22:51:659 EmuThread.cpp:120 I[BOOT]: Done. 22:57:283 Config.cpp:802 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.8-676-g6fcf25b-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 22:57:284 Config.cpp:814 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.8-676-g6fcf25b-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini 23:04:181 System.cpp:321 I[BOOT]: PPSSPP v0.9.8-676-g6fcf25b Windows 64 bit 23:04:181 MemMap.cpp:135 I[MM]: Memory system initialized. RAM at 000000000B3A0000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000) 23:04:197 PSPLoaders.cpp:150 I[LOAD]: ULUS10450 : Silent Hill: Shattered Memories 23:04:198 PSPLoaders.cpp:189 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 23:04:198 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized 23:04:225 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized. 23:04:307 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 23:04:307 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 23:04:307 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08bf1100 size 003ed100 taken=1 tag=ELF 23:04:307 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08bf1100 - 0c000000 size 0340ef00 taken=0 tag=(untitled) 23:04:307 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 23:04:369 HLE\sceKernelModule.cpp:987 I[LOAD]: Module SilentHill: 08bb9cf0 08b25e4c 08b25e64 23:04:369 HLE\sceKernelModule.cpp:1185 I[LOAD]: Exporting ent 0 named SilentHill, 2 funcs, 4 vars, resident 08b261c0 23:04:370 HLE\sceKernelModule.cpp:1470 I[LOAD]: Module entry: 0897e210 23:04:492 root N[BOOT]: EmuScreen.cpp:127 Loading E:/ISO/PSP-Silent_Hill_Shattered_Memories_USA.iso... 23:04:492 root I[KERNEL]: HLE\sceKernelThread.cpp:2136 276=sceKernelCreateThread(name=user_main, entry=0897e324, prio=20, stacksize=32768) 23:04:492 root I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 23:04:492 root I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0 23:04:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 282=sceKernelCreateThread(name=CBHandler, entry=0897da8c, prio=10, stacksize=16384) 23:04:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=282, argSize=0, argPtr=00000000) 23:04:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 289=sceKernelCreateThread(name=main, entry=0897dd98, prio=6f, stacksize=32768) 23:04:501 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=289, argSize=0, argPtr=00000000) 23:04:501 main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(769) 23:04:519 main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(768) 23:04:552 main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(770) 23:04:569 main I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166) 23:04:573 main I[KERNEL]: HLE\sceKernelThread.cpp:2136 291=sceKernelCreateThread(name=RwClimaxVBL, entry=08a09f94, prio=10, stacksize=1024) 23:04:573 main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=291, argSize=0, argPtr=00000000) 23:04:592 main I[SCEGE]: GLES\Framebuffer.cpp:823 Creating FBO for 040d4000 : 480 x 272 x 0 23:04:618 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14 23:04:620 main I[SCEGE]: GLES\Framebuffer.cpp:823 Creating FBO for 0404c000 : 480 x 272 x 3 23:04:620 main W[SCEGE]: GLES\Framebuffer.cpp:843 FBO reusing depthbuffer, 0404c000/00000000 and 040d4000/00000000 23:04:764 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17 23:04:809 main I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08bec300, 256, 32, 0, 44100) 23:04:810 main I[KERNEL]: HLE\sceKernelThread.cpp:2136 300=sceKernelCreateThread(name=FMOD SAS update/mix thread, entry=08a95000, prio=10, stacksize=65536) 23:04:810 main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=300, argSize=12, argPtr=08d47220) 23:04:811 main I[KERNEL]: HLE\sceKernelThread.cpp:2136 306=sceKernelCreateThread(name=FMOD stream thread, entry=08a95000, prio=14, stacksize=16384) 23:04:811 main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=306, argSize=12, argPtr=08d46a00) 23:04:823 main I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166) 23:04:824 main E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20) 23:04:828 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 14 23:04:829 main E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20) 23:06:395 main I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId() 23:08:080 main I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId() 23:09:666 main E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20) 23:09:713 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 21 23:10:000 main E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20) 23:10:002 main E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20) 23:10:033 main E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20) 23:10:636 main E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20) 23:10:638 main E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20) 23:10:668 main E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20) 23:10:668 main I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId() 23:10:716 main E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20) 23:11:269 main E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20) 23:11:361 main E[IO]: HLE\sceIo.cpp:1645 UNIMPL sceIoChangeAsyncPriority(6, 20) 23:11:660 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 23 fs 24 23:11:673 main I[SCEGE]: GLES\Framebuffer.cpp:823 Creating FBO for 00020000 : 480 x 272 x 0 23:11:673 main W[SCEGE]: GLES\Framebuffer.cpp:843 FBO reusing depthbuffer, 00020000/00000000 and 040d4000/00000000 23:11:674 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 21 23:11:675 main I[SCEGE]: GLES\Framebuffer.cpp:823 Creating FBO for 04170000 : 480 x 272 x 3 23:11:675 main W[SCEGE]: GLES\Framebuffer.cpp:843 FBO reusing depthbuffer, 04170000/00000000 and 040d4000/00000000 23:11:678 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 27 23:11:747 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 29 23:11:754 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 31 23:11:755 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 33 23:11:770 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 35 23:11:776 main I[KERNEL]: HLE\sceKernelThread.cpp:2136 325=sceKernelCreateThread(name=FMOD thread for FMOD_NONBLOCKING, entry=08a95000, prio=1a, stacksize=32768) 23:11:776 main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=325, argSize=12, argPtr=08cec100) 23:11:793 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1659 Decimating FBO for 00020000 (480 x 272 x 0), age 6 23:12:252 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1659 Decimating FBO for 04170000 (480 x 272 x 3), age 6 23:13:187 main I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId() 23:14:872 main I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId() 23:16:556 main I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId() 23:18:292 main I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId() 23:19:977 main I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId() 23:21:662 main I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId() 23:22:630 main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(771) 23:22:647 main I[ME]: HLE\sceMpeg.cpp:409 sceMpegInit() 23:22:647 main I[ME]: HLE\sceMpeg.cpp:516 094f1c50=sceMpegCreate(08cecfa4, 094f1c20, 65536, 08e8c630, 512, 0, 0) 23:22:680 main I[ME]: HLE\sceMpeg.cpp:634 sceMpegRegistStream(08cecfa4, 0, 0) 23:22:680 main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x30000 23:22:680 main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 456366 23:22:680 main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x30000 23:22:680 main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 456366 23:22:682 main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x30000 23:22:682 main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 456366 23:22:698 main I[ME]: HW\MediaEngine.cpp:81 FF: No accelerated colorspace conversion found from yuv420p to rgba. 23:22:848 main W[G3D]: GLES\Framebuffer.cpp:1783 Block transfer upload (not supported) 0992fd30 -> 0404c000 23:22:848 main I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(190,190,95) 23:22:865 main W[G3D]: GLES\Framebuffer.cpp:1783 Block transfer upload (not supported) 099b7d40 -> 0404c000 23:22:881 main W[G3D]: GLES\Framebuffer.cpp:1783 Block transfer upload (not supported) 098a7d20 -> 0404c000 23:23:548 main I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId() 23:24:886 main I[ME]: HLE\sceMpeg.cpp:1516 sceMpegFinish(...) 23:24:887 main I[UTIL]: HLE\sceUtility.cpp:259 sceUtilityUnloadModule(771) 23:24:887 main W[UTIL]: HLE\sceUtility.cpp:254 sceUtilityUnloadModule(771): not yet loaded 23:24:900 main I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166) 23:24:901 main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(771) 23:24:915 main I[ME]: HLE\sceMpeg.cpp:409 sceMpegInit() 23:24:915 main I[ME]: HLE\sceMpeg.cpp:516 094f1c50=sceMpegCreate(08cecfa4, 094f1c20, 65536, 08e8c630, 512, 0, 0) 23:24:949 main I[ME]: HLE\sceMpeg.cpp:634 sceMpegRegistStream(08cecfa4, 0, 0) 23:24:949 main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0xFA000 23:24:949 main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 738648 23:24:949 main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0xFA000 23:24:949 main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 738648 23:24:949 main I[ME]: HLE\sceMpeg.cpp:634 sceMpegRegistStream(08cecfa4, 1, 0) 23:24:949 main I[KERNEL]: HLE\sceKernelThread.cpp:2136 332=sceKernelCreateThread(name=soundThread, entry=088911b8, prio=3d, stacksize=2048) 23:24:950 main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=332, argSize=4, argPtr=08b46428) 23:24:951 main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0xFA000 23:24:951 main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 738648 23:24:955 main I[ME]: HW\MediaEngine.cpp:81 FF: No accelerated colorspace conversion found from yuv420p to rgba. 23:25:801 main I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(190,190,95) 23:26:118 main I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId() 23:27:803 main I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId() 23:29:488 main I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId() 23:31:172 main I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId() 23:32:757 main W[ME]: HLE\sceMpeg.cpp:1576 Audio end reach. pts: 732906 dts: 648648 23:32:873 soundThread I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0) 23:32:877 main I[ME]: HLE\sceMpeg.cpp:1516 sceMpegFinish(...) 23:32:877 main I[UTIL]: HLE\sceUtility.cpp:259 sceUtilityUnloadModule(771) 23:32:877 main W[UTIL]: HLE\sceUtility.cpp:254 sceUtilityUnloadModule(771): not yet loaded 23:32:878 main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(771) 23:32:878 main I[ME]: HLE\sceMpeg.cpp:409 sceMpegInit() 23:32:878 main I[ME]: HLE\sceMpeg.cpp:516 094f1c50=sceMpegCreate(08cecfa4, 094f1c20, 65536, 08e8c630, 512, 0, 0) 23:32:878 main I[ME]: HLE\sceMpeg.cpp:634 sceMpegRegistStream(08cecfa4, 0, 0) 23:32:890 main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x198800 23:32:890 main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 1168077 23:32:890 main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x198800 23:32:890 main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 1168077 23:32:890 main I[ME]: HLE\sceMpeg.cpp:634 sceMpegRegistStream(08cecfa4, 1, 0) 23:32:890 main I[KERNEL]: HLE\sceKernelThread.cpp:2136 337=sceKernelCreateThread(name=soundThread, entry=088911b8, prio=3d, stacksize=2048) 23:32:890 main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=337, argSize=4, argPtr=08b46428) 23:32:893 main I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId() 23:32:894 main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x198800 23:32:894 main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 1168077 23:32:906 main I[ME]: HW\MediaEngine.cpp:81 FF: No accelerated colorspace conversion found from yuv420p to rgba. 23:33:777 main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 37 23:35:444 main I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId() 23:36:579 main I[ME]: HW\MediaEngine.cpp:81 FF: GHA Phase shifting 23:36:579 main I[ME]: HW\MediaEngine.cpp:81 FF: is not implemented. Update your FFmpeg version to the newest one from Git. If the problem still occurs, it means that your file has a feature which has not been implemented. 23:36:579 main E[ME]: HW\SimpleAudioDec.cpp:212 Error decoding Audio frame 23:36:579 main E[ME]: HW\MediaEngine.cpp:805 Audio (AT3+) decode failed during video playback 23:36:629 main I[ME]: HW\MediaEngine.cpp:81 FF: GHA Phase shifting 23:36:629 main I[ME]: HW\MediaEngine.cpp:81 FF: is not implemented. Update your FFmpeg version to the newest one from Git. If the problem still occurs, it means that your file has a feature which has not been implemented. 23:36:629 main E[ME]: HW\SimpleAudioDec.cpp:212 Error decoding Audio frame 23:36:629 main E[ME]: HW\MediaEngine.cpp:805 Audio (AT3+) decode failed during video playback 23:36:679 main I[ME]: HW\MediaEngine.cpp:81 FF: GHA Phase shifting 23:36:679 main I[ME]: HW\MediaEngine.cpp:81 FF: is not implemented. Update your FFmpeg version to the newest one from Git. If the problem still occurs, it means that your file has a feature which has not been implemented. 23:36:679 main E[ME]: HW\SimpleAudioDec.cpp:212 Error decoding Audio frame 23:36:679 main E[ME]: HW\MediaEngine.cpp:805 Audio (AT3+) decode failed during video playback 23:36:712 main I[ME]: HW\MediaEngine.cpp:81 FF: GHA Phase shifting 23:36:712 main I[ME]: HW\MediaEngine.cpp:81 FF: is not implemented. Update your FFmpeg version to the newest one from Git. If the problem still occurs, it means that your file has a feature which has not been implemented. 23:36:712 main E[ME]: HW\SimpleAudioDec.cpp:212 Error decoding Audio frame 23:36:712 main E[ME]: HW\MediaEngine.cpp:805 Audio (AT3+) decode failed during video playback 23:36:762 main I[ME]: HW\MediaEngine.cpp:81 FF: GHA Phase shifting 23:36:762 main I[ME]: HW\MediaEngine.cpp:81 FF: is not implemented. Update your FFmpeg version to the newest one from Git. If the problem still occurs, it means that your file has a feature which has not been implemented. 23:36:762 main E[ME]: HW\SimpleAudioDec.cpp:212 Error decoding Audio frame 23:36:762 main E[ME]: HW\MediaEngine.cpp:805 Audio (AT3+) decode failed during video playback 23:37:129 main I[MODULE]: HLE\sceKernelModule.cpp:1977 sceKernelGetModuleId() 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 ) 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 274: Module "SilentHill": name=SilentHill gp=08bb9cf0 entry=0897e210 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 276: Thread "user_main": pc= 0897dcc8 sp= 0bfff690 WAIT (wt=1 wid=0 wv= 00000000 ) 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 277: MemoryPart "UserSbrk": MemPart: 08bf2000 - 09fb7f00 size: 013c5f00 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 278: Semaphore "cLockObject": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 279: Semaphore "cLockObject": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 280: Semaphore "cLockObject": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 281: Semaphore "cLockObject": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 282: Thread "CBHandler": pc= 0897daac sp= 0bff7ab0 WAIT (wt=2 wid=282 wv= 00000000 ) 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 283: CallBack "ExitGame": thread=282, argument= 00000000 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 284: CallBack "UMD": thread=282, argument= 00000000 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 285: CallBack "Power": thread=282, argument= 00000000 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 286: CallBack "MCInsertCB": thread=282, argument= 00000000 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 287: Semaphore "GameRequestPause": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 288: Semaphore "GameResume": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 289: Thread "main": pc= 08a09f28 sp= 0bff3990 READY (wt=12 wid=1 wv= 00000000 ) 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 290: EventFlag "RwPspDLSignal": init=00000001 cur=00000001 numwait=0 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 291: Thread "RwClimaxVBL": pc= 08a09fb0 sp= 0bfffeb0 RUN (wt=0 wid=0 wv= 00000000 ) 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 296: OpenFile "disc0:/sce_lbn0xe2f0_size0xe016800": Seekpos: 0c3a2cde 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 297: OpenFile "disc0:/sce_lbn0x2a320_size0x1f9d7000": Seekpos: 00000000 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 298: Semaphore "cLockObject": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 299: Mutex "FMOD Memory CriticalSection": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 300: Thread "FMOD SAS update/mix thread": pc= 08a9eb10 sp= 0bfeba30 WAIT (wt=10 wid=9 wv= 00000100 ) 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 301: Mutex "FMOD CriticalSection": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 302: Mutex "FMOD CriticalSection": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 303: Mutex "FMOD CriticalSection": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 304: Mutex "FMOD CriticalSection": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 305: Mutex "FMOD CriticalSection": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 306: Thread "FMOD stream thread": pc= 08a94fc4 sp= 0bfdba70 WAIT (wt=2 wid=306 wv= 00000000 ) 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 307: Mutex "FMOD CriticalSection": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 308: Mutex "FMOD CriticalSection": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 321: Mutex "FMOD CriticalSection": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 322: Mutex "FMOD CriticalSection": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 323: Mutex "FMOD CriticalSection": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 324: Semaphore "FMOD Semaphore": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 325: Thread "FMOD thread for FMOD_NONBLOCKIN": pc= 08a953dc sp= 0bfd7a70 WAIT (wt=3 wid=324 wv= 00000001 ) 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 333: Semaphore "MpegUMDIO": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 334: OpenFile "disc0:/sce_lbn0x755b0_size0x199000": Seekpos: 00192800 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 335: Semaphore "sound_lockSema": - 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 336: EventFlag "sound_status_eventflag": init=00000000 cur=00000001 numwait=0 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:517 KO 337: Thread "soundThread": pc= 08afe8c4 sp= 0bfcfa60 WAIT (wt=10 wid=7 wv= 00000800 ) 23:37:462 RwClimaxVBL I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 42 kernel objects alive 23:37:507 GLES\Framebuffer.cpp:1686 I[SCEGE]: Destroying FBO for 040d4000 : 480 x 272 x 0 23:37:507 GLES\Framebuffer.cpp:1686 I[SCEGE]: Destroying FBO for 0404c000 : 480 x 272 x 3 23:37:508 HLE\sceAudiocodec.cpp:206 I[ME]: Audio playing list is reset 23:37:514 Config.cpp:802 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.8-676-g6fcf25b-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 23:37:515 Config.cpp:814 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.8-676-g6fcf25b-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini 23:37:546 Config.cpp:802 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.8-676-g6fcf25b-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 23:37:546 Config.cpp:814 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.8-676-g6fcf25b-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini