50:58:753 EmuThread.cpp:120 I[BOOT]: Done. 51:02:573 System.cpp:320 I[BOOT]: PPSSPP v0.9.8-264-g27b0bae Windows 64 bit 51:02:574 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 000000000A0F0000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000) 51:02:602 Loaders.cpp:210 I[LOAD]: File is a PBP in a directory! 51:02:603 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized 51:02:662 HLE\sceKernel.cpp:149 I[KERNEL]: Kernel initialized. 51:02:667 HLE\sceKernelModule.cpp:1347 I[LOAD]: Elf unaligned, aligning! 51:02:669 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 51:02:669 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 51:02:669 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 089f0000 size 001ec000 taken=1 tag=ELF 51:02:669 Util\BlockAllocator.cpp:385 I[HLE]: Block: 089f0000 - 0c000000 size 03610000 taken=0 tag=(untitled) 51:02:669 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 51:02:706 HLE\sceKernelModule.cpp:982 I[LOAD]: Module LuaPlayer Euphoria: 088daca0 088bb148 088bb160 51:02:707 HLE\sceKernelModule.cpp:657 I[LOAD]: Function (pspDveManager,2acfcb6d) unresolved, storing for later resolving 51:02:707 HLE\sceKernelModule.cpp:657 I[LOAD]: Function (pspDveManager,f9c86c73) unresolved, storing for later resolving 51:02:707 HLE\sceKernelModule.cpp:1180 I[LOAD]: Exporting ent 0 named LuaPlayer Euphoria, 1 funcs, 1 vars, resident 088bb374 51:02:707 HLE\sceKernelModule.cpp:1465 I[LOAD]: Module entry: 088040ac 51:02:755 root N[BOOT]: EmuScreen.cpp:126 Loading C:/Users/AMD/Downloads/ppsspp-v0.9.8-264-g27b0bae-windows-amd64/ppsspp/memstick/PSP/GAME/learnjp09... 51:02:756 root I[KERNEL]: HLE\sceKernelThread.cpp:2136 276=sceKernelCreateThread(name=user_main, entry=08804000, prio=20, stacksize=262144) 51:02:756 root I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=276, argSize=16, argPtr=0bfffef0) 51:02:756 root I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0 51:02:758 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 278=sceKernelCreateThread(name=update_thread, entry=088247f4, prio=11, stacksize=4000) 51:02:758 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000) 51:02:760 user_main I[SCEGE]: GLES\Framebuffer.cpp:803 Creating FBO for 00088000 : 480 x 272 x 3 51:02:772 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14 51:02:791 user_main I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(768) 51:02:807 user_main I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(772) 51:02:840 user_main W[ME]: HLE\sceMp3.cpp:353 UNIMPL: sceMp3InitResource 51:02:840 user_main I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(770) 51:02:858 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 281=sceKernelCreateThread(name=aalibplay0, entry=08815300, prio=18, stacksize=65536) 51:02:858 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 282=sceKernelCreateThread(name=aalibplay1, entry=08815300, prio=18, stacksize=65536) 51:02:858 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 283=sceKernelCreateThread(name=aalibplay2, entry=08815300, prio=18, stacksize=65536) 51:02:858 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 284=sceKernelCreateThread(name=aalibplay3, entry=08815300, prio=18, stacksize=65536) 51:02:858 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 285=sceKernelCreateThread(name=aalibplay4, entry=08815300, prio=18, stacksize=65536) 51:02:858 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 286=sceKernelCreateThread(name=aalibplay5, entry=08815300, prio=18, stacksize=65536) 51:02:858 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 287=sceKernelCreateThread(name=aalibplay6, entry=08815300, prio=18, stacksize=65536) 51:02:858 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 288=sceKernelCreateThread(name=aalibplay7, entry=08815300, prio=18, stacksize=65536) 51:02:873 user_main W[CPU]: Mips\MIPSInt.cpp:824 MFIC Disable/Enable Interrupt CPU instruction 51:02:889 user_main I[ME]: HLE\sceMp3.cpp:542 sceMp3GetInfoToAddStreamData(088DDD64, 0BFBFA50, 0BFBFA54, 0BFBFA58) 51:02:890 user_main I[ME]: HLE\sceMp3.cpp:570 sceMp3NotifyAddStreamData(088DDD64, 16384) 51:02:900 user_main I[ME]: HLE\sceMp3.cpp:451 sceMp3Init(): channels=2, samplerate=44100kHz, bitrate=128kbps 51:02:906 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=281, argSize=4, argPtr=0bfbfc70) 51:02:907 aalibplay0 I[ME]: HLE\sceMp3.cpp:542 sceMp3GetInfoToAddStreamData(088DDD64, 0BFFEE14, 0BFFEE18, 0BFFEE1C) 51:02:907 aalibplay0 I[ME]: HLE\sceMp3.cpp:570 sceMp3NotifyAddStreamData(088DDD64, 16384) 51:03:164 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17 51:03:178 user_main I[SCEGE]: GLES\Framebuffer.cpp:803 Creating FBO for 00000000 : 480 x 272 x 3 51:03:403 aalibplay0 I[ME]: HW\MediaEngine.cpp:79 FF: incomplete frame 51:03:403 aalibplay0 E[ME]: HLE\sceMp3.cpp:188 avcodec_decode_audio4: Error decoding audio -1094995529