44:20:454 EmuThread.cpp:120 I[BOOT]: Done. 45:38:376 System.cpp:320 I[BOOT]: PPSSPP v0.9.8-323-gf2bf8df Windows 64 bit 45:38:376 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 000000000C850000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000) 45:38:394 PSPLoaders.cpp:145 I[LOAD]: ULJM05835 : ヴィオラートのアトリエ ~グラムナートの錬金術士2~ 群青の思い出 45:38:394 PSPLoaders.cpp:184 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 45:38:394 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized 45:38:395 FileUtil.cpp:237 I[COMMON]: CreateDir: directory E:\PPSSPP\ppsspp-v0.9.8-323-gf2bf8df-windows-amd64\ppsspp\memstick/PSP\SAVEDATA 45:38:395 FileUtil.cpp:237 I[COMMON]: CreateDir: directory E:\PPSSPP\ppsspp-v0.9.8-323-gf2bf8df-windows-amd64\ppsspp\memstick/PSP\PPSSPP_STATE 45:38:437 HLE\sceKernel.cpp:150 I[KERNEL]: Kernel initialized. 45:38:617 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 45:38:617 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 45:38:618 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 09589000 size 00d85000 taken=1 tag=ELF 45:38:618 Util\BlockAllocator.cpp:385 I[HLE]: Block: 09589000 - 0c000000 size 02a77000 taken=0 tag=(untitled) 45:38:618 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 45:38:661 HLE\sceKernelModule.cpp:987 I[LOAD]: Module easel: 090cbbf0 089b872c 089b8744 45:38:662 HLE\sceKernelModule.cpp:1185 I[LOAD]: Exporting ent 0 named easel, 2 funcs, 4 vars, resident 089b8920 45:38:663 HLE\sceKernelModule.cpp:1470 I[LOAD]: Module entry: 08804120 45:38:769 root N[BOOT]: EmuScreen.cpp:126 Loading E:/ISO/PSP-Viorate_no_Atelier_Gramnad_no_Renkinjutsushi_2_JPN.iso... 45:38:769 root I[KERNEL]: HLE\sceKernelThread.cpp:2136 276=sceKernelCreateThread(name=user_main, entry=08804240, prio=20, stacksize=524288) 45:38:769 root I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 45:38:770 root I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0 45:38:770 user_main I[HLE]: HLE\scePower.cpp:371 scePowerSetClockFrequency(333,333,166) 45:38:770 user_main I[MODULE]: HLE\sceKernelModule.cpp:817 ~SCE module, skipping header 45:38:770 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module 45:38:770 user_main I[MODULE]: HLE\sceKernelModule.cpp:1623 281=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/res/module/libheap.prx,flag=00000000,(...)) 45:38:771 user_main I[MODULE]: HLE\sceKernelModule.cpp:1654 sceKernelStartModule(281,asize=00000000,aptr=00000000,retptr=0bfff620,00000000): faked (undecryptable module) 45:38:771 user_main I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(768) 45:38:788 user_main I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(769) 45:38:822 user_main I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(770) 45:38:838 user_main I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(09588140, 256, 32, 0, 44100) 45:38:838 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 286=sceKernelCreateThread(name=AT3PLAYTHREAD, entry=08993bf4, prio=10, stacksize=32768) 45:38:838 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=286, argSize=144, argPtr=091e90dc) 45:38:842 user_main I[SCEGE]: GLES\Framebuffer.cpp:803 Creating FBO for 00000000 : 480 x 272 x 1 45:38:843 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14 45:38:869 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17 45:38:872 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:490 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 45:38:872 user_main E[IO]: HLE\sceIo.cpp:1698 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/SAVEDATA/ULJM05835DATAINSTALL/ICON0.PNG, 00000001, 00000000) - file not found 45:38:872 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:490 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 45:38:872 user_main E[IO]: HLE\sceIo.cpp:1216 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/SAVEDATA/ULJM05835DATAINSTALL/FPACK.RPK, 40000001, 00000000) - file not found 45:38:872 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:490 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 45:38:872 user_main E[IO]: HLE\sceIo.cpp:1216 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/SAVEDATA/ULJM05835DATAINSTALL/RES.RPK, 40000001, 00000000) - file not found 45:38:888 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:490 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 45:38:888 user_main E[IO]: HLE\sceIo.cpp:1216 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/SAVEDATA/ULJM05835DATAINSTALL/SOUND.RPK, 40000001, 00000000) - file not found 45:38:888 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:490 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 45:38:888 user_main E[IO]: HLE\sceIo.cpp:1216 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/SAVEDATA/ULJM05835DATAINSTALL/BGM.RPK, 40000001, 00000000) - file not found 45:38:888 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:490 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 45:38:888 user_main E[IO]: HLE\sceIo.cpp:1216 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/SAVEDATA/ULJM05835DATAINSTALL/V5000.VP, 40000001, 00000000) - file not found 45:38:888 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:490 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 45:38:888 user_main E[IO]: HLE\sceIo.cpp:1216 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/SAVEDATA/ULJM05835DATAINSTALL/V10000.VP, 40000001, 00000000) - file not found 45:38:888 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:490 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 45:38:888 user_main E[IO]: HLE\sceIo.cpp:1698 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/SAVEDATA/ULJM05835DATAINSTALL/PARAM.SFO, 00000001, 00000000) - file not found 45:38:892 user_main I[SCEGE]: GLES\Framebuffer.cpp:803 Creating FBO for 00044000 : 480 x 272 x 1 45:39:227 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:79 sceUtilitySavedataInitStart(09405c54) - AUTOLOAD (0) 45:39:227 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:80 sceUtilitySavedataInitStart(09405c54) : Game key (hex): 0F0E0D0C0B0A09080706050403020100 45:39:227 user_main W[G3D]: GLES\Framebuffer.cpp:1711 Block transfer download (not supported) 04000000 -> 040fe600 45:39:229 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 19 45:39:523 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:79 sceUtilitySavedataInitStart(09405c54) - LIST (11) 45:39:523 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:80 sceUtilitySavedataInitStart(09405c54) : Game key (hex): 45:39:790 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:79 sceUtilitySavedataInitStart(09405c54) - AUTOLOAD (0) 45:39:790 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:80 sceUtilitySavedataInitStart(09405c54) : Game key (hex): 0F0E0D0C0B0A09080706050403020100 45:40:644 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 21 45:45:564 user_main I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(771) 45:45:583 user_main I[ME]: HLE\sceMpeg.cpp:416 sceMpegInit() 45:45:583 user_main I[ME]: HLE\sceMpeg.cpp:523 09d0cd20=sceMpegCreate(0bffea10, 09d0ccf0, 65536, 0bffeb68, 512, 0, 0) 45:45:583 user_main I[ME]: HLE\sceMpeg.cpp:341 Stream offset: 2048, Stream size: 0xFFF800 45:45:583 user_main I[ME]: HLE\sceMpeg.cpp:342 First timestamp: 90000, Last timestamp: 10630530 45:45:583 user_main I[ME]: HLE\sceMpeg.cpp:341 Stream offset: 2048, Stream size: 0xFFF800 45:45:583 user_main I[ME]: HLE\sceMpeg.cpp:342 First timestamp: 90000, Last timestamp: 10630530 45:45:583 user_main I[ME]: HLE\sceMpeg.cpp:641 sceMpegRegistStream(0bffea10, 0, 0) 45:45:583 user_main I[ME]: HLE\sceMpeg.cpp:641 sceMpegRegistStream(0bffea10, 1, 0) 45:45:583 user_main E[ME]: HLE\sceMpeg.cpp:1833 UNIMPL sceMpegAvcInitYCbCr(0bffea10, 1, 480, 272, 09cdc6c0) 45:45:583 user_main E[ME]: HLE\sceMpeg.cpp:1833 UNIMPL sceMpegAvcInitYCbCr(0bffea10, 1, 480, 272, 09cac900) 45:45:584 user_main E[ME]: HLE\sceMpeg.cpp:1833 UNIMPL sceMpegAvcInitYCbCr(0bffea10, 1, 480, 272, 09c7cb40) 45:45:584 user_main E[ME]: HLE\sceMpeg.cpp:1833 UNIMPL sceMpegAvcInitYCbCr(0bffea10, 1, 480, 272, 09c4cd80) 45:45:584 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 317=sceKernelCreateThread(name=displayThread, entry=08995a2c, prio=3f, stacksize=4096) 45:45:584 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 318=sceKernelCreateThread(name=readThread, entry=08995010, prio=41, stacksize=2048) 45:45:584 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 319=sceKernelCreateThread(name=soundThread, entry=08996100, prio=3d, stacksize=2048) 45:45:584 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=319, argSize=4, argPtr=0bffea28) 45:45:584 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=317, argSize=4, argPtr=0bffea28) 45:45:584 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=318, argSize=4, argPtr=0bffea24) 45:45:585 readThread I[ME]: HLE\sceMpeg.cpp:341 Stream offset: 2048, Stream size: 0xFFF800 45:45:585 readThread I[ME]: HLE\sceMpeg.cpp:342 First timestamp: 90000, Last timestamp: 10630530 45:45:591 readThread I[ME]: HW\MediaEngine.cpp:79 FF: No accelerated colorspace conversion found from yuv420p to rgba. 45:45:597 user_main I[ME]: HW\MediaEngine.cpp:79 FF: No accelerated colorspace conversion found from yuv420p to bgr555le. 45:45:607 displayThrea I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 23 fs 19 46:02:960 user_main E[ME]: HLE\sceMpeg.cpp:1287 UNIMPL sceMpegAvcDecodeFlush(0bffea10) 46:02:960 readThread I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0) 46:03:094 displayThrea I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0) 46:03:094 soundThread I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0) 46:03:094 user_main W[ME]: HLE\sceMpeg.cpp:1713 UNIMPL sceMpegFlushAllStream(0bffea10) 46:03:098 user_main I[ME]: HLE\sceMpeg.cpp:1524 sceMpegFinish(...) 46:03:098 user_main I[UTIL]: HLE\sceUtility.cpp:251 sceUtilityUnloadModule(771) 46:04:223 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 25 46:04:224 AT3PLAYTHREA I[ME]: HLE\sceAtrac.cpp:1282 0=sceAtracSetDataAndGetID(09408140, 0005eec4) 46:04:224 AT3PLAYTHREA W[ME]: HLE\sceAtrac.cpp:1172 This is an atrac3+ stereo audio 46:04:227 AT3PLAYTHREA E[ME]: HLE\sceAtrac.cpp:628 WARNING: Remaining data in packet - we currently only decode one frame/packet 46:06:307 user_main W[G3D]: GLES\Framebuffer.cpp:1711 Block transfer download (not supported) 04044000 -> 040fe600 46:07:207 AT3PLAYTHREA I[ME]: HLE\sceAtrac.cpp:983 sceAtracReleaseAtracID(0) 46:07:430 AT3PLAYTHREA I[ME]: HLE\sceAtrac.cpp:1282 0=sceAtracSetDataAndGetID(09408140, 00043714) 46:07:431 AT3PLAYTHREA W[ME]: HLE\sceAtrac.cpp:1172 This is an atrac3+ stereo audio 46:34:079 AT3PLAYTHREA I[ME]: HLE\sceAtrac.cpp:983 sceAtracReleaseAtracID(0) 46:34:081 AT3PLAYTHREA I[ME]: HLE\sceAtrac.cpp:1282 0=sceAtracSetDataAndGetID(09408140, 0004ac1c) 46:34:081 AT3PLAYTHREA W[ME]: HLE\sceAtrac.cpp:1172 This is an atrac3+ stereo audio 46:36:076 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 27 47:07:381 AT3PLAYTHREA I[ME]: HLE\sceAtrac.cpp:983 sceAtracReleaseAtracID(0) 47:10:783 AT3PLAYTHREA I[ME]: HLE\sceAtrac.cpp:1282 0=sceAtracSetDataAndGetID(09408140, 0005b3b4) 47:10:783 AT3PLAYTHREA W[ME]: HLE\sceAtrac.cpp:1172 This is an atrac3+ stereo audio 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 ) 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 274: Module "easel": name=easel gp=090cbbf0 entry=08804120 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 276: Thread "user_main": pc= 0898d7dc sp= 0bfff590 RUN (wt=0 wid=0 wv= 00000000 ) 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 277: MemoryPart "UserSbrk": MemPart: 09589000 - 09599000 size: 00010000 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 278: CallBack "udExit": thread=276, argument= 00000000 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 279: CallBack "udPower": thread=276, argument= 00000000 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 280: Semaphore "UMD_IO_SEMA": - 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 281: Module "sceHeap_Library": faked name=sceHeap_Library gp=ffffffff entry=ffffffff 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 282: LwMutex "SceLibsndpSmfExcl": - 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 283: LwMutex "SceLibsndpPrevExcl": - 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 284: EventFlag "AT3BGM": init=00000000 cur=00000001 numwait=0 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 285: Mutex "LOCKMUTEX": - 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 286: Thread "AT3PLAYTHREAD": pc= 0899f2a4 sp= 0bf7f8e0 WAIT (wt=10 wid=7 wv= 00000200 ) 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 287: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 290: FPL "ETERNALC": - 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 291: LwMutex "ETERNALC": - 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 292: FPL "MALLOCINIT": - 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 293: LwMutex "MALLOCINIT": - 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 320: FPL "SE": - 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:514 KO 321: LwMutex "SE": - 47:40:954 user_main I[KERNEL]: HLE\sceKernel.cpp:161 Shutting down kernel - 21 kernel objects alive 47:40:973 GLES\Framebuffer.cpp:1639 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 1 47:40:973 GLES\Framebuffer.cpp:1639 I[SCEGE]: Destroying FBO for 00044000 : 480 x 272 x 1 47:40:974 HLE\sceAudiocodec.cpp:206 I[ME]: Audio playing list is reset 47:40:974 Config.cpp:762 E[LOAD]: Error saving config - can't read ini E:\PPSSPP\ppsspp-v0.9.8-323-gf2bf8df-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 47:40:981 Config.cpp:803 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.8-323-gf2bf8df-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 47:40:981 Config.cpp:808 E[LOAD]: Error saving config - can't read ini E:\PPSSPP\ppsspp-v0.9.8-323-gf2bf8df-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini 47:40:982 Config.cpp:815 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.8-323-gf2bf8df-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini 47:41:006 Config.cpp:803 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.8-323-gf2bf8df-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 47:41:007 Config.cpp:815 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.8-323-gf2bf8df-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini