:963 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:963 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 428
24:00:963 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:963 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:963 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:979 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +331us
24:00:979 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:00:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:979 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +389us
24:00:979 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:979 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:979 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:979 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:979 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 428
24:00:979 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +85us
24:00:979 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:979 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:979 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:979 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:979 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:979 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:979 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:979 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192465 enqueued.
24:00:979 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48bdae24)
24:00:979 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:979 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:979 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:979 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:979 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:979 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:979 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:979 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:979 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:979 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:979 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:979 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:979 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:979 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:979 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:979 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:00:980 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:980 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:980 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:980 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:980 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5343us
24:00:980 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:980 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:980 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:980 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:980 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3190us
24:00:980 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:980 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +27us
24:00:980 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:980 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:980 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:980 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:980 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:980 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2328us
24:00:980 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:980 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:980 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:980 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:980 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 429
24:00:980 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:00:996 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4428us
24:00:996 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:00:996 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:00:996 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 429
24:00:996 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:00:996 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:00:996 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:00:996 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:00:996 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:00:996 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:00:996 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:00:996 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:00:996 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192466 enqueued.
24:00:996 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48bdae24)
24:00:996 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:00:996 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:00:996 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:00:996 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:996 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:996 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:996 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:996 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:00:996 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:00:996 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:00:996 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:00:996 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:00:996 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:00:996 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:00:996 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:00:997 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:00:997 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:00:997 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:00:997 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:00:997 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +267us
24:00:997 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:997 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:997 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:997 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:997 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1583us
24:00:997 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:997 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +28us
24:00:997 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:997 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:997 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:997 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:997 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:997 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3935us
24:00:997 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:997 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:00:997 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:997 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:997 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:00:997 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:00:997 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +230us
24:00:997 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:00:997 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +8us
24:00:997 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:00:997 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:00:997 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +5us
24:00:997 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:997 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:997 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:00:997 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:00:997 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:00:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:00:997 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 430
24:00:997 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:997 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:00:997 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:012 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3692us
24:01:012 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:012 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 430
24:01:012 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:012 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:012 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:012 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:012 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:012 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:012 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:012 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:012 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192467 enqueued.
24:01:012 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48bdae24)
24:01:012 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:012 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:012 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:012 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:012 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:012 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:012 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:012 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:01:012 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:01:012 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:012 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:012 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:012 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:012 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:012 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:012 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:01:012 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:012 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:01:013 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:013 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:01:013 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +996us
24:01:013 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:013 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:013 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:013 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:013 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4172us
24:01:013 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:013 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +29us
24:01:013 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:013 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:013 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:013 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:013 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:013 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1343us
24:01:013 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:013 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:013 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:013 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:013 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:013 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:013 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:013 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:013 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:013 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2565us
24:01:013 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:013 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +30us
24:01:013 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:013 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:013 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:013 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:013 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:013 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:013 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 431
24:01:013 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:029 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +372us
24:01:029 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:029 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:029 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 431
24:01:029 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:029 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:029 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:029 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:029 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:029 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:029 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:029 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:029 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192468 enqueued.
24:01:029 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48bdae24)
24:01:029 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:029 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:029 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:029 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:029 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:029 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:029 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:029 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:01:029 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:01:029 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:029 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:029 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:029 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:029 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:029 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:01:030 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:030 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:01:030 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:030 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:01:030 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1725us
24:01:030 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:030 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:030 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:030 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:030 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:030 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:030 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:030 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:030 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:030 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +958us
24:01:030 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:030 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +31us
24:01:030 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:030 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:030 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:030 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:030 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:030 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4556us
24:01:030 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:030 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:030 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:030 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:030 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:030 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 432
24:01:030 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:030 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:030 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:045 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2242us
24:01:045 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:045 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:045 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 432
24:01:045 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:045 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:045 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:045 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:045 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:045 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:045 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:045 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:045 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192469 enqueued.
24:01:045 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48bdae24)
24:01:045 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:045 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:045 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:045 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:045 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:045 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:045 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:045 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:01:045 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:01:045 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:045 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:045 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:045 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:045 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:046 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +116us
24:01:046 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:046 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:01:046 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:046 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:01:046 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2060us
24:01:046 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:046 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +32us
24:01:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:046 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:046 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +358us
24:01:046 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:046 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:046 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:046 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:046 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:046 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:046 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:046 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:046 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:046 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3547us
24:01:046 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:046 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +33us
24:01:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:046 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:046 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:046 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1965us
24:01:046 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:046 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:046 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:046 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:046 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:046 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 433
24:01:046 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:062 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1514us
24:01:062 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:062 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 433
24:01:062 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:062 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:062 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:062 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:062 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:062 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:062 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:062 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:062 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192470 enqueued.
24:01:062 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48bdae24)
24:01:062 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:062 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:062 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:062 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:062 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:062 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:062 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:062 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:01:062 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:01:062 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:062 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:062 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:062 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:062 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:062 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:062 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:01:062 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:062 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:01:063 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:063 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:01:063 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3182us
24:01:063 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:063 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:063 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:063 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:063 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1940us
24:01:063 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:063 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +34us
24:01:063 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:063 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:063 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:063 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:063 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:063 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3571us
24:01:063 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:063 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:063 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:063 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:063 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:063 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:063 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:063 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:063 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:063 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +333us
24:01:063 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:063 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +35us
24:01:063 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:063 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:063 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:063 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:063 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:063 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:063 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 434
24:01:063 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:063 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:063 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:079 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +414us
24:01:079 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:079 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:079 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 434
24:01:079 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:079 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:079 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:079 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:079 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:079 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:079 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:079 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:079 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192471 enqueued.
24:01:079 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48bdae24)
24:01:079 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:079 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:079 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:079 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:079 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:079 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:080 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:080 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:01:080 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:01:080 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:080 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:080 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:080 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:080 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:080 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:01:080 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:080 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:01:080 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:080 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:01:080 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3911us
24:01:080 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:080 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:080 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:080 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:080 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4529us
24:01:080 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:080 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +36us
24:01:080 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:080 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:080 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:080 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:080 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:080 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +980us
24:01:080 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:080 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:080 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:080 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:080 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:080 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:080 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:080 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:080 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:080 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:080 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 435
24:01:080 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:096 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +56us
24:01:096 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:096 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:096 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 435
24:01:096 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:096 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:096 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:096 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:096 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:096 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:096 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:096 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:096 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192472 enqueued.
24:01:096 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48bdae24)
24:01:096 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:096 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:096 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:096 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:096 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:096 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:096 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:096 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:01:096 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:01:096 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:096 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:096 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:097 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:097 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:097 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:097 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:01:097 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:097 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:01:097 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:097 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:097 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:01:097 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2013us
24:01:097 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:097 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:097 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +37us
24:01:097 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:097 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:097 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:097 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:097 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:097 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:097 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2586us
24:01:097 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:097 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:097 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:097 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:097 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:097 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:097 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:097 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:097 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:097 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:097 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:097 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:097 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:097 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1315us
24:01:097 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:097 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:097 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +38us
24:01:097 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:097 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:097 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:097 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:097 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:097 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:097 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 436
24:01:097 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:097 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:097 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:112 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3776us
24:01:112 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:112 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +415us
24:01:112 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:112 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:112 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:112 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:112 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:112 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 436
24:01:112 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +59us
24:01:112 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:112 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:112 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:112 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:112 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:112 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:112 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:112 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192473 enqueued.
24:01:112 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48bdae24)
24:01:112 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:112 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:112 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:113 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:113 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:113 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:113 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:113 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 04170000: 480 x 272 x 3 
24:01:113 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 04170000!
24:01:113 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:113 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:113 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899bec0->08000000, interrupt) +117us
24:01:113 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:113 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899bec0, left interrupt) +0us
24:01:113 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:113 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +3us
24:01:113 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5331us
24:01:113 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:113 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +36us
24:01:113 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:113 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +2us
24:01:113 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:113 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:113 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:113 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:113 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:113 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +235us
24:01:113 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:113 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:113 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:113 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:113 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:113 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:113 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:113 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:114 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3904us
24:01:114 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:114 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +40us
24:01:114 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:114 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:114 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:114 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:114 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:114 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:114 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 437
24:01:114 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:129 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +456us
24:01:129 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:129 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:129 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 437
24:01:129 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:129 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:129 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:129 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:129 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:129 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192474 enqueued.
24:01:129 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48bdae24)
24:01:129 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:129 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:129 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:129 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:129 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:129 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:129 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:129 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +98us
24:01:129 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:130 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:130 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:130 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:130 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:130 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +305us
24:01:130 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:130 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:130 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:130 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:130 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:130 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:130 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:130 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:130 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:130 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:130 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:130 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:130 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:130 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2297us
24:01:130 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:130 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:130 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +41us
24:01:130 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:130 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:130 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:130 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:130 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:130 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:130 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3207us
24:01:130 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:130 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:130 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:130 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:130 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:130 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:130 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 438
24:01:130 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:130 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:130 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:146 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3674us
24:01:146 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:146 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 438
24:01:146 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:146 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:146 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:146 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:146 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:146 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192475 enqueued.
24:01:146 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48bdae24)
24:01:146 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:146 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:146 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:146 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:146 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:146 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:146 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:146 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:146 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:147 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:147 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:147 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:147 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1034us
24:01:147 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:147 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:147 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:147 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:147 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +690us
24:01:147 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:147 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +42us
24:01:147 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:147 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:147 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:147 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:147 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:147 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4814us
24:01:147 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:147 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:147 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:147 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:147 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4886us
24:01:147 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:147 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +43us
24:01:147 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:147 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:147 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:147 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:147 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:147 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +616us
24:01:147 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:147 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:147 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:147 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:147 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:147 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 439
24:01:147 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:162 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2946us
24:01:162 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:162 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:162 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 439
24:01:162 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:162 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:162 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:162 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:162 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:162 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192476 enqueued.
24:01:162 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48bdae24)
24:01:162 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:162 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:162 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:162 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:162 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:162 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:162 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:162 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:162 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:162 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:163 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:163 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1764us
24:01:163 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:163 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:163 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:163 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:163 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3279us
24:01:163 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:163 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +44us
24:01:163 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:163 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:163 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:163 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:163 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:163 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2222us
24:01:163 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:163 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:163 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:163 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:163 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:163 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:163 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:163 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:163 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:163 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1672us
24:01:163 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:163 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +45us
24:01:163 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:163 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:163 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:163 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:163 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:163 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:163 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 440
24:01:163 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:163 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:163 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:179 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +497us
24:01:179 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:179 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 440
24:01:179 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:179 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:179 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:179 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:179 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:179 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192477 enqueued.
24:01:179 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48bdae24)
24:01:179 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:179 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:179 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:179 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:179 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:179 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:179 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:179 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:179 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:179 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:179 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:180 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2492us
24:01:180 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:180 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:180 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:180 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:180 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:180 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:180 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:180 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:180 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:180 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +64us
24:01:180 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:180 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +45us
24:01:180 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:180 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:180 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:180 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:180 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:180 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5435us
24:01:180 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:180 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:180 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:180 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:180 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:180 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 441
24:01:180 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:196 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1488us
24:01:196 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:196 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 441
24:01:196 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:196 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:196 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:196 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:196 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:196 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192478 enqueued.
24:01:196 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48bdae24)
24:01:196 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:196 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:196 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:196 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:196 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:196 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:196 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:196 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:196 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:196 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:196 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1933us
24:01:196 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:196 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:196 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +46us
24:01:196 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:196 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:197 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:197 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:197 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:197 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:197 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1237us
24:01:197 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:197 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:197 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:197 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:197 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:197 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:197 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:197 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:197 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:197 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:197 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:197 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:197 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:197 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2654us
24:01:197 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:197 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:197 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +47us
24:01:197 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:197 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:197 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:197 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:197 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:197 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:197 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2844us
24:01:197 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:197 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:197 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:197 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:197 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:197 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:197 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 442
24:01:197 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:197 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:197 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:212 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +760us
24:01:212 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:212 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 442
24:01:212 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:212 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:212 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:212 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:212 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:212 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192479 enqueued.
24:01:212 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48bdae24)
24:01:212 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:212 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:212 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:212 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:212 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:212 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:212 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:212 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:212 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:212 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:213 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:213 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3949us
24:01:213 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:213 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:213 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:213 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:213 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1047us
24:01:213 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:213 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +48us
24:01:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:213 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:213 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4450us
24:01:213 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:213 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:213 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:213 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:213 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5243us
24:01:213 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:213 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +49us
24:01:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:213 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:213 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:213 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +252us
24:01:213 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:213 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:213 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:213 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:213 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:213 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 443
24:01:213 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:229 idle0        I[SCEGE]: GLES\Framebuffer.cpp:1659 Decimating FBO for 04170000 (480 x 272 x 3), age 6
24:01:229 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +31us
24:01:229 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:229 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 443
24:01:229 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:229 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:229 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:229 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:229 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:229 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192480 enqueued.
24:01:229 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48bdae24)
24:01:229 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:229 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:229 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:229 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:229 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:229 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:229 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:229 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:229 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:229 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:229 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4678us
24:01:229 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:229 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:229 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:229 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:229 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:230 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3636us
24:01:230 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:230 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +50us
24:01:230 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:230 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:230 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:230 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:230 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:230 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1859us
24:01:230 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:230 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:230 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:230 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:230 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:230 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 444
24:01:230 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:230 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:230 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:246 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +5106us
24:01:246 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:246 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +440us
24:01:246 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:246 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:246 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:246 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:246 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 444
24:01:246 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +34us
24:01:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:246 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:246 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:246 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:246 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:246 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192481 enqueued.
24:01:246 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48bdae24)
24:01:246 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:246 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:246 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:246 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:246 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:246 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:246 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:246 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:247 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:247 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:247 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:247 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:247 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1888us
24:01:247 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:247 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +51us
24:01:247 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:247 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:247 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:247 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:247 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:247 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3465us
24:01:247 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:247 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:247 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:247 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:247 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:247 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:247 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:247 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:247 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:247 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +422us
24:01:247 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:247 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +52us
24:01:247 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:247 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:247 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:247 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:247 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:247 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:247 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 445
24:01:247 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:262 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3901us
24:01:262 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:262 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:262 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 445
24:01:262 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:262 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:262 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:262 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:262 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:262 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192482 enqueued.
24:01:262 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48bdae24)
24:01:262 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:262 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:262 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:262 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:262 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:262 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:262 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:262 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:262 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:262 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:262 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:262 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:263 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:263 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:263 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:263 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +331us
24:01:263 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:263 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:263 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:263 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:263 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:263 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:263 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4618us
24:01:263 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:263 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:263 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +53us
24:01:263 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:263 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:263 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:263 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:263 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:263 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:263 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +874us
24:01:263 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:263 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:263 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:263 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:263 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:263 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:263 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:263 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:263 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:263 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:263 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:263 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:263 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:263 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3011us
24:01:263 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:263 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:263 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +54us
24:01:263 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:263 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:263 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:263 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:263 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:263 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:263 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 446
24:01:263 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:263 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:263 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:279 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +581us
24:01:279 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:279 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 446
24:01:279 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:279 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:279 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:279 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:279 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:279 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192483 enqueued.
24:01:279 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48bdae24)
24:01:279 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:279 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:279 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:279 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:279 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:279 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:279 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:279 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:279 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:279 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:279 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:279 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1060us
24:01:279 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:280 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:280 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:280 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:280 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:280 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:280 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:280 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:280 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:280 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1404us
24:01:280 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:280 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +55us
24:01:280 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:280 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:280 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:280 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:280 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:280 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4086us
24:01:280 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:280 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:280 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:280 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:280 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:280 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 447
24:01:280 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:296 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2920us
24:01:296 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:296 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:296 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 447
24:01:296 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:296 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:296 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:296 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:296 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:296 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:296 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:296 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:296 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192484 enqueued.
24:01:296 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48bdae24)
24:01:296 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:296 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:296 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:296 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:296 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:296 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:297 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:297 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:297 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:297 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:297 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:297 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:297 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:297 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:297 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:297 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1788us
24:01:297 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:297 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:297 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +51us
24:01:297 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:297 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:297 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +56us
24:01:297 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:297 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:297 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:297 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:297 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:297 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:297 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +129us
24:01:297 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:297 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:297 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:297 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:297 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:297 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:297 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:297 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:297 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:297 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:297 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3993us
24:01:297 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:297 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:297 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +57us
24:01:297 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:297 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:297 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:297 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:297 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:297 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:297 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1495us
24:01:297 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:297 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:297 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:297 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:297 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:297 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:297 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 448
24:01:297 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:297 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:297 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:313 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2192us
24:01:313 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:313 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 448
24:01:313 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:313 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:313 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:313 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:313 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:313 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:313 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:313 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:313 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192485 enqueued.
24:01:313 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48bdae24)
24:01:313 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:313 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:313 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:313 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:313 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:313 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:313 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:313 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:313 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:313 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:313 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:313 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:313 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:313 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:313 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2517us
24:01:314 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:314 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:314 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:314 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:314 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2386us
24:01:314 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:314 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +58us
24:01:314 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:314 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:314 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:314 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:314 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:314 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3101us
24:01:314 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:314 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:314 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:314 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:314 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:314 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:314 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:314 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:314 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:314 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +779us
24:01:314 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:314 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +59us
24:01:314 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:314 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:314 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:314 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:314 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:314 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:314 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 449
24:01:314 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:329 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +622us
24:01:329 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:329 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:329 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 449
24:01:329 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:329 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:329 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:329 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:329 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:329 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:329 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:329 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:329 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192486 enqueued.
24:01:329 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48bdae24)
24:01:329 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:329 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:329 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:329 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:329 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:329 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:329 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:329 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:329 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:329 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:329 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:329 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:329 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:329 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:329 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:329 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3246us
24:01:329 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:329 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:329 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:329 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:329 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:329 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:330 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4975us
24:01:330 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:330 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:330 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +60us
24:01:330 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:330 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:330 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:330 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:330 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:330 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:330 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +510us
24:01:330 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:330 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:330 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:330 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:330 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:330 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:330 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:330 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:330 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:330 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:330 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:330 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:330 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:330 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 450
24:01:330 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:330 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:330 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:346 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +734us
24:01:346 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:346 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 450
24:01:346 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:346 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:346 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:346 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:346 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:346 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192487 enqueued.
24:01:346 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48bdae24)
24:01:346 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:346 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:346 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:346 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:346 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:346 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:346 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:346 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:346 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:346 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:346 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:346 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1794us
24:01:346 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:347 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +61us
24:01:347 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:347 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:347 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:347 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:347 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:347 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2116us
24:01:347 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:347 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:347 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:347 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:347 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:347 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:347 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:347 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:347 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:347 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1761us
24:01:347 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:347 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +61us
24:01:347 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:347 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:347 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:347 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:347 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:347 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3723us
24:01:347 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:347 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:347 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:347 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:347 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:347 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 451
24:01:347 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:363 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +6us
24:01:363 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:363 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 451
24:01:363 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:363 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:363 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:363 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:363 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:363 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192488 enqueued.
24:01:363 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48bdae24)
24:01:363 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:363 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:363 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:363 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:363 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:363 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:363 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:363 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:363 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:363 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:363 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:363 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4703us
24:01:364 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:364 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:364 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:364 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:364 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +154us
24:01:364 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:364 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +62us
24:01:364 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:364 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:364 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:364 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:364 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:364 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5329us
24:01:364 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:364 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:364 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:364 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:364 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4350us
24:01:364 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:364 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +63us
24:01:364 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:364 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:364 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:364 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:364 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:364 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:364 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 452
24:01:364 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:364 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:364 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:379 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +664us
24:01:379 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:379 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +466us
24:01:379 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:379 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:379 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:379 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:379 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:379 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 452
24:01:379 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +9us
24:01:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:379 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:379 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:379 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:379 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:379 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192489 enqueued.
24:01:379 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48bdae24)
24:01:379 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:379 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:379 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:379 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:379 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:379 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:379 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:380 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:380 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:380 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:380 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:380 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5432us
24:01:380 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:380 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:380 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:380 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:380 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2743us
24:01:380 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:380 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +64us
24:01:380 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:380 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:380 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:380 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:380 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:380 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2738us
24:01:380 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:380 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:380 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:380 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:380 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:380 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 453
24:01:380 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:396 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4352us
24:01:396 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:396 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:396 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 453
24:01:396 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:396 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:396 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:396 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:396 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:396 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192490 enqueued.
24:01:396 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48bdae24)
24:01:396 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:396 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:396 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:396 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:396 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:396 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:396 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:396 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:396 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:396 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:396 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:397 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:397 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +357us
24:01:397 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:397 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:397 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:397 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:397 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:397 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:397 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1136us
24:01:397 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:397 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:397 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +65us
24:01:397 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:397 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:397 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:397 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:397 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:397 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:397 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4344us
24:01:397 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:397 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:397 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:397 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:397 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:397 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:397 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5332us
24:01:397 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:397 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:397 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +66us
24:01:397 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:397 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:397 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:397 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:397 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:397 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:397 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +146us
24:01:397 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:397 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:397 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:397 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:397 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:397 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:397 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 454
24:01:397 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:397 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:397 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:413 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3624us
24:01:413 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:413 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 454
24:01:413 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:413 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:413 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:413 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:413 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:413 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:413 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:413 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:413 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192491 enqueued.
24:01:413 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48bdae24)
24:01:413 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:413 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:413 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:413 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:413 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:413 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:413 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:413 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:413 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:413 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:413 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:413 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:413 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:413 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:413 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1085us
24:01:414 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:414 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:414 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:414 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:414 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3725us
24:01:414 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:414 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +67us
24:01:414 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:414 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:414 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:414 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:414 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:414 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1753us
24:01:414 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:414 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:414 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:414 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:414 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:414 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:414 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:414 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:414 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:414 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2118us
24:01:414 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:414 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +68us
24:01:414 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:414 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:414 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:414 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:414 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:414 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:414 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 455
24:01:414 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:429 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +706us
24:01:429 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:429 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:429 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 455
24:01:429 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:429 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:429 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:429 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:429 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:429 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192492 enqueued.
24:01:429 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48bdae24)
24:01:429 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:429 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:429 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:429 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:429 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:429 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:429 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:429 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:429 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:429 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:429 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:429 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:429 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1814us
24:01:429 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:430 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:430 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:430 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:430 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:430 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:430 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:430 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:430 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:430 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:430 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:430 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:430 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:430 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +511us
24:01:430 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:430 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:430 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +69us
24:01:430 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:430 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:430 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:430 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:430 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:430 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:430 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4965us
24:01:430 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:430 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:430 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:430 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:430 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:430 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:430 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 456
24:01:430 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:430 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:430 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:446 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2166us
24:01:446 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:446 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 456
24:01:446 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:446 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:446 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:446 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:446 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:446 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192493 enqueued.
24:01:446 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48bdae24)
24:01:446 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:446 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:446 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:446 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:446 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:446 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:446 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:446 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:446 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:446 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:446 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:446 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1701us
24:01:446 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:447 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +70us
24:01:447 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:447 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:447 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:447 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:447 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:447 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +768us
24:01:447 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:447 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:447 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:447 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:447 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:447 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:447 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:447 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:447 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:447 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3100us
24:01:447 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:447 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +71us
24:01:447 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:447 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:447 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:447 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:447 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:447 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2374us
24:01:447 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:447 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:447 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:447 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:447 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:447 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 457
24:01:447 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:463 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1438us
24:01:463 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:463 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 457
24:01:463 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:463 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:463 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:463 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:463 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:463 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192494 enqueued.
24:01:463 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48bdae24)
24:01:463 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:463 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:463 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:463 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:463 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:463 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:463 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:463 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:463 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:463 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:463 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3271us
24:01:463 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:463 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:464 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:464 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:464 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:464 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1493us
24:01:464 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:464 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +72us
24:01:464 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:464 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:464 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:464 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:464 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:464 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3980us
24:01:464 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:464 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:464 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:464 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:464 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:464 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:464 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +140us
24:01:464 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:464 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +73us
24:01:464 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:464 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:464 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:464 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:464 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:464 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +23us
24:01:464 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:464 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:464 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:464 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 458
24:01:464 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:464 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:464 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:479 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +709us
24:01:479 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:479 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 458
24:01:479 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:479 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:479 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:479 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:479 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:479 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192495 enqueued.
24:01:479 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48bdae24)
24:01:479 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:479 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:479 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:479 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:479 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:479 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:479 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:479 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:479 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:479 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:479 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4000us
24:01:479 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:479 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:479 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:479 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:479 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:480 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4082us
24:01:480 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:480 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +74us
24:01:480 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:480 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:480 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:480 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:480 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:480 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1389us
24:01:480 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:480 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:480 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:480 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:480 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:480 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:480 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:480 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 459
24:01:480 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:496 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +235us
24:01:496 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:496 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +2us
24:01:496 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:496 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:496 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 459
24:01:496 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +712us
24:01:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:496 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:496 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:496 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:496 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:496 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192496 enqueued.
24:01:496 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48bdae24)
24:01:496 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:496 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:496 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:496 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:496 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:496 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:496 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:496 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:496 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:496 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:496 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:497 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1655us
24:01:497 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:497 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +75us
24:01:497 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:497 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:497 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:497 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:497 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:497 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2995us
24:01:497 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:497 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:497 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:497 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:497 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:497 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:497 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:497 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:497 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:497 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +868us
24:01:497 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:497 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +76us
24:01:497 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:497 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:497 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:497 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:497 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:497 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:497 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 460
24:01:497 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:497 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:497 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:513 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4109us
24:01:513 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:513 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +491us
24:01:513 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:513 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 460
24:01:513 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +238us
24:01:513 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 08a94f7c->08b001b4, system time) +11us
24:01:513 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:513 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:513 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->08a94f7c, blocking audio) +14us
24:01:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:513 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:513 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:513 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:513 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:513 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192497 enqueued.
24:01:513 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48bdae24)
24:01:513 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:513 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:513 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:513 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:513 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:513 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:513 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:513 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +86us
24:01:514 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:514 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:514 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:514 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:514 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4958us
24:01:514 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:514 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +77us
24:01:514 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:514 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:514 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:514 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:514 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:514 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +404us
24:01:514 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:514 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:514 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:514 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:514 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:514 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:514 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:514 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:514 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:514 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3457us
24:01:514 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:514 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +78us
24:01:514 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:514 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:514 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:514 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:514 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:514 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:514 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 461
24:01:514 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:529 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +789us
24:01:529 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:529 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:529 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 461
24:01:529 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:529 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:529 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:529 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:529 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:529 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:529 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:529 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:529 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192498 enqueued.
24:01:529 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48bdae24)
24:01:529 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:529 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:529 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:529 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:529 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:529 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:529 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:529 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:529 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:530 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:530 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:530 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:530 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:530 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:530 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +382us
24:01:530 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:530 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:530 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:530 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:530 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:530 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:530 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:530 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:530 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:530 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1850us
24:01:530 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:530 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +78us
24:01:530 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:530 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:530 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:530 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:530 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:530 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3617us
24:01:530 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:530 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:530 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:530 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:530 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:530 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 462
24:01:530 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:530 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:530 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:546 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3598us
24:01:546 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:546 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 462
24:01:546 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:546 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:546 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:546 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:546 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:546 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:546 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:546 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:546 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192499 enqueued.
24:01:546 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48bdae24)
24:01:546 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:546 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:546 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:546 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:546 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:546 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:546 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:546 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:546 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:546 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:547 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:547 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:547 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:547 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:547 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1111us
24:01:547 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:547 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:547 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:547 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:547 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +243us
24:01:547 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:547 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +79us
24:01:547 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:547 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:547 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:547 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:547 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:547 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5223us
24:01:547 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:547 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:547 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:547 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:547 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4439us
24:01:547 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:547 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +80us
24:01:547 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:547 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:547 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:547 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:547 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:547 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1025us
24:01:547 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:547 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:547 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:547 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:547 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:547 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 463
24:01:547 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:563 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2870us
24:01:563 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:563 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:563 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 463
24:01:563 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:563 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:563 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:563 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:563 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:563 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:563 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:563 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:563 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192500 enqueued.
24:01:563 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48bdae24)
24:01:563 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:563 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:563 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:563 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:563 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:563 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:563 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:563 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:563 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:563 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:563 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:563 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:564 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:564 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:564 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1839us
24:01:564 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:564 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:564 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:564 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:564 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2832us
24:01:564 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:564 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +81us
24:01:564 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:564 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:564 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:564 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:564 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:564 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2632us
24:01:564 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:564 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:564 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:564 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:564 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:564 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:564 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:564 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:564 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:564 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1225us
24:01:564 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:564 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +82us
24:01:564 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:564 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:564 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:564 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:564 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:564 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:564 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 464
24:01:564 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:564 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:564 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:579 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +831us
24:01:579 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:579 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 464
24:01:579 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:579 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:579 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:579 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:579 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:579 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:579 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:579 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:579 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192501 enqueued.
24:01:579 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48bdae24)
24:01:579 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:579 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:579 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:579 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:579 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:579 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:579 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:579 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:579 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:579 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:579 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:579 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:579 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:579 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2568us
24:01:579 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:579 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:579 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:580 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:580 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:580 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5421us
24:01:580 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:580 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +83us
24:01:580 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:580 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:580 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:580 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:580 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:580 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +40us
24:01:580 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:580 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:580 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:580 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:580 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:580 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:580 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:580 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:580 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:580 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:580 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 465
24:01:580 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:596 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1412us
24:01:596 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:596 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 465
24:01:596 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:596 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:596 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:596 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:596 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:596 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:596 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:596 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:596 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192502 enqueued.
24:01:596 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48bdae24)
24:01:596 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:596 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:596 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:596 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:596 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:596 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:596 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:596 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:596 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:596 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:596 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:596 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:596 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:596 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:597 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1562us
24:01:597 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:597 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +84us
24:01:597 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:597 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:597 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:597 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:597 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:597 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1647us
24:01:597 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:597 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:597 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:597 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:597 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:597 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:597 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:597 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:597 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:597 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2207us
24:01:597 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:597 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +85us
24:01:597 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:597 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:597 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:597 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:597 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:597 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3253us
24:01:597 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:597 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:597 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:597 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:597 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:597 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 466
24:01:597 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:597 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:597 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:613 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +684us
24:01:613 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:613 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 466
24:01:613 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:613 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:613 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:613 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:613 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:613 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:613 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:613 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:613 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192503 enqueued.
24:01:613 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48bdae24)
24:01:613 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:613 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:613 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:613 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:613 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:613 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:613 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:613 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:613 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:613 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:613 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:614 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:614 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:614 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:614 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4025us
24:01:614 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:614 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:614 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:614 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:614 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +600us
24:01:614 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:614 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +86us
24:01:614 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:614 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:614 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:614 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:614 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:614 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4859us
24:01:614 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:614 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:614 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:614 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:614 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4796us
24:01:614 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:614 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +87us
24:01:614 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:614 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:614 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:614 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:614 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:614 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +662us
24:01:614 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:614 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:614 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 467
24:01:614 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:630 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +210us
24:01:630 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:630 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +28us
24:01:630 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:630 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:630 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:630 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 467
24:01:630 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +686us
24:01:630 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:630 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:630 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:630 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:630 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:630 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:630 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:630 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192504 enqueued.
24:01:630 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48bdae24)
24:01:630 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:630 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:630 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:630 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:630 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:630 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:631 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:631 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:631 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:631 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:631 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:631 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:631 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:631 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4754us
24:01:631 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:631 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:631 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:631 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:631 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3189us
24:01:631 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:631 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +88us
24:01:631 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:631 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:631 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:631 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:631 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:631 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2268us
24:01:631 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:631 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:631 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:631 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:631 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:631 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 468
24:01:631 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:631 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:631 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:646 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +5030us
24:01:646 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:646 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +516us
24:01:646 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:646 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:646 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 468
24:01:646 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +213us
24:01:646 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:646 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:646 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:646 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:646 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:646 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 08a085c4->08b001b4, interrupts resumed) +87us
24:01:646 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:646 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:646 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->08a085c4, blocking audio) +14us
24:01:646 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:646 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:646 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192505 enqueued.
24:01:646 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48bdae24)
24:01:646 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:646 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:646 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:646 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:646 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:646 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:647 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +10us
24:01:647 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:647 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:647 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:647 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:647 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:647 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:647 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1501us
24:01:647 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:647 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +89us
24:01:647 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:647 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:647 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:647 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:647 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:647 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3874us
24:01:647 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:647 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:647 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:647 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:647 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:647 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:647 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +229us
24:01:647 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:647 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +9us
24:01:647 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:647 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:647 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +66us
24:01:647 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:647 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:647 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:647 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:647 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:647 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:647 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 469
24:01:647 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:663 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4234us
24:01:663 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:663 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:663 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 469
24:01:663 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:663 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:663 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:663 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:663 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:663 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192506 enqueued.
24:01:663 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48bdae24)
24:01:663 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:663 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:663 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:663 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:663 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:663 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:663 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:663 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:663 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:663 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:664 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:664 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:664 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +407us
24:01:664 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:664 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:664 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:664 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:664 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:664 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:664 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4171us
24:01:664 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:664 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:664 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +91us
24:01:664 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:664 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:664 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:664 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:664 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:664 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:664 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1283us
24:01:664 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:664 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:664 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:664 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:664 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:664 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:664 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:664 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:664 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:664 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:664 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:664 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:664 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:664 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2564us
24:01:664 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:664 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:664 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +92us
24:01:664 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:664 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:664 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:664 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:664 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:664 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:664 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 470
24:01:664 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:664 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:664 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:679 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +914us
24:01:679 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:679 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 470
24:01:679 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:679 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:679 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:679 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:679 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:679 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:679 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:679 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:679 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192507 enqueued.
24:01:679 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48bdae24)
24:01:679 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:679 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:679 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:679 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:679 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:679 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:679 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:679 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:679 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:679 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:680 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:680 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:680 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:680 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:680 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1136us
24:01:680 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:680 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:680 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:680 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:680 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:680 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:680 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:680 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:680 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:680 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +957us
24:01:680 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:680 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +93us
24:01:680 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:680 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:680 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:680 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:680 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:680 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4496us
24:01:680 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:680 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:680 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:680 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:680 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:680 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 471
24:01:680 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:696 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2844us
24:01:696 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:696 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:696 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 471
24:01:696 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:696 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:696 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:696 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:696 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:696 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:696 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:696 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:696 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192508 enqueued.
24:01:696 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48bdae24)
24:01:696 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:696 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:696 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:696 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:696 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:696 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:696 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:696 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:696 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:696 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:696 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:696 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:696 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:696 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:696 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:696 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1470us
24:01:696 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:696 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:696 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +94us
24:01:696 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:696 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:696 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:696 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:696 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:696 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:696 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +298us
24:01:697 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:697 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:697 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:697 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:697 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:697 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:697 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:697 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:697 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:697 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3546us
24:01:697 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:697 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +94us
24:01:697 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:697 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:697 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:697 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:697 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:697 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1904us
24:01:697 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:697 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:697 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:697 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:697 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:697 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 472
24:01:697 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:697 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:697 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:713 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2116us
24:01:713 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:713 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 472
24:01:713 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:713 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:713 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:713 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:713 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:713 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:713 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:713 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:713 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192509 enqueued.
24:01:713 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48bdae24)
24:01:713 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:713 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:713 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:713 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:713 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:713 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:713 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:713 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:713 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:713 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:713 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:713 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:713 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:713 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2593us
24:01:713 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:713 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:714 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:714 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:714 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:714 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1939us
24:01:714 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:714 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +95us
24:01:714 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:714 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:714 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:714 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:714 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:714 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3511us
24:01:714 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:714 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:714 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:714 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:714 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:714 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:714 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:714 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:714 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:714 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +332us
24:01:714 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:714 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +96us
24:01:714 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:714 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:714 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:714 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:714 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:714 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:714 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 473
24:01:714 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:730 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +956us
24:01:730 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:730 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:730 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 473
24:01:730 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:730 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:730 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:730 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:730 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:730 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:730 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:730 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:730 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192510 enqueued.
24:01:730 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48bdae24)
24:01:730 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:730 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:730 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:730 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:730 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:730 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:730 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:730 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:730 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:730 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:730 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:730 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:730 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:730 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:730 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:731 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3322us
24:01:731 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:731 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:731 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:731 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:731 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4528us
24:01:731 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:731 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +97us
24:01:731 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:731 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:731 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:731 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:731 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:731 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +919us
24:01:731 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:731 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:731 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:731 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:731 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:731 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:731 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:731 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:731 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:731 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:731 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 474
24:01:731 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:731 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:731 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:746 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +658us
24:01:746 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:746 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 474
24:01:746 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:746 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:746 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:746 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:746 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:746 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:746 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:746 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:746 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192511 enqueued.
24:01:746 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48bdae24)
24:01:746 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:746 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:746 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:746 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:746 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:746 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:746 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:746 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:746 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:746 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:746 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:746 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:746 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:746 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1423us
24:01:746 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:746 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:746 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +98us
24:01:747 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:747 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:747 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:747 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:747 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:747 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2526us
24:01:747 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:747 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:747 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:747 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:747 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:747 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:747 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:747 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:747 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:747 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1314us
24:01:747 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:747 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +99us
24:01:747 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:747 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:747 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:747 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:747 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:747 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4132us
24:01:747 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:747 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:747 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 475
24:01:747 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:763 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +185us
24:01:763 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:763 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +53us
24:01:763 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:763 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:763 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 475
24:01:763 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +661us
24:01:763 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:763 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:763 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:763 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:763 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:763 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:763 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:763 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192448 enqueued.
24:01:763 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48bdae24)
24:01:763 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:763 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:763 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:763 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:763 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:763 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:763 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:763 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:763 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:763 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:763 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:763 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:764 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:764 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:764 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4741us
24:01:764 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:764 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +37us
24:01:764 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:764 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +63us
24:01:764 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:764 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:764 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:764 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:764 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:764 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +175us
24:01:764 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:764 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:764 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:764 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:764 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:764 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:764 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:764 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3903us
24:01:764 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:764 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +101us
24:01:764 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:764 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:764 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:764 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:764 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:764 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:764 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 476
24:01:764 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:764 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:764 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:780 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +997us
24:01:780 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:780 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +542us
24:01:780 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:780 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:780 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 476
24:01:780 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +187us
24:01:780 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:780 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:780 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:780 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:780 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:780 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 08a085c4->08b001b4, interrupts resumed) +87us
24:01:780 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:780 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:780 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->08a085c4, blocking audio) +14us
24:01:780 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:780 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:780 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192449 enqueued.
24:01:780 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48bdae24)
24:01:780 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:780 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:780 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:780 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:780 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:780 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:781 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +10us
24:01:781 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:781 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:781 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:781 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:781 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:781 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:781 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5493us
24:01:781 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:781 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:781 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:781 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:781 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2296us
24:01:781 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:781 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +102us
24:01:781 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:781 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:781 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:781 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:781 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:781 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3147us
24:01:781 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:781 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:781 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:781 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:781 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:781 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 477
24:01:781 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:796 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4276us
24:01:796 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:796 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:796 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 477
24:01:796 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:796 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:796 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:796 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:796 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:796 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:796 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:796 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:796 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192450 enqueued.
24:01:796 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48bdae24)
24:01:796 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:796 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:796 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:796 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:796 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:796 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:796 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:797 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:797 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:797 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:797 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:797 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:797 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:797 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +433us
24:01:797 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:797 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:797 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:797 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:797 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +689us
24:01:797 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:797 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +103us
24:01:797 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:797 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:797 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:797 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:797 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:797 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4753us
24:01:797 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:797 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:797 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:797 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:797 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4885us
24:01:797 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:797 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +104us
24:01:797 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:797 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:797 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:797 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:797 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:797 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +556us
24:01:797 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:797 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:797 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:797 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:797 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:797 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 478
24:01:797 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:797 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:797 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:813 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3548us
24:01:813 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:813 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 478
24:01:813 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:813 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:813 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:813 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:813 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:813 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:813 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:813 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:813 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192451 enqueued.
24:01:813 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48bdae24)
24:01:813 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:813 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:813 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:813 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:813 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:813 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:813 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:813 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:813 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:813 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:813 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:813 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:813 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:813 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1161us
24:01:813 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:813 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:813 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:814 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:814 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:814 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3278us
24:01:814 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:814 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +105us
24:01:814 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:814 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:814 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:814 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:814 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:814 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2162us
24:01:814 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:814 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:814 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:814 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:814 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:814 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:814 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:814 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:814 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:814 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1671us
24:01:814 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:814 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +106us
24:01:814 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:814 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:814 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:814 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:814 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:814 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:814 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 479
24:01:814 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:830 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1039us
24:01:830 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:830 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:830 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 479
24:01:830 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:830 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:830 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:830 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:830 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:830 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:830 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:830 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:830 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192452 enqueued.
24:01:830 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48bdae24)
24:01:830 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:830 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:830 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:831 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:831 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:831 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:831 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:831 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:831 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:831 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:831 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:831 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:831 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:831 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:831 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:831 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1890us
24:01:831 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:831 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:831 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:831 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:831 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:831 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:831 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:831 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:831 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:831 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:831 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:831 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:831 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:831 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +64us
24:01:831 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:831 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:831 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +107us
24:01:831 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:831 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:831 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:831 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:831 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:831 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:831 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5375us
24:01:831 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:831 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:831 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:831 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:831 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:831 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:831 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 480
24:01:831 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:831 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:831 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:846 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2090us
24:01:846 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:846 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 480
24:01:846 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:846 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:846 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:846 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:846 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:846 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:846 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:846 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:846 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192453 enqueued.
24:01:846 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48bdae24)
24:01:846 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:846 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:846 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:846 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:846 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:846 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:846 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:846 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:846 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:847 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:847 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:847 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:847 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:847 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:847 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1331us
24:01:847 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:847 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +108us
24:01:847 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:847 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:847 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:847 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:847 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:847 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1177us
24:01:847 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:847 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:847 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:847 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:847 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:847 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:847 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:847 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:847 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:847 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2653us
24:01:847 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:847 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +109us
24:01:847 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:847 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:847 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:847 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:847 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:847 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2783us
24:01:847 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:847 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:847 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:847 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:847 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:847 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 481
24:01:847 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:863 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1362us
24:01:863 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:863 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 481
24:01:863 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:863 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:863 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:863 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:863 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:863 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:863 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:863 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:863 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192454 enqueued.
24:01:863 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48bdae24)
24:01:863 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:863 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:863 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:863 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:863 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:863 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:863 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:863 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:863 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:863 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:863 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:863 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:863 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:864 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:864 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3347us
24:01:864 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:864 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:864 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:864 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:864 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1046us
24:01:864 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:864 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +110us
24:01:864 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:864 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:864 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:864 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:864 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:864 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4390us
24:01:864 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:864 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:864 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:864 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:864 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +5242us
24:01:864 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:864 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +111us
24:01:864 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:864 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:864 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:864 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:864 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:864 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +192us
24:01:864 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:864 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:864 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:864 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:864 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:864 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 482
24:01:864 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:864 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:864 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:880 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +633us
24:01:880 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:880 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 482
24:01:880 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:880 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:880 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:880 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:880 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:880 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:880 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:880 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:880 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192455 enqueued.
24:01:880 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48bdae24)
24:01:880 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:880 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:880 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:880 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:880 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:880 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:880 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:880 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:880 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:880 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:880 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:880 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:881 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:881 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:881 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4076us
24:01:881 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:881 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:881 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:881 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:881 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3635us
24:01:881 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:881 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +111us
24:01:881 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:881 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:881 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:881 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:881 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:881 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1798us
24:01:881 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:881 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:881 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:881 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:881 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:881 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:881 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:881 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 483
24:01:881 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:896 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +159us
24:01:896 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:896 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +79us
24:01:896 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:896 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:896 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 483
24:01:896 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +636us
24:01:896 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:896 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:896 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:896 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:896 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:896 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:896 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:896 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192456 enqueued.
24:01:896 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48bdae24)
24:01:896 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:896 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:896 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:896 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:896 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:896 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:896 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:896 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:896 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:896 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:896 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:896 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:896 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:896 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:897 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1284us
24:01:897 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:897 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +112us
24:01:897 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:897 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:897 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:897 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:897 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:897 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3405us
24:01:897 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:897 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:897 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:897 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:897 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:897 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:897 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:897 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:897 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:897 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +421us
24:01:897 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:897 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +113us
24:01:897 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:897 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:897 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:897 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:897 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:897 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:897 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 484
24:01:897 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:897 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:897 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:913 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +4442us
24:01:913 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:913 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +567us
24:01:913 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:913 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 484
24:01:913 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +162us
24:01:913 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:913 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:913 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:913 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:913 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:913 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> FMOD SAS update/mix thread (289->300, pc: 08a085c4->08b001b4, interrupts resumed) +87us
24:01:913 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:913 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:913 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> main (300->289, pc: 08a9eb10->08a085c4, blocking audio) +14us
24:01:913 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:913 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:913 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192457 enqueued.
24:01:913 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48bdae24)
24:01:913 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:913 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:913 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:913 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:913 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:913 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:913 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +10us
24:01:913 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:913 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:913 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:913 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:913 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:913 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:913 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:913 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4587us
24:01:914 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:914 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +114us
24:01:914 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:914 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:914 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:914 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:914 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:914 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +813us
24:01:914 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:914 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:914 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:914 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:914 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:914 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:914 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:914 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:914 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:914 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3010us
24:01:914 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:914 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +115us
24:01:914 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:914 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:914 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:914 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:914 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:914 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:914 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 485
24:01:914 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:930 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1122us
24:01:930 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:930 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:930 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 485
24:01:930 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:930 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:930 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:930 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:930 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:930 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:930 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:930 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:930 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192458 enqueued.
24:01:930 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48bdae24)
24:01:930 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:930 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:930 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:930 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:930 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:930 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:930 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:930 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:930 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:930 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:930 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:930 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:930 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:930 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:930 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:931 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +458us
24:01:931 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:931 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:931 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:931 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:931 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:931 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:931 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:931 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:931 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:931 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1403us
24:01:931 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:931 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +116us
24:01:931 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:931 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:931 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:931 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:931 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:931 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +4026us
24:01:931 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:931 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:931 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:931 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:931 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:931 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 486
24:01:931 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:931 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:931 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:946 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +3522us
24:01:946 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:946 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 486
24:01:946 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:946 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:946 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:946 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:946 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:946 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192459 enqueued.
24:01:946 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48bdae24)
24:01:946 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:946 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:946 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:946 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:946 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:946 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:946 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:946 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:946 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:946 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:946 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1186us
24:01:946 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:946 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +50us
24:01:946 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:946 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:946 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +117us
24:01:946 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:946 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:946 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:947 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:947 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:947 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +69us
24:01:947 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:947 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:947 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:947 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:947 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:947 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:947 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:947 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +3992us
24:01:947 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:947 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +118us
24:01:947 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:947 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:947 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:947 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:947 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:947 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1435us
24:01:947 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:947 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:947 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:947 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:947 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:947 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 487
24:01:947 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:963 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +2794us
24:01:963 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:963 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 487
24:01:963 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:963 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:963 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:963 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:963 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:963 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:963 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:963 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:963 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192460 enqueued.
24:01:963 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48bdae24)
24:01:963 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:963 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:963 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:963 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:963 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:963 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:963 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:963 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:963 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:963 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:963 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:963 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:963 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:963 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +1915us
24:01:963 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:963 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:964 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:964 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:964 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:964 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +2385us
24:01:964 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:964 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +119us
24:01:964 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:964 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:964 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:964 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:964 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:964 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3041us
24:01:964 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:964 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:964 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:964 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:964 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:964 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:964 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:964 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:964 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:964 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +778us
24:01:964 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:964 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +120us
24:01:964 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:964 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:964 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:964 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:964 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:964 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:964 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 488
24:01:964 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:964 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:964 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:980 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1164us
24:01:980 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d4000,linesize=1024,pixelsize=0,sync=0)
24:01:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:980 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 488
24:01:980 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:980 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:980 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:980 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:980 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:980 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:980 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:980 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:980 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192461 enqueued.
24:01:980 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48bdae24)
24:01:980 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:980 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:980 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:980 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:980 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:980 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:980 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:980 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:980 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:980 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:980 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:980 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:980 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:980 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:980 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2644us
24:01:981 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:981 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:981 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:981 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:981 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +4974us
24:01:981 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:981 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +121us
24:01:981 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:981 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:981 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:981 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:981 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:981 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +450us
24:01:981 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:981 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:981 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:981 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:981 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:981 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:981 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:981 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:981 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:981 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:981 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 489
24:01:981 idle0        D[SCEGE]: GLES\Framebuffer.cpp:1072 Displaying FBO 040d4000
24:01:997 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +1336us
24:01:997 RwClimaxVBL  D[DISP]: HLE\sceDisplay.cpp:665 sceDisplaySetFramebuf(topaddr=040d43c0,linesize=1024,pixelsize=0,sync=0)
24:01:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: RwClimaxVBL -> idle0 (291->272, pc: 08a09fb0->08000000, vblank start waited) +1us
24:01:997 idle0        D[DISP]: HLE\sceDisplay.cpp:628 Leave VBlank 489
24:01:997 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->088045ac, idle) +730us
24:01:997 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(301, 1, 00000000)
24:01:997 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(301, 1)
24:01:997 main         D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(308, 1, 00000000)
24:01:997 main         D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(308, 1)
24:01:997 main         D[SCEGE]: HLE\sceGe.cpp:486 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
24:01:997 main         D[SCEGE]: HLE\sceGe.cpp:427 sceGeListEnQueue(addr=48bdae00, stall=48bdae00, cbid=00000000, param=08b40b48)
24:01:997 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae00
24:01:997 main         D[SCEGE]: HLE\sceGe.cpp:434 List 889192462 enqueued.
24:01:997 main         D[SCEGE]: HLE\sceGe.cpp:473 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48bdae24)
24:01:997 main         D[G3D]: GPUCommon.cpp:661 Okay, starting DL execution at 08bdae00 - stall = 08bdae24
24:01:997 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 1024x1024 , scissor: 1024x1024, stride: 1024, 1
24:01:997 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 040d4000: 480 x 272 x 0 
24:01:997 main         D[SCEGE]: GLES\Framebuffer.cpp:619 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
24:01:997 main         D[SCEGE]: GLES\Framebuffer.cpp:857 Switching render target to FBO for 0404c000: 480 x 272 x 3 
24:01:997 main         D[G3D]: GLES\TextureCache.cpp:223 Render to texture detected at 0404c000!
24:01:997 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff39d0)
24:01:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 0899b9f8->08000000, interrupt) +97us
24:01:997 idle0        D[CPU]: HLE\sceGe.cpp:185 Entering GE interrupt handler 08a081b0
24:01:997 main         D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> main (272->289, pc: 08000000->0899b9f8, left interrupt) +0us
24:01:997 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a50)
24:01:997 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:453 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(287, 1)
24:01:997 main         D[KERNEL]: HLE\sceKernelSemaphore.cpp:271 sceKernelReferSemaStatus(287, 0bff3a00)
24:01:997 main         D[CTRL]: HLE\sceCtrl.cpp:462 sceCtrlReadBufferPositive(08d5d4b0, 8) - waiting
24:01:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: main -> idle0 (289->272, pc: 088045ac->08000000, ctrl buffer waited) +9us
24:01:997 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1192us
24:01:997 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:997 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:997 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +122us
24:01:997 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:998 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:998 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:998 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:998 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:998 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +2056us
24:01:998 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:998 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:998 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:998 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:998 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +5548us
24:01:998 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 09210000)
24:01:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:998 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:998 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:998 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 09210000)
24:01:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:998 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> CBHandler (272->282, pc: 08000000->0897daac, idle) +1760us
24:01:998 CBHandler    D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: CBHandler -> idle0 (282->272, pc: 0897daac->08000000, thread delayed) +0us
24:01:998 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD stream thread (272->306, pc: 08000000->08a94fc4, idle) +123us
24:01:998 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:998 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:998 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:566 sceKernelLockMutex(305, 1, 00000000)
24:01:998 FMOD stream  D[KERNEL]: HLE\sceKernelMutex.cpp:645 sceKernelUnlockMutex(305, 1)
24:01:998 FMOD stream  D[KERNEL]: HLE\sceKernelThread.cpp:2586 sceKernelDelayThreadCB(10000 usec)
24:01:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD stream thread -> idle0 (306->272, pc: 08a94fc4->08000000, thread delayed) +1us
24:01:998 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08a9eb10, idle) +3662us
24:01:998 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:138 sceSasCore(08bec300, 0920fc00)
24:01:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08b001b4->08000000, sas core) +0us
24:01:998 FMOD SAS upd D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> FMOD SAS update/mix thread (272->300, pc: 08000000->08b001b4, idle) +240us
24:01:998 FMOD SAS upd D[SCESAS]: HLE\sceSas.cpp:127 fffffffe=sceSasGetEndFlag(08bec300)
24:01:998 FMOD SAS upd D[AUDIO]: HLE\sceAudio.cpp:341 sceAudioOutput2OutputBlocking(00008000, 0920fc00)
24:01:998 idle0        D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: FMOD SAS update/mix thread -> idle0 (300->272, pc: 08a9eb10->08000000, blocking audio) +14us
24:01:998 idle0        D[DISP]: HLE\sceDisplay.cpp:532 Enter VBlank 490
24:01:998 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:998 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:01:998 idle0        D[SCEGE]: GLES\Framebuffer.cpp:603 Finding no FBO matching address 040d43c0
24:02:013 RwClimaxVBL  D[KERNEL]: HLE\sceKernelThread.cpp:3204 Context switch: idle0 -> RwClimaxVBL (272->291, pc: 08000000->08a09fb0, idle) +608us
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00  READY     (wt=0 wid=0 wv= 00000000 )
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00  READY     (wt=0 wid=0 wv= 00000000 )
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 274: Module "SilentHill": name=SilentHill gp=08bb9cf0 entry=0897e210
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 276: Thread "user_main": pc= 0897dcc8 sp= 0bfff690   WAIT    (wt=1 wid=0 wv= 00000000 )
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 277: MemoryPart "UserSbrk": MemPart: 08bf2000 - 09fb7f00	size: 013c5f00
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 278: Semaphore "cLockObject": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 279: Semaphore "cLockObject": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 280: Semaphore "cLockObject": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 281: Semaphore "cLockObject": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 282: Thread "CBHandler": pc= 0897daac sp= 0bff7ab0   WAIT    (wt=2 wid=282 wv= 00000000 )
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 283: CallBack "ExitGame": thread=282, argument= 00000000
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 284: CallBack "UMD": thread=282, argument= 00000000
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 285: CallBack "Power": thread=282, argument= 00000000
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 286: CallBack "MCInsertCB": thread=282, argument= 00000000
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 287: Semaphore "GameRequestPause": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 288: Semaphore "GameResume": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 289: Thread "main": pc= 088045ac sp= 0bff3a00   WAIT    (wt=15 wid=1 wv= 08d5d4b0 )
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 290: EventFlag "RwPspDLSignal": init=00000001 cur=00000001 numwait=0
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 291: Thread "RwClimaxVBL": pc= 08a09fb0 sp= 0bfffeb0 RUN      (wt=0 wid=0 wv= 00000000 )
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 296: OpenFile "disc0:/sce_lbn0xe2f0_size0xe016800": Seekpos: 0c3a2cde
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 297: OpenFile "disc0:/sce_lbn0x2a320_size0x1f9d7000": Seekpos: 00000000
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 298: Semaphore "cLockObject": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 299: Mutex "FMOD Memory CriticalSection": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 300: Thread "FMOD SAS update/mix thread": pc= 08a9eb10 sp= 0bfeba30   WAIT    (wt=10 wid=9 wv= 00000100 )
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 301: Mutex "FMOD CriticalSection": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 302: Mutex "FMOD CriticalSection": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 303: Mutex "FMOD CriticalSection": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 304: Mutex "FMOD CriticalSection": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 305: Mutex "FMOD CriticalSection": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 306: Thread "FMOD stream thread": pc= 08a94fc4 sp= 0bfdba70   WAIT    (wt=2 wid=306 wv= 00000000 )
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 307: Mutex "FMOD CriticalSection": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 308: Mutex "FMOD CriticalSection": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 321: Mutex "FMOD CriticalSection": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 322: Mutex "FMOD CriticalSection": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 323: Mutex "FMOD CriticalSection": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 324: Semaphore "FMOD Semaphore": -
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:517 KO 325: Thread "FMOD thread for FMOD_NONBLOCKIN": pc= 08a953dc sp= 0bfd7a70   WAIT    (wt=3 wid=324 wv= 00000001 )
24:02:013 RwClimaxVBL  I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 37 kernel objects alive
24:02:013 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
24:02:013 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
24:02:015 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
24:02:015 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
24:02:015 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
24:02:015 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
24:02:015 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
24:02:015 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
24:02:015 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
24:02:015 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
24:02:015 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
24:02:015 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
24:02:015 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
24:02:015 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
24:02:015 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
24:02:015 Util\BlockAllocator.cpp:229 D[HLE]: Block Alloc found adjacent free blocks - merging
24:02:015 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
24:02:015 Util\BlockAllocator.cpp:224 D[HLE]: Merging Blocks
24:02:015 Util\BlockAllocator.cpp:249 D[HLE]: Block Alloc found adjacent free blocks - merging
24:02:038 MemMap.cpp:176 D[MM]: Memory system shut down.
24:02:038 GLES\Framebuffer.cpp:1686 I[SCEGE]: Destroying FBO for 040d4000 : 480 x 272 x 0
24:02:038 GLES\Framebuffer.cpp:1686 I[SCEGE]: Destroying FBO for 0404c000 : 480 x 272 x 3
24:02:038 HLE\sceAudiocodec.cpp:206 I[ME]: Audio playing list is reset
24:02:043 Config.cpp:802 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.8-676-g6fcf25b-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
24:02:045 Config.cpp:814 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.8-676-g6fcf25b-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini
24:02:191 Config.cpp:802 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.8-676-g6fcf25b-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
24:02:191 Config.cpp:814 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.8-676-g6fcf25b-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini
